In a realm between worlds lies the Temple of Beyond, an arena where adventurers from across the multiverse compete against one another for their chance at glory. Ravenous monsters, terrors, and the mysterious Master of Ceremonies stand in their way. But in the end, only one victor can claim the ultimate prize: the power to change one event from their tortured pasts.
Battle for Beyond is a six-part Dungeons & Dragons adventure played by a cast of tabletop RPG all-stars! You can catch all of the action exclusively on YouTube and represent your favorite characters with the Battle for Beyond Dice Set! Read below for more information!
How to watch Battle for Beyond
Battle for Beyond premiered on Friday, November 12, 2021, on our YouTube channel. The mini-series aired every Friday at 4 p.m. PST for six consecutive weeks. You can catch each episode below!
Battle for Beyond cast and characters
Jasmine Bhullar
Joining as your Dungeon Master is Jasmine Bhullar (@ThatBronzeGirl). You might recognize her from shows like Into the Mother Lands, Relics & Rarities, and Shikar.
Aabria Iyengar
The Summer of Aabria extends into the fall! You might know Aabria Iyengar (@quiddie) as the Dungeon Master for Critical Role: Exandria Unlimited or from her appearances on Dimension 20 and Into the Mother Lands. She plays Sestia in Battle for Beyond.
Brennan Lee Mulligan
Brennan Lee Mulligan (@BrennanLM) is the creator and Dungeon Master for Dimension 20 and a cast member for CollegeHumor. He has taught and performed at the Upright Citizens Brigade Theater, co-created the webcomic Strong Female Protagonist, and written dozens of LARPs for the Wayfinder Experience summer camp in upstate New York. He recently started putting a little bit of cinnamon in his morning coffee, which he has described as a real game-changer. In Battle for Beyond, he plays Nikhil.
Josephine McAdam
Josephine McAdam (@JCVIM) is a Los Angeles-based actor that has appeared in over 20 independent films, including Emmy award-winning "Tower." They have also appeared in the HBO series “The Leftovers” and is a longtime D&D player! They appear in Battle for Beyond as Murdina.
Emma Fyffe
Emma Fyffe (@EmmaFyffe) is a gaming content producer at Fandom. She previously hosted The Download, a gaming news variety show on VENN TV, and served as a digital content producer for VENN's YouTube and TikTok. You might also recognize her as a former producer at Hyper RPG or from the liveplay series she appeared in, including Pencils and Parsecs and He Left it Dead.
Emma appears in Battle for Beyond as Lenore.
Erika Ishii
Erika Ishii (@erikaishii) is known for their voiceover work in games and animation. You might recognize them as Valkyrie in Apex Legends, Ana Bray and Kridis in Destiny 2, and as Lumu in the upcoming Halo Infinite. They have also performed with and produced for media outlets, including Critical Role, Geek & Sundry, Nerdist, and CollegeHumor. Erika plays Leila in Battle for Beyond.
Ify Nwadiwe
Comedian, actor, writer, and professional nerd Ify Nwadiwe (@IfyNwadiwe) joins us in the Battle for Beyond as Ekon! He has appeared on shows like Um, Actually, Dimension 20, and other RPG shows. He's written for TV, video games, and RPGs like Black Birds and Into The Mother Lands.
Collect the Battle for Beyond Dice Set
Celebrate our six storied heroes with the Battle for Beyond Dice Pack! Each set is inspired by a Battle for Beyond character and adds just the kind of flair your tenacious characters need to take down dragons and survive perilous dungeons! Check out the trailer below and pop into the marketplace to preview the dice.
Stay tuned!
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Michael Galvis (@michaelgalvis) is a tabletop content producer for D&D Beyond. He is a longtime Dungeon Master who enjoys horror films and all things fantasy and sci-fi. When he isn’t in the DM’s seat or rolling dice as his anxious halfling sorcerer, he’s playing League of Legends and Magic: The Gathering with his husband. They live together in Los Angeles with their adorable dog, Quentin.
Give updates not only in the form of 40min youtube videos. Do them, they are a format some people enjoy for sure. But stuff like this needs to be on the frontpage news, too.
Did a quick look into the latest one and the roadmap is kind of a letdown, ngl. Just looked at the roadmap itself and skimmed through some interesting topics. We got some news that people will not get functional horde magic items. Sheet decor management will be just some little better UI (how about a real modular sheet, where we can upload custom designs? THAT would be a feature). Encounters coming out of alpha/beta is about time, not a big success imo (after 2 years with rudamentary tools I certainly have found alternatives). Digital dice itself are just really really not my feature. Dice as a service is just not a thing for me. The other stuff on the "Now" part is just things you promise to do. Like making the new book available. This is not really a roadmap of new stuff it is just a "we are doing what you pay us for (in parts)".
I want to reiterate, that I criticisem, because I like the service and I dont want it to be shut down in 1-2 years just because no one was interested in innovating anymore. There are indie tools and projects in the making that are potential threats and they can be very interrupting. I also don't buy new books at the moment here, just because I do fear that they will become obsolete too soon. When the service dies, I would have wasted too much money.
Will this be made into a podcast? Pleeeeeese!
"heavy investment of resources" yeah, but no resources that are needed for developing new features.
For faster, more consistent development of the tools? Significantly more, myself.
If a good majority of the current bugs and omissions were gone and it was full-speed-ahead on the current projects, I'd gladly pay even 50% more. These tools have saved my players countless hours, and have the potential to be and do so much more than even that. It's as if even DDB can't see the potential in their own product without it being a VTT. Anything less than $100/year for their top-tier benefits (we're talking $2 a paycheck, folks) is an absolute steal... so long as that's what the focus is, and we actually have a decent rate of bug fixes, that is. Currently, the price-to-content ratio is a bit more questionable, IMO.
Yes, please!
C'mon, now. Resources are paid for by money, and money is fungible. Whether or not this is a good business move (and I'm still not even saying that it necessarily isn't,) let's not pretend they couldn't have made other choices at some point.
Woooooooo Brennan Lee Mulligan! Whole cast looks great but he's a favorite.
The problem with changing even ONE event in your past...is you erase who you ARE. In effect, that new you might never have came to the spot for the chance to change anything...which means it's a Time Paradox.
Please my goodness. WHERE ARE THE FEATURES? Honestly Combat Tracker is BARE BONES at the moment. Can't search for owned content, instead you are forced to look at content you dont own, and then when clicked, you are bombarded by obnoxious "BUY ------ NOW TO UNLOCK THIS CONTENT". I have literally been a subscriber for 2 years and have spent hundreds of dollars on this site and really the only changes there have been is 1. There is a lackluster combat tracker and 2. There is a digital dice system that doesnt even function well. (Delayed, GPU heavy/CPU heavy because its physics based, can't even skip the animation).
Any updates so far are just: NEW BOOK, NEW DICE SKINS, NEW ADVENTURES. All stuff where we have to spend even MORE MONEY.
I legit thought adam bradford leaving was a gonna make some waves around the system, but obviously this goes even deeper cause we get 1 small update per month (if there even is).
Recent updates: mobile app development (Really? Focus on your website first and its core features maybe?), containers (that u cant even put custom items in), and allowing the combat tracker to roll your dice.
Don't even get me started at how un-automated creating homebrew monsters are, literally having to follow the code/script written for you to even be able to use the digital dice on your homebrew monsters in the combat tracker/
So there is no way on the service's site to find out what is going on. Instead, I have to go to a different service and watch a video there to learn what is happening with the service I am paying for. That makes sense.
Well that is pretty much the point. We got shows and more shows and interviews and marketing and advertising. Where is the product? I feel that this the time we need to exhume that one Steve Jobs interview clip again.
i dunno i like brandon lee muligan a lot as a dm
I agree ain't nothing wrong with it, but how do you square the second part of that? Money is fungible and opportunity costs are a thing. Short of a wish spell and a pliable DM, DDB doesn't have infinite resources.
Will it be animated?
Because if it is a podcast, then I cannot bring myself to watch it.
Quick question I almost forgot to ask: will this have closed captioning and not the YouTube auto captioning that sometimes doesn't work right?
Maintain a link to the most recent Update on the frontpage, in the bar with Create a Character & Sub Benefits: Joe Starr's Action Hour.
Yes, this means the character image to the right of the title must be you wearing cheesy 70's superhero spandex. Full body, no close-ups like for Build a Encounter. Bonus points for roller skates, because 70's!
My primary complaint is that since I don't live on Twitter, I've only heard of two of these people, and none of thier characters. So it's not a draw to watch 12-18 hours to see one of six characters who I know nothing about to change a detail that I don't know about to a different detail that I have no reason to tune in to learn about.
You need to sell the characters, tell us what to watch in advance to learn about the characters & become emotionally invested in them, and most importantly once that is done, have each player state what aspect they will change about the character if they win (but not what the change will actually be). For example, "If Emma wins, she will change Lenore's hair color, but to what??? Tune in to find out!!!". Obviously pick something more dramatic than hair color, but hopefully you get my point.
You haven't heard of their character because they haven't existed prior to this show and who knows if they'll exist beyond it. Part of the fun is getting to know them during the show.
I hardly ever login to Twitter myself and the people in this show I'm familiar with I only know because of other shows I've seen them on.
If these are fresh characters, even worse. Without the weight of history, you're changing a detail you just made up for a different detail you just made up. Which means you're doing basically nothing. I mean, I do this a dozen times when I write up a decent character background story. So, I should save myself 18 hours & just do one twelfth of a character background, same outcome? Except odds are I'll care more about a character I wrote up than some random character made by some random person on the internet. So I'll spend half a hour here instead of 18 hours watching BfB.
Well played DDB, well played.
My complaint... old school, old man and I earned the gray in my beard. I wouldn't trade my scars for the chance to do things over. The adventurers are missing the point.
I understand undoing a mistake and I'd join the adventures because I'm not done yet. To misquote Xykon... "they're just people who don't have the power or the nerve to stay in the game."
Sago