To Our D&D Community,
We have made the difficult decision to end development on Sigil. This was not a decision made lightly, and it followed months of reflection with all teams involved. We’re deeply grateful to everyone who explored Sigil with us and shared in its journey. Your passion and feedback meant the world.
At Wizards of the Coast, our goal is to create experiences that help you tell incredible stories together, whether at the table, online, or anywhere you gather to play.
When we introduced Sigil, we imagined a powerful 3D virtual tabletop where you could share maps, minis, and environments with your friends and fellow players. While that vision inspired thousands of players and creators, we couldn't sustain the level of ongoing development support that Sigil—or our community—deserved. That’s on us. What we’ve learned from Sigil, and from your feedback, will guide how we approach future digital tools. We’ll take the time to do it right in pursuit of developing the best D&D experiences possible.
To everyone who built and played in Sigil—developers, DMs, players, and creators alike—thank you. Your time, creativity, and feedback made Sigil what it was. We know this decision hurts, especially for everyone who built campaigns, shared feedback, and believed in Sigil’s future. You deserve clarity about what happens next.
Six Months of Master Tier Credit
To thank those who led, experimented with, and hosted campaigns in Sigil using their Master Tier subscription, we’re deeply grateful for your time and passion.
If you used your paid or trial Master Tier subscription to access Sigil at least once any time between March 1, 2025, and yesterday 11:59 PM PT October 23, 2025, you'll receive a six-month Master Tier credit. This six-month Master Tier subscription credit will be granted and appear on your account by November 7, 2025.
If you already have an active subscription, this credit will effectively pause your current paid subscription and then resume it after the 6-month period. Please visit our Sigil Sunset FAQ for more information.
Sigil Available Through End-October 2026
You can continue running your campaigns as usual until the end of October 2026. All features and tier access will remain the same during that time. At the end of October, 2026, Sigil's servers will shut down, and content created within Sigil will no longer be accessible. We know many of you built incredible adventures in Sigil, and we’re grateful for the imagination and effort that brought them to life.
Coming Soon This Year
As soon as an update is available regarding the following items, we’ll share here and on our official D&D channels how to redeem. Thank you for your patience in the meantime.
Replacement Rewards for Pre-Order Customers
If you pre-ordered the 2024 Digital and Physical Core Rulebook Bundle on the D&D Beyond Marketplace, or on the international D&D Store, and received the Sigil-exclusive Gold Dragon Digital Miniature, you’ll receive a new digital dice set on D&D Beyond as a replacement reward.
A New Character Sheet Backdrop for All D&D Beyond Users
As a thank you for your patience and support, all registered D&D Beyond users will receive a new D&D Beyond character sheet backdrop.
Thank You for Your Support
To everyone who played, tested, and helped shape Sigil, thank you again. You made its taverns and dungeons sing, even if only for a while.
To the developers who brought Sigil to life, thank you for your vision, artistry, and dedication. Your work inspired the world of D&D and will shape future experiences fans will continue to enjoy.
— The Dungeons & Dragons Team







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Posted Oct 26, 2025...and nothing of value was lost.
The End
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Posted Oct 26, 2025I'm wondering what counts as accessing Sigil for the 6 months thing?
I downloaded it and would have used it, but I don't use windows, so couldn't launch it.
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Posted Oct 26, 2025So now you guys can finally allocate resources to fxing the search engine, right ? Right?
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Posted Oct 26, 2025Check your licenses: https://www.dndbeyond.com/account/licenses
But it's not likely applied yet, as they said "Before November 7"
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Posted Oct 26, 2025Maps isn't being removed.
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Posted Oct 26, 2025Please continue developing Maps, it's very useful but a lot of features are missing comparing to competitors.
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Posted Oct 26, 2025If you can't keep up a really cool program because it didn't make you enough extra money, what about NOT monetizing it? considered that before?
ALSO, I don't wan't a backdrop that I will look at approximately 3% of the time as apology for losing this system because of your own ridiculous ideas about monetization. that's like saying "I broke your really powerful and expensive Xbox, but I got you this jug of milk as an apology! it was on sale!"
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Posted Oct 26, 2025Hasbro couldn't find a way to squeeze profits out of sigil or keep it afloat with money from Magic so they canned a perfectly fine product. Got it. The entire Hasbro exec team are a bunch of greedy losers.
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Posted Oct 26, 2025This was always going to be a money losing prospect. From the MBA perspective it was brilliant. But what corporate doesn't realize is that many (a majority?) of gamers are broke. It's the reason some people like to just buy a book and play the same system for years. The deployability and ROI on D&D as a consumer is insane.
If they want to continue to bleed us dry, and I'm happy to be bled dry for the right reasons, they'll focus on maps and offer options in there that enhance that experience. I don't have time to hand craft my own maps so having a large package of ready made maps, maybe community driven like we see on R20 has a lot of value to me.
I know AI is the boogeyman these days but why not have a form of questions we can answer then the system can "AI" in descriptions in each room of a blank dungeon?
Just spitballing to point out, there are good ways to get our money and bad ones. Sigil was never going to get what their MBAs thought.
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Posted Oct 26, 2025I was so hyped for Project Sigil, I went and got my pc built in time for the beta release.
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Posted Oct 26, 2025i just hope it means MAPS platform will receive the attention it deserves. according to the road map by the end of 2025 u suppost to add 3d dice, reveals, campaign console and rules assistant - 2 more months left.
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Posted Oct 26, 2025What a shame. I use Talespire enough to know that 3D VTTs rule, and this one had a lot of potential. I ran The Lost Caverns of Tsojcanth in Sigil's beta and my party loved it, even if it was a little clunky.
If anyone is still into this kind of thing, go use Talespire, it's not quite as clean and tidy as Sigil might have been if it would have been completed, but it's feature-rich and works well. The only thing is it's more expensive than Sigil would have been and less tailored to 5e play. Oh well.
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Posted Oct 26, 2025I can't help but wonder how much of this decision is tied directly to Hasbro's 3Q earnings from DnD.
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Posted Oct 26, 2025I appreciate the effort and creativity that went into the Sigil project - it looked beautiful and it was engaging, even if ultimately short-lived.
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Posted Oct 26, 2025Should just partner with foundry vtt or tale spire
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Posted Oct 26, 2025Open Source, you fools. This game has always survived on the creator content published and perpetuated by its users. If you ever want a successful VTT then software development for it should follow the same model that made the game itself a multigenerational success... give the tools to construct the program to the players and let us build the things we want and need.
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Posted Oct 26, 2025I honestly don't think this ever had legs. The difficulty of rules implementation in a 3D environment already was a pretty high hurdle. I think the cost of adding assets would likely have been too high for the potential customer base. I kind of doubt long term adoption of this VTT would have happened for much of the community. For most DMs making a good map in that sort of software would not be a realistic addition to their prep.
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Posted Oct 26, 2025Yeah, releasing this into the wild would be pretty damn awesome. Would be a HUGE boon of goodwill for WoTC.
Don't see it happening but wish it would.
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Posted Oct 26, 2025This was suppose to be a reply to a comment, threading on here sucks.
RE: Demo x Dungeons and Dragons: Battlemarked
Unfortunately there doesn’t seem to be any mention of an offering for MacOS users. Another classic example of WotC leaving out a segment of their customers.
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Posted Oct 26, 2025While I understand the reasons for killing this project it just doesn’t add up. I sat and watched 27 high skilled digital designers, developers, project managers, researchers, product managers and more apply to various open roles and…. Never hear a single word back for many many months only to see a generic reply that tHowe candidates won’t be considered for the roles they applied to.
it seems to be that it wasn’t a matter of WotC not being able to give it the support and growth it needed, but rather the failure is in WotC inability to identify and commit to hiring top talent when they see it. The talent is there. Waiting, you are ignoring them. Maybe you’re just too darn picky and do lot believe these folks can bring in unique, creative, and diverse perspectives … but maybe, just maybe, that’s exactly what WotC needs: folks with different perspectives.
It might just do you some good to perhaps not just listen to folks deeply entrenched with the status quo. Acknowledge that you are a non digital company hiring folks with deep experience in that world while trying to become a digital company but failing to hire that level of digital talent.
On behalf of the 27 individuals I monitored, coached, and waited with to hear a response for their applications, I wish WotC could see things from the outside looking in for a change.