A suspicious innkeeper from two story arcs ago. A promise an NPC made that finally pays off months later. A throwaway joke that somehow became canon. These are the details that give a campaign texture. They are also the details most likely to disappear between sessions, buried in scattered notes or left to memory.
Today, we’re introducing Journals, a new feature in D&D Beyond's Maps VTT that helps you capture your campaign as it happens, so your group can keep track of the moments, clues, decisions, and callbacks that shape the story.
Changing Notetaking in Your Sessions
From our user research (and personal experience!) we know that most DMs don't have time to take extensive notes during a session. They're already busy trying to manage too many things! And we know that at most tables, if you're lucky, there's one player who steps up and takes almost all the notes. But that's a lot of burden on that player, and the whole campaign loses out if that player misses a session.
That's why Journals is built for speed, and is integrated into where you're already playing.
Play Now, Remember Later

From Maps, just tap the "J" key. Now you can immediately start capturing what happened, without slowing the session down. A major reveal, a bargain, an NPC secret, a player decision, a funny quote, a detail worth revisiting later... it can all be logged in the moment and saved for when it matters.
Then, when you want to look back, the full Campaign Journal lets you revisit entries from the current session or rewind through previous ones. The result is a campaign history that stays usable, instead of turning into a pile of half-finished notes and vague recollections.
That kind of recall changes the game. A well-timed callback lands harder when the details are still intact. A mystery holds together better when the clues survive contact with real play. Players feel the world has memory when names, choices, and consequences return with precision.
We’ve already seen that in our playtests with Journals. Once note-taking became fast and easy enough to fit naturally into the flow of a session, DMs started capturing far more story moments. They didn’t need to pause the table, alt-tab to a new program, switch contexts, or promise themselves they’d write it down later. They could keep running the game and still preserve what mattered.
Starting Small, Getting Feedback, Iterating Rapidly

We’re releasing Journals in stages, starting today with a DM-focused version first. Right now, Dungeon Masters can create journal entries with the Quick Jot shortcut in Maps and read them back in the Campaign Journal. We wanted to get the first useful version into real campaigns as early as possible, so we could shape future iterations around how people actually use it.
DM Edit
The next stages of Journals are already well underway. We’re adding editing tools to the Campaign Journal view, so you can make longer entries, add formatting, colors, hyperlinks, and other ways to add more detail to your journal entries.
Player Journal
After that, we'll bring Journals to players with a communal Player Journal. Everyone will be able to contribute to a shared record of the campaign (while DMs will still have their own private journal space). Later, collaborative editing will let players expand entries together, clean up mistakes, and fill in gaps from earlier sessions.
Our Approach
We’re building this way on purpose. The first version is already solving a real problem at the table, and the best way to make Journals better is to watch how people use it in live campaigns. That also means some features from early designs may change before release, and others may give way to ideas that come directly from the community.
If your campaign has ever lost an important detail, forgotten a brilliant setup, or had to stop so someone could ask, “Wait, did anybody write that down?” Journals is for you.
Help Shape the Future of Journals
We’d love to hear what you think. Join the conversation in the D&D Discord, on the D&D Beyond forums, or on the r/dndbeyond subreddit. You can also find me as WOTC_Zac in those spaces.
Want to learn more about using Journals? Check it out yourself in the Maps VTT today or visit our FAQs.
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Posted May 28, 2026Ok.
This is just effing bullshit.
This has been asked for, for years. Outside of the maps. And now you put every little useful thing basically in a feature i never use.
The **** is this....
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Posted May 28, 2026Why indeed.
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Posted May 28, 2026Great to see!
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Posted May 28, 2026I'm other words, a very shady way to say, "Thank you for the ideas for future products and filler." And you can't tell me it's not. Go ahead, someone far better than I take a moment and scout their agreement. Tell me anything you post remains your own and not WotC. They are about to lose a lot when MtG unionizes. This will just help to pick up the slack.
Here's an idea. You can do the exact same thing by hiring down your own notes via almost any other product. There are already even websites devoted to literally this exact thing already. How coy.
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Posted May 28, 2026Not a bad idea per se, but not something that our group would use.
As a DM I already have a list of NPCs and when/where they appear. If anything is needed on the fly I have a list of names/species etc to pick from and it takes two seconds to add a quick note. The same goes for shops, taverns etc.
The thing that makes more irrelevant though, is that we play live and we don't use 'Maps' so there'll be no access to it.
If it was made separate then our note-takers may use it, but they'll probably just carry on using their old school notebooks.
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Posted May 28, 2026this needs to be available in the character sheet as well not just on maps
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Posted May 29, 2026Hi there, I also agree with most of the negative comments, this "feature" feels like an afterthought.
I thought it was kinda cool but then I found out, you can't edit the notes, you can't label the notes, you can't access them outside the VTT window (like for example the Campaign Window that already has an editable Notes section). I know they said they were adding edition and such, but if I need to use another tab to organice what I'm writing, I'm gonna just keep using that instead of this "tool". This feature is literally worst than using a Notes or a .doc app. Is easily solvable by just having a secondary tab on your browser where you can write, edit, label and organize your notes for real.
I thought since this was integrated to the VTT that it would be like Foundry VTT where you can literally leave "Marks" on the map that when opened you see a sticky note, just to have the infor on the room or loot handed to you but seems like I can't have high expectations with the developments on DBB.
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Posted May 29, 2026None of these tools are helpful if they are not available outside of Maps. Encounter builder, needs to be importable into maps, journals need to be exportable outside of maps. You guys have so much work to do but you need focus, give us tools that work on VTT AND at the table top. Why is that so hard to understand?
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Posted May 29, 2026Can these be accessible outside of the VTT Maps page? As in, pulling up our character sheets? Or a communal journal accessible on the Campaigns page? Because it would be convenient for us to pull them up and edit/review before and after the games. Especially if the DM isn't currently "hosting" a session, making them inaccessible.
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Posted May 29, 2026As a DM that doesn't use a vtt, I would like a journal subtab next to game log and characters under the campaign tab in the app. Ideally it would share files with the maps journal so the info is all in one place should players switch between vtt and in person play
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Posted May 29, 2026this is great update, and honestly well overdue. My big thing is that this absolutely needs to be accessible and useable outside of the VTT. As a DM I should have access to this through "My Campaigns". Neither me or my players need to use the VTT to access this when we're playing together at the table
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Posted May 29, 2026Loved it but I need to edit it! PLEASE!
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Posted May 29, 2026Great tool, thank you for this!
Some immediate feedback though, I think it should be arranged so the most recent entry is on top, rather than on the bottom. Opening the journal mid-session to check something that I just wrote minutes ago should not require scrolling to the bottom of the list. Just my opinion, others may very well disagree!
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Posted May 29, 2026Zac addressed many of the complaints and questions on Reddit.
I've summarised a lot of it here: https://www.dndbeyond.com/forums/d-d-beyond-general/general-discussion/240324-reddit-posts-and-comments-from-wotc-staff-for-the
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Posted May 30, 2026I third this. Instead of building a separate notes system just for the Maps VTT, it makes much more sense to link it directly to the existing Campaign notes (the Public and Private tabs) on the main site.
In fact, it would be amazing to see a third "Collaboration Notes" section added to the current campaign page where both the DM and the players can contribute. To keep it organized, it could feature:
Automatic Timestamps & Byline: Every entry automatically logs the player's name, date, and time.
Edit/Delete Permissions: Just like Discord, players should be able to edit or delete their own posts if they make a mistake, with the DM retaining master override permissions to clean things up if needed.
Most importantly, please prioritize bringing these campaign tools and notes to the mobile app. The vast majority of players using D&D Beyond at the table rely heavily on their phones and tablets for both online and in-person play. Laptops and desktops are great for the DM or online-only sessions, but mobile is where the player base lives during live, in-person games.
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Posted May 30, 2026Journals sounds like a great idea.
A feature such as assigning categories to text, eg, NPC, Magic Item, Lore, etc would be great to have.
Then a tab where you can filter by these categories, to see all NPC related entries would be helpful as well.
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Posted May 30, 2026This. Take note Wizards. Some of us are still using other VTTs and rely heavily on DDB for our character sheets.
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Posted May 30, 2026This would be great if it was searchable....how are you going to remember when the players want to find that one NPC they had a passing conversion with you had to make up on the fly.
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Posted May 30, 2026Why must everything tied to the maps VTT now? You could easily just add this feature to the campaign itself and accessible from the character sheets. Even people that use the VTT probably aren't staring at a map the whole campaign, but they most likely have their character sheet open.
Everything else on this site seems abandoned, like the encounter builder, for this obsession with the Maps VTT.
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Posted May 30, 2026You do realise maps is built to work on phones and tablets right .