The D&D Vision Keynote at Gen Con laid out the roadmap "a new dawn of D&D"—an epic slate spanning legendary settings, new video games, D&D Beyond upgrades, and exciting partnerships.
Our vision is a D&D that brings every kind of player to the table, whether you love classic settings or want to explore new worlds—whether you play in-person, online, or a mix of both—and whether you want to play the TTRPG, video games, or watch your favorite creators.
Across 52 years of history, D&D has never had a more epic path charted, and we’re excited to reveal it for you today. Here's everything that was announced!
- Dark Sun: Return to a Dying World
- Universes Beyond: D&D Meets Your Favorite Worlds
- D&D Icons: Legends Return to the Table
- Greyhawk: Crown of the Witch Queen
- New Studio Partnerships: Ravenloft, Eberron, and the Forgotten Realms
- D&D Beyond: Making D&D Easier to Play, Together
- Warlock: Kaatri's Patron Revealed
- Dungeon Masters: The Official D&D Actual Play Series
- Roadmap
Dark Sun: Return to a Dying World
Viewer discretion is advised. This trailer contains violent content some may find offensive or disturbing.
Dark Sun—one of D&D's most iconically brutal settings—is back as D&D fifth edition’s first mature-rated setting.
The dying world of Athas is a horrid place where survival itself is an act of defiance. Magic defiles the land, psionic creatures prowl the wastes, and tyrannical sorcerer-kings rule through power and fear.
The Season of Survival
The Season of Survival will pit your party against the full brutality of Athas in two books: the Dark Sun: Blood and Power gameplay expansion and the Dark Sun: Edge of Oblivion adventure expansion.
These two books will release in English first, with French, Italian, German, and Spanish language releases planned for later in 2027.
You’ll also be able to fully immerse your table in the horrors of Athas with the Dark Sun Map Pack, the Dark Sun Dungeon Master's Screen, and a limited-edition Player's Handbook featuring alternate Dark Sun art.
Universes Beyond: D&D Meets Your Favorite Worlds
The multiverse of Dungeons & Dragons is filled with limitless possibilities—but it is not the only setting where adventure awaits.
D&D fifth edition has gone to the worlds of Stranger Things, Magic: The Gathering, Minecraft, and even Rick and Morty. But now, hand-picked collaborations with incredible franchises will bring even more extraordinary worlds to your table!
We are calling this initiative D&D Universes Beyond. Read on to learn more about the legendary adventures waiting to be discovered.
The Season of Champions—D&D: World of Warcraft
Roll for Azeroth!
In November 2026, the Season of Champions introduces D&D: World of Warcraft®, a crossover developed in partnership with Blizzard Entertainment that brings the MMO from your desktop to your tabletop!
D&D: World of Warcraft® is built by designers who love and care about both games, and worked hard to expertly interweave what makes Azeroth such a legendary setting into the heart of the D&D ruleset.
The full gameplay expansion will feature:
- 13 World of Warcraft® classes: New rules for playing all 13 World of Warcraft® classes, featuring 9 new and reimagined subclasses and over 40 specializations.
- 16 species: Including the new Dracthyr, Draenei, Earthen, Forsaken, Haranir, Mechagnome, Pandaren, Tauren, Troll, Vulpera, and Worgen.
- 60+ new spells and 25+ new magic items, including mounts and companion creatures.
- 50+ new monsters and 30 dungeon boss Stat Blocks, built for tabletop peaks.
- 7 iconic World of Warcraft dungeons reimagined for tabletop play, with boss encounters worthy of the legends.
- 20+ factions with renown rewards for forging your legacy across Azeroth.
D&D: World of Warcraft® is available for pre-order now! Wide release is November 17, 2026, and Master Tier early access begins November 3.
This book will also release in French, Italian, German, and Spanish in 2027.
You can learn more here.
D&D | Star Wars™: The Season of Rebellion
A D&D | Star Wars™ collaboration has also been announced to take place in the Season of Rebellion, coming 2027.
Stay tuned for more details!
Continuing to Expand Your Favorite D&D Worlds
We want to let our community know that D&D Universes Beyond is additive to the incredible roadmap we have for our own worlds. We have been staffing up to support this initiative and look forward to what the future holds.
Speaking of which, let's explore how we’ll be returning to all of your favorite D&D settings more and more frequently...
D&D Icons: Legends Return to the Table

D&D Icons is a new initiative led by Joe Manganiello that pairs legendary creators and visionaries with the D&D team to shape the future of the game. Icons will touch everything from setting guides and adventure modules to accessories and beyond, all in close collaboration with the studio.
Dragonlance, with Tracy Hickman
Dragonlance is returning, with co-creator Tracy Hickman working with the team to give this storied setting a new, epic treatment.
Greyhawk, with Luke Gygax
Greyhawk is coming back as well. Luke Gygax is working from his father Gary Gygax's previously unreleased notes to build classic Greyhawk experiences planned for 2027, seen partly through the eyes of the archmage Melf.
Drizzt Do'Urden, with R.A. Salvatore
No D&D Icons lineup would be complete without the creator of the game's most enduring character—R.A. Salvatore. His Drizzt books have hit the New York Times bestseller list more than 20 times, selling over 50 million copies in a dozen languages.
Drizzt holds a special place in the world of D&D, and we're excited to bring the most legendary drow the Forgotten Realms has ever seen back to the table.
Greyhawk: Crown of the Witch Queen

There's also a second Greyhawk project that we’re excited to announce: Greyhawk: Crown of the Witch Queen, a full-length adventure set on the world of Oerth.
It expands the story of Drelnza—the vampire daughter of Iggwilv the Witch Queen, better known to many players as Tasha—first introduced in Gary Gygax's 1976 classic S4: The Lost Caverns of Tsojcanth. You can explore her lair today in Descent into the Lost Caverns of Tsojcanth.
The adventure follows Drelnza's attempt to become Greyhawk's newest Witch Queen.
New Studio Partnerships: Ravenloft, Eberron, and the Forgotten Realms

Three new studio partnerships will bring official content to more D&D settings: a return to Ravenloft and the Domains of Dread with Ghostfire Gaming in 2027; an Eberron adventure featuring the Lord of Blades from Visionary Productions in 2028; and new Forgotten Realms content from Kobold Press also coming in 2028.
Each release will be available both physically and digitally, with more partners to follow.
D&D Beyond: Making D&D Easier to Play, Together
Nine years after launch, D&D Beyond is recommitting to its founding mission with one new word: making D&D easier to play, together. The update centers on two pillars — Connect and Play.
Connect: Looking for Group
Now live at dndbeyond.com/lfg, you’ll find a hub for finding people to play D&D with!
It arrives with three paths to the table: a new D&D Event Finder where local game stores can post events for players to discover and attend; a rebuilt official D&D Discord server with a dedicated Find a Game section; and a partnership with StartPlaying that lets new players book one of its top-rated professional Dungeon Masters for just $0.99 for a limited time.
Check it out today!
Play: New Tools and a Mobile App
On the Play side, D&D Beyond is rolling out several requested features over the coming months: a rebuilt site search, new DM prep tools including a scene manager, map pins, and bookmarking, and mapless DM tools for running encounters without the Maps VTT.
An all-new D&D Beyond mobile app is also in development, built from the ground up to make in-person play easier. Powered by a new rules engine developed over the past two years, the app is designed to surface the right roll or reference quickly during a session.
An early version is planned for early 2027, with features added over time based on player feedback.
Warlock: Kaatri's Patron Revealed
The keynote also answered a long-standing question about Warlock, the upcoming third-person action-adventure game set in the D&D universe: the patron of lead character Kaatri, voiced by Tricia Hefler, is the powerful archfey Tasha, voiced by Maggie Robertson.
Tasha's face is being held back for the full gameplay reveal, which comes to Gamescom Opening Night Live on August 25.
Dungeon Masters: The Official D&D Actual Play Series
D&D's actual play series Dungeon Masters featuring Devora Wilde, Mayanna Berrin, Christian Navarro, Jasmine Bhullar, and Neil Newbon is heading to Azeroth starting September 23, then will travel back to the Forgotten Realms (Icewind Dale, specifically) for some Faerûnian adventure with familiar faces.
New Adventure Lies on the Horizon
With an epic slate of new worlds, classic settings, video games, and digital tools lined up, we’re beyond excited to give our fans a brief divination of what lies on the horizon.
We’ll see you at the table.
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Posted Jul 31, 2026New feat idea. Lets you swap out any type of damage you deal with force damage!
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Posted Jul 31, 2026yeah um the money grabs are endless its great!
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Posted Aug 1, 2026Like you pointed out, they have diversity where it's performative. What I don't like is getting only old white men in the leadership roles. Not one woman there, just the performers.
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Posted Aug 1, 2026Star Wars...
That's all I need to say
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Posted Aug 1, 2026The roadmap mentions The Magus class for partnered content. Could I ask which one? Like the maker/publisher? Or anything else anyone wants to tell me about it?
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Posted Aug 1, 2026I love the Dark Sun setting. A return to more mature, nuanced and darker themed content is a fantastic departure from the cartoonish depiction of D&D from the 5.5 PHB. As someone that includes content from Grim Hallow, Steinhardt's, and other third party content into all of the campaigns I run this a much appreciated addition.
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Posted Aug 1, 2026I want to know more about this BG3 in Icewind Dale stuff that was shown.
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Posted Aug 1, 2026Think it's cool D&D will be working again with some creators that contributed heavily to settings and stories that many have enjoyed over the years.
Very excited to see that it looks like work is continuing on the Warlock video game and that Tasha will be the patron and voiced by a talented actress.
Love Jasimine as a DM and the cast of the actual play, excited WotC is continuing with the series.
Love to hear D&D will be working with some excellent third party publishers to work on products for various official settings.
Now for the negative.
As a former Magic The Gathering player who had that as their main hobby for a decade.... extremely skeptical of the Universes Beyond (I think it's called something slightly different for D&D but forgot the name already). Magic The Gathering had such cool lore and art. Doing tons of crossovers with less interesting IP heavily diluted what made the game special for decades.
I realize D&D will be easier to ignore some crossover content than it was for MtG. I just hope Hasbro, WotC, and the D&D team don't go too overboard with putting a lot of their design and efforts into other IP, because D&D is already awesome and has been for multiple generations. Some fans of other IP may occasionally buy WotC in large numbers with certain crossovers, but some of those sales might be to people that don't actually play the game (MtG or D&D) and might just want a collectors item for gift for another. Just want to encourage not forgetting designing for people that already like and play the game.
Overall, I think a lot of positives, and realize you'll never be able to fully satisfy everyone in a large hobby like this.
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Posted Aug 1, 2026Renegade Games has a 5e-adjacent Power Rangers Rpg, and it's getting a 5.5e conversion later this year. I'd say power rangers is off limits for wotc.
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Posted Aug 1, 2026First, I like to see that the roadmap is filled; however, I fear that WotC may lose focus. Esp. I am sceptical about Universes Beyond. For sure, this will generate additional business by expanding D&D’s scope, but traditional D&D worlds may suffer from this, as @RageCage2250 mentioned.
In particular, I miss content that further develops D&D lore and history. We are just seeing existing content that is mapped to 5.5 (Faerûn, Ravenloft, Dark Sun, …) instead of telling/providing new adventures, building up new epic NPC characters, and proceeding the D&D timeline in the existing worlds. There’s only Greyhawk’s “Crown of the Witch Queen,” but I would prefer 1–2 adventures for each world (even if it’s just a migrated version for 5.5).
I am really looking forward to D&D Icons, but here I also need to ask why WotC needs to reactivate those heroes instead of building up a fresh editorial team?
Finally, despite all my concerns, I love D&D. And so I care about it, too.
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Posted Aug 1, 2026All this is fantastic. I love the expansion of the game into IPs I also love. Warcraft? Star Wars? These are great with some excellent lore.