Homebrew Angelborn Race Details

It is believed that the Angelborn are cousins to the Aasimar and are humans with celestial blood. Unlike Aasimar who are often guided by angels towards specific purposes the Angelborn are not bound to anything. They are born and grow as a human until their power manifests in adulthood. Whatever trait causes these powers it can lie dormant for many generations and nobody knows what causes it to trigger, resulting in an Angelborn.

Angelborn are born like any human and grow up as a human - it is not until they have gone through puberty and reach adulthood that their celestial power awakens and they are transformed. At this point the Angelborn may continue to appear wingless as a human or choose their now natural Angelborn form. While in their Angelborn form their hair could be any colour, their skin can be a wide variety of colours often with strangle glowing patterns, symbols and effects, they may glow, have auras or markings that glow or move. Their eyes can also change colour, glow or become completely another colour. They will also have large feathered wings which vary in colour by type. Angelborn tend towards two types: light or dark. This is a preference and they may change it.

Although the Angelborn's powers are inherited as a celestial-tainted bloodline, their power is actually not in their blood but innate power within their soul. Souls of the Angelborn are a highly sought prize for fiends.

Angelborn Traits

As an Angelborn you have the following traits:

Ability Score Increase

Your Charisma score increases by 1 and you may increase one other ability score of your choice by 1.

Age

Angelborn are born and grow up human and like humans mature into adulthood in their late teens. A short time after this, usually after reaching 20 years of age but before reaching 25 years of age their celestial power awakens. After this they age slower - reaching old age around 600 years later and sometimes living to be up to 800 years old.

Alignment

Being raised a human, Angelborn will often have the morality of a human. They tend toward no particular alignment.

Size

Angelborn vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.

Speed

Your base walking speed is 30 feet.

Languages

In your early life as a human you knew Common but when your Angelblood power awakens you gained the ability to read, write and comprehend Celestial.

Change Form

As an action you can change between a human form and an Angelborn form. As a human the form will be limited to the natural colours and tones of a human. Your Angelborn form might be considerably different as they can have almost any colour or tone for skin, eyes, hair and so on along with soft glows, auras, markings, or effects like tiny motes of light, halos, or similar. Your Angelborn form could have you appear with silver skin adorned with golden markings, a gemstone in the forehead and glowing blue eyes or perhaps you have skin that almost looks like the night sky - a deep black and full of twinkling stars. The only limitation is the wings as only Light Angelborn have light-coloured wings and only Dark Angelborn have dark-coloured wings. Despite the radical change in visual appearance the overall form is the same: your physique remains the same, as do your limbs, scars and facial structure. Any effects like halos are non-functional beyond cosmetic visual aesthetic and intangible and any glowing marks, auras, can shed no more than dim-light out to a range of 2 feet and will automatically soften to no-light being produced if you attempt to hide.

Changing forms only affects your physical body and has no effect on material items such as clothing, items, magic items, weapons etc. However, the changing form can alter any clothing or armour, even magical ones, to allow your wings to appear and function without causing damage and this effect is undone if the clothing or armour is removed or if you change forms back to human form.

Although you cannot change your Angelborn form's appearance on using this feature - you only switch between human and Angelborn forms - your Light Angelborn form and your Dark Angelborn form can be very different. See the Change Subrace feature.

When in human form you cannot access your Subrace features except the Radiant/Necrotic Resistance and Dark/Light Vulnerability features which remain in effect whether in Human or Angelborn form.

Wings

While in Angelborn form you have large feathered angelic wings. You can choose the appearance of the wings except: they show as feathered angel wings, have light-colours and themes when in Light Angelborn subrace form and dark-colours and themes when in Dark Angelborn subrace form. You can otherwise choose the colour and perhaps auras, markings, and effects much like the Angelborn form.

With the wings you have a flying speed equal to your walking speed. If anything changes your walking speed it also changes your flying speed. While flying you can also hover. This effect of flying is partially physical but also partially magical - this magic is natural magic like how dragons fly or breathe elemental energy and is not subject to antimagic effects. However, if your wings are physically removed it takes one year to regrow them naturally. Without your wings you cannot fly unless by other means.

Change Subrace: Light or Dark

Angelborn have a Light form and a Dark form and their powers change between them, reflected much like a subrace. Angelborn have the ability to change between these. Typically the change between light and dark is more a reflection of the Angelborn's outlook, mood, personality or intention rather than morality. An Angelborn may use the Light form when on a mission to save somebody, when happy or when their focus is to support their friends and fellow adventurers. On the other hand an Angelborn may use the Dark form when grieving, angry, on a mission to kill an enemy or when focusing on dealing damage.

An Angelborn can switch from one subrace form to another on the completion of a Long Rest.

(Note: to perform this you will need to Edit your character and use the Character Builder to change the subrace.)

Dark

An Angelborn in their Dark form. This focuses their celestial power into shadow and damage.

Being of Darkness

You know the cantrip Chill Touch, Charisma is your spellcasting ability for it. Additionally, you have darkvision out to a range of 60 ft.

Necrotic Resistance

You have resistance to Necrotic damage.

Dark Magic

You know the Bane spell and you may cast this spell once, ignoring verbal and material components and without using spell slots. Once cast in this way you cannot do so again until you complete a long rest.

Upon reaching 3rd level you know the spell Inflict Wounds and may cast it once at 2nd level without using spell slots or needing a verbal component. Once cast you regain the ability to cast it again this way after completing a long rest.

Charisma is your spellcasting ability for these spells.

Light Vulnerability

With your celestial power shifted to the dark you become more easily damaged by the light. You have vulnerability to Radiant damage (any such damage you receive is doubled).

Light

An Angelborn in their Light form. This focuses their celestial power into healing and support.

Being of Light

You know the Light cantrip. Charisma is your spellcasting ability. You are immune to the Blinded condition if resulting from a source of light.

Radiant Resistance

You have resistance to Radiant damage.

Light Magic

You know the spell Bless and may cast it once without using spell slots or needing verbal or material components. Once cast you regain the ability to cast it again this way after completing a long rest.

Upon reaching 3rd level you know the spell Cure Wounds and may cast it once at 2nd level without using spell slots or needing a verbal component. Once cast you regain the ability to cast it again this way after completing a long rest. 

Charisma is your spellcasting ability for these spells.

Dark Vulnerability

With your celestial power shifted to the light you become more easily damaged by the dark. You have vulnerability to Necrotic damage (any such damage you receive is doubled).

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