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Returning 35 results for 'Chimera'.
Monsters
Monster Manual
Multiattack. The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.
Bite. Melee Attack Roll: +7;{"diceNotation
18 (4d6 + 4);{"diceNotation":"4d6+4", "rollType":"damage", "rollAction":"Bite", "rollDamageType":"Piercing"} Piercing damage if the chimera had Advantage on the attack roll.
Claw. Melee Attack Roll
Chimera
Legacy
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Monsters
Basic Rules (2014)
Multiattack. The chimera makes three attacks: one with its bite, one with its horns, and one with its claws. When its fire breath is available, it can use the breath in place of its bite or horns
throw, taking 31 (7d8);{"diceNotation":"7d8","rollType":"damage","rollAction":"Fire Breath","rollDamageType":"fire"} fire damage on a failed save, or half as much damage on a successful one.A chimera is
Monsters
Mythic Odysseys of Theros
Spell Turning. The chimera has advantage on a saving throw against any spell that targets only the chimera (not an area). If the chimera’s saving throw is successful and the spell is of 4th
level or lower, the spell has no effect on the chimera and instead targets the caster.Multiattack. The chimera makes three attacks: one with its claws, one with its head, and one with its tail. When its
Monsters
Tyranny of Dragons
Rejuvenation. If destroyed, the tile chimera regains all its hit points and becomes active again in 24 hours unless at least half its tiles are collected and kept separate from the rest of the
creature’s tiles.Multiattack. The chimera makes three attacks: one with its bite, one with its horns, and one with its claws. When its fire breath is available, it can use the breath in place of its
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Chimera The term chimera applies to a wide variety of disparate monsters that combine the features of multiple beasts. While many artistic depictions represent chimeras as an amalgam of lion, ram
seeking a lair that would perfectly suit one of its heads, but then finding it unsatisfying to two-thirds of its being. As a result, a hungry chimera might appear out of a clear sky to pick off prey
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Chimera Chimera
Large monstrosity, chaotic evil
Armor Class 14 (natural armor)
Hit Points 114 (12d10 + 48)
Speed 30 ft., fly 60 ft.
STR
19 (+4)
DEX
11 (+0)
CON
19
Challenge 6 (2,300 XP)
Actions
Multiattack. The chimera makes three attacks: one with its bite, one with its horns, and one with its claws. When its fire breath is available, it can use the breath in
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Chimera Multiheaded Ravager Habitat: Grassland, Hill, Mountain; Treasure: Any IZZY Violent and unpredictable, chimeras combine the deadliest traits of lions, rams, and red dragons. With their
alongside trophies and bones from their recent kills. Brave souls seeking to distract or temporarily appease a chimera can do so by offering it treasure and food. Chimera Large Monstrosity, Chaotic Evil
AC
Monsters
Acquisitions Incorporated
, it loses its horns attack. If the lion head is disabled, it loses its bite attack.Multiattack. The chimera makes three attacks: one with its bite, one with its horns, and one with its claws. When its
damage on a failed save, or half as much damage on a successful one.A chimera is a vile combination of goat, lion, and dragon, and features the heads of all three of those creatures. It likes to swoop down from the sky and engulf prey with its fiery breath before landing to attack.Poison, Psychic
Monsters
Baldur’s Gate: Descent into Avernus
with opposition, he orders the white abishai;abishai to attack. Arkhan can also use a bonus action to call forth Asojano, a chimera lairing in the depths of the colossal dragon skull.Fire, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
19. Chimera’s Lair T’rissa Auvryndar’s pet chimera lounges atop a pile of coins in the southern half of this 15-foot-high cavern. The chimera can be placated with food and shiny trinkets; otherwise
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
the centuries, various bandits, thieves, orc war bands, and others used the tower as a temporary base while it fell further and further into ruin. The Chimera Crew, a group of bandits, currently
some gold on the side by raiding caravans headed from and to Leilon. CHIMERA CREW
The Chimera Crew is a group of bandits founded by Rega Swarn. Orphaned at an early age and raised by brigands, Rega
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
halves of a broken spear, as well as the charred and splintered remains of a wooden shield. (These are the remains of a cultist who was killed by a chimera.)
Altar If fresh blood is spilled on the
altar, a hostile chimera magically appears in an unoccupied space within the tabernacle and attacks all other creatures, disappearing when it is reduced to 0 hit points or after 10 minutes have
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Customizing the Puzzle “Chimera” might not be the password but rather a reference to something or someone else in the tavern. Characters who solve the puzzle and succeed on a DC 15 Wisdom (Perception
) check might notice another patron wearing a cloak pin shaped like a chimera, or spot a shield emblazoned with a chimera hanging on a wall that conceals a secret door. Only after speaking to the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
CR 6 Azer Pyromancer
Chasme
Chimera
Cyclops Sentry
Drider
Galeb Duhr
Ghast Gravecaller
Giant Squid
Githzerai Zerth
Hobgoblin Warlord
Invisible Stalker
Kuo-toa Archpriest
Mage
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the mountainside (areas 2–area 10), and the great adamantine doors at the foot of the mountain (area 28). The chimera that lives on the mountain poses a threat to characters who travel by air. If the
chimera is home when the party first arrives, it might notice the approaching airship or flying mounts and attack. The chimera is particularly fond of hippogriff flesh; if it sees one or more
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Challenge 6 (2,300 XP) Chasme
Chimera
Cyclops
Drider
Galeb duhr
Githzerai zerth
Hobgoblin warlord
Invisible stalker
Kuo-toa archpriest
Mage
Mammoth
Medusa
Vrock
Wyvern
Young brass dragon
Young white dragon
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
plate armor wielding a glowing sword against a chimera. The word “SAFE” is written in chalk on the door leading to area 5, marking that chamber as a resting place used by the cultists. When the first
character enters this room, the tile chimera begins to slowly shift. With a successful DC 14 Wisdom (Perception) check, a character notices this movement and is not surprised as the tiles shoot up and
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
plate armor wielding a glowing sword against a chimera. The word “SAFE” is written in chalk on the door leading to area 5, marking that chamber as a resting place used by the cultists. When the first
character enters this room, the tile chimera begins to slowly shift. With a successful DC 14 Wisdom (Perception) check, a character notices this movement and is not surprised as the tiles shoot up and
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
festival uses flashes of light to simulate a gaze attack, just like a basilisk.” Chimera Prop. “The drama guild plans to use dragon, goat, and lion puppets to simulate a chimera. Someone has figured out
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Monstrosity Abominable Yeti
Ankheg
Axe Beak
Basilisk
Behir
Bulette
Bulette Pup
Carrion Crawler
Chimera
Cockatrice
Cockatrice Regent
Death Dog
Displacer Beast
Doppelganger
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
seven letters together forms the password: chimera. What’s on the Menu Solution Item (Price) Letter Ale and cheese pastry (7 cp) C (7th letter) Brandied ham and carrots (9 cp) H (9th letter) Corn and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
harpy
Fleecemane lion
Hippocamp
Hythonia*
Ironscale hydra
Nyx-fleece ram
Polukranos
Theran chimera
Tromokratis*
Two-headed cerberus
Typhon
Underworld cerberus
Undead Flitterstep eidolon
Ghostblade eidolon
Phylaskia
Returned drifter
Returned palamnite
Returned sentry
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Iniarv’s Tower by smashing a hole through a tower wall are chased by Chimera Crew members Alevene Windcoat and Niri Bronzecrown, who are chaotic evil human veterans. There are two greater zombies plus
attempts to flee back to Iniarv’s Tower. If the characters capture one of the criminals, they reveal how the zombies escaped the ruins in addition to the information contained in the “Chimera Crew
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
few local merchants claim to have been attacked on the road by a band of brigands calling themselves the Chimera Crew! Bandits sure have gotten more colorful these days.” (If the characters investigate
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
and docks bear carvings of dragons, lions, and goats that pay deference to the family’s crest, which featured a chimera. Roughly half of Lonelywood’s able-bodied residents trawl the lake for
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
characters will interact with these NPCs throughout the adventure. Step 3. Bookmark the following stat blocks in the Monster Manual or on D&D Beyond: Archpriest Behir Berserker Bulette Chimera Cyclops
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Rose Stage. The creature threatens an opposing team of mascot-stackers, and it uses the stat block of a chimera, though it doesn’t have a breath weapon. Because it’s evening, the lighting in all areas
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
water spilling from a crevice 91 1d2 ettins 92 1 cyclops 93 1 troll 94 1 galeb duhr 95 1 air elemental 96 1 bulette 97 1 chimera 98 1 wyvern 99 1 stone giant 00 1 frost giant
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, selling its services to all sides of a conflict. Baron Breven d’Deneith shows no inclination of using the massive, chimera-marked military forces of his house for his own ends, but he’s surrounded by
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
tree uproots and blocks a character’s path, mimicking their movements. 7 Gorguth the chimera (see area G7) flies overhead and lets out a fearsome roar. If the characters draw Gorguth’s attention, he
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
crawler
2. Chimera
3. Fire elemental
4. Gelatinous cube
5. Gorgon
6. Hook horror
7. Manticore
8. Otyugh
9. Owlbear
10. Wyvern
When the polymorphed creature drops to 0 hit points
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Grassland Encounters (Levels 1–5) d100 Encounter 01 1 hobgoblin captain with 1d4 + 1 hobgoblins 02 1 chimera 03 1 gorgon 04 1d2 couatls 05 1 ankylosaurus 06 1 weretiger 07 1d3 allosauruses 08–09
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
7 Theran chimera MOoT
11 Gynosphinx* MM
12 Archmage MM
17 Androsphinx* MM
* See chapter 6 for details about these creatures in Theros.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Grassland Encounters (Levels 6–10) d100 Encounter 01 1d3 gorgons 02 1d4 cyclopes 03–04 1d3 gnoll fangs of Yeenoghu 05–06 1 chimera 07–09 1d4 + 1 veterans on riding horses 10–11 A tornado that
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
cave-in 41–42 1d3 green hags 43–44 1d4 werewolves 45–46 1d6 + 2 ogres 47–48 1 hobgoblin captain with 2d8 hobgoblins 49–50 1 bandit captain with 3d6 bandits 51–54 1 chimera 55–58 1d4 ettins 59–62 1d6 + 2