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Returning 35 results for 'Master Sage'.
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Monsters
Candlekeep Mysteries
missile.Candlekeep’s resident lore experts are master sages and sage;sages who dedicate themselves to scholarship above all.
until the start of its next turn.
Lightning Eruption (3/Day). The sage creates an eruption of magical lightning centered on a point it can see within 150 feet of it. Each creature in a 20-foot-radius
Monsters
Candlekeep Mysteries
resident lore experts are master sage;master sages and sages who dedicate themselves to scholarship above all.
until the start of its next turn.
Spellcasting. The sage casts one of the following spells, using Intelligence as the spellcasting ability (save DC 14, +6;{"diceNotation":"1d20+6","rollType":"spell
Magic Items
Dungeon Master’s Guide
;
69–73
Sage
65–72
74–77
Skull
73–80
78–82
Star
81–88
83–87
Sun
—
88–91
Talons
89–96
92–96
Throne
an ally. As Dungeon Master, you should wait for a dramatically appropriate moment to reveal this enmity, leaving the adventurer guessing who is likely to become a betrayer.
Fool. You have
Backgrounds
Baldur’s Gate: Descent into Avernus
. You scoured manuscripts, studied scrolls, and listened to the greatest experts on the subjects that interest you. Your efforts have made you a master in your fields of study.
Skill
library, scriptorium, university, or a sage or other learned person or creature. Your DM might rule that the knowledge you seek is secreted away in an almost inaccessible place, or that it simply cannot
Magic Items
The Book of Many Things
Pit
40
Plant
41
Priest
42
Prisoner
43
Puzzle*
44
Ring
45
Rogue*
46
Ruin*
47
Sage*
48
Shield
49
Ship
50
Skull*
51
Staff
52
*
65
Warrior
66
Well
67–00
Roll again
*Found in the Deck of Many Things as depicted in the Dungeon Master’s Guide
Aberration. You gain telepathy within a range of 90
Sage
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
master in your fields of study.
Skill Proficiencies: Arcana, History
Languages: Two of your choice
Equipment: A bottle of black ink, a quill, a small knife, a letter from a dead
can obtain it. Usually, this information comes from a library, scriptorium, university, or a sage or other learned person or creature. Your DM might rule that the knowledge you seek is secreted away in
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
of knowledge. Acquiring unique tomes and scrolls falls under the First Reader’s purview. In 1492 DR, the First Reader is Bookwyrm, a dragonborn master sage of green dragon ancestry. Bookwyrm’s real
from the ranks of Master Readers. Each is acknowledged as Candlekeep’s foremost expert on a particular area of study. Many of them use the master sage stat block presented earlier in this section. In
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
of knowledge. Acquiring unique tomes and scrolls falls under the First Reader’s purview. In 1492 DR, the First Reader is Bookwyrm, a dragonborn master sage of green dragon ancestry. Bookwyrm’s real
from the ranks of Master Readers. Each is acknowledged as Candlekeep’s foremost expert on a particular area of study. Many of them use the master sage stat block presented earlier in this section. In
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Sages and Master Sages Candlekeep’s resident lore experts are master sages and sages who dedicate themselves to scholarship above all. Stat blocks for the master sage and the sage appear below
. Master Sage Medium humanoid (any race)
Armor Class 10 (13 with mage armor)
Hit Points 54 (12d8)
Speed 30 ft.
STR
8 (-1)
DEX
10 (+0)
CON
10 (+0)
INT
20 (+5
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Sages and Master Sages Candlekeep’s resident lore experts are master sages and sages who dedicate themselves to scholarship above all. Stat blocks for the master sage and the sage appear below
. Master Sage Medium humanoid (any race)
Armor Class 10 (13 with mage armor)
Hit Points 54 (12d8)
Speed 30 ft.
STR
8 (-1)
DEX
10 (+0)
CON
10 (+0)
INT
20 (+5
classes
Basic Rules (2014)
meteors down from the sky, or open portals to other worlds.
Scholars of the Arcane
Wild and enigmatic, varied in form and function, the power of magic draws students who seek to master its mysteries
the fey) that are steeped in magic.
The Lure of Knowledge
Wizards’ lives are seldom mundane. The closest a wizard is likely to come to an ordinary life is working as a sage or lecturer in a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Sage Though Saltmarsh is by no means a center of learning, the lack of ongoing examination and investigation of its environs make it an ideal place to conduct research. The mystery of the Tower of
not a kind master, but he paid well enough. You helped him organize a set of ancient books, identify potions, and verify the authenticity of several alchemical recipes. He has since discharged you
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Sage Though Saltmarsh is by no means a center of learning, the lack of ongoing examination and investigation of its environs make it an ideal place to conduct research. The mystery of the Tower of
not a kind master, but he paid well enough. You helped him organize a set of ancient books, identify potions, and verify the authenticity of several alchemical recipes. He has since discharged you
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Sage You spent years learning the lore of the multiverse. You scoured manuscripts, studied scrolls, and listened to the greatest experts on the subjects that interest you. Your efforts have made you
a master in your fields of study. Skill Proficiencies: Arcana, History Languages: Two of your choice Equipment: A bottle of black ink, a quill, a small knife, a letter from a dead colleague posing a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Sage You spent years learning the lore of the multiverse. You scoured manuscripts, studied scrolls, and listened to the greatest experts on the subjects that interest you. Your efforts have made you
a master in your fields of study. Skill Proficiencies: Arcana, History Languages: Two of your choice Equipment: A bottle of black ink, a quill, a small knife, a letter from a dead colleague posing a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Sage You spent years learning the lore of the multiverse. You scoured manuscripts, studied scrolls, and listened to the greatest experts on the subjects that interest you. Your efforts have made you
a master in your fields of study. Skill Proficiencies: Arcana, History Languages: Two of your choice Equipment: A bottle of black ink, a quill, a small knife, a letter from a dead colleague posing a
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Sage You spent years learning the lore of the multiverse. You scoured manuscripts, studied scrolls, and listened to the greatest experts on the subjects that interest you. Your efforts have made you
a master in your fields of study. Skill Proficiencies: Arcana, History Languages: Two of your choice Equipment: A bottle of black ink, a quill, a small knife, a letter from a dead colleague posing a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Fraz-Urb’luu The most deceptive of all demons, Fraz-Urb’luu is a master illusionist and weaver of lies. He thrives by luring his cultists and his enemies alike into lives of self-delusion. He can
saintly figure, or contact a wizard while in the guise of a wise sage. He tells these folk whatever stories and promises they want to hear, playing to their needs and slowly drawing them into his circle of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Fraz-Urb’luu The most deceptive of all demons, Fraz-Urb’luu is a master illusionist and weaver of lies. He thrives by luring his cultists and his enemies alike into lives of self-delusion. He can
saintly figure, or contact a wizard while in the guise of a wise sage. He tells these folk whatever stories and promises they want to hear, playing to their needs and slowly drawing them into his circle of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Khea the Sage Khea (N female human oracle; see chapter 6) dwells in a nondescript cottage near the edge of the polis. Her home is small and cramped, crowded with drying lavender and histories written
followers. Orestes was said to be a master thief and an oracle who foresaw who would become Returned. According to myth, the site also holds “Phenax’s Silence,” though none know if the name is that of an
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Khea the Sage Khea (N female human oracle; see chapter 6) dwells in a nondescript cottage near the edge of the polis. Her home is small and cramped, crowded with drying lavender and histories written
followers. Orestes was said to be a master thief and an oracle who foresaw who would become Returned. According to myth, the site also holds “Phenax’s Silence,” though none know if the name is that of an
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
some circles; “sage” and “master hunter” I am called in others. That I have survived countless supernatural assaults is seen as a marvel among my peers; my name is spoken with fear and loathing among
beset by undead that would have slain me, had not their master—a lich—intervened and spared my life, for reasons that I do not completely understand. He somehow detected me and, with his powerful magic
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
some circles; “sage” and “master hunter” I am called in others. That I have survived countless supernatural assaults is seen as a marvel among my peers; my name is spoken with fear and loathing among
beset by undead that would have slain me, had not their master—a lich—intervened and spared my life, for reasons that I do not completely understand. He somehow detected me and, with his powerful magic
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
each role. Ancient Being Operative Roles Role Backgrounds Devotee Acolyte, Hermit, Noble, Outlander, Sage Infiltrator Charlatan, Criminal, Hermit, Soldier, Urchin Mouthpiece Charlatan, Entertainer
, Folk Hero, Hermit, Sage Pupil Acolyte, Entertainer, Folk Hero, Guild Artisan, Sage Guardian Acolyte, Folk Hero, Hermit, Outlander, Soldier Offspring Any Ancient Being Quests Though their work
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
hero’s defining event or the specialty of a criminal or a sage, it’s best to make that determination before using the pertinent table below. Acolyte d6 I became an acolyte because … 1 I ran away
, saying that I would accomplish great things. 6 I have always stood up for those who are weaker than I am. Guild Artisan d6 I became a guild artisan because … 1 I was apprenticed to a master who
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
each role. Ancient Being Operative Roles Role Backgrounds Devotee Acolyte, Hermit, Noble, Outlander, Sage Infiltrator Charlatan, Criminal, Hermit, Soldier, Urchin Mouthpiece Charlatan, Entertainer
, Folk Hero, Hermit, Sage Pupil Acolyte, Entertainer, Folk Hero, Guild Artisan, Sage Guardian Acolyte, Folk Hero, Hermit, Outlander, Soldier Offspring Any Ancient Being Quests Though their work
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
hero’s defining event or the specialty of a criminal or a sage, it’s best to make that determination before using the pertinent table below. Acolyte d6 I became an acolyte because … 1 I ran away
, saying that I would accomplish great things. 6 I have always stood up for those who are weaker than I am. Guild Artisan d6 I became a guild artisan because … 1 I was apprenticed to a master who
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
the journal — but offering to do so only in exchange for a body. Specifically, it demands that the body of the defeated Grand Master be brought to this area. If this is done, the brain can use the
tinkers, inventors, or artificers, worth 1,500 gp Kwalish’s lab notes, worth 2,000 gp from the Cartophile or any other sage The components and notes left behind by Kwalish are also of potential value to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mired in politics as the Brelish bureaucracy?
High Cardinal Baerdren ir’Davik, who also holds the rank of grand master of the templars, appears to be an exemplary templar, utterly dedicated to the
demons they are hunting. Characters with access to divination magic (including clerics with the Knowledge domains as well as wizards) might excel at this role. Many Scholars come from the sage background
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mired in politics as the Brelish bureaucracy?
High Cardinal Baerdren ir’Davik, who also holds the rank of grand master of the templars, appears to be an exemplary templar, utterly dedicated to the
demons they are hunting. Characters with access to divination magic (including clerics with the Knowledge domains as well as wizards) might excel at this role. Many Scholars come from the sage background
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
For centuries, a silver dragon has posed as a sage dwelling on a mountaintop. Now it’s time to retire this persona without alarming the people who have grown reliant on the sage’s advice.
2 An
over a silver dragon wyrmling in the name of its master—a lich hoping to corrupt the dragon when the dragon is older.
5 A silver dragon wyrmling besieges a pack of pseudodragons, intent on
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
the journal — but offering to do so only in exchange for a body. Specifically, it demands that the body of the defeated Grand Master be brought to this area. If this is done, the brain can use the
tinkers, inventors, or artificers, worth 1,500 gp Kwalish’s lab notes, worth 2,000 gp from the Cartophile or any other sage The components and notes left behind by Kwalish are also of potential value to
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, memories, and the trappings of thoroughly lived lives, selling them to those in need of the ultimate fresh start. A hero fights the bullywug who guards the villainous master of the bakers’ guild Guild
DM decides if the guild has tutors available for a given subject. Guild Contact Even as a member in good standing of the guild, you can’t simply stroll up to the guild master and demand their attention
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
For centuries, a silver dragon has posed as a sage dwelling on a mountaintop. Now it’s time to retire this persona without alarming the people who have grown reliant on the sage’s advice.
2 An
over a silver dragon wyrmling in the name of its master—a lich hoping to corrupt the dragon when the dragon is older.
5 A silver dragon wyrmling besieges a pack of pseudodragons, intent on
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, memories, and the trappings of thoroughly lived lives, selling them to those in need of the ultimate fresh start. A hero fights the bullywug who guards the villainous master of the bakers’ guild Guild
DM decides if the guild has tutors available for a given subject. Guild Contact Even as a member in good standing of the guild, you can’t simply stroll up to the guild master and demand their attention