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Returning 35 results for 'all the first faith'.
Other Suggestions:
all the first fails
all the first forth
Monsters
Spelljammer: Adventures in Space
inhabited the system’s three ring-shaped worlds placed their faith in a god of revelry. Their worship ceremonies were centered on festivals and frivolity. Over time, the people’s happiness
hinged on the ever-increasing consumption of an elixir called Thrill Joy. Only after they became addicted did they discover that the priests of their faith had distilled the elixir from demonic ichor
Monsters
Mordenkainen Presents: Monsters of the Multiverse
with the serpent god Sseth, the Sibilant Death. They use their abilities to convert others to their faith, increase their personal power, and befuddle the minds of their enemies.
Mind whisperers are
for being self-important, sneaky, and prone to flee at the first sign of trouble.PoisonChange Shape. The yuan-ti transforms into a Medium snake or back into its true form. Its statistics are the same
Monsters
The Book of Many Things
worshipers to enact its will beyond the Abyss. The exact nature of the curse that binds Aurnozci to Xulregg is its cult’s most closely guarded secret, fully known only to the faith’s enigmatic
"} fire damage when it enters the ashes’ space for the first time on a turn or starts its turn there.
Aurnozci’s Lair
Aurnozci’s lair is a layer of the Abyss called Xulregg. See
classes
Basic Rules (2014)
, animals, or elemental forces. The ancient druidic traditions are sometimes called the Old Faith, in contrast to the worship of gods in temples and shrines.
Druid spells are oriented toward nature and
character lives in a society where the Old Faith still thrives, or was raised by a druid after being abandoned in the depths of a forest. Perhaps your character had a dramatic encounter with the spirits of
Warforged
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
a soul?” Gerrion said.
“What makes you think you do?”
—Keith Baker, The Shattered Land
The warforged were built to fight in the Last War. While the first warforged were
delight in exploring their feelings, their freedom, and their relationships with others. Most warforged have no interest in religion, but some embrace faith and mysticism, seeking higher purpose and
Backgrounds
Baldur’s Gate: Descent into Avernus
1
A flamboyant spy or brigand
2
The incarnation of a nation or people
3
A scoundrel with a masked guise
4
A vengeful spirit
5
The manifestation of a deity or your faith
should be remembered, not their instrument. (Any)
d6
Bond
1
I do everything for my family. My first thought is keeping them safe.
2
What I do, I do for the world. The
Monsters
Candlekeep Mysteries
, guiding bolt, shield of faith
2nd level (3 slots): hold person, silence, spiritual weapon
3rd level (3 slots): clairvoyance, dispel magic
4th level (3 slots): divination, dimension door
5th level
become a powerful undead as the first step on her path to godhood, and is now a mummy lord.
Valin can use her lair actions in any area of the tomb.
Personality Trait. “I have seen the future
Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
appreciation or patience for art. They leave little space for joy or leisure in their lives, and thus have no reserves of faith to call upon when in dire straits.
Implacable Gods
Hobgoblins revere two
pride. Such a feud can continue over generations in an ongoing cycle of retribution. Each legion has a list of grievances against any others it knows about, and any legions meeting for the first time view
Magic Items
Baldur’s Gate: Descent into Avernus
. It desires a wielder who embodies bravery and heroism.
Attunement. The sword allows you to attune to it immediately, without having to take a short rest. The first time you attune to the sword, you
.
Ideals
D6
IDEAL
1
Charity. I always help those in need. (Good)
2
Faith. I choose to follow the tenets of a particular lawful good deity to the letter. (Lawful
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Melwythorne Neutral Good Dryad First Year (Witherbloom)
Towering over most students, Melwythorne strikes an imposing figure, especially given the branches that grow from his head like antlers
a member of the Student-Mages of Faith. He enjoys helping his fellow students celebrate their high holidays and discussing theology and spirituality. For him, the natural world and all living beings
classes
Basic Rules (2014)
that god. Did you enter this service willingly? Or did the god choose you, impelling you into service with no regard for your wishes? How do the temple priests of your faith regard you: as a champion or
quickly by following these suggestions. First, Wisdom should be your highest ability score, followed by Strength or Constitution. Second, choose the acolyte background.
The Cleric Table
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
streets of the Callestan district in Sharn, I learned not to put my faith in anything I couldn’t see or hold. I think that’s why my editor sent me to Flamekeep to cover the Ascension; surely I’d see
clearly, with eyes untouched by faith. I thought so, too. But then I found myself in the Chamber of Tira’s Sacrifice, a pillar of silver fire marking the spot where one woman gave her life to protect
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Phenex An incubus cleric of Vecna, Phenex came to this world by way of the jungles of Chult. He first occupied an abandoned temple filled with girallons, where Acererak found and recruited him with
. (The mortal Acererak still ostensibly pledges his own faith to Vecna at this time.) Since arriving at the tomb along with many of his girallons, Phenex has magically grafted on a second set of arms, making him resemble something of a girallon himself.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Shuvadri Glintmantle Lawful Good Owlin First Year (Silverquill)
Her peers are often surprised when they learn Shuvadri is interested in joining Silverquill College, since its members sometimes
the Student-Mages of Faith, Shuvadri is happy to talk about her appreciation of deities who are devoted to service and community. Many of her peers think she is destined to hold high rank in a temple
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
winters, and Karrns are accustomed to enduring hardship without complaint. First and foremost, Karnath is known for its military tradition. Strength, strategy, and discipline are the core values of
king to embrace the Blood of Vol as the national religion. The priests of this faith bolstered Karrnath’s forces with undead. The current King, Kaius ir’Wynarn III, broke ties with the Blood of Vol
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Guardian of Faith Level 4 Conjuration (Cleric) Casting Time: Action
Range: 30 feet
Components: V
Duration: 8 hours
A Large spectral guardian appears and hovers for the duration in an
feet of the guardian for the first time on a turn or starts its turn there makes a Dexterity saving throw, taking 20 Radiant damage on a failed save or half as much damage on a successful one. The guardian vanishes when it has dealt a total of 60 damage.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Guardian of Faith 4th-level conjuration Casting Time: 1 action Range: 30 feet Components: V Duration: 8 hours A Large spectral guardian appears and hovers for the duration in an unoccupied space of
you that moves to a space within 10 feet of the guardian for the first time on a turn must succeed on a Dexterity saving throw. The creature takes 20 radiant damage on a failed save, or half as much damage on a successful one. The guardian vanishes when it has dealt a total of 60 damage.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Creating a Druid When making a druid, consider why your character has such a close bond with nature. Perhaps your character lives in a society where the Old Faith still thrives, or was raised by a
an adventurer as part of your druidic calling, or did you first spend time as a caretaker of a sacred grove or spring? Perhaps your homeland was befouled by evil, and you took up an adventuring life in hopes of finding a new home or purpose.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Guardian of Faith Level 4 Conjuration (Cleric) Casting Time: Action
Range: 30 feet
Components: V
Duration: 8 hours
A Large spectral guardian appears and hovers for the duration in an
feet of the guardian for the first time on a turn or starts its turn there makes a Dexterity saving throw, taking 20 Radiant damage on a failed save or half as much damage on a successful one. The guardian vanishes when it has dealt a total of 60 damage.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Guardian of Faith 4th-level conjuration Casting Time: 1 action Range: 30 feet Components: V Duration: 8 hours A Large spectral guardian appears and hovers for the duration in an unoccupied space of
you that moves to a space within 10 feet of the guardian for the first time on a turn must succeed on a Dexterity saving throw. The creature takes 20 radiant damage on a failed save, or half as much damage on a successful one. The guardian vanishes when it has dealt a total of 60 damage.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
are the tool you will use to change reality. Practiced by many kalashtar, the Path of Light seeks to change reality by first bringing change within, using meditation to focus the mind and athletic
enter the world, it will lead to a tidal shift: the age of il-Lashtavar will end and usher in the time of il-Yannah, the great light. Some followers of this faith believe that meditation alone is
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
) crawl through piles of eggs and crushed egg shells littering the floor, and are watched over by 1 yuan-ti abomination and 3 yuan-ti purebloods. At the first sign of the party, the yuan-ti use
suggestion as they apologize for any previous strife, stating that their kin meant no harm to the characters. As a show of good faith, the abomination invites the characters to descend the ladders and join
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
to enduring hardship without complaint. First and foremost, Karrnath is known for its military tradition. Strength, strategy, and discipline are the core values of Karrnath. Karrnath’s soldiers might
national religion. The priests of this faith bolstered Karrnath’s forces with undead. The current king, Kaius ir’Wynarn III, broke ties with the Blood of Vol and has stopped creating new undead, but
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
statistics) crawl through piles of eggs and crushed egg shells littering the floor, and are watched over by 1 yuan-ti abomination and 3 yuan-ti purebloods. At the first sign of the party, the yuan-ti
use suggestion as they apologize for any previous strife, stating that their kin meant no harm to the characters. As a show of good faith, the abomination invites the characters to descend the ladders
classes
Basic Rules (2014)
their oaths lead them into the service of the crown as leaders of elite groups of knights, but even then their loyalty is first to the cause of righteousness, not to crown and country.
Adventuring
quickly by following these suggestions. First, Strength should be your highest ability score, followed by Charisma. Second, choose the noble background.
The Paladin Table
Level
ProficiencyBonus
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
gardens. Chandelier Like motes of soft flame, gleaming structures orbit the Godstrand at varying heights, held aloft in the palms of feathery clouds by the faith of their devoted residents. Collectively
knight). She lends her flying steeds to worthy riders. Forum The forum is a hub of good-faith argument. A row of gilded podiums lines the stage of this wide amphitheater, where creatures debate concepts
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
emotion and deep faith. The Ghaash’kala orcs of the Demon Wastes are servants of the Silver Flame who devote their lives to battling the fiends of the Wastes. The Gatekeeper druids of the Shadow
Marches were the first druids on Khorvaire. The Gatekeepers played a crucial role in defeating the alien daelkyr and binding this evil in Khyber, and their descendants continue to maintain the ancient
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
they keep. 2 Power. The weak rule the strong. 3 Duty. It is by Vlaakith’s will alone that I act. 4 Freedom. No strong soul should be enslaved. Better to die first than live as another’s puppet
Personality Traits d4 Flaw 1 All energy must be expended to a useful end. Frivolity is the first step to defeat. 2 Patience in all things. The first step in any venture is the most treacherous. 3 Emotions
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
humanity first came to Khorvaire, the dwarves were locked in endless feuds. Over the centuries, they turned their energies to harnessing the astonishing natural resources of their mountain home. The dwarves
, who owe fealty to the noble line. The Sovereign Host is the dominant faith of the Mror Holds. Kol Korran is the most beloved of the Sovereigns, but Onatar, Olladra, Boldrei, and Dol Dorn are also revered.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
form an alliance against the sea devils. The council members realize that the characters’ mission was not as successful as it first seemed. As a show of good faith, they share the essential facts of the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Deneir The Lord of All Glyphs and Images, the First Scribe, the Scribe of Oghma Deneir is the god of literature and literacy, the patron of the artist and the scribe. His is the power to accurately
charity as well, compelling them to accept the requests of others to write letters and transcribe information. The god’s followers tend to be individualists, united by their shared faith but not overly
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
places of warfare to educate generals and kings in the arts of strategy and battlefield tactics. Many of the leaders they approached turned them away at first, but it soon became apparent that those
who accepted the counsel of the Crimson General’s followers gained a distinct benefit. Grateful victors built temples to the Lady of Strategy, and gradually her faith spread. Today, followers of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Spirits of the Past We are the spiritual anchors of the greatest champions of our people. Through our faith, we keep their spirits from being lost to oblivion. You have been chosen by a hero. Live
end tomorrow, you read it here first!
As a Tairnadal elf of Valenar, you were raised on the legends of your people, on tales of champions who battled mighty dragons and armies of giants. When you came
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Creating a Druid When making a druid, consider why your character has such a close bond with nature. Perhaps your character lives in a society where the Old Faith still thrives, or was raised by a
an adventurer as part of your druidic calling, or did you first spend time as a caretaker of a sacred grove or spring? Perhaps your homeland was befouled by evil, and you took up an adventuring life in
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
standing stones to whisper primal secrets in Druidic. The circle’s wisest members preside as the chief priests of communities that hold to the Old Faith and serve as advisors to the rulers of those
druidic faith is called the Old Faith, and it claims many adherents among farmers, foresters, fishers, and others who live closely with nature. This tradition includes the worship of Nature as a primal