Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'also some and consult'.
Magic Items
Lost Laboratory of Kwalish
failed save, the creature also suffers the effects of a polymorph spell. Roll a d20 and consult the following table to determine the form the target creature is transformed into.
d20
New
Monsters
Mordenkainen Presents: Monsters of the Multiverse
save, the target is poisoned, which causes it to also gain 1 level of exhaustion. While poisoned in this way, the target must repeat the saving throw at the start of each of its turns. Three
effect, you can roll percentile dice and consult the Flesh Warping table to determine an additional effect, which vanishes when Warp Creature ends on the creature. If the creature transforms into a manes
Shifter
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Mordenkainen Presents: Monsters of the Multiverse
facial features have a bestial cast, often with large eyes and pointed ears; most shifters also have prominent canine teeth. They grow fur-like hair on nearly every part of their bodies. While a shifter
choose the kind of lycanthrope in your past, or you can determine it randomly by rolling on the Lycanthrope Ancestor table. The table also provides a suggestion for the Shifting option you might have
Species
Mordenkainen Presents: Monsters of the Multiverse
taper to sharp talons. Feathers cover their bodies—usually red, orange, yellow, brown, or gray. Their heads are also avian, often resembling those of parrots or eagles.
Creating Your Character
your character’s height or weight randomly, consult the Random Height and Weight table in the Player’s Handbook, and choose the row in the table that best represents the build you imagine for your character.
Species
Mordenkainen Presents: Monsters of the Multiverse
’s grim energy.
Shadar-kai have ashen skin tones, and while they’re in the Shadowfell, they also become wizened, reflecting the somber nature of that gloomy plane.
Like other elves
weight that humans have in our world. If you’d like to determine your character’s height or weight randomly, consult the Random Height and Weight table in the Player’s Handbook, and choose the row in the table that best represents the build you imagine for your character.
Magic Items
Tasha’s Cauldron of Everything
figure of Vistani legend, Luba’s Tarokka of Souls shaped the destiny of countless heroes. The prophecies of this deck of cards also revealed great evils and guided its creator into the path of
property, there is a chance that one of the souls trapped in the deck escapes. Roll d100 and consult the Souls of the Tarokka table. If you roll one of the high cards, the soul associated with it escapes
classes
Tasha’s Cauldron of Everything
, artificers create inventions and magic items of peace and war. Many lives have been brightened or saved because of the work of kind artificers, but countless lives have also been lost because of the mass
result of the wondrous ingenuity of artificers.
Creating an Artificer
To create an artificer, consult the following subsections, which give you hit points, proficiencies, and starting equipment. Then
Species
Spelljammer: Adventures in Space
crowds. They're also natural swimmers.
Most giff believe they originated on one world, but their home world is now the stuff of legend, because no living giff has seen it or knows where it is. The
determine your character’s height or weight randomly, consult the Random Height and Weight table in the Player’s Handbook, and choose the row in the table that best represents the build you imagine for your character.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
lives in Trollskull Alley (see chapter 2, area T5). The characters can also consult with friendly factions such as the Harpers.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
the characters’ actions and provide them any promised rewards. Razak also thanks the characters for their help and gifts them his ring of animal influence. Once the chapter concludes, consult the “Advancing in Level” section of chapter 4 and let the characters determine their next destination.
Species
Mordenkainen Presents: Monsters of the Multiverse
a special physical characteristic that sets the fairy apart. For your fairy, roll on the Fey Characteristics table or choose an option from it. You’re also free to come up with your own
randomly, consult the Random Height and Weight table in the Player’s Handbook, and choose the row in the table that best represents the build you imagine for your character.
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
Mephistopheles-worshiping vampire master, and the vampiric underworld. Some of these stat blocks appear in the adventures presented in chapter 3. You can also use these creatures to populate your own vampire- or devil-themed adventures. Consult the Monster Manual for additional details about monsters.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Muiral the Misshapen Despite being recruited by Halaster as a bodyguard, Muiral (see appendix A) also studied magic under the Mad Mage. He is no longer human, having grafted his upper torso onto the
deadly force. To determine where the characters first encounter Muiral, roll a d20 and consult the following table: d20 Muiral’s Location 1–5 Area 3b 6–10 Area 7b 11–20 Area 11b
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
metallic dragons presented in the Monster Manual. It also includes additional creatures of the Dragon type and creatures often associated with dragons or found in their lairs. These monsters are arranged
in alphabetical order. For guidance on how to use a creature’s stat block, consult the introduction of the Monster Manual. A rampaging blue greatwyrm threatens a world’s existence,
and Bahamut stands alongside the world’s greatest heroes
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Dealing with Death When a character dies, consult with the players to decide what happens next. Some players are perfectly happy to make new characters, especially when they’re eager to try out new
options. A new party member should start at the same level as the other characters in the party and have gear of similar value. It’s also possible for dead characters to be brought back to life. The
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Official Status Heads of state employ a variety of agents. Some are officially recognized, but others are expected to operate on the borders of legality. Consult the State Status table to determine
you must also ensure your actions avoid staining your patron’s reputation. 4–5 Shadow. You can expect no official, public recognition of your work, but the head of state you work for does acknowledge
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
characters. You can read more about sidekicks in Tasha’s Cauldron of Everything. If a sidekick accompanies the characters into later levels, the sidekick also advances in level. This represents a
up whenever the group’s average level does. Consult the tables throughout this appendix for guidance on how to update the sidekicks’ stat blocks when they advance to levels 2 through 11.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
, such as Automata. If the characters also return with Beltha, Aristimus provides the bonus he offered: 2,000 gp if Beltha is alive and 1,000 gp if not. If the characters failed in their mission
, Aristimus thanks them for their time and directs them to the line of applicants seeking gate access. When the characters have completed their work in Automata, consult the “Advancing in Level” section of chapter 4 and let the party determine their next destination.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
displaced city. Nothing matters to him more than reuniting with his wife. Characters interested in helping Artus can use divination spells or downtime to conduct research. They might also consult with the
Wizards of Thay also won’t pass up a chance to take the ring by force. With or without the ring, Artus Cimber continues to await Mezro’s return while searching for the means to reach or summon the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
west. (There’s also a one-way secret door to the north.)
Sandy Floor. A thin layer of sand covers the floor.
Hanging Shields. Dented, rusty shields adorn the walls, which are also covered with
also notices a 1-inch-diameter hole bored through it at a height of 5 feet. On the north side of the secret door, a human bandit quietly listens at the hole for sounds of newcomers descending the shaft
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
throw in addition to suffering the attack’s normal effects. On a failed save, the creature also suffers the effects of a polymorph spell. Roll a d20 and consult the following table to determine the form
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
, Tyrza recognizes that character as the Hero of the Day. She also rewards that character with a silver horn of Valhalla and your choice of one of the following treasures: A wide-brimmed hat of disguise
. These function as three random Quaal’s feather tokens. Once the chapter concludes, consult the “Advancing in Level” section of chapter 4 and let the party determine their next destination.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Using This Book This book is a gateway to adventures across the multiverse, with a focus on two thresholds to the planes: Sigil, also called the City of Doors, and the Outlands, which acts as the hub
of the Outer Planes. Consult the Dungeon Master’s Guide for general details about the planes and their organization. DMs can determine how much of this book they want to share with their players
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
making your way in the deep places of the world. You can recall the twists and turns of passageways and tunnels such that you can always retrace your steps underground. You’re also well acquainted
of Underdark lore, you know a source you can consult for the answer unless the DM rules that the lore is unknown.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
inspiration, consider how the Darklord is a reflection of the players’ characters. You might also look ahead to the “Genres of Horror” section to see if any of these types of horror seem right for your
Darklord’s childhood like? Whom did the Darklord care about? Who cared about the Darklord? Who hurt the Darklord? Whose respect or love did the Darklord crave? What did the Darklord value? Consult the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Random Encounters in Blingdenstone Once per day while the characters are exploring the deep gnome settlement, roll a d20 and consult the Blingdenstone Encounters table to determine what, if anything
of 15 feet. When they burrow, they leave tunnels behind them. Dungeon Hazard The characters approach a section of Blingdenstone in horrible disrepair. If they explore the area, roll a d6 and consult
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
whims of the gods and petition them for glimpses of their vast insight. This gift also comes with a curse, though, which typically takes the form of dire insights. Consult the Oracle Curse table to
finish a long rest. You also can’t be surprised, provided you aren’t incapacitated. Divine Oracle Piety 50+ Oracle trait You can increase your Intelligence or Wisdom score by 2, as well as increasing your
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
board (see the appendix). These séances reveal the goals of the house’s spirits but also determine the adventure’s climax and how the party might ultimately escape the domain. These details are presented
them as a way to free her children. Consult the “Escaping the House” section at the end of the adventure for details on the specific climaxes each spirit drives the plot toward.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Random Encounters The first time the characters enter a castle area that isn’t otherwise occupied, check for a random encounter. Also check for a random encounter every 10 minutes the characters
spend resting in the castle. In most circumstances, a random encounter occurs on a roll of 18 or higher on a d20. To determine what the characters encounter, consult the table below. Random Encounters in
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
more demons encounter the party and attack. Roll a d12 and consult the Demons table to determine what the characters meet. d20 Demons 1–2 2d4 barlguras 3–4 2d4 chasmes 5–6 1d4 hezrous 7–8 1d100 manes
. Roll a d6 and consult the Fungi table to determine what special type of fungi can be found here. If this encounter takes place in Araumycos’s domain, an overabundance of fungi cover all of the other cave
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
: Warriors of Krynn game along with this adventure, consult the “Warriors of Krynn: Scenario 8” sidebar. Without Mass Combat. If you aren’t using the Dragonlance: Warriors of Krynn game, continue with the
characters attain a hold during this scenario, their allies hail them and share one potion of healing (superior) with each character. If the characters attained a win, the survivors also gift them a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
academic circles. The university also secures documentation, letters of introduction, and traveling papers for you if your work requires them. Finally, if your adventures take you to Xen’drik, the
possibly magic items, spellbooks, and the like. Additionally, the faculty of your university might make it possible for you to consult with experts in various fields—so long as you can coax them away
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
. Descriptions of various genres of horror also provide details to guide and inspire your creations. Tarokka and Random Tables
This section provides random tables compatible with the tarokka deck (see
nine plus the master of the suit.
2: Draw a Card. Ensure the deck is well shuffled, then draw from the top.
3: Consult a Table. Reference the card’s number to find your result on a table; in the
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
about mining. If the characters talk to Toblen, he shares a brief tale told to him by one of his regular patrons. Roll a d6 and consult the Phandalin Tales table to determine which tale Toblen knows, or
around. Characters who engage Barthen, Ander, or Thistle in friendly conversation are told a tale. Roll a d6 and consult the Phandalin Tales table, or pick a tale the characters haven’t heard yet
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
establish telepathic communication to allow everyone to speak freely. The guards aren’t observant enough to notice. You might wish to consult the social interaction rules in the Dungeon Master’s Guide
drow at the outpost, including Ilvara, Shoor, and Jorlan, as well as another priestess named Asha. There are also a dozen quaggoths and a number of giant spiders. Three drow guards watch the slave pen