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Returning 35 results for 'armor the lords'.
Other Suggestions:
armor the loses
armor the lore
armor the lord
armor the lands
armor the looks
Monsters
Storm King's Thunder
spell attacks):
At will: fire bolt (1d10;{"diceNotation":"1d10","rollType":"damage","rollAction":"Fire Bolt","rollDamageType":"fire"} fire damage), light, mage hand
1/day each: mage armor, magic
magic.”
Bond: “I have great respect for Lady Laeral Silverhand of Waterdeep. She and the Lords’ Alliance are going to bring some much-needed order to this lawless land.”
Flaw: “I’m too smart to be wrong about anything.”
Monsters
Icewind Dale: Rime of the Frostmaiden
with spell attacks). He has the following wizard spells prepared:
Cantrips (at will): light,* message,* prestidigitation, shocking grasp (see “Actions” below)
1st level (4 slots): mage armor,* shield
(Cantrip). Melee Spell Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Shocking Grasp"} to hit (with advantage on the attack if the target is wearing armor made of metal), reach 5
Monsters
Mordenkainen Presents: Monsters of the Multiverse
will: dancing lights, disguise self, mage armor (self only), mage hand, minor illusion, prestidigitation, speak with animals
1/day each: charm person, dimension door, hold monsterMisty Escape
see. It remains invisible until the start of its next turn or until it attacks, makes a damage roll, or casts a spell.Warlocks of the Archfey gain their powers through magical pacts forged with lords
Monsters
Phandelver and Below: The Shattered Obelisk
Special Equipment. Glasstaff wields a staff of defense (see appendix B). With the staff in hand, he can use an action to cast the mage armor spell and use his reaction to cast the shield
, magic missileA former member of the Lords’ Alliance, Glasstaff seized an opportunity in Phandalin to line his own pockets. Originally tasked with setting up a constabulary, he instead assembled
classes
Xanathar's Guide to Everything
mithral have felled demon lords. The gods of the forge teach that, with patience and hard work, even the most intractable metal can be transformed from a lump of ore to a beautifully wrought object
these gods take great pride in their work, and they are willing to craft and use heavy armor and powerful weapons to protect them. Deities of this domain include Gond, Reorx, Onatar, Moradin
classes
Xanathar's Guide to Everything
mithral have felled demon lords. The gods of the forge teach that, with patience and hard work, even the most intractable metal can be transformed from a lump of ore to a beautifully wrought object
these gods take great pride in their work, and they are willing to craft and use heavy armor and powerful weapons to protect them. Deities of this domain include Gond, Reorx, Onatar, Moradin
classes
Xanathar's Guide to Everything
; as his most ardent supporters. Hell knights cover their armor with trophies taken from fallen enemies, a grim warning to any who dare oppose them and the decrees of their lords. These knights are often
classes
Xanathar's Guide to Everything
; as his most ardent supporters. Hell knights cover their armor with trophies taken from fallen enemies, a grim warning to any who dare oppose them and the decrees of their lords. These knights are often
Yeenoghu
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
— unless he becomes bored. The Beast of Butchery has a long rivalry with Baphomet, the Horned King, and the two demon lords and their followers attack one another on sight.
The Gnoll Lord is
covered in matted fur and taut, leathery hide, his face like a grinning predator’s skull. Patchwork armor made of discarded shields and breastplates is lashed onto his body with heavy chains
Kenku
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
tapping a stone to show how bored he is. He plays with his dagger and studies the Lords’ Alliance agent sitting at the bar.” Creating a vocabulary of noises for the other players to decode
clang of a mace against armor or the sound made by a breaking bone. Non-kenku refer to the kenku by describing this noise. Examples of this type of name include Smasher, Clanger, Slicer, and Basher
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Cultist Cultists swear allegiance to dark powers such as elemental princes, demon lords, or archdevils. Most conceal their loyalties to avoid being ostracized, imprisoned, or executed for their
beliefs. Cultist
Medium humanoid (any race), any non-good alignment
Armor Class 12 (leather armor)
Hit Points 9 (2d8)
Speed 30 ft.
STR
11 (+0)
DEX
12 (+1)
CON
10 (+0
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Demon Lords The chaotic power of the Abyss rewards demons of particular ruthlessness and ingenuity with a dark blessing, transforming them into unique fiends whose power can rival the gods. These
demon lords rule through cunning or brute force, hoping to one day claim the prize of absolute control over all the Abyss. Reward for Outsiders. Although most demon lords rise up from the vast and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the axe is to melt it down in the Earthheart Forge, where it was created. It must remain in the burning forge for 50 years before it finally succumbs to the fire and is consumed. Conceptopolis Axe of the Dwarvish Lords,
+1 Armor (Plate Armor)
Axe of the Dwarvish Lords Weapon (Battleaxe), Artifact (Requires Attunement) A young dwarf prince set out to forge a weapon that would be regarded as a symbol of unity among his people. Venturing
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Vampires Blood-Sucking Lords of the Night Habitat: Underdark, Urban; Treasure: Any Vampires disguise their accursed, immortal natures, passing as mortals to feed on the blood of the living. While
A large pot full of blood or vinegar.
5 A space accessible only by shape-shifting.
6 Within a statue or suit of armor.
Katerina Ladon A vampire familiar provides
a meal for a vampire spawn
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
demon lords’ armies, serving as foot soldiers in the Abyss’s endless warring. Bulezaus crave violence. Their eagerness to kill and willingness to die make them common members of many demon lords
shins.
You might say, that’s awfully specific. I say, don’t pry.
TASHA
Bulezau
Medium Fiend (Demon), Typically Chaotic Evil
Armor Class 14 (natural armor)
Hit Points 52 (7d8 + 21)
Speed
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Doomguard Doom Lord Doom lords are the highest-ranking members of the Doomguard, embodying the multiverse’s inevitable collapse into dust. Doom lords’ mere presence snuffs the life from weaker foes
then talk your ears off. Important difference there.”
–Morte
Doomguard Doom Lord Small or Medium Humanoid, Any Alignment
Armor Class 18 (plate armor)
Hit Points 202 (27d8 + 81)
Speed 30 ft
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
servant in effect to attend to Vizeran, Grin, and the archmage’s guests. Two dozen decorative suits of armor are also on display throughout the tower, all of which are suits of animated armor that move
Vizeran once kept bound minor demons and humanoid slaves in his service. Vizeran banished the demons with the arrival of the demon lords in the Underdark, fearing some hidden connection between the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
Skull Lord Skull lords have claimed vast regions of the Shadowfell as their dominion. From these blighted lands, they wage war against their rivals, commanding hordes of the undying in a bid to
establish dominance. Yet skull lords always prove to be their own worst enemies; each is a combined being born from three hateful individuals, and they constantly plot against themselves. Infighting and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Skull Lord The skull lords have claimed vast regions of the Shadowfell as their dominion. From these blighted lands, they wage war against their rivals, commanding hordes of undead in a bid to
establish dominance. Yet skull lords always prove to be their own worst enemies; as a combined being born from three hateful individuals, they constantly plot against themselves. Creatures of Betrayal
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Towers, Master Armorer), others bestowed as needed in wartime (the Lords’ Hand and the Lords’ Champion) Warden of Waterdeep The current Warden of Waterdeep is Elminster, who answers to the Open Lord
alignment
Armor Class 17 (half plate)
Hit Points 58 (9d8 + 18)
Speed 30 ft.
STR
14(+2)
DEX
15(+2)
CON
14(+2)
INT
10(+0)
WIS
12(+1)
CHA
10(+0)
Skills
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
disastrous summoning ritual that pulled the demon lords into the Underdark, and no one claims to know his whereabouts. The matron mother and her closest allies have carefully covered up the truth about
Gromph’s disappearance, proclaiming that the archmage is hard at work investigating the demonic invasion and seeking the means to send the demon lords back to the Abyss. Quenthel doesn’t know if
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
along. Demon lords use bulezaus as footsoldiers in their undisciplined armies. Disfiguring ailments plague bulezaus: crusted eyes, maggots wriggling in open sores, and a reek of rotten meat that
follows them wherever they go. Bulezau
Medium fiend (demon), chaotic evil
Armor Class 14 (natural armor)
Hit Points 52 (7d8 + 21)
Speed 40 ft.
STR
15 (+2)
DEX
14 (+2)
CON
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
all around their hideous heads. They easily lose interest in their tasks unless powerful commanders, such as demon lords, keep them in line. Without careful direction, vlazoks become unhinged agents
of chaos, smashing through crowds of weaker demons and decimating their ranks with powerful attacks. Vlazok Large Fiend (Demon), Typically Chaotic Evil
Armor Class 17 (natural armor)
Hit Points 136
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
; to meet him is to do battle with him — unless he becomes bored. The Beast of Butchery has a long rivalry with Baphomet, the Horned King, and the two demon lords and their followers attack one another
on sight. The Gnoll Lord is covered in matted fur and taut, leathery hide, his face like a grinning predator’s skull. Patchwork armor made of discarded shields and breastplates is lashed onto his
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Lords, a Harper, and a close advisor to Laeral Silverhand. The years have not worn him down, and though he has grown soft in the flesh, he remains deceptively strong, vigorous, and clear of mind. Mirt
has survived the passing of centuries by means of magic, and of all the Masked Lords, he is the least concerned with concealing his identity. Despite his prodigious girth, Mirt can move with good speed
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Sildar Hallwinter Sildar Hallwinter is a retired soldier and sellsword who hails from the city of Neverwinter. He is a loyal member of the Lords’ Alliance, a political organization that unites the
various free cities and towns of the North. Sildar Hallwinter
Medium humanoid (human), neutral good
Armor Class 16 (chain mail)
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
13 (+1)
DEX
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, and its tusks and claws are razor-sharp. Because the skin of tanarukks is unnaturally tough, they rarely wear armor, preferring to rush into battle unencumbered, smashing their foes with a demon-forged
maul or tearing them apart. A tanarukk is spawned when an orc tribe turns away from its gods and makes sacrifices to the demon lord Baphomet. The lords of the Abyss are always eager to claim more
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
witnessing first hand the destruction wrought in Menzoberranzan, Jarlaxle understands the terrible implications of the demon lords’ arrival in the Underdark, and he knows that his brother Gromph is
fortress has the countenance of a haunted ruin, but here and there you glimpse signs of life: drow in black leather armor standing guard in the shadows and magical flames dancing in the stone braziers that
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
; to meet him is to do battle with him — unless he becomes bored. The Beast of Butchery has a long rivalry with Baphomet, the Horned King, and the two demon lords and their followers attack one another
on sight. The Gnoll Lord is covered in matted fur and taut, leathery hide, his face like a grinning predator’s skull. Patchwork armor made of discarded shields and breastplates is lashed onto his
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Demons Demon lords create lesser demons for the purpose of spreading chaos and terror throughout the multiverse. Three such demons are described here. Babau Demons and devils clash endlessly for
, and the first babaus arose where his blood struck the ground. Their sudden appearance helped rout Glasya and secured Graz’zt’s place as one of the preeminent demon lords of the Abyss. A babau demon
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Bandit Crime Lord Bandit crime lords manipulate shadowy organizations and prioritize their own survival over any single lackey or plot. I am he who rules the world, don’t you know? One little piece
), Scimitar, Studded Leather Armor
Senses Passive Perception 20
Languages Common, Thieves’ Cant
CR 11 (XP 7,200; PB +4)
Traits
Evasion. If the bandit is subjected to an effect that allows it
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
it a member of the Lords’ Alliance. The city’s unsavory reputation has thwarted all previous efforts, and the current leaders of the Lords’ Alliance have voiced their opposition to Luskan’s admittance
to flee Waterdeep if his scheme unravels. Jarlaxle’s loyalties are to himself first and foremost, and to Bregan D’aerthe secondarily. JARLAXLE BAENRE
Medium humanoid (elf), chaotic neutral
Armor
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
charging into battle for the sake of it, armanites use their claws and hooves, as well as their long, whiplike tails, to tear apart foes. In the armies of demon lords, armanites perform the role of heavy
loose bolts of lightning and blow holes in enemy ranks. Armanite
Large Fiend (Demon), Typically Chaotic Evil
Armor Class 16 (natural armor)
Hit Points 94 (9d10 + 45)
Speed 60 ft.
STR
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
place as one of the preeminent demon lords of the Abyss. A babau demon has the cunning of a devil and the bloodthirstiness of a demon. It has leathery skin pulled tight over its gaunt frame and a
fails to match the fiendish splendor of its parents.
—Mordenkainen
Babau
Medium Fiend (Demon), Typically Chaotic Evil
Armor Class 16 (natural armor)
Hit Points 82 (11d8 + 33)
Speed 40 ft
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
charging into battle for the sake of it, armanites use their claws, hooves, and long, whiplike tails to tear apart their foes. Live for War. In the armies of the demon lords, armanites perform the role of
their innate magic to loose bolts of lightning and blow holes in the enemy ranks. Armanite
Large fiend (demon), chaotic evil
Armor Class 16 (natural armor)
Hit Points 84 (8d10 + 40)
Speed 60 ft