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Returning 35 results for 'back stones'.
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Monsters
Waterdeep: Dragon Heist
metals and stones, such as coins and gems, within 60 feet of her.Istrid is regarded as the Black Network's Master of Trade and Coin in Waterdeep. The shield dwarf operates an illegal lending operation
the Cassalanters and the Irlingstars), but the penalties for not paying back Istrid's loans are severe.
Istrid worships Vergadain, the dwarven god of wealth and luck. She likes having others indebted
Monsters
Bigby Presents: Glory of the Giants
each swallowed creature and regains 10 hit points.A slumbering scion of Grolantor is often mistaken for a hill, and sometimes people erect standing stones, a village, or a city on a scion’s back
Monsters
The Book of Many Things
Legendary Resistance (3/Day). If Euryale fails a saving throw, she can choose to succeed instead.
Special Equipment. Euryale carries one half of a pair of Sending Stones; the other half of the pair
caretaker at heart.PoisonBludgeoning, Piercing, and Slashing from Nonmagical AttacksChange Shape. Euryale changes shape into her Huge serpent form or back into her Medium medusa form. Euryale’s game
Monsters
Bigby Presents: Glory of the Giants
standing stones, a village, or a city on a scion’s back, unaware of the mighty power beneath them. Such settlements can thrive for centuries, as the scion’s magic causes crops to flourish
Monsters
Fizban's Treasury of Dragons
scales become translucent and shimmer in the light, rippling as the dragon moves. The dragon’s horns and spines hover above the body, moving and shifting along the back and tail to mirror the
said back to them to make sure I have remembered it correctly.
2
I might not like you, but I will endeavor to treat you with respect, if not kindness.
3
I like to impress visitors by
Monsters
Fizban's Treasury of Dragons
. Eventually, the scales become translucent and shimmer in the light, rippling as the dragon moves. The dragon’s horns and spines hover above the body, moving and shifting along the back and tail
what others have said back to them to make sure I have remembered it correctly.
2
I might not like you, but I will endeavor to treat you with respect, if not kindness.
3
I like to impress
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
swallow a stone.
A tribute of elf ears brings favor from Gruumsh.
If you bury five stones at dawn before a long journey, you will always find your way back to the war hearth.
Stomping your foot three
raid just as another group returns, laden with severed heads, sacks of loot, and armfuls of food. Warriors also serve as scouts, bringing back detailed reports about the surrounding area so that the
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
their value (a 50 percent chance), or causes the same number of the largest cut rubies to degrade back to raw stones, halving their value.
according to size—two hundred tiny stones (worth 10 gp each), one hundred small stones (25 gp each), twenty medium stones (100 gp each), and five large stones (200 gp each). A small cask holds cut and
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
before you is filled with a veil of thick vapors. The stones on either side of the base and the keystone protrude slightly from the stones around them. As you move to within touching distance, the left
the area, until the glowing stones are pressed in the proper sequence: yellow, blue, orange. If this is done, the vapors disappear, and the path appears to go eastward. If the archway is entered when it
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
their value (a 50 percent chance), or causes the same number of the largest cut rubies to degrade back to raw stones, halving their value.
according to size—two hundred tiny stones (worth 10 gp each), one hundred small stones (25 gp each), twenty medium stones (100 gp each), and five large stones (200 gp each). A small cask holds cut and
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
before you is filled with a veil of thick vapors. The stones on either side of the base and the keystone protrude slightly from the stones around them. As you move to within touching distance, the left
the area, until the glowing stones are pressed in the proper sequence: yellow, blue, orange. If this is done, the vapors disappear, and the path appears to go eastward. If the archway is entered when it
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
through that area turns up a handful of fancy and semiprecious stones worth 1,800 gp (2 × 50 gp, 5 × 100 gp, 200 gp, 400 gp, 600 gp). The gems came from a less-than-devoted cultist who throws a fistful
of coins and other treasure items into area 2 every time he gets the chance. His plan is to come back to the castle after the cult leaves and collect his “retirement fund.” Unknown to him, the ooze
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
through that area turns up a handful of fancy and semiprecious stones worth 1,800 gp (2 × 50 gp, 5 × 100 gp, 200 gp, 400 gp, 600 gp). The gems came from a less-than-devoted cultist who throws a fistful
of coins and other treasure items into area 2 every time he gets the chance. His plan is to come back to the castle after the cult leaves and collect his “retirement fund.” Unknown to him, the ooze
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
pinned, face down, by rocks placed atop his arms, legs, and back. He is barefoot and wears ragged clothes.
Depending on what has happened in area T3, Grund (male half-orc thug) might be standing by
feebly plead for his freedom. Rolelplaying Braelen. Braelen has been pinned here for two days. Heavy stones were carefully placed to hold him in place without crushing or breaking anything. He is cold
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
pinned, face down, by rocks placed atop his arms, legs, and back. He is barefoot and wears ragged clothes.
Depending on what has happened in area T3, Grund (male half-orc thug) might be standing by
feebly plead for his freedom. Rolelplaying Braelen. Braelen has been pinned here for two days. Heavy stones were carefully placed to hold him in place without crushing or breaking anything. He is cold
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Yemi Moonsybil back to town. If either event comes to pass, word spreads quickly that the lost verses of the Awakening Song have been recovered. The townsfolk share the lost verses widely, ensuring
that they’re never forgotten again. The verses’ lyrics tell a story about a previous struggle with harvests. From the details of how the locals solved that problem, Godsbreath’s people coax the land back
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Yemi Moonsybil back to town. If either event comes to pass, word spreads quickly that the lost verses of the Awakening Song have been recovered. The townsfolk share the lost verses widely, ensuring
that they’re never forgotten again. The verses’ lyrics tell a story about a previous struggle with harvests. From the details of how the locals solved that problem, Godsbreath’s people coax the land back
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
once-fitted stones are uneven. Tough weeds sprout throughout the fortress. Thick brush has grown far closer to the walls than any reasonable defender would permit. The new occupants haven’t had time
to trim these back, and the high brush conceals the horde’s movements. Map 1.1 shows the critical north end of Ironspine Keep, which faces the invading horde; the keep extends off the map to the south. Damien Mammoliti Map 1.1: Ironspine Keep View Unlabeled Version
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
once-fitted stones are uneven. Tough weeds sprout throughout the fortress. Thick brush has grown far closer to the walls than any reasonable defender would permit. The new occupants haven’t had time
to trim these back, and the high brush conceals the horde’s movements. Map 1.1 shows the critical north end of Ironspine Keep, which faces the invading horde; the keep extends off the map to the south. Damien Mammoliti Map 1.1: Ironspine Keep View Unlabeled Version
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Airship (area G12)—if he hasn’t already—and hurries to the dragon’s aid. He calls for the dragon to fly up toward the ceiling of the cavern, allowing the githyanki to teleport onto his back. If Bloodied
Airship (true), 50 feet above the cavern floor. Treasure. Xabazhut sleeps on his hoard, which includes the following treasures: 300 PP, 4,500 GP, 15,000 SP, and 4,500 CP
Three coral stones (worth 100
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Airship (area G12)—if he hasn’t already—and hurries to the dragon’s aid. He calls for the dragon to fly up toward the ceiling of the cavern, allowing the githyanki to teleport onto his back. If Bloodied
Airship (true), 50 feet above the cavern floor. Treasure. Xabazhut sleeps on his hoard, which includes the following treasures: 300 PP, 4,500 GP, 15,000 SP, and 4,500 CP
Three coral stones (worth 100
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, and sport — is a tradition that goes back to the ancient times of the giants. Other races developed the sling, the spear-thrower, or the bow to artificially improve the strength and accuracy of their
far as it can. The giant who was challenged then goes to where the stone landed and hurls it back at the challenger. A challenger who is stronger wins, because the return throw will fall short, but a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, resting 3–4 Asha and 1d4 drow are engaged in worship 5–6 The shrine is empty The back half of the chamber, behind the altar, is piled with a semicircle of pillows and cushions. Resting among these
worth 10 gp each. Any non-drow who possesses these gems falls under a curse from Lolth. All spiders and spiderlike creatures attack the bearer of the stones on sight, and such creatures have advantage
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
party to gain favor by returning the sphinx’s toll to some of those who have paid it. If Mary is with the party, she might seek to keep all the mechanical Ioun stones for herself — and might stop at nothing to get them back if the other characters seize them.
toll. Restoring Old Debts. If the sphinx is slain, the mechanical items that circle around her (functioning as Ioun stones) might all be released. The life force they contain (in the form of
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
21. Stone Block A large block of stone obstructs the corridor ahead. It doesn’t seem to have been a part of the original construction, for its composition is more sandy than the stones that make up
built into the floor to aid in moving the stone across it. The block can be pushed back up the rollers by the combined effort of up to four characters with a total Strength of 45 or higher, or moved out
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
its southern side to curve around and approach the back of the manor house from the east.
On the surface where the manor once stood are heaps of fallen stone blocks and the tumbled lines of walls
to soaring stone chimneys. It looks like it was once a truly impressive hall.
The two wings of the manor are fallen stones and forest now. Bits of flagstone floor can be seen amid the bushes and
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
21. Stone Block A large block of stone obstructs the corridor ahead. It doesn’t seem to have been a part of the original construction, for its composition is more sandy than the stones that make up
built into the floor to aid in moving the stone across it. The block can be pushed back up the rollers by the combined effort of up to four characters with a total Strength of 45 or higher, or moved out
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the Sumber Hills, bound for Summit Hall. Earth cultists attacked the group a few miles from Summit Hall. The cultists took prisoners back to the Sacred Stone Monastery, paying water cultists for the
use of their riverboats to cross the Dessarin River, which is how the delegation’s valuables end up in Womford (see “Rumors in Red Larch”). On their way back to their base, the earth cultists skirmished
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
party to gain favor by returning the sphinx’s toll to some of those who have paid it. If Mary is with the party, she might seek to keep all the mechanical Ioun stones for herself — and might stop at nothing to get them back if the other characters seize them.
toll. Restoring Old Debts. If the sphinx is slain, the mechanical items that circle around her (functioning as Ioun stones) might all be released. The life force they contain (in the form of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, resting 3–4 Asha and 1d4 drow are engaged in worship 5–6 The shrine is empty The back half of the chamber, behind the altar, is piled with a semicircle of pillows and cushions. Resting among these
worth 10 gp each. Any non-drow who possesses these gems falls under a curse from Lolth. All spiders and spiderlike creatures attack the bearer of the stones on sight, and such creatures have advantage
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, and sport — is a tradition that goes back to the ancient times of the giants. Other races developed the sling, the spear-thrower, or the bow to artificially improve the strength and accuracy of their
far as it can. The giant who was challenged then goes to where the stone landed and hurls it back at the challenger. A challenger who is stronger wins, because the return throw will fall short, but a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, obeying any command from a drow that isn’t clearly suicidal. 24b. Tunnels These naturally formed tunnels wind through collapsed rooms and hallways. The walls are composed of jagged stones, and the floor
throughout is silty and wet. 24c. Morgue A foul stench wafts through the double door, which stands ajar. Piled near the tunnels at the back of the room are the stripped corpses of eight drow and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, obeying any command from a drow that isn’t clearly suicidal. 24b. Tunnels These naturally formed tunnels wind through collapsed rooms and hallways. The walls are composed of jagged stones, and the floor
throughout is silty and wet. 24c. Morgue A foul stench wafts through the double door, which stands ajar. Piled near the tunnels at the back of the room are the stripped corpses of eight drow and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
its southern side to curve around and approach the back of the manor house from the east.
On the surface where the manor once stood are heaps of fallen stone blocks and the tumbled lines of walls
to soaring stone chimneys. It looks like it was once a truly impressive hall.
The two wings of the manor are fallen stones and forest now. Bits of flagstone floor can be seen amid the bushes and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the Sumber Hills, bound for Summit Hall. Earth cultists attacked the group a few miles from Summit Hall. The cultists took prisoners back to the Sacred Stone Monastery, paying water cultists for the
use of their riverboats to cross the Dessarin River, which is how the delegation’s valuables end up in Womford (see “Rumors in Red Larch”). On their way back to their base, the earth cultists skirmished