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Returning 35 results for 'bane bard destroy constructs resolve'.
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Magic Items
Dungeon Master’s Guide
Elemental Plane of Air. Every Ring of Elemental Command has the following two properties:
Elemental Bane. While wearing the ring, you have Advantage on attack rolls against Elementals and they have
)
Ring of Elemental Command (Water);Water
Create or Destroy Water (1 charge), Ice Storm (2 charges), Tsunami (5 charges), Wall of Ice (3 charges), Water Walk (2 charges)
Monsters
Forgotten Realms: Adventures in Faerûn
Blood-Soaked Resolve. While Bloodied, the cultist has Advantage on saving throws.Multiattack. The cultist makes three Cursed Blade attacks. It can replace one of these attacks with a use of
adventurers Bane, Bhaal, and Myrkul seized divinity but were slain for their hubris. All three have been reborn and are now known as the Dead Three. Each of the Dead Three has inspired wicked cults that
Monsters
Guildmasters’ Guide to Ravnica
hit with spell attacks). It knows the following bard spells:
Cantrips (at will): dancing lights, minor illusion, vicious mockery
1st level (4 slots): bane, dissonant whispers, silent image, Tasha's
Monsters
Strixhaven: A Curriculum of Chaos
save DC 15):
At will: dancing lights, friends
2/day each: bane, command, darkness, mage armor
1/day each: tonguesProfessors of shadow wield the linguistic magic of Silverquill College through slicing
wit and debilitating inky shadow. Whether weaving their magic through spoken incantations and scathing insults or through shadows, these teachers break down the resolve of their foes.
The professors
Magic Items
Waterdeep: Dungeon of the Mad Mage
cold damage.
Deadly Rebuke. Immediately after a creature hits you with a melee attack, you can use your reaction to deal 3d6 necrotic damage to that creature.
Bane. You can cast the bane spell from
has the properties of a +1 weapon. The bonus increases to +3 when the weapon is used against one of the following creature types, chosen by you at the time of the magic weapon’s creation: aberrations, celestials, constructs, dragons, elementals, fey, fiends, giants, or undead.
magic-items
use it as a Spellcasting Focus for your Bard spells. Bard spells cast using the warhorn gain the following benefits:
If the spell has a duration of 1 minute or longer, its duration is doubled, to a
.
Additionally, every enemy within 600 feet of you that can hear you must make a Charisma saving throw against your Bard spell save DC. For the next 10 minutes, whenever a target that fails this save
Lich
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
.
Everything about a lich’s lair reflects its keen mind and wicked cunning, including the magic and mundane traps that secure it. Undead, constructs, and bound demons lurk in shadowy recesses
, emerging to destroy those who dare to disturb the lich’s work.
A lich encountered in its lair has a challenge rating of 22 (41,000 XP).
Lair Actions
On initiative count 20 (losing initiative
Monsters
Curse of Strahd
the magic and mundane traps that secure it. Undead, constructs, and bound demons lurk in shadowy recesses, emerging to destroy those who dare to disturb the lich’s work.
A lich encountered in
Monsters
Waterdeep: Dungeon of the Mad Mage
and traps.
Everything about a lich’s lair reflects its keen mind and wicked cunning, including the magic and mundane traps that secure it. Undead, constructs, and bound demons lurk in shadowy
recesses, emerging to destroy those who dare to disturb the lich’s work.
A lich encountered in its lair has a challenge rating of 22 (41,000 XP).
Lair Actions
On initiative count 20 (losing
Monsters
Curse of Strahd
spell attacks). Madam Eva has the following cleric spells prepared:
Cantrips (at will): light, mending, sacred flame, thaumaturgy
1st level (4 slots): bane, command, detect evil and good, protection
domain, in hopes that they will find a way to destroy the vampire or set Strahd free.
For the Love of Strahd. The Dark Powers of Ravenloft would consider Madam Eva a worthy choice to replace Strahd as
Valindra Shadowmantle
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Tomb of Annihilation
reflects its keen mind and wicked cunning, including the magic and mundane traps that secure it. Undead, constructs, and bound demons lurk in shadowy recesses, emerging to destroy those who dare to disturb
Monsters
Mordenkainen Presents: Monsters of the Multiverse
much damage on a successful one.No ordinary ballista, an oaken bolter is a Construct capable of striking at long distances. The bolts it launches can rend flesh, destroy armor, or drag enemies toward
traps or melee-oriented clockworks—and at shorter ranges, burst with explosive force.
Clockworks
Gnomes’ tinkering with magic and mechanical devices has produced many failed Constructs
Monsters
Mordenkainen Presents: Monsters of the Multiverse
wish spell or killing the lemure and casting true resurrection on the creature’s original body can restore it to life. Constructs and devils are immune to this effect.Hellfire engines are
these magical-mechanical hybrids gets loose, driven berserk by its need to destroy.
Hellfire engines take many forms, but all of them have one purpose: to mow down foes in waves. They are incapable of
Monsters
Waterdeep: Dungeon of the Mad Mage
hit","rollAction":"Spellcasting"} to hit with spell attacks). She has the following cleric spells prepared:
Cantrips (at will): guidance, mending, resistance, thaumaturgy
1st level (4 slots): bane
to become a vampire cleric of the evil god. She now leads Shar's debased cult in Vanrakdoom and intends to send the group on a mission to destroy the Spires of the Morning, the temple of Lathander
Monsters
Fizban's Treasury of Dragons
components and using Intelligence as the spellcasting ability (spell save DC 14):
1/day each: bane, create or destroy waterDecay and despair are bound up in the nature of topaz dragons, thanks to
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, Ogrémoch’s Bane has used its power to animate these statues, turning them into elemental creatures. When the characters step inside the chamber, six of the statues animate and attack. The statues have the
statistics of animated armor, except that they are elementals instead of constructs. The statues attack until destroyed but don’t leave this area. If the characters spend 1 round or longer in the chamber
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, Ogrémoch’s Bane has used its power to animate these statues, turning them into elemental creatures. When the characters step inside the chamber, six of the statues animate and attack. The statues have the
statistics of animated armor, except that they are elementals instead of constructs. The statues attack until destroyed but don’t leave this area. If the characters spend 1 round or longer in the chamber
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, Ogrémoch’s Bane has used its power to animate these statues, turning them into elemental creatures. When the characters step inside the chamber, six of the statues animate and attack. The statues have the
statistics of animated armor, except that they are elementals instead of constructs. The statues attack until destroyed but don’t leave this area. If the characters spend 1 round or longer in the chamber
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bane Level 1 Enchantment (Bard, Cleric, Warlock) Casting Time: Action
Range: 30 feet
Components: V, S, M (a drop of blood)
Duration: Concentration, up to 1 minute
Up to three creatures of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Bane Level 1 Enchantment (Bard, Cleric, Warlock) Casting Time: Action
Range: 30 feet
Components: V, S, M (a drop of blood)
Duration: Concentration, up to 1 minute
Up to three creatures of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
— the Bone Throne.
“I claim this throne of evil,” Bane the tyrant shouted to Jergal.
“I’ll destroy you before you can raise a finger,” threatened Bhaal the assassin.
“And I shall imprison your
pass to Lord Myrkul. Both of you must pay honor to me and obey my wishes, since I can destroy your kingdom, Bane, by murdering your subjects, and I can starve your kingdom, Myrkul, by staying my hand
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
— the Bone Throne.
“I claim this throne of evil,” Bane the tyrant shouted to Jergal.
“I’ll destroy you before you can raise a finger,” threatened Bhaal the assassin.
“And I shall imprison your
pass to Lord Myrkul. Both of you must pay honor to me and obey my wishes, since I can destroy your kingdom, Bane, by murdering your subjects, and I can starve your kingdom, Myrkul, by staying my hand
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
— the Bone Throne.
“I claim this throne of evil,” Bane the tyrant shouted to Jergal.
“I’ll destroy you before you can raise a finger,” threatened Bhaal the assassin.
“And I shall imprison your
pass to Lord Myrkul. Both of you must pay honor to me and obey my wishes, since I can destroy your kingdom, Bane, by murdering your subjects, and I can starve your kingdom, Myrkul, by staying my hand
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Evocation — Thunderclap Evocation — True Strike Divination — Vicious Mockery Enchantment — Level 1 Bard Spells Spell School Special Animal Friendship Enchantment — Bane Enchantment C Charm
Bard Spell List This section presents the Bard spell list. The spells are organized by spell level and then alphabetized, and each spell’s school of magic is listed. In the Special column, C means
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Evocation — Thunderclap Evocation — True Strike Divination — Vicious Mockery Enchantment — Level 1 Bard Spells Spell School Special Animal Friendship Enchantment — Bane Enchantment C Charm
Bard Spell List This section presents the Bard spell list. The spells are organized by spell level and then alphabetized, and each spell’s school of magic is listed. In the Special column, C means
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
purpose or roll on the following table. d10 Purpose 1 Aligned: The item seeks to defeat or destroy those of a diametrically opposed alignment. (Such an item is never neutral.) 2 Bane: The item seeks
to defeat or destroy creatures of a particular kind, such as fiends, shapechangers, trolls, or wizards. 3 Protector: The item seeks to defend a particular race or kind of creature, such as elves or
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Evocation — Thunderclap Evocation — True Strike Divination — Vicious Mockery Enchantment — Level 1 Bard Spells Spell School Special Animal Friendship Enchantment — Bane Enchantment C Charm
Bard Spell List This section presents the Bard spell list. The spells are organized by spell level and then alphabetized, and each spell’s school of magic is listed. In the Special column, C means
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
diametrically opposed alignment. Such an item is never Neutral. 2 Bane. The item seeks to thwart or destroy creatures of a particular type, such as Constructs, Fiends, or Undead. 3 Creator Seeker. The
Hearing and standard vision out to 120 feet 4 Hearing and Darkvision out to 120 feet Sentient Item’s Special Purpose 1d10 Special Purpose 1 Aligned. The item seeks to defeat or destroy those of a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
diametrically opposed alignment. Such an item is never Neutral. 2 Bane. The item seeks to thwart or destroy creatures of a particular type, such as Constructs, Fiends, or Undead. 3 Creator Seeker. The
Hearing and standard vision out to 120 feet 4 Hearing and Darkvision out to 120 feet Sentient Item’s Special Purpose 1d10 Special Purpose 1 Aligned. The item seeks to defeat or destroy those of a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
main cavern. This spire serves as the lair of a lich named Ezzat, who has long been Halaster’s enemy. In an effort to destroy Ezzat, Halaster created a legion of stone golems modeled after himself
constructs from assailing it. This countermove prompted Halaster to abandon his golems and stop making new ones.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
main cavern. This spire serves as the lair of a lich named Ezzat, who has long been Halaster’s enemy. In an effort to destroy Ezzat, Halaster created a legion of stone golems modeled after himself
constructs from assailing it. This countermove prompted Halaster to abandon his golems and stop making new ones.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
diametrically opposed alignment. Such an item is never Neutral. 2 Bane. The item seeks to thwart or destroy creatures of a particular type, such as Constructs, Fiends, or Undead. 3 Creator Seeker. The
Hearing and standard vision out to 120 feet 4 Hearing and Darkvision out to 120 feet Sentient Item’s Special Purpose 1d10 Special Purpose 1 Aligned. The item seeks to defeat or destroy those of a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
purpose or roll on the following table. d10 Purpose 1 Aligned: The item seeks to defeat or destroy those of a diametrically opposed alignment. (Such an item is never neutral.) 2 Bane: The item seeks
to defeat or destroy creatures of a particular kind, such as fiends, shapechangers, trolls, or wizards. 3 Protector: The item seeks to defend a particular race or kind of creature, such as elves or
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
purpose or roll on the following table. d10 Purpose 1 Aligned: The item seeks to defeat or destroy those of a diametrically opposed alignment. (Such an item is never neutral.) 2 Bane: The item seeks
to defeat or destroy creatures of a particular kind, such as fiends, shapechangers, trolls, or wizards. 3 Protector: The item seeks to defend a particular race or kind of creature, such as elves or
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Evocation — Thunderclap Evocation — True Strike Divination — Vicious Mockery Enchantment — Level 1 Bard Spells Spell School Special Animal Friendship Enchantment — Bane Enchantment C Charm
Bard Spell List This section presents the Bard spell list. The spells are organized by spell level and then alphabetized, and each spell’s school of magic is listed. In the Special column, C means