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Returning 35 results for 'been bargain defusing currents rather'.
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been bargains defusing current rather
Young Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
manipulation and crafty dealmaking to exerting themselves in combat. Deep dragons look down on any creature that isn’t useful to them, though they are willing to bargain for knowledge they lack
seeing the deepest places in the ocean.
8
I find I rather enjoy the company of people—as long as they remain unaware of my true nature.
Deep Dragon Ideals
d6;{"diceNotation
Deep Dragon Wyrmling
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
combat. Deep dragons look down on any creature that isn’t useful to them, though they are willing to bargain for knowledge they lack.
Creating a Deep Dragon
Use the Deep Dragon Personality
I rather enjoy the company of people—as long as they remain unaware of my true nature.
Deep Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal
Monsters
Mordenkainen's Fiendish Folio Volume 1
bound to their fey lord and unable to bargain away their souls. So rather than claim them, Fierna warped and twisted them before returning them to the Feywild, content that the corruption of the satyrs
Monsters
Mordenkainen Presents: Monsters of the Multiverse
island.
A morkoth may allow a visitor to bargain for something or someone it has claimed if that visitor offers the morkoth something it desires more. It shows no mercy, however, to those who break a
without notice. The environment is warm and wet, a subtropical or tropical climate that keeps the morkoth and its “guests” comfortable.
Each island glides on planar currents and is safe from
Ancient Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
. Deep dragons look down on any creature that isn’t useful to them, though they are willing to bargain for knowledge they lack.
Creating a Deep Dragon
Use the Deep Dragon Personality Traits and
rather enjoy the company of people—as long as they remain unaware of my true nature.
Deep Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
as her messages suggest, though. Rather, it’s to attempt to sacrifice the characters as a way to bargain with the Entity for her freedom.
Mara’s Bargain If the party conversed with Mara during the séances, the adventure’s climax unfolds as follows. The Darkness Below. Mara urges the party to find area 31. This isn’t to help her escape
Adult Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
. Deep dragons look down on any creature that isn’t useful to them, though they are willing to bargain for knowledge they lack.
Creating a Deep Dragon
Use the Deep Dragon Personality Traits and
rather enjoy the company of people—as long as they remain unaware of my true nature.
Deep Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
as her messages suggest, though. Rather, it’s to attempt to sacrifice the characters as a way to bargain with the Entity for her freedom.
Mara’s Bargain If the party conversed with Mara during the séances, the adventure’s climax unfolds as follows. The Darkness Below. Mara urges the party to find area 31. This isn’t to help her escape
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
as her messages suggest, though. Rather, it’s to attempt to sacrifice the characters as a way to bargain with the Entity for her freedom.
Mara’s Bargain If the party conversed with Mara during the séances, the adventure’s climax unfolds as follows. The Darkness Below. Mara urges the party to find area 31. This isn’t to help her escape
Tabaxi
Legacy
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races
Volo's Guide to Monsters
of the world beyond their home.
Barterers of Lore
Tabaxi treasure knowledge rather than material things. A chest filled with gold coins might be useful to buy food or a coil of rope, but it’s
wanderers keep to civilized realms, preferring to bargain instead of pursuing more dangerous methods of sating their curiosity. However, they aren’t above a little discreet theft to get their claws
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
; despite knowing that she is evil and dangerous, they are desperate enough to risk making a bargain with her, or foolish enough to think they can persuade her to be helpful without getting something in
in a mortal’s soul, a hag wants to bring the mortal low during its life as compensation for fulfilling her end of the bargain. Devils barter with the soul as the commodity; hags barter because they
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
; despite knowing that she is evil and dangerous, they are desperate enough to risk making a bargain with her, or foolish enough to think they can persuade her to be helpful without getting something in
in a mortal’s soul, a hag wants to bring the mortal low during its life as compensation for fulfilling her end of the bargain. Devils barter with the soul as the commodity; hags barter because they
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
; despite knowing that she is evil and dangerous, they are desperate enough to risk making a bargain with her, or foolish enough to think they can persuade her to be helpful without getting something in
in a mortal’s soul, a hag wants to bring the mortal low during its life as compensation for fulfilling her end of the bargain. Devils barter with the soul as the commodity; hags barter because they
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
the lodge. They might also bargain and make a deal with Talis, striking against those who oppose her ascension. If they do the latter, she helps the party reach the nearby village of Parnast and aboard
Skyreach Castle (see chapter 8)—but negotiations are fairly hazardous and might easily result in combat rather than a deal. If the players don’t realize that the cult hopes to bring Tiamat to the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
its presence, creating one or more of the following effects: Diverting Currents. Underwater currents push unwanted visitors away from the lair. While swimming in these currents, each foot of movement
missing patch of shell. However, rather than humbling the great dragon turtle, these injuries have made him more irascible. Those who meet the dragon turtle are advised to pay whatever price he asks, and to treat him with the deference he believes he deserves.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
its presence, creating one or more of the following effects: Diverting Currents. Underwater currents push unwanted visitors away from the lair. While swimming in these currents, each foot of movement
missing patch of shell. However, rather than humbling the great dragon turtle, these injuries have made him more irascible. Those who meet the dragon turtle are advised to pay whatever price he asks, and to treat him with the deference he believes he deserves.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
its presence, creating one or more of the following effects: Diverting Currents. Underwater currents push unwanted visitors away from the lair. While swimming in these currents, each foot of movement
missing patch of shell. However, rather than humbling the great dragon turtle, these injuries have made him more irascible. Those who meet the dragon turtle are advised to pay whatever price he asks, and to treat him with the deference he believes he deserves.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the lodge. They might also bargain and make a deal with Talis, striking against those who oppose her ascension. If they do the latter, she helps the party reach the nearby village of Parnast and aboard
Skyreach Castle (see chapter 8)—but negotiations are fairly hazardous and might easily result in combat rather than a deal. If the players don’t realize that the cult hopes to bring Tiamat to the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the lodge. They might also bargain and make a deal with Talis, striking against those who oppose her ascension. If they do the latter, she helps the party reach the nearby village of Parnast and aboard
Skyreach Castle (see chapter 8)—but negotiations are fairly hazardous and might easily result in combat rather than a deal. If the players don’t realize that the cult hopes to bring Tiamat to the
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
the lodge. They might also bargain and make a deal with Talis, striking against those who oppose her ascension. If they do the latter, she helps the party reach the nearby village of Parnast and aboard
Skyreach Castle (see chapter 8)—but negotiations are fairly hazardous and might easily result in combat rather than a deal. If the players don’t realize that the cult hopes to bring Tiamat to the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the lodge. They might also bargain and make a deal with Talis, striking against those who oppose her ascension. If they do the latter, she helps the party reach the nearby village of Parnast and aboard
Skyreach Castle (see chapter 8)—but negotiations are fairly hazardous and might easily result in combat rather than a deal. If the players don’t realize that the cult hopes to bring Tiamat to the
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
the lodge. They might also bargain and make a deal with Talis, striking against those who oppose her ascension. If they do the latter, she helps the party reach the nearby village of Parnast and aboard
Skyreach Castle (see chapter 8)—but negotiations are fairly hazardous and might easily result in combat rather than a deal. If the players don’t realize that the cult hopes to bring Tiamat to the
classes
Basic Rules (2014)
necessary, using their magic to bolster their swords and armor. Their spells lean toward charms and illusions rather than blatantly destructive spells. They have a wide-ranging knowledge of many
, making a bargain for a musical gift in addition to your life and freedom, but at what cost?
QUICK BUILD
You can make a bard quickly by following these suggestions. First, Charisma should be your
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Underdark, all water travel involves either rowing at 1½ miles per hour, or floating with prevailing currents at 1 mile per hour. Characters can work in shifts to row more than 8 hours per day, but
encounter each hour that characters are swimming, rather than every 4 hours of travel. A swimming character must succeed on a DC 10 Constitution saving throw for each hour of swimming or gain one level of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Underdark, all water travel involves either rowing at 1½ miles per hour, or floating with prevailing currents at 1 mile per hour. Characters can work in shifts to row more than 8 hours per day, but
encounter each hour that characters are swimming, rather than every 4 hours of travel. A swimming character must succeed on a DC 10 Constitution saving throw for each hour of swimming or gain one level of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Underdark, all water travel involves either rowing at 1½ miles per hour, or floating with prevailing currents at 1 mile per hour. Characters can work in shifts to row more than 8 hours per day, but
encounter each hour that characters are swimming, rather than every 4 hours of travel. A swimming character must succeed on a DC 10 Constitution saving throw for each hour of swimming or gain one level of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
fully formed. Thassa’s palace floats underwater, its buildings suspended in giant bubbles that drift with the currents. At its edge, in a city of divine copper and marbleized hopes, Ephara makes her
territory. He doesn’t maintain a central residence. Rather, his influence binds the conflict, encompassing all perspectives and preventing the battle from spilling forth into the rest of Nyx.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
fully formed. Thassa’s palace floats underwater, its buildings suspended in giant bubbles that drift with the currents. At its edge, in a city of divine copper and marbleized hopes, Ephara makes her
territory. He doesn’t maintain a central residence. Rather, his influence binds the conflict, encompassing all perspectives and preventing the battle from spilling forth into the rest of Nyx.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
fully formed. Thassa’s palace floats underwater, its buildings suspended in giant bubbles that drift with the currents. At its edge, in a city of divine copper and marbleized hopes, Ephara makes her
territory. He doesn’t maintain a central residence. Rather, his influence binds the conflict, encompassing all perspectives and preventing the battle from spilling forth into the rest of Nyx.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, immense icebergs drift on the unpredictable currents. Levistus is trapped within one of these bergs, imprisoned there by Asmodeus for reasons that few can even guess about. As part of Levistus’s
souls and their world to Asmodeus in return for a safe haven — whereupon Asmodeus kept his end of the bargain by transporting the world into the Hells. The archmage Tzunk has researched the topic
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, immense icebergs drift on the unpredictable currents. Levistus is trapped within one of these bergs, imprisoned there by Asmodeus for reasons that few can even guess about. As part of Levistus’s
souls and their world to Asmodeus in return for a safe haven — whereupon Asmodeus kept his end of the bargain by transporting the world into the Hells. The archmage Tzunk has researched the topic
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to tear them apart from the inside. She is older, smarter, and more shrewd than any mortal who dares to threaten her. Hags prefer to cajole and bargain rather than confront someone with actual
lives, like busybodies with cruel intentions. Any time a hag agrees to help someone, the bargain includes a price to be paid, plus a hidden plan by which she sets the mortal up to fail, or a way that
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to tear them apart from the inside. She is older, smarter, and more shrewd than any mortal who dares to threaten her. Hags prefer to cajole and bargain rather than confront someone with actual
lives, like busybodies with cruel intentions. Any time a hag agrees to help someone, the bargain includes a price to be paid, plus a hidden plan by which she sets the mortal up to fail, or a way that
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to tear them apart from the inside. She is older, smarter, and more shrewd than any mortal who dares to threaten her. Hags prefer to cajole and bargain rather than confront someone with actual
lives, like busybodies with cruel intentions. Any time a hag agrees to help someone, the bargain includes a price to be paid, plus a hidden plan by which she sets the mortal up to fail, or a way that
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
their creation, or actually steal them. Greed distorts the joy that dwarves normally take from their work. It focuses on the value of the end result, rather than the importance of the process of creation
a dwarf offers a piece of merchandise for sale to an outsider, that merchant is expected to drive a hard bargain, even if the item is in truth an inferior example of its kind. Fortunately for the