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Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Chapter 5: Adventure Environments Many D&D adventures revolve around a dungeon setting. Dungeons in D&D include great halls and tombs, subterranean monster lairs, labyrinths riddled with death traps
, takes many forms, and urban settings aren’t always the safe havens they seem to be. This chapter provides an overview of these three environments plus a few unusual environments, taking you through the process of creating an adventure location, with plenty of random tables to inspire you.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Chapter 5: Adventure Environments Many D&D adventures revolve around a dungeon setting. Dungeons in D&D include great halls and tombs, subterranean monster lairs, labyrinths riddled with death traps
, takes many forms, and urban settings aren’t always the safe havens they seem to be. This chapter provides an overview of these three environments plus a few unusual environments, taking you through the process of creating an adventure location, with plenty of random tables to inspire you.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Chapter 5: Adventure Environments Many D&D adventures revolve around a dungeon setting. Dungeons in D&D include great halls and tombs, subterranean monster lairs, labyrinths riddled with death traps
, takes many forms, and urban settings aren’t always the safe havens they seem to be. This chapter provides an overview of these three environments plus a few unusual environments, taking you through the process of creating an adventure location, with plenty of random tables to inspire you.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
daring than their fellows. Others strike out on their own in search of the secrets of flight, to master magic, or to uncover the secret of their curse and find a method to break it. Kenku adventurers
tapping a stone to show how bored he is. He plays with his dagger and studies the Lords’ Alliance agent sitting at the bar.” Creating a vocabulary of noises for the other players to decode might sound like fun, but it can prove distracting and could slow down the game.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
daring than their fellows. Others strike out on their own in search of the secrets of flight, to master magic, or to uncover the secret of their curse and find a method to break it. Kenku adventurers
tapping a stone to show how bored he is. He plays with his dagger and studies the Lords’ Alliance agent sitting at the bar.” Creating a vocabulary of noises for the other players to decode might sound like fun, but it can prove distracting and could slow down the game.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
daring than their fellows. Others strike out on their own in search of the secrets of flight, to master magic, or to uncover the secret of their curse and find a method to break it. Kenku adventurers
tapping a stone to show how bored he is. He plays with his dagger and studies the Lords’ Alliance agent sitting at the bar.” Creating a vocabulary of noises for the other players to decode might sound like fun, but it can prove distracting and could slow down the game.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Intrigue Intrigue adventures are event-based adventures that revolve around power struggles. Intrigues are common in the courts of the nobility, but power struggles can play out just as easily in
a ruler or council, you might be looking at an intrigue adventure. The process of creating an intrigue adventure is similar to creating any other event-based adventure, with two main differences: how
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Intrigue Intrigue adventures are event-based adventures that revolve around power struggles. Intrigues are common in the courts of the nobility, but power struggles can play out just as easily in
a ruler or council, you might be looking at an intrigue adventure. The process of creating an intrigue adventure is similar to creating any other event-based adventure, with two main differences: how
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Intrigue Intrigue adventures are event-based adventures that revolve around power struggles. Intrigues are common in the courts of the nobility, but power struggles can play out just as easily in
a ruler or council, you might be looking at an intrigue adventure. The process of creating an intrigue adventure is similar to creating any other event-based adventure, with two main differences: how
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Travelers in the Mists Adventures in the Domains of Dread often indulge in a single domain’s distinctly frightful themes. But if you plan to run whole campaigns set in the Land of the Mists, creating
horror stories. While it’s true that most residents of the Domains of Dread never leave their home domains and wisely don’t fixate on what lies beyond the Mists, some daring souls do. Many such
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Travelers in the Mists Adventures in the Domains of Dread often indulge in a single domain’s distinctly frightful themes. But if you plan to run whole campaigns set in the Land of the Mists, creating
horror stories. While it’s true that most residents of the Domains of Dread never leave their home domains and wisely don’t fixate on what lies beyond the Mists, some daring souls do. Many such
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Travelers in the Mists Adventures in the Domains of Dread often indulge in a single domain’s distinctly frightful themes. But if you plan to run whole campaigns set in the Land of the Mists, creating
horror stories. While it’s true that most residents of the Domains of Dread never leave their home domains and wisely don’t fixate on what lies beyond the Mists, some daring souls do. Many such
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
god’s honor, burning wooden crafts or drawings of their inventions to gain his favor. (ERIC DESCHAMPS) MYTHS OF PURPHOROS
The myths about Purphoros revolve around one of two themes: his wonderful
. Ultimately, it was the mortal engineer Chersio who brought about the winter’s end. Instead of cursing the situation, Chersio sought a solution, creating a hypocaust system to bring warmth to her community
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
god’s honor, burning wooden crafts or drawings of their inventions to gain his favor. (ERIC DESCHAMPS) MYTHS OF PURPHOROS
The myths about Purphoros revolve around one of two themes: his wonderful
. Ultimately, it was the mortal engineer Chersio who brought about the winter’s end. Instead of cursing the situation, Chersio sought a solution, creating a hypocaust system to bring warmth to her community
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
god’s honor, burning wooden crafts or drawings of their inventions to gain his favor. (ERIC DESCHAMPS) MYTHS OF PURPHOROS
The myths about Purphoros revolve around one of two themes: his wonderful
. Ultimately, it was the mortal engineer Chersio who brought about the winter’s end. Instead of cursing the situation, Chersio sought a solution, creating a hypocaust system to bring warmth to her community
Kenku
Legacy
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races
Volo's Guide to Monsters
adventurers are usually the survivors of a flock that has sustained heavy losses, or a rare kenku who has grown weary of a life of crime. These kenku are more ambitious and daring than their fellows
tapping a stone to show how bored he is. He plays with his dagger and studies the Lords’ Alliance agent sitting at the bar.” Creating a vocabulary of noises for the other players to decode
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
designer recorded when creating the outfit and the number the model recorded when modeling the outfit (if any). Look up this total in the Check Total column of the Fashion Auction table to determine the
–35 540 gp Kaleidoscopic agbada shifting with geometric patterns 36–39 720 gp Daring assemblage of hovering ink splotches 40+ 1,000 gp Gloves that grow to cover the wearer in regal draconic scales
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
designer recorded when creating the outfit and the number the model recorded when modeling the outfit (if any). Look up this total in the Check Total column of the Fashion Auction table to determine the
–35 540 gp Kaleidoscopic agbada shifting with geometric patterns 36–39 720 gp Daring assemblage of hovering ink splotches 40+ 1,000 gp Gloves that grow to cover the wearer in regal draconic scales
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
designer recorded when creating the outfit and the number the model recorded when modeling the outfit (if any). Look up this total in the Check Total column of the Fashion Auction table to determine the
–35 540 gp Kaleidoscopic agbada shifting with geometric patterns 36–39 720 gp Daring assemblage of hovering ink splotches 40+ 1,000 gp Gloves that grow to cover the wearer in regal draconic scales
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Anauroch. The town of Fortune was built recently and quickly destroyed by Lottie for daring to challenge her authority. “Lottie would not like our telling you too much about her. She’s very powerful, is a
Office for help can provide details regarding someone named Lottie with a penchant for creating clockwork creatures. Though the characters are unable to claim the final orrery component at this time
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Anauroch. The town of Fortune was built recently and quickly destroyed by Lottie for daring to challenge her authority. “Lottie would not like our telling you too much about her. She’s very powerful, is a
Office for help can provide details regarding someone named Lottie with a penchant for creating clockwork creatures. Though the characters are unable to claim the final orrery component at this time
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Anauroch. The town of Fortune was built recently and quickly destroyed by Lottie for daring to challenge her authority. “Lottie would not like our telling you too much about her. She’s very powerful, is a
Office for help can provide details regarding someone named Lottie with a penchant for creating clockwork creatures. Though the characters are unable to claim the final orrery component at this time
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
used the last vestiges of her personal power to pull dead memories from the Shadowfell about her, creating a cloak of identities that sustained her. Over centuries, those dark memories accumulated and
are astral travelers who are caught and trapped within the Shadowfell by her magic — but a rare few come of their own volition, seeking knowledge or freedom from a dark past. Many of these daring
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
used the last vestiges of her personal power to pull dead memories from the Shadowfell about her, creating a cloak of identities that sustained her. Over centuries, those dark memories accumulated and
are astral travelers who are caught and trapped within the Shadowfell by her magic — but a rare few come of their own volition, seeking knowledge or freedom from a dark past. Many of these daring
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
used the last vestiges of her personal power to pull dead memories from the Shadowfell about her, creating a cloak of identities that sustained her. Over centuries, those dark memories accumulated and
are astral travelers who are caught and trapped within the Shadowfell by her magic — but a rare few come of their own volition, seeking knowledge or freedom from a dark past. Many of these daring
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
always looking to hire daring “investigative reporters” willing to investigate rumors of strange happenings or procure proof of corruption by the city’s elite. Even just reading the broadsheet can
creating soft lawns and thickets shot through with small recesses and tunnels where the old refuse had piled high. This revamped space he dedicated as a public park, arguing that the poor need to feel
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
always looking to hire daring “investigative reporters” willing to investigate rumors of strange happenings or procure proof of corruption by the city’s elite. Even just reading the broadsheet can
forest of green to grow up over the garbage, rusting away debris and creating soft lawns and thickets shot through with small recesses and tunnels where the old refuse had piled high. This revamped
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
always looking to hire daring “investigative reporters” willing to investigate rumors of strange happenings or procure proof of corruption by the city’s elite. Even just reading the broadsheet can
creating soft lawns and thickets shot through with small recesses and tunnels where the old refuse had piled high. This revamped space he dedicated as a public park, arguing that the poor need to feel
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
always looking to hire daring “investigative reporters” willing to investigate rumors of strange happenings or procure proof of corruption by the city’s elite. Even just reading the broadsheet can
creating soft lawns and thickets shot through with small recesses and tunnels where the old refuse had piled high. This revamped space he dedicated as a public park, arguing that the poor need to feel
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
always looking to hire daring “investigative reporters” willing to investigate rumors of strange happenings or procure proof of corruption by the city’s elite. Even just reading the broadsheet can
forest of green to grow up over the garbage, rusting away debris and creating soft lawns and thickets shot through with small recesses and tunnels where the old refuse had piled high. This revamped
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
always looking to hire daring “investigative reporters” willing to investigate rumors of strange happenings or procure proof of corruption by the city’s elite. Even just reading the broadsheet can
forest of green to grow up over the garbage, rusting away debris and creating soft lawns and thickets shot through with small recesses and tunnels where the old refuse had piled high. This revamped
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Appendix: Roleplaying Cards Agdon Longscarf the Harengon
CHAPTER 2: HITHER
This harengon brigand is an insufferable braggart and a daring thief who’s willing to put himself in seemingly
extraordinary voice, creating astounding displays of aquatic magic. Palasha’s distant yet demanding nature has earned her a reputation for being haughty, but really, she’s just slow to trust.
Alignment
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Appendix: Roleplaying Cards Agdon Longscarf the Harengon
CHAPTER 2: HITHER
This harengon brigand is an insufferable braggart and a daring thief who’s willing to put himself in seemingly
extraordinary voice, creating astounding displays of aquatic magic. Palasha’s distant yet demanding nature has earned her a reputation for being haughty, but really, she’s just slow to trust.
Alignment
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Appendix D: Roleplaying Cards Agdon Longscarf the Harengon
CHAPTER 2: HITHER
This harengon brigand is an insufferable braggart and a daring thief who’s willing to put himself in seemingly
extraordinary voice, creating astounding displays of aquatic magic. Palasha’s distant yet demanding nature has earned her a reputation for being haughty, but really, she’s just slow to trust
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
in the adventure). A daring adventurer leaps to a floating
tower that has detached from Castle Cinis S15: King’s Armory The first-floor armory is suspended 40 feet in the air, with nothing but the
ground below it. The characters need magic or climbing gear to reach it. The northeast wall of the armory is gone, creating an opening through which the characters may enter. The armor and weapons