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Returning 35 results for 'before bards deep complex rain'.
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Magic Items
Mythic Odysseys of Theros
some wrong affecting those she’d prefer not to harm, or give a mortal a glimpse of her terrible responsibilities.
Bident of the Deep. Thassa’s signature weapon thrums with the icy
currents of the deep ocean. This weapon functions as a trident that grants a +3 bonus to attack and damage rolls made with it. When you hit with an attack using the bident, the target takes an extra 2d10
Monsters
Spelljammer: Adventures in Space
’t require sleep.Multiattack. The elf makes two Morningstar attacks. It can use Rain of Radiance in place of one of these attacks.
Morningstar. Melee Weapon Attack: +3;{"diceNotation
":"piercing"} piercing damage plus 17 (5d6);{"diceNotation":"5d6","rollType":"damage","rollAction":"Morningstar (additional radiant)","rollDamageType":"radiant"} radiant damage.
Rain of Radiance.
Storm Giant Quintessent
Legacy
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Monsters
Volo's Guide to Monsters
protected from the wind.
Rain, snow, or blowing dust or sand (whichever is most appropriate) is constant within 1 mile of the lair. Rain causes rivers and streams to fill or overflow their banks; snow
, dust, or sand form deep drifts or dunes.
Flashes of lightning and peals of thunder are continual, day and night, within 5 miles of the lair.
If the giant dies, the lightning, thunder, and high wind
Ancient Red Dragon
Legacy
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Monsters
Basic Rules (2014)
hills, dwelling in caverns under snow-capped peaks, or within the deep halls of abandoned mines and dwarven strongholds. Caves with volcanic or geothermal activity are the most highly prized red dragon
lairs, creating hazards that hinder intruders and letting searing heat and volcanic gases wash over a dragon as it sleeps.
With its hoard well protected deep within the lair, a red dragon spends as
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of the following effects:
Downpour. Rain, snow, or blowing dust or sand (whichever is most appropriate) is constant within 1 mile of the lair. Rain causes rivers and streams to fill or overflow
their banks; snow, dust, or sand forms deep drifts or dunes.
Lightning. Flashes of lightning and peals of thunder are continual, day and night, within 5 miles of the lair.
Winds. High wind blows within
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
amuse themselves over the long centuries of their lives, high fae frequently engage in deceptions and other complex games of wits against one another.
Most high fae remain secluded deep within the wilds
Species
Eberron: Rising from the Last War
House Deneith, the Warning Guild specializes in subtle threats and complex mysteries. Baron Trelib manages the guild’s affairs from the Tower of Inquisition in Wroat, where the house also
interrogates prisoners for King Boranel of Breland.
The members of House Medani are half-elves with deep roots in Breland. Medani has little interest in the power struggles that sometimes break out
Adult Red Dragon
Legacy
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Monsters
Basic Rules (2014)
, dwelling in caverns under snow-capped peaks, or within the deep halls of abandoned mines and dwarven strongholds. Caves with volcanic or geothermal activity are the most highly prized red dragon lairs
, creating hazards that hinder intruders and letting searing heat and volcanic gases wash over a dragon as it sleeps.
With its hoard well protected deep within the lair, a red dragon spends as much of its
Adult Red Dracolich
Legacy
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Monsters
Monster Manual (2014)
to half its flying speed.A Red Dracolich's Lair
Red dracoliches lair in high mountains or hills, dwelling in caverns under snow-capped peaks, or within the deep halls of abandoned mines and dwarven
dracolich as it sleeps.
With its hoard well protected deep within the lair, a red dracolich spends as much of its time outside the mountain as in it. For a red dracolich, the great heights of the world
Monsters
Bigby Presents: Glory of the Giants
);{"diceNotation":"4d12+10", "rollType":"damage", "rollAction":"Slam", "rollDamageType":"force"} force damage.A scion of Stronmaus often slumbers high in the sky or deep in the ocean, where the tumult
cloud up to 30 feet and cause one of the following effects in a 30-foot-radius, 120-foot-high cylinder directly below it; the scion can’t choose the same effect two rounds in a row:
Acid Rain
Monsters
Mordenkainen Presents: Monsters of the Multiverse
rain drifts earthward like lazy snowflakes, and lightning crawls in a meandering path from cloud to cloud. The slow and boring world seems to be populated by torpid creatures whose deep, sonorous speech
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
spoken (though misdirection and riddles are always welcome). To amuse themselves over the long centuries of their lives, high fae frequently engage in deceptions and other complex games of wits against
one another.
Most high fae remain secluded deep within the wilds of Eldraine. They draw power from motes of light found throughout the wilds, and they use their innate illusory magic to power and
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
frequently engage in deceptions and other complex games of wits against one another.
Most high fae remain secluded deep within the wilds of Eldraine. They draw power from motes of light found
Monsters
Fizban's Treasury of Dragons
. Everything is a complex interaction of forces that must be kept in a delicate and carefully maintained balance. (Neutral)
2
Knowledge. We are the whole of creation, seeking to understand itself
. (Any)
3
Self-Improvement. I am a complex gem, and I constantly polish and refine my many facets to make the whole that much more perfect. (Any)
4
Responsibility. Having knowledge and
Monsters
Fizban's Treasury of Dragons
rain from the sky in a beautiful but dangerous display. Rumors quickly spread that a crystal dragon is responsible.
3
A crystal dragon invites the greatest bards and philosophers to partake in
Monsters
Fizban's Treasury of Dragons
than this one.
Amethyst Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
1
Balance. Everything is a complex interaction of forces that
must be kept in a delicate and carefully maintained balance. (Neutral)
2
Knowledge. We are the whole of creation, seeking to understand itself. (Any)
3
Self-Improvement. I am a complex gem
Monsters
Fizban's Treasury of Dragons
Prismatic shards rain from the sky in a beautiful but dangerous display. Rumors quickly spread that a crystal dragon is responsible.
3
A crystal dragon invites the greatest bards and philosophers
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
other complex games of wits against one another.
Most high fae remain secluded deep within the wilds of Eldraine. They draw power from motes of light found throughout the wilds, and they use their
Monsters
Fizban's Treasury of Dragons
track the influence of the Far Realm. Armed with that knowledge, sapphire dragons stamp out alien influence before it spreads.
People who dwell or delve deep beneath the earth can easily find
themselves at odds with a sapphire dragon if they cross into the dragon’s territory. But sapphire dragons sometimes forge peaceful relationships with rock gnomes or deep gnomes, relying on these folk
Tabaxi
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races
Volo's Guide to Monsters
on a particularly interesting item when an owner refuses to sell or trade it.
Tabaxi Names
Each tabaxi has a single name, determined by clan and based on a complex formula that involves astrology
), Five Timber (Timber), Jade Shoe (Jade), Left-Handed Hummingbird (Bird), Seven Thundercloud (Thunder), Skirt of Snakes (Snake), Smoking Mirror (Smoke)
Tabaxi Clans: Bright Cliffs, Distant Rain
Monsters
Fizban's Treasury of Dragons
"}
Ideal
1
Balance. Everything is a complex interaction of forces that must be kept in a delicate and carefully maintained balance. (Neutral)
2
Knowledge. We are the whole of creation
, seeking to understand itself. (Any)
3
Self-Improvement. I am a complex gem, and I constantly polish and refine my many facets to make the whole that much more perfect. (Any)
4
Monsters
Storm King's Thunder
kindness for creatures he doesn’t think can harm him.A Red Dragon’s Lair
Red dragons lair in high mountains or hills, dwelling in caverns under snow-capped peaks, or within the deep halls
volcanic gases wash over a dragon as it sleeps.
With its hoard well protected deep within the lair, a red dragon spends as much of its time outside the mountain as in it. For a red dragon, the great
Monsters
Fizban's Treasury of Dragons
. Armed with that knowledge, sapphire dragons stamp out alien influence before it spreads.
People who dwell or delve deep beneath the earth can easily find themselves at odds with a sapphire dragon if
they cross into the dragon’s territory. But sapphire dragons sometimes forge peaceful relationships with rock gnomes or deep gnomes, relying on these folk to help protect the territory
Shifter
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races
Eberron: Rising from the Last War
Geth’s ancient heritage rose up from deep within him, spreading out from the core of his being. Some shifters manifested terrible claws, others massive fangs, still others astounding speed or
names” with strangers. These are usually tied to a physical or personality trait.
Shifter Names: Badger, Bear, Cat, Fang, Grace, Grim, Moon, Rain, Red, Scar, Stripe, Swift, Talon, Wolf
monsters
":"Flammable", "rollDamageType":"fire"} fire damage. If the tar-rasque is subject to heavy rain or takes 15 or more cold damage in a single instance, the flames are extinguished and the effects end.
Legendary
.
Hazard: Tar Pits. 20-foot-deep pits of tar have claimed the life of more than one errant adventurer. Tar pits are difficult terrain; see the Tar Pit lair action for rules on sinking into the tar. The
Monsters
Quests from the Infinite Staircase
Hells in disgust, banishing the elder evil to the Material Plane. The horn was driven deep into the earth where it fell, entombing Zargon below.
Eventually a civilization arose above Zargon’s
within 1 mile of the lair have disadvantage on saving throws made to maintain concentration.
Corrupted Water. Rain and water sources within 1 mile of the lair are tainted. A creature that drinks the
Monsters
Fizban's Treasury of Dragons
claimed it.
2
Prismatic shards rain from the sky in a beautiful but dangerous display. Rumors quickly spread that a crystal dragon is responsible.
3
A crystal dragon invites the greatest
bards and philosophers to partake in “the Great Dialogue” in the dragon’s mountaintop lair. But only the dragon knows that the Great Dialogue has no end, and no one can leave the lair
Monsters
Fizban's Treasury of Dragons
creature has claimed it.
2
Prismatic shards rain from the sky in a beautiful but dangerous display. Rumors quickly spread that a crystal dragon is responsible.
3
A crystal dragon invites
the greatest bards and philosophers to partake in “the Great Dialogue” in the dragon’s mountaintop lair. But only the dragon knows that the Great Dialogue has no end, and no one can
monsters
":"Flammable", "rollDamageType":"fire"} fire damage. If the tar-rasque is subject to heavy rain or takes 20 or more cold damage in a single instance, the flames are extinguished and the effects end.
Legendary
the surface in wafts of sulphurous gas.
Hazard: Tar Pits. 20-foot-deep pits of tar have claimed the life of more than one errant adventurer. Tar pits are difficult terrain; see the Tar Pit lair action
monsters
":"Flammable", "rollDamageType":"fire"} fire damage. If the tar-rasque is subject to heavy rain or takes 15 or more cold damage in a single instance, the flames are extinguished and the effects end
sulphurous gas.
Hazard: Tar Pits. 20-foot-deep pits of tar have claimed the life of more than one errant adventurer. Tar pits are difficult terrain; see the Tar Pit lair action for rules on sinking
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Windmill”). Fearing arrest, the grave robbers point them to a cellar complex under the Trades Ward (encounter 9, “Cellar Complex”). When the characters arrive, they find Losser surrounded by foes and
following weather effects are in play. Heavy Rain. Heavy rain falls from noon until midnight. Creatures in the rain have disadvantage on Wisdom (Perception) checks that rely on hearing or sight. The rain also
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Windmill”). Fearing arrest, the grave robbers point them to a cellar complex under the Trades Ward (encounter 9, “Cellar Complex”). When the characters arrive, they find Losser surrounded by foes and
following weather effects are in play. Heavy Rain. Heavy rain falls from noon until midnight. Creatures in the rain have disadvantage on Wisdom (Perception) checks that rely on hearing or sight. The rain also
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Windmill”). Fearing arrest, the grave robbers point them to a cellar complex under the Trades Ward (encounter 9, “Cellar Complex”). When the characters arrive, they find Losser surrounded by foes and
following weather effects are in play. Heavy Rain. Heavy rain falls from noon until midnight. Creatures in the rain have disadvantage on Wisdom (Perception) checks that rely on hearing or sight. The rain also
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
in the art of stone singing can alter the pitch of the vibrations emitted by the individual stones, creating an effect similar to an assemblage of harp-playing bards. When the characters initially
come here, a deep gnome named Garra Songstone is playing the crystals for an appreciative audience of 3d4 deep gnome children (noncombatants).
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
in the art of stone singing can alter the pitch of the vibrations emitted by the individual stones, creating an effect similar to an assemblage of harp-playing bards. When the characters initially
come here, a deep gnome named Garra Songstone is playing the crystals for an appreciative audience of 3d4 deep gnome children (noncombatants).