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Returning 35 results for 'before being defend curious retain'.
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Monsters
Journeys through the Radiant Citadel
misses the wynling with an attack roll, the wynling can move up to 30 feet. This movement doesn’t provoke opportunity attack;opportunity attacks.Playful and mischievous, wynlings defend
protected by wynlings with stories of vanishing equipment and curious eyes staring from the shadows.
Wynlings typically live on the mountains they protect, but they often venture into nearby settlements
Monsters
Fizban's Treasury of Dragons
spellcasting ability (spell save DC 12):
At will: mage hand (the hand is invisible), minor illusionEmerald dragons are the most curious, cunning, and manipulative of the gem dragons, wielding
and tail to mirror the dragon’s mood.
Clever Concealment
The shyest of the gem dragons, emerald dragons are also the most curious. They love to observe local settlements and peoples, using
Monsters
Fizban's Treasury of Dragons
hand is invisible), minor illusion
1/day each: detect thoughts, invisibility, silent imageEmerald dragons are the most curious, cunning, and manipulative of the gem dragons, wielding psionic power to
the back and tail to mirror the dragon’s mood.
Clever Concealment
The shyest of the gem dragons, emerald dragons are also the most curious. They love to observe local settlements and peoples
Halfling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Basic Rules (2014)
Curious
Halflings are an affable and cheerful people. They cherish the bonds of family and friendship as well as the comforts of hearth and home, harboring few dreams of gold or glory. Even adventurers
protecting their own lands, they protect us as well.”
Exploring Opportunities
Halflings usually set out on the adventurer’s path to defend their communities, support their friends, or explore a
Gnome
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Basic Rules (2014)
his or her appearance. A male gnome’s beard, in contrast to his wild hair, is kept carefully trimmed but often styled into curious forks or neat points. A gnome’s clothing, though usually
unlikely to find the burrows in the first place.
Gnomes who settle in human lands are commonly gemcutters, engineers, sages, or tinkers. Some human families retain gnome tutors, ensuring that their pupils
Elf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Basic Rules (2014)
more often amused than excited, and more likely to be curious than greedy. They tend to remain aloof and unfazed by petty happenstance. When pursuing a goal, however, whether adventuring on a mission or
humans translate their family names into Common, but others retain the Elvish version.
Child Names: Ara, Bryn, Del, Eryn, Faen, Innil, Lael, Mella, Naill, Naeris, Phann, Rael, Rinn, Sai, Syllin
Monsters
Fizban's Treasury of Dragons
":"damage", "rollAction":"Emerald Embers", "rollDamageType":"fire"} fire damage.Emerald dragons are the most curious, cunning, and manipulative of the gem dragons, wielding psionic power to weave illusions to
to mirror the dragon’s mood.
Clever Concealment
The shyest of the gem dragons, emerald dragons are also the most curious. They love to observe local settlements and peoples, using their psionic
Monsters
Fizban's Treasury of Dragons
":"Emerald Embers", "rollDamageType":"fire"} fire damage.Emerald dragons are the most curious, cunning, and manipulative of the gem dragons, wielding psionic power to weave illusions to deceive and
dragon’s mood.
Clever Concealment
The shyest of the gem dragons, emerald dragons are also the most curious. They love to observe local settlements and peoples, using their psionic abilities to
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Copper Dragons Dragons of Curiosity and Community Habitat: Hill; Treasure: Arcana Relentlessly friendly and curious, most copper dragons view the world as a place of endless wonder and possibility
. These gregarious dragons are fonts of patience, hospitality, and humor, and they seek to improve the lives—or, at least, the mood—of those they interact with. If forced to fight to defend themselves or
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Copper Dragons Dragons of Curiosity and Community Habitat: Hill; Treasure: Arcana Relentlessly friendly and curious, most copper dragons view the world as a place of endless wonder and possibility
. These gregarious dragons are fonts of patience, hospitality, and humor, and they seek to improve the lives—or, at least, the mood—of those they interact with. If forced to fight to defend themselves or
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Copper Dragons Dragons of Curiosity and Community Habitat: Hill; Treasure: Arcana Relentlessly friendly and curious, most copper dragons view the world as a place of endless wonder and possibility
. These gregarious dragons are fonts of patience, hospitality, and humor, and they seek to improve the lives—or, at least, the mood—of those they interact with. If forced to fight to defend themselves or
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
evil being that calls itself the Scholar. It is curious about the characters and seeks to expose them to its corruptive ideas. Should a character converse with it, the Scholar speaks cryptically while
Scholar is attacked, it fights to defend itself. The cave isn’t considered the baernaloth’s lair, so it can’t take lair actions here. If the Scholar is defeated, characters who search the cavern find a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
has nothing of value on its deck or in the communal bunks below deck. However, two air elementals on the deck defend the vessel against intruders. They attack any non-elf that sets foot upon the ship
. Dalamar is curious about the adventurers’ motives and whether they align with his. Speaking with him reveals the following information: Dalamar is part of a contingent of Silvanesti elves. The ship is
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
a knack for finding the most straightforward solution to a problem, and have little patience for dithering.
Kind and Curious Halflings are an affable and cheerful people. They cherish the bonds
maintaining no permanent home. Exploring Opportunities Halflings usually set out on the adventurer’s path to defend their communities, support their friends, or explore a wide and wonder-filled world. For
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
has nothing of value on its deck or in the communal bunks below deck. However, two air elementals on the deck defend the vessel against intruders. They attack any non-elf that sets foot upon the ship
. Dalamar is curious about the adventurers’ motives and whether they align with his. Speaking with him reveals the following information: Dalamar is part of a contingent of Silvanesti elves. The ship is
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
turn. They are encrusted with sand but unhindered by it, so they retain their normal speed while in the dunes. For example: The characters enter a numbered square marked “7.” Seven skeletons rise and
defend that square until they are destroyed. Once all the skeletons in a square have been destroyed, that square is cleared of buried skeletons (but other skeletons could still pursue the party into
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
has nothing of value on its deck or in the communal bunks below deck. However, two air elementals on the deck defend the vessel against intruders. They attack any non-elf that sets foot upon the ship
. Dalamar is curious about the adventurers’ motives and whether they align with his. Speaking with him reveals the following information: Dalamar is part of a contingent of Silvanesti elves. The ship is
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
has the statistics of a wight, except that it wields a battleaxe and a light crossbow. The tomb dwarves ignore intruders unless they are attacked, in which case they defend themselves with their
anyone seeking to prevent the atropal’s ascension. The aboleth’s other personality is that of a humanoid child — harmless, gleeful, and insanely curious. In this state of mind, the aboleth poses no
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
evil being that calls itself the Scholar. It is curious about the characters and seeks to expose them to its corruptive ideas. Should a character converse with it, the Scholar speaks cryptically while
Scholar is attacked, it fights to defend itself. The cave isn’t considered the baernaloth’s lair, so it can’t take lair actions here. If the Scholar is defeated, characters who search the cavern find a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
evil being that calls itself the Scholar. It is curious about the characters and seeks to expose them to its corruptive ideas. Should a character converse with it, the Scholar speaks cryptically while
Scholar is attacked, it fights to defend itself. The cave isn’t considered the baernaloth’s lair, so it can’t take lair actions here. If the Scholar is defeated, characters who search the cavern find a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
turn. They are encrusted with sand but unhindered by it, so they retain their normal speed while in the dunes. For example: The characters enter a numbered square marked “7.” Seven skeletons rise and
defend that square until they are destroyed. Once all the skeletons in a square have been destroyed, that square is cleared of buried skeletons (but other skeletons could still pursue the party into
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
a knack for finding the most straightforward solution to a problem, and have little patience for dithering.
Kind and Curious Halflings are an affable and cheerful people. They cherish the bonds
maintaining no permanent home. Exploring Opportunities Halflings usually set out on the adventurer’s path to defend their communities, support their friends, or explore a wide and wonder-filled world. For
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
a knack for finding the most straightforward solution to a problem, and have little patience for dithering.
Kind and Curious Halflings are an affable and cheerful people. They cherish the bonds
maintaining no permanent home. Exploring Opportunities Halflings usually set out on the adventurer’s path to defend their communities, support their friends, or explore a wide and wonder-filled world. For
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
has the statistics of a wight, except that it wields a battleaxe and a light crossbow. The tomb dwarves ignore intruders unless they are attacked, in which case they defend themselves with their
anyone seeking to prevent the atropal’s ascension. The aboleth’s other personality is that of a humanoid child — harmless, gleeful, and insanely curious. In this state of mind, the aboleth poses no
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
has the statistics of a wight, except that it wields a battleaxe and a light crossbow. The tomb dwarves ignore intruders unless they are attacked, in which case they defend themselves with their
anyone seeking to prevent the atropal’s ascension. The aboleth’s other personality is that of a humanoid child — harmless, gleeful, and insanely curious. In this state of mind, the aboleth poses no
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
turn. They are encrusted with sand but unhindered by it, so they retain their normal speed while in the dunes. For example: The characters enter a numbered square marked “7.” Seven skeletons rise and
defend that square until they are destroyed. Once all the skeletons in a square have been destroyed, that square is cleared of buried skeletons (but other skeletons could still pursue the party into
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
strike as part of the Attack action on your turn and are holding a kensei weapon, you can use it to defend yourself if it is a melee weapon. You gain a +2 bonus to AC until the start of your next turn
target you hit with a ranged attack using a kensei weapon takes an extra 1d4 damage of the weapon’s type. You retain this benefit until the end of the current turn. Way of the Brush. You gain
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
.”
Nezznar the Black Spider is joined by four giant spiders that defend their master to the death. If they are expecting trouble, the spiders hide behind pillars, and Nezznar casts invisibility on himself and
leather sack of treasure is amid the papers (see the “Treasure” section).
Roleplaying Nezznar Even though he intends to kill the characters, Nezznar is curious about them. Given the chance, he
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
strike as part of the Attack action on your turn and are holding a kensei weapon, you can use it to defend yourself if it is a melee weapon. You gain a +2 bonus to AC until the start of your next turn
target you hit with a ranged attack using a kensei weapon takes an extra 1d4 damage of the weapon’s type. You retain this benefit until the end of the current turn. Way of the Brush. You gain
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
strike as part of the Attack action on your turn and are holding a kensei weapon, you can use it to defend yourself if it is a melee weapon. You gain a +2 bonus to AC until the start of your next turn
target you hit with a ranged attack using a kensei weapon takes an extra 1d4 damage of the weapon’s type. You retain this benefit until the end of the current turn. Way of the Brush. You gain
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
.”
Nezznar the Black Spider is joined by four giant spiders that defend their master to the death. If they are expecting trouble, the spiders hide behind pillars, and Nezznar casts invisibility on himself and
leather sack of treasure is amid the papers (see the “Treasure” section).
Roleplaying Nezznar Even though he intends to kill the characters, Nezznar is curious about them. Given the chance, he
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
.”
Nezznar the Black Spider is joined by four giant spiders that defend their master to the death. If they are expecting trouble, the spiders hide behind pillars, and Nezznar casts invisibility on himself and
leather sack of treasure is amid the papers (see the “Treasure” section).
Roleplaying Nezznar Even though he intends to kill the characters, Nezznar is curious about them. Given the chance, he
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
tongues capable of speech, and saplings weaned on the reservoir eventually uproot as wooden guardians that defend the town. Creatures that submerge themselves in the pond emerge in the untamed wilds of the
. To others, Wrath is a gentle giant, a curious protector who delights in birdsong and babbling brooks. Not much is known about the guardian’s past, but clues etched in the ruins of Faunel suggest that
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
tongues capable of speech, and saplings weaned on the reservoir eventually uproot as wooden guardians that defend the town. Creatures that submerge themselves in the pond emerge in the untamed wilds of the
. To others, Wrath is a gentle giant, a curious protector who delights in birdsong and babbling brooks. Not much is known about the guardian’s past, but clues etched in the ruins of Faunel suggest that
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
tongues capable of speech, and saplings weaned on the reservoir eventually uproot as wooden guardians that defend the town. Creatures that submerge themselves in the pond emerge in the untamed wilds of the
. To others, Wrath is a gentle giant, a curious protector who delights in birdsong and babbling brooks. Not much is known about the guardian’s past, but clues etched in the ruins of Faunel suggest that