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Returning 22 results for 'before being douse compounds return'.
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Triton
Legacy
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races
Volo's Guide to Monsters
foes when they found them and drove the rest into hiding.
With their foes banished to the deepest reaches of the sea, tritons settled in to watch for any sign of their return. Over time, the tritons
truly unifying.
At its worst, a triton’s arrogance compounds the tendency for the triton not to understand the ways of the surface world. It’s easy for a triton to blame baffling social
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. However, no matter how many lives it extinguishes, a specter always succumbs to its hatred and sorrow. Dwellers in Darkness. Sunlight represents a source of life that no specter can ever hope to douse
, and it pains them. When night falls, they leave their final resting places in search of living creatures to slay, knowing that few weapons can harm them in return. At the first light of dawn, they
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. However, no matter how many lives it extinguishes, a specter always succumbs to its hatred and sorrow. Dwellers in Darkness. Sunlight represents a source of life that no specter can ever hope to douse
, and it pains them. When night falls, they leave their final resting places in search of living creatures to slay, knowing that few weapons can harm them in return. At the first light of dawn, they
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. However, no matter how many lives it extinguishes, a specter always succumbs to its hatred and sorrow. Dwellers in Darkness. Sunlight represents a source of life that no specter can ever hope to douse
, and it pains them. When night falls, they leave their final resting places in search of living creatures to slay, knowing that few weapons can harm them in return. At the first light of dawn, they
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
of rattling chains. The unfeeling tyrant’s laws change by the day, but her disdain for color and emotion are constant. This joyless executioner compounds the sorrow of her subjects. Some doubt the High
to return to their faces, making them prime targets for the high cardinal’s watchful servants. Gallows When townsfolk suspected of crimes aren’t disintegrated on the spot, High Cardinal Thingol
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
of rattling chains. The unfeeling tyrant’s laws change by the day, but her disdain for color and emotion are constant. This joyless executioner compounds the sorrow of her subjects. Some doubt the High
to return to their faces, making them prime targets for the high cardinal’s watchful servants. Gallows When townsfolk suspected of crimes aren’t disintegrated on the spot, High Cardinal Thingol
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
of rattling chains. The unfeeling tyrant’s laws change by the day, but her disdain for color and emotion are constant. This joyless executioner compounds the sorrow of her subjects. Some doubt the High
to return to their faces, making them prime targets for the high cardinal’s watchful servants. Gallows When townsfolk suspected of crimes aren’t disintegrated on the spot, High Cardinal Thingol
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
small, bipedal reptiles pace about the cave, arguing loudly.
Five Kobold Warriors are trying to decide whether to keep the wyrmling or return it to its nest. They cease bickering when they notice
Soothing the Wyrmling. The wyrmling knows the kobolds aren’t its parents, but it doesn’t know where its nest is. The wyrmling doesn’t yet have a name, which only compounds its misery.
As an Influence
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
small, bipedal reptiles pace about the cave, arguing loudly.
Five Kobold Warriors are trying to decide whether to keep the wyrmling or return it to its nest. They cease bickering when they notice
Soothing the Wyrmling. The wyrmling knows the kobolds aren’t its parents, but it doesn’t know where its nest is. The wyrmling doesn’t yet have a name, which only compounds its misery.
As an Influence
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
small, bipedal reptiles pace about the cave, arguing loudly.
Five Kobold Warriors are trying to decide whether to keep the wyrmling or return it to its nest. They cease bickering when they notice
Soothing the Wyrmling. The wyrmling knows the kobolds aren’t its parents, but it doesn’t know where its nest is. The wyrmling doesn’t yet have a name, which only compounds its misery.
As an Influence
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, the computer might deploy one or more robots from a station to aid them. After the encounter, the robots return to their alcoves. S33: Cargo Holds (Violet) These four cargo holds are filled with crates
the characters. The robots gleefully accept any order, disappear to the kitchen, and quickly return with trays of decaying mush coated in nauseating blue-green mold. A character who ingests the food
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, the computer might deploy one or more robots from a station to aid them. After the encounter, the robots return to their alcoves. S33: Cargo Holds (Violet) These four cargo holds are filled with crates
the characters. The robots gleefully accept any order, disappear to the kitchen, and quickly return with trays of decaying mush coated in nauseating blue-green mold. A character who ingests the food
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, the computer might deploy one or more robots from a station to aid them. After the encounter, the robots return to their alcoves. S33: Cargo Holds (Violet) These four cargo holds are filled with crates
the characters. The robots gleefully accept any order, disappear to the kitchen, and quickly return with trays of decaying mush coated in nauseating blue-green mold. A character who ingests the food
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
return to her human form. Zala has no interest in Markos’s current activities and little knowledge about them. Zala speaks Common, Deep Speech, and Elvish. If the characters attack her, Zala responds in
This room reeks of chemicals. A long table with various vials and compounds occupies the center of the room. At the table, two cloaked figures oversee various alchemical experiments.
One of the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
return to her human form. Zala has no interest in Markos’s current activities and little knowledge about them. Zala speaks Common, Deep Speech, and Elvish. If the characters attack her, Zala responds in
This room reeks of chemicals. A long table with various vials and compounds occupies the center of the room. At the table, two cloaked figures oversee various alchemical experiments.
One of the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
return to her human form. Zala has no interest in Markos’s current activities and little knowledge about them. Zala speaks Common, Deep Speech, and Elvish. If the characters attack her, Zala responds in
This room reeks of chemicals. A long table with various vials and compounds occupies the center of the room. At the table, two cloaked figures oversee various alchemical experiments.
One of the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
vanishes, never to return. Crypt 16 Elsa Fallona von Twitterberg (Beloved Actor): She had many followers A skeleton draped in rags lies atop a marble slab in the center of the crypt. Nine shallow
, or half damage on a successful one. Any creature that fails its save catches fire, taking 5 (1d10) fire damage at the end of each of its turns until it or another creature uses an action to douse the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
vanishes, never to return. Crypt 16 Elsa Fallona von Twitterberg (Beloved Actor): She had many followers A skeleton draped in rags lies atop a marble slab in the center of the crypt. Nine shallow
, or half damage on a successful one. Any creature that fails its save catches fire, taking 5 (1d10) fire damage at the end of each of its turns until it or another creature uses an action to douse the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
vanishes, never to return. Crypt 16 Elsa Fallona von Twitterberg (Beloved Actor): She had many followers A skeleton draped in rags lies atop a marble slab in the center of the crypt. Nine shallow
, or half damage on a successful one. Any creature that fails its save catches fire, taking 5 (1d10) fire damage at the end of each of its turns until it or another creature uses an action to douse the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
it drifts too near the ground or the ocean surface, it causes mighty storms or fierce maelstroms. A scion’s slumber is filled with dreams ranging from inspiring visions of Annam’s return to melancholy
feet of the fire takes an action to douse the fire, the target takes 10 (3d6) fire damage at the start of each of its turns.
Erupting Breath (Recharge 5–6). The cradle exhales flames and volcanic
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
it drifts too near the ground or the ocean surface, it causes mighty storms or fierce maelstroms. A scion’s slumber is filled with dreams ranging from inspiring visions of Annam’s return to melancholy
feet of the fire takes an action to douse the fire, the target takes 10 (3d6) fire damage at the start of each of its turns.
Erupting Breath (Recharge 5–6). The cradle exhales flames and volcanic
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
it drifts too near the ground or the ocean surface, it causes mighty storms or fierce maelstroms. A scion’s slumber is filled with dreams ranging from inspiring visions of Annam’s return to melancholy
feet of the fire takes an action to douse the fire, the target takes 10 (3d6) fire damage at the start of each of its turns.
Erupting Breath (Recharge 5–6). The cradle exhales flames and volcanic