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Returning 35 results for 'before being draining class remove'.
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Magic Items
Dungeon Master’s Guide
While wearing this armor, you gain a +1 bonus to Armor Class, and you know Abyssal. In addition, the armor’s clawed gauntlets allow your Unarmed Strike;Unarmed Strikes to deal 1d8 Slashing
are targeted by a Remove Curse spell or similar magic. While wearing the armor, you have Disadvantage on attack rolls against demons and on saving throws against their spells and special abilities.
Magic Items
Mythic Odysseys of Theros
This magical armor appears as a jug of molten bronze. When you attune to it, the bronze adheres and contours to your skin. The armor can be worn under normal clothes, but it doesn’t impede
Magic Items
Acquisitions Incorporated
Mithral is a light, flexible metal. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't.
You have a +1
Monsters
Eberron: Rising from the Last War
throw or be cursed. The curse lasts until it's removed by a remove curse or greater restoration spell.
The cursed target suffers 1 level of exhaustion every 24 hours, and finishing a long rest
alignment, Intelligence, Wisdom, Charisma, and immunity to being charmed and frightened. It otherwise uses the possessed target's statistics, but doesn't gain access to the target's knowledge, class
Species
Strixhaven: A Curriculum of Chaos
character’s class offers suggestions on which scores to increase. You’re free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be
of widespread languages to choose from. The DM is free to add or remove languages from that list for a particular campaign.
Creature Type
Every creature in D&D, including every player character
Species
Dragonlance: Shadow of the Dragon Queen
use to determine the scores, such as rolling or point buy.
The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You’re free to
other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from
Monsters
The Book of Many Things
60 feet of the cursed creature, regardless of the creature’s location in the multiverse.
The curse of Malaxxix lasts until ended with a Remove Curse spell, a Greater Restoration spell, or
leviathan of screeching gears made up of hundreds of tireless mezzoloths. It is a unique vehicle and Gargantuan object with the following statistics:
Armor Class: 20
Hit Points: 250
Speed: 50 ft
Backgrounds
Guildmasters’ Guide to Ravnica
even be stripped of your position.
Azorius Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Azorius Guild Spells table are added to the spell list of
your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Azorius Guild Spells
Spell Level
Spells
Cantrip
Species
Spelljammer: Adventures in Space
. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy.
The “Quick Build” section for your character’s class offers suggestions on which
DM is free to add or remove languages from that list for a particular campaign.
Creature Type
Every creature in D&D, including every player character, has a special tag in the rules that
Species
Spelljammer: Adventures in Space
determine the scores, such as rolling or point buy.
The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You’re free to follow those
that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from that list
Species
Spelljammer: Adventures in Space
use to determine the scores, such as rolling or point buy.
The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You’re free to
other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from
Species
Spelljammer: Adventures in Space
regardless of the method you use to determine the scores, such as rolling or point buy.
The “Quick Build” section for your character’s class offers suggestions on which scores to
to add or remove languages from that list for a particular campaign.
Creature Type
Every creature in D&D, including every player character, has a special tag in the rules that identifies the
Species
Spelljammer: Adventures in Space
, such as rolling or point buy.
The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You’re free to follow those suggestions or
your DM agree is appropriate for the character. The Player’s Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from that list for a particular
Species
Spelljammer: Adventures in Space
; section for your character’s class offers suggestions on which scores to increase. You’re free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of
Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from that list for a particular campaign.
Creature Type
Every creature in D&D, including
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
Drowned Master Drowned Master
Medium undead, chaotic evil
Armor Class 14 (natural armor)
Hit Points 157 (21d8 + 63)
Speed 30 ft.
STR
17 (+3)
DEX
12 (+1)
CON
16 (+3
master drops to 1 hit point instead.
Actions
Multiattack. The drowned master makes two attacks: one with its greatsword and one with its Life-Draining Tentacle.
Greatsword. Melee Weapon Attack
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Demon Armor Armor (Any Light, Medium, or Heavy), Very Rare (Requires Attunement) While wearing this armor, you gain a +1 bonus to Armor Class, and you know Abyssal. In addition, the armor’s clawed
don this cursed armor, you can’t doff it unless you are targeted by a Remove Curse spell or similar magic. While wearing the armor, you have Disadvantage on attack rolls against demons and on saving throws against their spells and special abilities.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Stirge This horrid flying creature looks like a cross between a large bat and an oversized mosquito. Stirges feed on the blood of living creatures, attaching and draining them slowly. Although they
pose little danger in small numbers, packs of stirges can be a formidable threat, reattaching as quickly as their weakening prey can pluck them off. Stirge
Tiny beast, unaligned
Armor Class 14
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Demon Armor Armor (Any Light, Medium, or Heavy), Very Rare (Requires Attunement) While wearing this armor, you gain a +1 bonus to Armor Class, and you know Abyssal. In addition, the armor’s clawed
don this cursed armor, you can’t doff it unless you are targeted by a Remove Curse spell or similar magic. While wearing the armor, you have Disadvantage on attack rolls against demons and on saving throws against their spells and special abilities.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
haunted traps. However, the Channel Divinity class feature and the remove curse spell can disarm a haunted trap. To use Channel Divinity to disarm a haunted trap, a character uses an action to present
their holy symbol and speak a prayer. To use remove curse instead, a character must cast the spell and touch an object that is part of the trap. Whichever disarming method is used, the trap itself then
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
its next meal.
Stirges feed on the blood of living creatures, attaching and draining them slowly. Although they pose little danger in small numbers, packs of stirges can be a formidable threat
its pincer legs to latch on to the victim. Once the stirge has sated itself, it detaches and flies off to digest its meal. Stirge
Tiny beast, unaligned
Armor Class 14 (natural armor)
Hit Points 2
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
agents in its dark plots. Drowned Master
Medium undead, chaotic evil
Armor Class 14 (natural armor)
Hit Points 157 (21d8 + 63)
Speed 30 ft.
STR
17 (+3)
DEX
12 (+1)
CON
, the drowned master drops to 1 hit point instead.
Actions
Multiattack. The drowned master makes two attacks: one with its greatsword and one with its Life-Draining Tentacle.
Greatsword. Melee
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
cavernous underground chambers. A megapede’s bite is poisonous. In addition, the creature has magical abilities that make it a superior predator. It can exude an invisible aura of life-draining energy, or it
, Unaligned
Armor Class 15 (natural armor)
Hit Points 175 (13d20 + 39)
Speed 40 ft., climb 40 ft.
STR
22 (+6)
DEX
10 (+0)
CON
17 (+3)
INT
1 (−5)
WIS
10 (+0
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
outlandish scientific experiments, and from stirges draining well-fed vampires. When a strigoi arises, the unnatural creature is overwhelmed by instinctual hunger that drives it to undertake
any who balk at their grotesque gentility. Strigoi
Medium Monstrosity
Armor Class 16 (natural armor)
Hit Points 52 (7d8 + 21)
Speed 30 ft., fly 40 ft.
STR
17 (+3)
DEX
14 (+2
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the dragon to provide a distraction, allowing the character to move to a safer location or use a class feature that relies on an ally being near the dragon (such as Sneak Attack). What Can Vellynne Do
, Vellynne can’t drop below 1 hit point. If she is reduced to 1 hit point, she either retreats to somewhere safe or uses her next action to cast vampiric touch, draining the life force of her nearest
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
to those they find there. Bleak Cabal Void Soother Small or Medium Humanoid, Any Alignment
Armor Class 16 (breastplate)
Hit Points 55 (10d8 + 10)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2
spells, using Wisdom as the spellcasting ability (spell save DC 12):
At will: guidance, light
1/day each: calm emotions, lesser restoration, remove curse, protection from energy
Bonus Actions
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, you can transfer some or all of the sword’s bonus to your Armor Class, instead of using the bonus on any attacks that turn. For example, you could reduce the bonus to your attack and damage rolls to
targeted by the remove curse spell or similar magic. While wearing the armor, you have disadvantage on attack rolls against demons and on saving throws against their spells and special abilities
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Clerics choose a divine domain, fighters choose a martial archetype, wizards choose an arcane tradition, and so forth. Creating a new option doesn’t require you to remove anything from the class, but
Modifying a Class The classes in the Player’s Handbook capture a wide range of character archetypes, but your campaign world might have need of something more. The following section discusses ways to
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
changes: A brain breaker has an Armor Class of 14 due to the strange ring mail it wears. A brain breaker has a speed of 30 feet and has a magical flying speed of 30 feet. It can hover. A brain
. Ilvaash wants to punish the characters’ friends as much as the characters themselves. The characters can quell these attacks only by finding and draining the Shallows of Sudden Thought, a miles-wide dead
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
.”
–Morte
Razorvine Blight Medium Plant, Typically Neutral Evil
Armor Class 12
Hit Points 27 (5d8 + 5)
Speed 30 ft., climb 30 ft.
STR
10 (+0)
DEX
15 (+2)
CON
13 (+1)
INT
5 (−3
target is missing any of its hit points), reach 10 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Life-Draining Vines (Recharge 6). Snaking vines erupt from the blight. Each creature within 10
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
scores can alter a monster’s attack bonus, damage, Armor Class, or Hit Points, which in turn can alter its Challenge Rating. Languages You can change any or all of the languages the creature knows. You
might want to add languages if you’ve made a creature sapient that wasn’t before. You can also add or remove telepathy or other forms of communication. Proficiencies You can give a creature any skill
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
outskirts of the settlement, see “Danger in the Streets” below. Astral Blight
Medium Plant, Unaligned
Armor Class 12 (natural armor)
Hit Points 26 (4d8 + 8)
Speed 10 ft.
STR
16 (+3
blight doesn’t require air or sleep.
Actions
Multiattack. The blight makes two Heat-Draining Vine attacks.
Heat-Draining Vine. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 6 (1d6
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
for your character’s class offers suggestions on which scores to increase. You’re free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be
widespread languages to choose from. The DM is free to add or remove languages from that list for a particular campaign. Creature Type Every creature in D&D, including every player character, has a
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You’re free to follow those suggestions or to ignore them. Whichever scores you decide to
Player’s Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from that list for a particular campaign. Creature Type Every creature in D&D, including
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You’re free to follow those suggestions or to ignore them. Whichever scores you decide to
Player’s Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from that list for a particular campaign. Creature Type Every creature in D&D, including
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
layer of the Nine Hells. An infernal war machine with Canian armor has an Armor Class of 22 + its Dexterity modifier. While the vehicle is not moving, attack rolls made against it have advantage. The
is the target of a remove curse spell or similar magic, or if the spike is destroyed. Each spike is a Small object with AC 19, 15 hit points, and resistance to all damage except radiant damage.






