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Returning 35 results for 'before blessing deeds contain return'.
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before blessing deeds certain returner
Monsters
Astarion's Book of Hungers
, the vampire uses Shape-Shift to become mist (no action required). If it can’t use Shape-Shift, it is destroyed.
While it has 0 Hit Points in mist form, it can’t return to its vampire form
emerging at night to commit unsavory deeds.
What?! A vampire who’s sold their soul to Mephistopheles for even more power? Wound not my unbeating heart. Tell me it’s not true! Oh, wait. Of
Monsters
Mordenkainen's Fiendish Folio Volume 1
Slam. Melee weapon attack: -1;{"diceNotation":"1d20-1","rollType":"to hit","rollAction":"Slam"} to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Blessing of Bountiful Generosity (1/day
help a tired or lost traveler. Emerging from the shadows near the site of the deed, the creature takes to the road, wandering to seek out travelers who might have food it can sneak away with in return
Monsters
Mordenkainen Presents: Monsters of the Multiverse
gigantic serpent.
Usually found only on the Elemental Plane of Water, a leviathan sometimes swims through a portal to another world, where tritons, sea elves, and other aquatic folk attempt to contain it
a blessing to drown themselves in the elemental’s waters.Acid, PoisonBludgeoning, Piercing, and Slashing from Nonmagical Attacks
monsters
":"Psychic"} Psychic damage, and the target’s memories are stolen. Until the memories return, the target subtracts 2 1d4;{"diceNotation":"1d4", "rollType":"roll", "rollAction":"Threads of Memory
. His brothers were celebrated as heroes of the realm, but whatever the youngest prince did, his deeds were never noticed; the shadows cast by his brothers were too long. Even when he saved the kingdom
monsters
.
People who live near a great fir drake’s lair can visit its forest home and leave the drake small shiny tokens under trees they wish to cut down. If the people return the next day to find the
tokens have been gathered and taken, they know the great fir drake has given its blessing for those tree to be felled. In thanks, villagers decorate the trees with lights to resemble the drake. Those who
Monsters
Curse of Strahd
on the same plane of existence and regains all its hit points. While the soul is bodiless, a wish spell can be used to force the soul to go to the afterlife and not return.
Special Equipment
.
When Strahd became a vampire, Vladimir and his revenants should have gone to their eternal rest. But Strahd's deeds were so heinous that Barovia and the knight's spirits became trapped behind
Firbolg
Legacy
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races
Volo's Guide to Monsters
destroyed, might not have a choice in the matter. Most adventuring firbolgs fall into this latter category.
Outcast firbolgs can never return home. They committed some unforgivable deed, usually
complete their quests and return home as quickly as possible.
The Firbolg Adventurers table can serve as inspiration for determining why a firbolg character leaves home.
Firbolg Adventurers
d8
Magic Items
Mythic Odysseys of Theros
perform great deeds, put an end to foul creatures, or cast down the arrogant.
Bow of the Wild. This divine weapon includes a shortbow and a quiver with four arrows, each tied to one of the four seasons
roll of 19 or 20.
Blessing of the Wild. If you are a worshiper of Nylea, you gain all the following benefits for which you have the required piety:
Piety 10+. The bow has 1 randomly determined minor
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
","rollAction":"Far Realm Parasite (Miles)"} miles of where it died. If the lich died inside a magic circle cast to contain Undead, the lich instead reappears as an otyugh with all the lich’s memories
lich against destruction, reviving the lich a few days after death. Canny foes can sabotage an eldritch lich’s revival by slaying the lich in a magic circle, thereby forcing the lich to return in
Monsters
Fizban's Treasury of Dragons
Amphibious. The dragon turtle can breathe air and water
Blessing of the Sea (Recharges after a Short or Long Rest). If the dragon turtle would be reduced to 0 hit points, its current hit point total
62,000 XP (124,000 XP total) for defeating the dragon turtle after its Blessing of the Sea activates.
Legendary Resistance (3/Day). If the dragon turtle fails a saving throw, it can choose to succeed
Monsters
Storm King's Thunder
contain numerous caves, two of them large enough for Klauth to shelter in. He keeps his legendary hoard in tunnels beneath one cavern, which can be entered only by lifting or pushing aside a massive slab of
about the deeds and whereabouts of surface-world creatures in the North and along the Sword Coast than any other being alive today. Old Snarl obeys strange whims that prompt him to perform acts of
Orc
Legacy
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races
Volo's Guide to Monsters
return from a raid.
The gaze of the One Eye brings madness to many an orc.
— Elminster
Roleplaying an Orc
When you’re roleplaying an orc, the following tables contain possible
battle or illness, but an orc can live to about 40, remaining healthy almost up until the end. Luthic’s divine blessing can further extend an orc’s life, though Gruumsh is never happy when
Monsters
Quests from the Infinite Staircase
of twinkling stardust follows Nafas wherever he goes, as evidence of his cosmic might.
No bottle, vase, ring, or lamp can contain Nafas. The genie is bound to the Infinite Staircase itself, anchored
this role, Nafas sends adventurers to distant worlds to fulfill the wishes of creatures beyond his reach. Adventurers who return to Nafas successful receive gifts as rewards. As a noble genie, Nafas
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Blessings As described in chapter 7 of the Dungeon Master’s Guide, the gods sometimes use blessings to reward their faithful servants for momentous deeds. Completing a quest bestowed by the god is an
accomplishment that might merit a blessing as a reward. Occasionally, a god might also offer a blessing when sending a champion on a quest, helping them to prepare for the task ahead. A character
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Blessings As described in chapter 7 of the Dungeon Master’s Guide, the gods sometimes use blessings to reward their faithful servants for momentous deeds. Completing a quest bestowed by the god is an
accomplishment that might merit a blessing as a reward. Occasionally, a god might also offer a blessing when sending a champion on a quest, helping them to prepare for the task ahead. A character
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Blessings As described in chapter 7 of the Dungeon Master’s Guide, the gods sometimes use blessings to reward their faithful servants for momentous deeds. Completing a quest bestowed by the god is an
accomplishment that might merit a blessing as a reward. Occasionally, a god might also offer a blessing when sending a champion on a quest, helping them to prepare for the task ahead. A character
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
V4. Hall of Records The walls along this hallway of descending staircases contain a record of the deeds the prince accomplished in his life. The plaster and the paintings are perfectly intact. Scenes
turn to depicting the entombment of the prince, the spell cast by the wizards of Netheril, the sealing of the prince in the sarcophagus with the Nether Scroll, the return of Zikzokrishka, and the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
V4. Hall of Records The walls along this hallway of descending staircases contain a record of the deeds the prince accomplished in his life. The plaster and the paintings are perfectly intact. Scenes
turn to depicting the entombment of the prince, the spell cast by the wizards of Netheril, the sealing of the prince in the sarcophagus with the Nether Scroll, the return of Zikzokrishka, and the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
V4. Hall of Records The walls along this hallway of descending staircases contain a record of the deeds the prince accomplished in his life. The plaster and the paintings are perfectly intact. Scenes
turn to depicting the entombment of the prince, the spell cast by the wizards of Netheril, the sealing of the prince in the sarcophagus with the Nether Scroll, the return of Zikzokrishka, and the
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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races
Volo's Guide to Monsters
earth are strong or weak, are bearing a load or are safe to excavate, or are likely to contain minerals or offer access to water. This ability enables them to fashion secure homes in places where other
at the actions or deeds of other races. They aren’t forgiving of other races, and they enjoy nursing their hatred until they get a chance to wreak revenge on a creature or a race that has wronged
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
admonishes the dragon on her return, but their reunion is joyous nevertheless. Fill rewards the characters with a box of warm pastries and 100 GP in a pouch.
If informed about Edith’s unsavory deeds, Fill
Hubbleton, but Briochebane insists on staying to make amends. The characters forfeit their reward; the same is true if the characters return to Fill empty-handed.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
admonishes the dragon on her return, but their reunion is joyous nevertheless. Fill rewards the characters with a box of warm pastries and 100 GP in a pouch.
If informed about Edith’s unsavory deeds, Fill
Hubbleton, but Briochebane insists on staying to make amends. The characters forfeit their reward; the same is true if the characters return to Fill empty-handed.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
admonishes the dragon on her return, but their reunion is joyous nevertheless. Fill rewards the characters with a box of warm pastries and 100 GP in a pouch.
If informed about Edith’s unsavory deeds, Fill
Hubbleton, but Briochebane insists on staying to make amends. The characters forfeit their reward; the same is true if the characters return to Fill empty-handed.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Back in Loch Wynnis When the characters return to Loch Wynnis, Fifel greets them and asks about their visit to the Feywild. If they need to borrow his Heward’s handy haversack to safely contain and transport the shard solitaire, he empties it and hands it to them.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Back in Loch Wynnis When the characters return to Loch Wynnis, Fifel greets them and asks about their visit to the Feywild. If they need to borrow his Heward’s handy haversack to safely contain and transport the shard solitaire, he empties it and hands it to them.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Back in Loch Wynnis When the characters return to Loch Wynnis, Fifel greets them and asks about their visit to the Feywild. If they need to borrow his Heward’s handy haversack to safely contain and transport the shard solitaire, he empties it and hands it to them.
classes
Basic Rules (2014)
of song, speech, and the magic they contain. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation
, decipher old tomes, travel to strange places, or encounter exotic creatures. Bards love to accompany heroes to witness their deeds firsthand. A bard who can tell an awe-inspiring story from personal
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
present; absent griffons are out hunting and return after 1d4 hours. Griffons that are present attack if they or their nests are disturbed. The griffons’ nests contain no treasure.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
required to receive blood, a blessing, or both from an ancient dragon. If you return to a subclass that you previously held, you forgo the gold cost, and the time required for the transition is halved.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
present; absent griffons are out hunting and return after 1d4 hours. Griffons that are present attack if they or their nests are disturbed. The griffons’ nests contain no treasure.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
present; absent griffons are out hunting and return after 1d4 hours. Griffons that are present attack if they or their nests are disturbed. The griffons’ nests contain no treasure.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
required to receive blood, a blessing, or both from an ancient dragon. If you return to a subclass that you previously held, you forgo the gold cost, and the time required for the transition is halved.
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Ending the Adventure After the characters have dealt with the threat of the Cult of Talos on the Thunder Cliffs, they can return to Leilon with the information they obtained. If they have not yet
culture, the blessing of the eggs. This occasion could be meaningful to a character attuned to nature, who could even become the “godparent” to a brood of lizardfolk hatchlings. Of course, a threat
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
have the power to make folk forget their pain or become inured to a loss, and many people in distress pray to Shar for such a blessing. Shar is revered by those who must venture into dark places and so
followers of Shar have done dark deeds in her name — most notably the shadovar of Netheril, an entire society dedicated to Shar. The tragedies and losses brought about by the fanaticism of her
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
makes a hero? Is it a quality of birth that sets some mortals above others? Is it a blessing from the gods? Is it a matter of fate, spun out in the strands of a divine tapestry, charting the course of a
individuals whose deeds aren’t bound by fate, who willfully stray from the paths laid before them and chart their own courses. This chapter describes playable races of Theros, new subclass options, a new