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Returning 35 results for 'before blood devoid could returns'.
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Monsters
Forgotten Realms: Adventures in Faerûn
Blood-Soaked Resolve. While Bloodied, the cultist has Advantage on saving throws.Multiattack. The cultist makes three Cursed Blade attacks. It can replace one of these attacks with a use of
returns to the cultist’s hand immediately after a ranged attack.
Spellcasting. The cultist casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 14):
2/Day
Monsters
Icewind Dale: Rime of the Frostmaiden
form of a cloud of mist. After it feeds on a victim’s blood, its mist form takes on a crimson hue for an hour or so before its colorlessness returns.
TEKELI-LI AND THE CAVES OF HUNGER
Tekeli
hours.When a gnoll’s ravenous hunger is so great that it craves flesh and blood even after death, it can rise as a vampire to continue its feeding frenzy.
A gnoll vampire is a savage predator
Monsters
Icewind Dale: Rime of the Frostmaiden
":"Sledgehammer"} bludgeoning or force damage (tomb tapper's choice). If thrown, the hammer returns to the tomb tapper at the end of its turn, landing at the tomb tapper's feet if it doesn't have a hand
with their jaws to extract mineral sustenance. They can also digest iron from blood and marrow, if mineral-rich rock is unavailable.
The Netherese sent the thaluud into the Underdark to exterminate
Monsters
Van Richten’s Guide to Ravenloft
Blood Frenzy. The loup garou has advantage on attack rolls against a creature that doesn’t have all its hit points.
Legendary Resistance (2/Day). When the loup garou fails a saving throw, it
broken, and the target returns to its normal form and gains 3 levels of exhaustion. On a failure, the curse remains, and the target automatically fails any saving throw made to break this curse for 1
Magic Items
Keys from the Golden Vault
and additions to existing text. There are places where pages are missing, torn, or covered so completely with ink, blood, and scratches that the original text can’t be divined.
Nature can’t
banished using magic such as the dispel evil and good spell. The banished spirit returns to the book.
Adjusted Ability Scores. After you spend the requisite amount of time reading and studying the book
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
warriors are commanded to scour the surrounding landscape for any opportunity to spill blood and bring glory to their gods. Often, bands of warriors work on a rotation, with one group heading out on a
raid just as another group returns, laden with severed heads, sacks of loot, and armfuls of food. Warriors also serve as scouts, bringing back detailed reports about the surrounding area so that the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
refueled, Zariel returns with the rest of her crew and takes the flying fortress to the front lines of the Blood War. Whenever Zariel is aboard the flying fortress, its crew complement consists of
Monsters
Fizban's Treasury of Dragons
cannot resist a game of dragonchess—which, I will have you know, my ancestors probably invented.
8
The sight of blood makes me queasy.
Sapphire Dragon Ideals
d6
numbers.
If the dragon dies, the population of giant spider;giant spiders in the region returns to normal levels over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days
Monsters
Fizban's Treasury of Dragons
a cliff wall just as steep and devoid of hand- or footholds. The dragon has festooned this path with tripwire alarms and minor booby traps.
Islands. Three small islands jut from the water below the
returns to normal levels over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days. The existing abundance of crystals and topazes remains, but new ones form at a
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
the blood, as it once did.
Because their population is so small, the yuan-ti are aware they are vulnerable in open warfare. Instead, their current plans assume they will never rule outwardly in
others can be exploited through bribes, favors, or threats.
As creatures devoid of emotion, yuan-ti exhibit behavior and use tactics that exemplify that outlook (or lack of one). Whether in combat
Monsters
Fizban's Treasury of Dragons
-foot drop and on the left by a cliff wall just as steep and devoid of hand- or footholds. The dragon has festooned this path with tripwire alarms and minor booby traps.
Islands. Three small islands
giant squid in the region returns to normal levels over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days. The existing abundance of crystals and topazes remains
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
experiment to infuse piscine traits into a soldier or the result of someone drinking from a spring tainted by demon’s blood; the merrow’s stat block remains the same. But those different origin stories suggest
completely different paths for adventurers to follow when investigating the creature and ensuring nothing like it ever returns to be a menace again.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
method requiring the skeleton of a bull, the blood of a medusa, and the brain of a basilisk fused into a frame of ensorcelled iron. If the process fails, petrifying gas emerges from the materials
intruder so long as the intruder remains in its sight. But if the intruder ventures out of sight and then returns without again presenting the command key, the gorgon attacks. Those in a gorgon’s
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
simply slips away into the Ethereal Plane and doesn’t return until they leave. The night hag can divine the location of the Wandering Emporium by spilling some of her own blood on the ground and
studying the pattern that the blood makes. Red Ruth can then point to a location on the character’s map of Avernus. (The location can be anywhere you choose.) When the characters arrive at that location
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Serving Zariel The characters might decide after meeting Zariel that they wish to serve her, joining her army and smiting demons in the Blood War. They also might wind up serving her if they fail to
redeem her and wish to live. Souls are Forfeit Characters who choose to serve Zariel must sign a contract (see appendix A) forfeiting their souls to the archdevil. She then returns such characters to
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
E2. Blood of the Vine Tavern A single shaft of light thrusts illumination into the main square, its brightness looking like a solid pillar in the heavy fog. Above the gaping doorway, a sign hangs
precariously askew, proclaiming this to be the Blood on the Vine tavern. The tavern building is about 60 feet square. Close inspection of the sign reveals that it originally read “Blood of the Vine.” (An
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
of battle finally die away, the ground before you stained black and red with demonic blood and ichor. In the terrible grip of Demogorgon, even the mighty Orcus looks almost small. Tentacles hold the
crunching sound echoes throughout the cavern and his skull-topped wand clatters onto the floor.
Demogorgon casts aside the limp form, which melts away as Orcus returns to the Abyss that spawned him
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
it feeds on a victim’s blood, its mist form takes on a crimson hue for an hour or so before its colorlessness returns. TEKELI-LI AND THE CAVES OF HUNGER
Tekeli-li was a fang of Yeenoghu, a powerful
Gnoll Vampire When a gnoll’s ravenous hunger is so great that it craves flesh and blood even after death, it can rise as a vampire to continue its feeding frenzy. A gnoll vampire is a savage predator
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
following boxed text to the players: An iron tower rises atop an island on a lake of boiling blood. No windows penetrate the tower’s walls, and its only visible door opens onto a high balcony. Red lightning
with him when he leaves Avernus. Its empty iron foundations remain behind to mark the site, and when the tower returns, it locks itself into place with a satisfying clunk. Mordenkainen pays yugoloths
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
drenched in sweat. Blood stains the bed sheets, though the character has no visible wounds. The character also takes 10 (3d6) psychic damage and does not gain the benefit of a long rest from the night’s
sleep. In the morning, any character who underwent this questioning has a deathly pallor and dark, hollow-looking eyes. The character’s appearance returns to normal when he or she finishes a long rest.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
thousands of them having died in her service. These soldiers’ loyalty follows them into death. Any living soldier who dies in Ramya’s service returns to life as an Undead warrior—a skeleton or wight—on the
night of the next new moon and rejoins the maharani’s army. Ramya’s living followers consider this deathless state an honor and the ultimate mark of loyalty. Blood Relatives. Ramya never compromises
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
question was answered successfully, the character sleeps fitfully the rest of the night. If the last question was answered unsuccessfully, the character wakes up screaming and drenched in sweat. Blood
, any character who underwent this questioning has a deathly pallor and dark, hollow-looking eyes. The character’s appearance returns to normal when he or she finishes a long rest.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
returns, leading a tall creature wearing a long, tattered shift covered in mud, blood, mold, and worse. The hag’s eyes seem to move independently of each other as she approaches, her straggly brown hair
Monsters
Fizban's Treasury of Dragons
, I will have you know, my ancestors probably invented.
8
The sight of blood makes me queasy.
Sapphire Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal
spiders in the region returns to normal levels over the course of 1d10;{"diceNotation":"1d10","rollType":"roll","rollAction":"Days"} days. The enhancement of telepathic abilities ends immediately. The
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
someone who lacks a moral compass. Mogis demands that blood be spilled in his service, preferably the blood of Iroas’s followers. Would-be champions should realize, though, that the god of slaughter
invests in his followers with the expectation of receiving great returns. Those who disappoint, proving themselves incapable of sufficient cruelty or bloodshed, might find themselves on the wrong end of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
their jaws to extract mineral sustenance. They can also digest iron from blood and marrow, if mineral-rich rock is unavailable. The Netherese sent the thaluud into the Underdark to exterminate their
. or range 30/120 ft., one target. Hit: 27 (6d6 + 6) bludgeoning or force damage (tomb tapper’s choice). If thrown, the hammer returns to the tomb tapper at the end of its turn, landing at the tomb tapper’s feet if it doesn’t have a hand free to catch the weapon.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
most epic of all his achievements is chronicled in The Trial of Asmodeus, a play based on purportedly true events as researched by the aasimar bard Anodius. In ancient times, as the Blood War raged
place is devoid of activity, since Asmodeus values his privacy and safety. The environment is a rocky wasteland, crisscrossed by deep fissures and lacking roads, bridges, and other means of passage
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
saw a bloodied woman in armor — a soldier wearing the colors and crest of Elturel — grasping a longsword fit for an angel. Fresh blood streamed from a nasty cut on the woman’s cheek. Flying next to the
the fort or what other creatures she met there. Lulu quickly flies to the top of the cathedral and looks out over the blasted landscape of Avernus below Elturel. After trumpeting loudly, she returns
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
turn. At the end of that turn, the cultist teleports to an unoccupied space it can see within 30 feet of it and returns to its normal form. The cultist can’t be targeted directly by any attack or other
the Elf-Eater, Dendar the Night Serpent, Borem of the Lake of Boiling Mud, Kezef the Chaos Hound, Zargon the Returner, Camnod the Unseen, Holashner the Hunger Below, Piscaethces the Blood Queen
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Lord of Waterdeep to secure Fenerus’s release. Mirt has personally lost coin to the Blood Hawk Posse, so helping Fenerus squirm out of jail stings him deeply. A character who has at least 4 renown in
until someone tipped off the City Watch; he suspects that another member of the Blood Hawk Posse gave him up. The timing is unfortunate for him, since he was planning to earn a small fortune by
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
again. Locked Double Door. The doors south of the statue are smeared with blood and refuse to budge. No amount of force can pry them open. They are also immune to damage from any source. A knock spell or
similar magic opens the doors, as does smearing blood on one or both of them. The doors remain open until someone or something closes them. 9c. The Dark Maiden A magical moonbeam shines from the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the tower. The hawks circling above the tower are four blood hawks. Any character who pays attention to the hawks can discern their crimson feathers with a successful DC 10 Wisdom (Perception) check or
recall their aggressive nature with a successful DC 10 Intelligence (Nature) check. The blood hawks attack any creature that tries to enter the tower through the broken wall or the roof, but
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
2 Lizardfolk Swamp 3 Spy’s Campsite 4 Sword Ferns Flock of Stirges Your journey halts at a narrow creek bed stained with blood. Near the shore, a giant river rat lies dead in the mud. The carcass
scent of blood. Lizardfolk Swamp Ignatius Budi Deeper into the fens, mounds of mud rise above the fetid water and reeds. You spot a glint of gold amid the mud.
The fen’s territorial lizardfolk
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
mundane messengers such as birds. In most cases, these relationships with her sisters, though devoid of emotion, are the closest a hag comes to having friends. When a hag is attacked or killed, other hags
is called: a coven has three members, they believe that good or evil magic returns upon its source threefold, and the casting of many spells requires the same words chanted three times.
Long ago
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
: Thurl’s face darkens. “Great evil lurks among these hills,” he says. “Depraved cultists led by wretched monsters. But let us speak of such matters after the feast has warmed our blood.”
Thurl allows
it again. Manticore Lost. If 10 consecutive minutes pass and neither the knights nor the characters find the manticore, it returns to its lair (area V9). Conclusion After the manticore hunt, a few






