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Returning 35 results for 'before both driven carries replace'.
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Monsters
Heroes of the Borderlands
combination. It can replace one attack with a use of Drink Life.
Necrotic Sword. Melee Attack Roll: +4;{"diceNotation":"1d20+4", "rollType":"to hit", "rollAction":"Necrotic Sword"}, reach 5 ft. Hit: 6 (1d8 + 2
continues its villainous ways, but it is now driven by a hunger for life. A wight drains living essence through its attacks.PoisonNecrotic
Monsters
Bigby Presents: Glory of the Giants
Multiattack. The frostmourn makes one Freezing Touch attack and one Icy Axe attack. It can replace one of these attacks with a Polar Ray attack.
Freezing Touch. Melee Weapon Attack: +10
manner—perhaps poisoned, stabbed in the back, or killed while sleeping—the slain giant can rise as a frostmourn. Driven by its desire for vengeance, the frostmourn can turn the living into
Monsters
Mordenkainen's Fiendish Folio Volume 1
material is coughed up.
Reluctant Predators. Khargras find living flesh disgusting, and they attack creatures only when driven by hunger and a lack of safer options. After securing a meal of whatever
tasty, refined metal their victim carries, they quickly flee—and will flee before that rather than risk death.
Stealthy Couriers. A number of clans among the dwarves, duergar, and azers have trained
Monsters
Bigby Presents: Glory of the Giants
attacks. It can replace one Slam attack with a Life Drain attack.
Slam. Melee Weapon Attack: +8;{"diceNotation":"1d20+8", "rollType":"to hit", "rollAction":"Slam"} to hit, reach 10 ft., one target
a barrowghast. Though it looks like little more than an animated corpse, a barrowghast is filled with necrotic energy and driven by spite and malice. Its blood is a thick and toxic ichor that gives
Monsters
Vecna: Eve of Ruin
Tovag, his Domain of Dread. He can be permanently destroyed only by having a stake driven through his heart and then being beheaded. The stake must be cut from a tree growing in soil from Oerth, Kas&rsquo
Shape bonus action.Multiattack. Kas makes three Vengeful Sword attacks. He can replace one of these attacks with a Bite attack.
Vengeful Sword. Melee Weapon Attack: +15;{"diceNotation":"1d20+15
Duergar Mind Master
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Monsters
Mordenkainen’s Tome of Foes
duergar has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The duergar makes two melee attacks. It can replace one of those attacks with a use of
(as if concentrating on a spell). Any equipment the duergar wears or carries is invisible with it.
Mind Mastery. The duergar targets one creature it can see within 60 feet of it. The target must
Monsters
Candlekeep Mysteries
charismatic bard who carries himself with a quiet confidence that doesn't hint at the full extent of his skills or powers. A scar cuts across his handsome face, curving from the top of his left
past.
Although outwardly friendly, Quill is driven by three selfish desires: to preserve his well-being, to alleviate his boredom, and to escape Wisteria Vale. He holds a grudge against the Harpers
Monsters
Mordenkainen's Fiendish Folio Volume 1
cloud giants in the ordning—the set of values and expectations that determines their rank in giant society—is driven by wealth. Those cloud giants foolish or unlucky enough to have their
wealth and power with a bitter mix of longing, regret, and shame, seeking always to replace the grandest treasures they once possessed. Simple coins, gems, or trade goods do nothing to satisfy the
Monsters
The Wild Beyond the Witchlight
Special Equipment. Skylla carries an eldritch staff (see appendix A) with 10 charges. The staff regains 1d6 + 4;{"diceNotation":"1d6+4","rollType":"roll","rollAction":"Charges regained"} expended
Eldritch Staff attacks. She can replace one of the attacks with a use of Spellcasting.
Eldritch Staff. Melee Weapon Attack: +2;{"diceNotation":"1d20+2","rollType":"to hit","rollAction":"Eldritch Staff"} to
Monsters
The Wild Beyond the Witchlight
Special Equipment. Kelek wears bracers of defense and carries a staff of striking with 10 charges. The staff regains 1d6 + 4;{"diceNotation":"1d6+4","rollType":"roll","rollAction":"Regain expended
quarterstaff.Multiattack. Kelek makes three attacks using Sorcerer’s Bolt, Staff of Striking, or a combination of them. He can replace one of the attacks with a use of Spellcasting.
Sorcerer
Monsters
Thieves’ Gallery
Fey Ancestry. Simon has advantage on saving throws he makes to avoid or end the charmed condition on himself, and magic can’t put him to sleep.
Special Equipment. Simon carries a bag of
Wild Magic Surge table in the Player’s Handbook.Multiattack. Simon makes three Quarterstaff or Chaos Bolt attacks. He can replace one attack with one use of Spellcasting.
Quarterstaff. Melee
Monsters
Mordenkainen Presents: Monsters of the Multiverse
effects.
Two Heads. Demogorgon has advantage on saving throws against being blinded, deafened, stunned, or knocked unconscious.Multiattack. Demogorgon makes two Tentacle attacks. He can replace one attack
Demogorgon’s followers are typically lone killers driven by the whispering voice of their master. His most blessed followers gain the Two Minds of Chaos trait.
Two Minds of Chaos. This creature
Monsters
Mordenkainen Presents: Monsters of the Multiverse
disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The duergar makes two Mind-Poison Dagger attacks. It can replace one attack with a use of Mind Mastery
attacks, it forces a creature to make a saving throw, or its concentration is broken (as if concentrating on a spell). Any equipment the duergar wears or carries is invisible with it.
Mind Mastery
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Frostmourn When a frost giant is murdered in a dishonorable manner—perhaps poisoned, stabbed in the back, or killed while sleeping—the slain giant can rise as a frostmourn. Driven by its desire for
. It carries the marks of its death on its body: a wound that seeps frosty vapor or vibrant, purple veins showing the ravages of poison. It can momentarily dissolve its body into a swirling blizzard
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Fire Giant A fire giant is searching for lost fragments of the Vonindod. The giant carries a rod of the Vonindod (see appendix B), and 1d4 + 2 smoke mephits are fluttering around it. The giant is
mephits follow the giants’ commands to the best of their ability, though they loathe melee combat. On subsequent occurrences of this encounter, you can replace the mephits with 1d2 hell hounds, 1d2 fire
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
continues its villainous ways, but it is now driven by a hunger for life. A wight drains living essence through its attacks. Wight Lifedrinker Medium Undead, Neutral Evil
AC 14 Initiative +4 (14)
HP
Multiattack. The wight makes two attacks, using Necrotic Sword or Necrotic Bow in any combination. It can replace one attack with a use of Drink Life.
Necrotic Sword. Melee Attack Roll: +4, reach 5 ft. Hit
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
fewer drow in their party, since they have had no opportunity to replace lost members. If his mission in Gauntlgrym was successful, Draac carries an iron flask that he aims to return to Duke Zalto. The
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
and defeat the creatures inside. If they do so, they can claim the Demon Grinder for themselves. The Demon Grinder is driven by the warlord Raggadragga, a wereboar with 120 hit points. He leads the
Knucklebone. If the characters defeat the Goreguts Gang, they can take possession of the Demon Grinder, which burns through its remaining fuel in 6 hours. Treasure. Raggadragga carries three soul coins that
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
after sunrise, on its normal schedule, but the craft carries no new passengers and departs again quickly unless the characters hail it. (If Raserhill stuck around the island and was driven off or killed
Compendium
- Sources->Dungeons & Dragons->Monster Manual
driven by a hunger for life. A wight drains living essence through its attacks. Humanoids slain by a wight’s life-sapping grip reanimate a day later and serve the wight as obedient zombies. Valera
, using Necrotic Sword or Necrotic Bow in any combination. It can replace one attack with a use of Life Drain.
Necrotic Sword. Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Slashing damage plus 4
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
than an animated corpse, a barrowghast is filled with necrotic energy and driven by spite and malice. Its blood is a thick and toxic ichor that gives the barrowghast a noxious stench. Barrowghasts no
creature is immune to the Stench of all barrowghasts for 24 hours.
Actions
Multiattack. The barrowghast makes two Slam attacks. It can replace one Slam attack with a Life Drain attack.
Slam. Melee
Compendium
- Sources->Dungeons & Dragons->Monster Manual
fearsome claws, crushing horns, and fiery breath, chimeras are tempests of ferocity, driven by their three heads’ conflicting instincts. Their heads agree on little but their desires to feed and to drive
; PB +3)
Actions
Multiattack. The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.
Bite. Melee Attack
Kobold
Legacy
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Species
Volo's Guide to Monsters
dominated by his emotions—intelligent, but not wise. Arrogant and prone to gloating, he carries grudges, has a huge chip on his shoulder, and spends a lot of time fashioning elaborate revenge scenarios
; animosity, gnomes tend to avoid or abandon settlements that have a severe infestation of kobolds, and conversely kobolds are usually driven out of communities that have a large gnome population
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
heroism and self-sacrifice the highest forms of beauty. Bloomseekers are Shadowmoor elves who study and explore Lorwyn. Each one carries a Reliquary of Twilight (see the introduction). Alongside
Elven Lineages table below. Lineage Level 1 Level 3 Level 5 Lorwyn Elf You know the Thorn Whip cantrip. Whenever you finish a Long Rest, you can replace that cantrip with a different cantrip from
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
(see the sidebar) and teleported into one of these locked cells. Creatures. Five monks led by an elder monk guard the prisoners here. The elder monk carries keys to all the cells. The ten prisoners are
Barrier Peaks if left to their own devices. Immured Ones. These three unfortunate prisoners have been driven mad by their incarceration and abuse. If freed, each attacks the nearest target unless a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
addition to her heartstone, the hag carries a black soul bag (see the “Night Hag” entry in the Monster Manual for more information on this magic items. The bag contains nine soul coins, which Mad Maggie
crucible of the Avernian wastelands, Mad Maggie has risen to become a respected warlord.
Mad Maggie and Mickey
Maggie’s Goals Driven by her lust for misery and her delight in the corruption of the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
only when driven by hunger and a lack of safer options. After securing a meal of whatever tasty, refined metal their victim carries, they quickly flee—and will flee before that rather than risk death
plentiful treats to learn the direction to different underground strongholds and outposts, the khargra carries its burden to its destination, then coughs up the message on command. khargra
Small
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Blights Awakened plants gifted with the powers of intelligence and mobility, blights plague lands contaminated by darkness. Drinking that darkness from the soil, a blight carries out the will of
blights, trees and plants grow with supernatural speed. Vines and undergrowth rapidly spread through buildings and overrun trails and roads. After blights have killed or driven off their inhabitants
Compendium
- Sources->Dungeons & Dragons->Divine Contention
, Storm Lord’s Wrath, likely saved Gallio when Thalivar’s restless spirit possessed him. If Gallio died during that quest, replace him with one of his colleagues from the Order of the Many-Starred Cloak
action with a successful DC 15 Strength (Athletics) check. All the guards carry keys for the doors, although only Gallio carries keys for the rooms on the third and fourth floors.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
obsessions shape all of Kalakeri. War Leader. Ramya eagerly leads her troops in battle. She rides into combat upon a war elephant or wyvern and carries the legendary talwar (longsword) and longbow of
Kalakeri’s borders as detailed in “The Mists” at the start of this chapter, but she can do so only while she controls the Sapphire Throne. If her faction is driven out of Jadurai, the domain’s borders remain in their current state until she regains control.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
(Perception) checks that rely on sight.
Actions
Multiattack. The duergar makes two melee attacks. It can replace one of those attacks with a use of Mind Mastery.
Mind-Poison Dagger. Melee Weapon Attack
wears or carries is invisible with it.
Mind Mastery. The duergar targets one creature it can see within 60 feet of it. The target must succeed on a DC 12 Intelligence saving throw, or the duergar
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
Giant, Fog The place of cloud giants in the ordning—the set of values and expectations that determines their rank in giant society—is driven by wealth. Those cloud giants foolish or unlucky enough to
former wealth and power with a bitter mix of longing, regret, and shame, seeking always to replace the grandest treasures they once possessed. Simple coins, gems, or trade goods do nothing to satisfy the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Perception 11
Languages Common, Draconic, Elvish
Challenge 5 (1,800 XP) Proficiency Bonus +3
Special Equipment. Kelek wears bracers of defense and carries a staff of striking with 10 charges. The
using Sorcerer’s Bolt, Staff of Striking, or a combination of them. He can replace one of the attacks with a use of Spellcasting.
Sorcerer’s Bolt. Melee or Ranged Spell Attack: +6 to hit, reach 5 ft
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
XP) Proficiency Bonus +2
Special Equipment. Skylla carries an eldritch staff (see appendix A) with 10 charges. The staff regains 1d6 + 4 expended charges daily at dawn. If its last charge is
expended, roll a d20; on a 1, the staff is destroyed.
Actions
Multiattack. Skylla makes two Eldritch Staff attacks. She can replace one of the attacks with a use of Spellcasting.
Eldritch Staff. Melee
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
.
Darribeth Meltimer The woman is Darribeth Meltimer (CG female Chondathan human mage, with the darkvision spell cast on herself and prepared instead of suggestion). A former adventurer, she was driven
armor, magic missile, misty step, shield, suggestion, tongues, and water breathing. In addition to her spellbook, Darribeth carries a backpack missing a strap, within which she keeps material components






