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Returning 35 results for 'being being domain construct reaction'.
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being being domain constructed reaction
Magic Items
Tasha’s Cauldron of Everything
While holding this lyre, you can cast mending as an action. You can also play the lyre as a reaction when an object or a structure you can see within 300 feet of you takes damage, causing it to be
immune to that damage and any further damage of the same type until the start of your next turn.
In addition, you can play the lyre as an action to cast fabricate, move earth, passwall, or summon construct (appears in this book), and that spell can’t be cast from it again until the next dawn.
Monsters
Tyranny of Dragons
one.Narrow Dodge. When targeted by a melee attack, the tile chimera can take a reaction to turn its narrowest aspect toward the attacker. The attacker has disadvantage on the attack roll.A chimera is a
.
The tile chimera acts as a normal chimera magically animated, except it is a construct that doesn’t breathe, drink, eat, or sleep. It makes a clacking noise as it moves, and when injured, it
Monsters
Mordenkainen Presents: Monsters of the Multiverse
one Wave of Sorrow attack.
Dance, My Puppet! One creature charmed by Graz’zt that Graz’zt can see must use its reaction to move up to its speed as Graz’zt directs.The appearance of
Argent Palace, a grandiose structure in the city of Zelatar, found within his abyssal domain of Azzagrat. Graz’zt’s demonic influence radiates outward in a tangible ripple, warping reality
monsters
Monster Manual
, creating the following effects:
Children of the Night. The vampire exerts influence over the animals in its domain. From dusk until dawn, Medium or smaller Beasts have the Charmed condition while
, one creature the vampire can see within 30 feet that isn’t a Construct or an Undead. Failure: 14 (4d6);{"diceNotation":"4d6", "rollType":"damage", "rollAction":"Sanguine Drain
races
of this crumbling domain exposes the populace to supernatural forces, occasionally giving rise to hexbloods.
Kartakass. Whimsical witches make their homes in the forests of Kartakass. They eagerly
option presented here tells you what your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct
Monsters
Tyranny of Dragons
Discorporation. When Tiamat drops to 0 hit points or dies, her body is destroyed but her essence travels back to her domain in the Nine Hells, and she is unable to take physical form for a time
effects.
Magic Weapons. Tiamat’s weapon attacks are magical.
Multiple Heads. Tiamat can take one reaction per turn, rather than only one per round. She also has advantage on saving throws
Dhampir
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
. You might have such a connection, but dread what would happen if others in your insular community found out.
Darkon. The Kargat, this shattered domain’s secret police, supposedly know the secret
your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant
races
Mordenkainen Presents: Monsters of the Multiverse
court of the Queen of Air and Darkness, one of the Feywild’s archfey. Goblins thrived in her dangerous domain thanks to a special boon from her—a supernatural knack for finding the weak
’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead
Graz'zt
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
reaction to move up to its speed as Graz’zt directs.
Sow Discord. Graz’zt casts crown of madness or dissonant whispers.
Teleport. Graz’zt uses his Teleport action.The appearance of the
Zelatar, found within his Abyssal domain of Azzatar. Graz’zt’s maddening influence radiates outward in a tangible ripple, warping reality around him. Given enough time in a single location
magic-items
its reaction on its own, but the only action it takes on its turn is the Dodge action, unless you take a bonus action on your turn to command it to take another action. That action can be one in its
Tiny construct, unaligned
Armour Class 17 (natural armour)
Hit Points 60 (8d4 + 40)
Speed 40 ft., climb 40 ft.
STR
8 (-1)
DEX
18 (+4)
CON
20 (+5)
INT
1 (-5)
WIS
7 (-2
magic-items
its reaction on its own, but the only action it takes on its turn is the Dodge action, unless you take a bonus action on your turn to command it to take another action. That action can be one in its
, the turret regains 1 hit point and can be activated as normal.
Rolly Turrit
Tiny construct, unaligned
Armour Class 15 (natural armour)
Hit Points 44 (8d4 + 24)
Speed 35 ft.
STR
8 (-1
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
accompanied by a minor reaction in the environment, which you can determine by choosing an entry that you like from the Domain Transformation table or by rolling on the table to determine a random result
her domain is suppressed until she is incapacitated, killed, or no longer in Prismeer. Domain Transformation d8 Reaction to a Positive Emotion Reaction to a Negative Emotion 1 Birds sing or
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
accompanied by a minor reaction in the environment, which you can determine by choosing an entry that you like from the Domain Transformation table or by rolling on the table to determine a random result
her domain is suppressed until she is incapacitated, killed, or no longer in Prismeer. Domain Transformation d8 Reaction to a Positive Emotion Reaction to a Negative Emotion 1 Birds sing or
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
accompanied by a minor reaction in the environment, which you can determine by choosing an entry that you like from the Domain Transformation table or by rolling on the table to determine a random result
her domain is suppressed until she is incapacitated, killed, or no longer in Prismeer. Domain Transformation d8 Reaction to a Positive Emotion Reaction to a Negative Emotion 1 Birds sing or
compendium
- Sources->Dungeons & Dragons->Heliana’s Guide to Monster Hunting: Part 2
Pack Hunter 6th-level Hunt Domain feature You learn to work with other hunters, helping them avoid your quarry’s blows, or to strike with greater ferocity. As a reaction, you can embolden creatures
expended uses when you finish a short or long rest. Kill. When a creature other than you hits a target which is currently affected by your Mark Prey feature, you can use your reaction to deal the feature’s
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Lyre of Building Wondrous item, rare (requires attunement by a bard) While holding this lyre, you can cast mending as an action. You can also play the lyre as a reaction when an object or a structure
as an action to cast fabricate, move earth, passwall, or summon construct (appears in this book), and that spell can’t be cast from it again until the next dawn.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Lyre of Building Wondrous item, rare (requires attunement by a bard) While holding this lyre, you can cast mending as an action. You can also play the lyre as a reaction when an object or a structure
as an action to cast fabricate, move earth, passwall, or summon construct (appears in this book), and that spell can’t be cast from it again until the next dawn.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Lyre of Building Wondrous item, rare (requires attunement by a bard) While holding this lyre, you can cast mending as an action. You can also play the lyre as a reaction when an object or a structure
as an action to cast fabricate, move earth, passwall, or summon construct (appears in this book), and that spell can’t be cast from it again until the next dawn.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Peace Domain Have these peaceful clerics even considered that they’re subverting a most holy system, one where bad decisions coincide with the teaching power of pain?
Tasha
The balm of peace
forces that try to prevent peace from flourishing. See the Peace Deities table for a list of some of the gods associated with this domain. Human Cleric of Peace Clerics of the Peace Domain preside
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Peace Domain Have these peaceful clerics even considered that they’re subverting a most holy system, one where bad decisions coincide with the teaching power of pain?
Tasha
The balm of peace
forces that try to prevent peace from flourishing. See the Peace Deities table for a list of some of the gods associated with this domain. Human Cleric of Peace Clerics of the Peace Domain preside
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Peace Domain Have these peaceful clerics even considered that they’re subverting a most holy system, one where bad decisions coincide with the teaching power of pain?
Tasha
The balm of peace
forces that try to prevent peace from flourishing. See the Peace Deities table for a list of some of the gods associated with this domain. Human Cleric of Peace Clerics of the Peace Domain preside
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Order Domain Finally, a whole faith about coloring inside the lines.
Tasha
The Order Domain represents discipline, as well as devotion to the laws that govern a society, an institution, or a
Realms Majere Dragonlance Pholtus Greyhawk Tyr Forgotten Realms Wee Jas Greyhawk Domain Spells 1st-level Order Domain feature You gain domain spells at the cleric levels listed in the Order Domain
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Order Domain Finally, a whole faith about coloring inside the lines.
Tasha
The Order Domain represents discipline, as well as devotion to the laws that govern a society, an institution, or a
Realms Majere Dragonlance Pholtus Greyhawk Tyr Forgotten Realms Wee Jas Greyhawk Domain Spells 1st-level Order Domain feature You gain domain spells at the cleric levels listed in the Order Domain
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Order Domain Finally, a whole faith about coloring inside the lines.
Tasha
The Order Domain represents discipline, as well as devotion to the laws that govern a society, an institution, or a
Realms Majere Dragonlance Pholtus Greyhawk Tyr Forgotten Realms Wee Jas Greyhawk Domain Spells 1st-level Order Domain feature You gain domain spells at the cleric levels listed in the Order Domain
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Duergar Screamer A duergar screamer is a construct that uses sonic energy to grind rock into dust. Duergar accused of spreading gossip or plotting against their superiors are trapped within one of
these devices, their beards shorn and their ongoing agony channeled into psionic energy that powers the screamer. Duergar Screamer
Medium construct, lawful evil
Armor Class 15 (natural armor)
Hit
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Duergar Screamer A duergar screamer is a construct that uses sonic energy to grind rock into dust. Duergar accused of spreading gossip or plotting against their superiors are trapped within one of
these devices, their beards shorn and their ongoing agony channeled into psionic energy that powers the screamer. Duergar Screamer
Medium construct, lawful evil
Armor Class 15 (natural armor)
Hit
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Life Domain The Life domain focuses on the vibrant positive energy — one of the fundamental forces of the universe — that sustains all life. The gods of life promote vitality and health through
healing the sick and wounded, caring for those in need, and driving away the forces of death and undeath. Almost any non-evil deity can claim influence over this domain, particularly agricultural deities
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Life Domain The Life domain focuses on the vibrant positive energy — one of the fundamental forces of the universe — that sustains all life. The gods of life promote vitality and health through
healing the sick and wounded, caring for those in need, and driving away the forces of death and undeath. Almost any non-evil deity can claim influence over this domain, particularly agricultural deities
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Life Domain The Life domain focuses on the vibrant positive energy — one of the fundamental forces of the universe — that sustains all life. The gods of life promote vitality and health through
healing the sick and wounded, caring for those in need, and driving away the forces of death and undeath. Almost any non-evil deity can claim influence over this domain, particularly agricultural deities
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Duergar Screamer A duergar screamer is a construct that uses sonic energy to grind rock into dust. Duergar accused of spreading gossip or plotting against their superiors are trapped within one of
these devices, their beards shorn and their ongoing agony channeled into psionic energy that powers the screamer. Duergar Screamer
Medium construct, lawful evil
Armor Class 15 (natural armor)
Hit
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Life Domain The Life domain focuses on the vibrant positive energy — one of the fundamental forces of the universe — that sustains all life. The gods of life promote vitality and health through
healing the sick and wounded, caring for those in need, and driving away the forces of death and undeath. Almost any non-evil deity can claim influence over this domain, particularly agricultural deities
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Life Domain The Life domain focuses on the vibrant positive energy — one of the fundamental forces of the universe — that sustains all life. The gods of life promote vitality and health through
healing the sick and wounded, caring for those in need, and driving away the forces of death and undeath. Almost any non-evil deity can claim influence over this domain, particularly agricultural deities
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Life Domain The Life domain focuses on the vibrant positive energy — one of the fundamental forces of the universe — that sustains all life. The gods of life promote vitality and health through
healing the sick and wounded, caring for those in need, and driving away the forces of death and undeath. Almost any non-evil deity can claim influence over this domain, particularly agricultural deities
Magic Items
Tasha’s Cauldron of Everything
Named for the warlord who infamously employed it, the Mighty Servant of Leuk-o is a fantastically powerful, 10-foot-tall machine that turns into an animate construct when piloted. Crafted of a
action, you can command the servant to take one of the actions in its stat block or some other action.
When a creature provokes an opportunity attack from the servant, you can use your reaction to command
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Tempest Domain Gods whose portfolios include the Tempest domain — including Talos, Umberlee, Kord, Zeboim, the Devourer, Zeus, and Thor — govern storms, sea, and sky. They include gods of lightning
and thunder, gods of earthquakes, some fire gods, and certain gods of violence, physical strength, and courage. In some pantheons, a god of this domain rules over other deities and is known for swift