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Returning 35 results for 'binding born down construct resist'.
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Charlatan
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Player’s Handbook (2014)
a born gambler who can’t resist taking a risk for a potential payoff.
5
I lie about almost everything, even when there’s no good reason to.
6
Sarcasm and insults are my
Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe, and how they see the
Backgrounds
Baldur’s Gate: Descent into Avernus
want.
4
I’m a born gambler who can’t resist taking a risk for a potential payoff.
5
I lie about almost everything, even when there’s no good reason to.
6
Sarcasm and
.
Suggested Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe
Species
Mordenkainen Presents: Monsters of the Multiverse
of the fey realm has given them an innate ability to perform, to delight, and to resist magical intrusion. While they’re usually found in the Feywild, satyrs do wander to other planes of
;s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These
Species
Mordenkainen Presents: Monsters of the Multiverse
others were born to non-genasi parents who lived near a place suffused by a genie’s magic.
A typical genasi has a life span of 120 years.
Creating Your Character
At 1st level, you choose
type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze
Species
Mordenkainen Presents: Monsters of the Multiverse
descendants of a genie, while others were born to non-genasi parents who lived near a place suffused by a genie’s magic.
A typical genasi has a life span of 120 years.
Creating Your Character
your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant
Shifter
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
animal’s tough hide. A sense of invincibility spread through him. For the moment at least, he felt unstoppable!
— Don Bassingthwaite, The Binding Stone
Shifters are sometimes called the
also be a cunning rat who darts through the shadows.
Wildhunt shifters are born from any creature that tracks its prey.
While the beast within certainly has a physical impact on a shifter, it has a
Species
Mordenkainen Presents: Monsters of the Multiverse
were born to non-genasi parents who lived near a place suffused by a genie’s magic.
A typical genasi has a life span of 120 years.
Creating Your Character
At 1st level, you choose whether
is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant
Species
Mordenkainen Presents: Monsters of the Multiverse
others were born to non-genasi parents who lived near a place suffused by a genie’s magic.
A typical genasi has a life span of 120 years.
Creating Your Character
At 1st level, you choose
creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
for getting what I want. 4 I’m a born gambler who can’t resist taking a risk for a potential payoff. 5 I lie about almost everything, even when there’s no good reason to. 6 Sarcasm and insults are my
kind of document or the handwriting you are trying to copy. Suggested Characteristics Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what
Kenku
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
resist the lure of a beautiful sparkling treasure, the kenku plotted to steal the item and escape to the Material Plane.
Unfortunately for the kenku, their master discovered their plan before they could
. Every kenku is born with a desire to take to the air, and those who learn spellcasting do so in hope of mastering spells that will allow them to fly. Rumors of magic items such as flying carpets, brooms
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Kolyarut Created by Primus, the leader of the modrons, the Kolyarut is a wondrous machine capable of forging binding contracts between parties. From the Hall of Concordance in Sigil, the Kolyarut
judges the needs of planar beings seeking uniquely binding terms and forges ironclad agreements. Those who break these contracts are pursued by maruts (detailed in Mordenkainen Presents: Monsters of the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
who were not born in the place. The native elves are boisterous, tempestuous, and ready to draw blood over the slightest insult or lapse of tradition. The plane’s beauty is both overpowering and
-meaning friends, then guarded or confined until Arvandor’s pull on the person wanes. Because of all these difficulties, many elves resist the urge to visit Arvandor and instead make a pilgrimage to the Feywild, which feels like a realm very similar to the home of their gods.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
playthings for a time, but Shedrak alone was able to resist and withstand all ten of the beholder’s eye rays. Impressed by this feat of extraordinary luck, Karazikar made the human his acolyte after breaking
the beholder. Some were captured while wandering too far from their Underdark settlements, while others were purchased in the slave bazaars of Menzoberranzan. The youngest slaves were born in the Vast
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Duergar Xarrorn The xarrorn are specialists who construct weapons using a mixture of alchemy and psionics. Duergar Xarrorn
Medium humanoid (dwarf), lawful evil
Armor Class 18 (plate mail)
Hit
resist being charmed or paralyzed.
Sunlight Sensitivity. While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
can rid an afflicted lycanthrope of the curse, but a natural born lycanthrope can be freed of the curse only with a wish. A lycanthrope can either resist its curse or embrace it. By resisting the
rises, the curse becomes too strong to resist, transforming the individual into its beast form — or into a horrible hybrid form that combines animal and humanoid traits. When the moon wanes, the beast
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Draegloth A draegloth is a half-drow, half-glabrezu demon, born of a drow high priestess in an unholy, dangerous ritual. Gifted with innate magic and physical might, it usually remains in the service
the role set for it and not challenging authority. Draegloths instinctively resist this sort of treatment, but most of them take out their frustration on their house’s enemies. A draegloth that can’t
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Born to Serve Under the illithids, we and the githyanki fought and died across a thousand worlds for implacable masters. Under Vlaakith, our kin fight and die across a thousand words for an
githyanki raise their young in hidden crèches that they construct in far-flung places on the Material Plane. Such measures are necessary because birth and growth are impossible on the Astral Plane
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
against their enemies while urging them to acts of brutality, all the while concealing his identity. Duergar Hammerer The hammerer is a bipedal construct with a duergar strapped inside it. One of its arms
invaders. Duergar Hammerer
Medium construct, lawful evil
Armor Class 17 (natural armor)
Hit Points 33 (6d8 + 6)
Speed 20 ft.
STR
17 (+3)
DEX
7 (−2)
CON
12 (+1)
INT
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
C Phantasmal Killer Illusion C Polymorph Transmutation C Stone Shape Transmutation — Stoneskin Transmutation C, M Summon Aberration Conjuration C, M Summon Construct Conjuration C, M Summon Elemental
— Geas Enchantment — Hold Monster Enchantment C Jallarzi’s Storm of Radiance Evocation C Legend Lore Divination M Mislead Illusion C Modify Memory Enchantment C Passwall Transmutation — Planar Binding
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, because it is warded against divination magic as a side effect of the scrivener’s binding ritual. Legend lore returns the following: “Where once was a dream of kinship and valor, disparate kin under three
) is Candlekeep’s foremost expert on the subject of curses. Born and raised in the magocracy of Halruaa, Teles has always been comfortable around magic but also understands its inherent dangers. If the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
minion that it doesn’t want to destroy outright. Fear Ray A beholder uses its fear ray to psychologically torture and interrogate a prisoner until the creature loses the will to resist. Slowing Ray A
beholder could also use its telekinetic ray to forcibly transport a creature immune to charm effects (such as a construct or some kinds of undead). Sleep Ray When it parlays with other creatures, a beholder
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
everyone around him in contempt. Marlos began life as a human aristocrat, born into a wealthy Cormyrean family. He squandered his family’s wealth on endless self-indulgence, seeking more questionable forms
vitality of a lovely fey creature. As long as he wore the ring, his imperfections vanished and no one could resist his physical charms — until the day the ring transformed Marlos into a medusa. The
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
that resist the town’s volatile nature—nothing remains for long. Most homes and businesses are owned by githzerai, sculpted from currents of instability into ordered redoubts: towers of latticed
alive—a hovering, sapient Construct that feeds on Xaos’s disorderly residents. Periodically, Automata deploys modrons to recover the lost unit, but they are swallowed just the same, absorbed into the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
creatures born from a moment of panic, screaming devilkins love to spread fear and confusion across the world. They gather in small flocks, lurking along lonely forest roads and mountain passes. When
, frightened, poisoned
Senses truesight 120 ft., passive Perception 13
Languages all, telepathy 120 ft.
Challenge 23 (50,000 XP)
Entropic Aura. Each creature that is not a construct or undead that ends
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
for himself. At heart, he’s comically cowardly, full of bluster and inflated words. He has neither the spine to stand up to opposition nor the experience to lead. Personality Trait. “I was born for
protect his people, but to counter the terrifying threat of the Dragon Army. If the characters still resist, Darrett suggests the characters could work for him as aides rather than working directly for
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
. If a golem is inactive, it is unconscious. If a golem is listed as being a reduced-threat monster, it is because the construct is incomplete. Dungeon State. When these areas are cleared, any golems
) fire damage. Creatures. An efreeti is bound to the smoke at the center of the room. It can’t leave this area or use its powers against anyone outside the room. Binding Smoke. The smoke tendrils form
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Zybilna’s description scared away a bully who antagonized you as a child. 4 You remember an older family member telling you about a woman with long white hair who helped deliver you when you were born. 5
magically binding agreement, the bearer of this letter is owed one favor from Saya Kalternax or, in the event of their untimely demise, one of Saya’s devoted apprentices.” Although Saya died a few years
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Kobolds Some kobolds have gifts bequeathed to them by dragons or gods, enabling them to rise above their peers. Others are born with a cruel inventiveness that few can match. Kobold Dragonshield A
a creature to make a saving throw to resist the spell’s effects, the kobold can spend 3 sorcery points to give one target of the spell disadvantage on its first saving throw against the spell
Compendium
- Sources->Dungeons & Dragons->Rrakkma
Challenge 2 (450 XP)
Duergar Resilience. The duergar has advantage on saving throws against poison, spells, and illusions, as well as to resist being charmed or paralyzed.
Phalanx Formation. The
duergar has advantage on saving throws against poison, spells, and illusions, as well as to resist being charmed or paralyzed.
Sunlight Sensitivity. While in sunlight, the duergar has disadvantage on
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
amulet’s wearer can command the bound guardian to cast the Fireball spell stored within the Construct. D8: Icicle Cave Rows of thick icicles—some long enough to connect the icy floor and ceiling—hang in
Construct to fight Challidax. But before they leave the lair, Gelida wants the amulet so she can use the guardian to carry her box out of the caves and wherever else the mephit pleases. If the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
shaping a massive mosaic. Not far from the dwarves is a large metallic construct with a terrifying number of appendages ending in blades and saws. It is thankfully unmoving.
A female dwarf with sharp
the itinerary with all members of the group (see the Wedding Itinerary table) and makes sure everyone understands that they are not free to wander the enclave at will. If asked about the construct
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
he relinquish his weapons in order to accompany them, the Zhent assassin laughs at them and attacks. E6. Binding Chamber A circle inscribed with runes is carved into the alabaster floor of this room
other far corner, Manshoon’s spellbook rests atop a black marble lectern protected by an invisible helmed horror. The construct attacks anyone other than Manshoon who disturbs the book (becoming visible
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
crushing—move fast!” “The master of this tomb longs to be free. Wouldn’t you, if you were he?” “Steal not from the library, for it holds trouble.” “Illusions are we, born from a mix of wanderlust and
but is a Construct. This central statue controls the two cobra statues; each cobra statue uses the spirit naga stat block but is a Construct. The statues speak Common. The statues are hostile toward
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
is a gift from Xardorok; it’s a lawful evil construct that understands Draconic and Dwarvish but can’t speak. It otherwise has the statistics of a pseudodragon. After telling her bodyguards to stand
, Undercommon
Challenge 2 (450 XP)
Duergar Resilience. Grandolpha has advantage on saving throws against poison, spells, and illusions, as well as to resist being charmed or paralyzed.
Innate
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
operation, forcing the wizard to spend time and resources defeating the fiend and replacing slain underlings. K16. Construct Workshop The invisible staircase from area K15 ends in front of a closed door
character can detect the shelf and discern how to open it with a successful DC 15 Wisdom (Perception) check. Tugging on the book causes the compartment to pop open, revealing Duhlark’s wand of binding hidden






