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Returning 35 results for 'bird bit detected construct recreate'.
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build bit defeated construct retreat
build bit detached construct retreat
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Monsters
Acquisitions Incorporated
resembles a massive version of its namesake bird, this creature is a unique form of avian insect. Seen up close, it can easily be discerned from any other giant bird by its insectoid maw, its four-clawed
doesn't struggle, the deep crow takes it back to its lair to be devoured at leisure. Creatures that do struggle might be repeatedly dropped from a height to soften them up a bit.
Family Ties. Deep crows
Monsters
The Wild Beyond the Witchlight
Keen Sight. The paper bird has advantage on Wisdom (Perception) checks that rely on sight.Sharp Edges. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Sharp Edges
fly to their intended recipients. If a message’s recipient is on another plane of existence or is otherwise unreachable, the paper bird bursts into flames on takeoff and is instantly destroyed
spells
Eberron: Forge of the Artificer
by the new one. You determine the homunculus’s appearance, such as a mechanical-looking bird, winged vial, or miniature animate cauldron.
Combat. The homunculus is an ally to you and your
Construct, Neutral
AC 13
HP 5 + 5 per spell level (the homunculus has a number of Hit Dice [d4s] equal to the spell's level)
Speed 20 ft., Fly 30 ft.
Mod
Save
STR
4
races
Mordenkainen Presents: Monsters of the Multiverse
that there are as many kenku origin stories as there are kenku. Some of them paint their genesis as a curse, being a flightless bird people doomed to mimic other people’s creations. Other kenku
list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don
races
Mordenkainen Presents: Monsters of the Multiverse
existence, most often to the Material Plane. There they seek to bring a bit of their home plane’s splendor to other worlds.
Creating Your Character
At 1st level, you choose whether your character is a
;s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These
Charlatan
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
-colored liquid will surely cure that unseemly rash, this ointment — nothing more than a bit of fat with a sprinkle of silver dust — can restore youth and vigor, and there’s a bridge in the
Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe, and how they see the
races
you like it now?
6
A memory carries a vivid smell or sensation. What are you going to do to recreate that experience?
Reborn Origins
Reborn might originate from circumstances similar
’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules
magic-items
Weighing approximately 10 pounds, this 1-foot-cubed turret is bristling with armaments. From its crudely chiselled ’bitey-bit’, to the side-mounted ’kannon-boom’, and the fore
Tiny construct, unaligned
Armour Class 17 (natural armour)
Hit Points 60 (8d4 + 40)
Speed 40 ft., climb 40 ft.
STR
8 (-1)
DEX
18 (+4)
CON
20 (+5)
INT
1 (-5)
WIS
7 (-2
magic-items
Weighing approximately 10 pounds, this 1-foot-cubed turret is bristling with armaments. From its crudely chiselled ’bitey-bit’, to the side-mounted ’kannon-boom’, and the fore
, the turret regains 1 hit point and can be activated as normal.
Rolly Turrit
Tiny construct, unaligned
Armour Class 15 (natural armour)
Hit Points 44 (8d4 + 24)
Speed 35 ft.
STR
8 (-1
Backgrounds
Baldur’s Gate: Descent into Avernus
more than a bit of fat with a sprinkle of silver dust — can restore youth and vigor, and there’s a bridge in the city that just happens to be for sale. These marvels sound implausible, but
.
Suggested Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe
races
Mordenkainen Presents: Monsters of the Multiverse
characteristic if none of the suggestions below fit your character.
Fey Characteristics
d8
Characteristic
1
Your wings are like those of a bird.
2
You have shimmering, multicolored
you what your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
it is detected, the bronze scout deters pursuers by sending electrical shocks through the ground while it retreats to safety. Bronze Scout
Medium construct, unaligned
Armor Class 13
Hit Points
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
it is detected, the bronze scout deters pursuers by sending electrical shocks through the ground while it retreats to safety. Bronze Scout
Medium construct, unaligned
Armor Class 13
Hit Points
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
it is detected, the bronze scout deters pursuers by sending electrical shocks through the ground while it retreats to safety. Bronze Scout
Medium construct, unaligned
Armor Class 13
Hit Points
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
can spend 1 hour and 10 gp worth of materials to construct a Tiny clockwork device (AC 5, 1 hp). The device ceases to function after 24 hours (unless you spend 1 hour repairing it to keep the device
, choose one of the following options: Clockwork Toy. This toy is a clockwork animal, monster, or person, such as a frog, mouse, bird, dragon, or soldier. When placed on the ground, the toy moves 5
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
can spend 1 hour and 10 gp worth of materials to construct a Tiny clockwork device (AC 5, 1 hp). The device ceases to function after 24 hours (unless you spend 1 hour repairing it to keep the device
, choose one of the following options: Clockwork Toy. This toy is a clockwork animal, monster, or person, such as a frog, mouse, bird, dragon, or soldier. When placed on the ground, the toy moves 5
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
can spend 1 hour and 10 gp worth of materials to construct a Tiny clockwork device (AC 5, 1 hp). The device ceases to function after 24 hours (unless you spend 1 hour repairing it to keep the device
device, choose one of the following options: Clockwork Toy. This toy is a clockwork animal, monster, or person, such as a frog, mouse, bird, dragon, or soldier. When placed on the ground, the toy moves 5
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
can spend 1 hour and 10 gp worth of materials to construct a Tiny clockwork device (AC 5, 1 hp). The device ceases to function after 24 hours (unless you spend 1 hour repairing it to keep the device
device, choose one of the following options: Clockwork Toy. This toy is a clockwork animal, monster, or person, such as a frog, mouse, bird, dragon, or soldier. When placed on the ground, the toy moves 5
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
can spend 1 hour and 10 gp worth of materials to construct a Tiny clockwork device (AC 5, 1 hp). The device ceases to function after 24 hours (unless you spend 1 hour repairing it to keep the device
, choose one of the following options: Clockwork Toy. This toy is a clockwork animal, monster, or person, such as a frog, mouse, bird, dragon, or soldier. When placed on the ground, the toy moves 5
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
can spend 1 hour and 10 gp worth of materials to construct a Tiny clockwork device (AC 5, 1 hp). The device ceases to function after 24 hours (unless you spend 1 hour repairing it to keep the device
device, choose one of the following options: Clockwork Toy. This toy is a clockwork animal, monster, or person, such as a frog, mouse, bird, dragon, or soldier. When placed on the ground, the toy moves 5
Monsters
Fizban's Treasury of Dragons
in the retelling of stories. Each new teller adds a bit of themself to the spell. (Any)
4
Nurture. Rearing a child is our best chance to make sure our own stories are passed on. (Any)
5
disguised as a human merchant prince.
5
An adult emerald dragon shows an emerald dragon wyrmling how to safely observe Humanoids without being detected.
6
An adult emerald dragon keeps a
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
secrets we keep in trust. Click to see the answer! Euryale
Aimless wanderer, nonsense ponderer—I’ve been called it all. Some think my wit is a bit amiss, but if you ask me, ignorance is bliss! Click to
I snatch; I rip; I slash; I grip. I’m the daggers wielded by every bird above, from fiercest griffon to most graceful dove. Click to see the answer! Talons
The prosperous believe we smile on them
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
secrets we keep in trust. Click to see the answer! Euryale
Aimless wanderer, nonsense ponderer—I’ve been called it all. Some think my wit is a bit amiss, but if you ask me, ignorance is bliss! Click to
I snatch; I rip; I slash; I grip. I’m the daggers wielded by every bird above, from fiercest griffon to most graceful dove. Click to see the answer! Talons
The prosperous believe we smile on them
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
secrets we keep in trust. Click to see the answer! Euryale
Aimless wanderer, nonsense ponderer—I’ve been called it all. Some think my wit is a bit amiss, but if you ask me, ignorance is bliss! Click to
I snatch; I rip; I slash; I grip. I’m the daggers wielded by every bird above, from fiercest griffon to most graceful dove. Click to see the answer! Talons
The prosperous believe we smile on them
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
arrives. The doors lead to the Hall of War, a large room containing a terrifying construct — the aptly named slaughterstone eviscerator — ready to defend the enclave in times of need. See the “11:15 AM
infrequent due to the overall security level of the enclave, but a group of four guards is dispatched if an attempt to pick a vault’s locks is detected. If the guards find trouble they can’t handle, they
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
arrives. The doors lead to the Hall of War, a large room containing a terrifying construct — the aptly named slaughterstone eviscerator — ready to defend the enclave in times of need. See the “11:15 AM
infrequent due to the overall security level of the enclave, but a group of four guards is dispatched if an attempt to pick a vault’s locks is detected. If the guards find trouble they can’t handle, they
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
arrives. The doors lead to the Hall of War, a large room containing a terrifying construct — the aptly named slaughterstone eviscerator — ready to defend the enclave in times of need. See the “11:15 AM
infrequent due to the overall security level of the enclave, but a group of four guards is dispatched if an attempt to pick a vault’s locks is detected. If the guards find trouble they can’t handle, they
compendium
- Sources->Dungeons & Dragons->Heliana’s Guide to Monster Hunting: Part 2
[Tooltip Not Found] 16 Brain: Fiend (pygmy) brain Blood [Tooltip Not Found] 16 Flesh: Construct (koboldzilla) tubing Egg [Tooltip Not Found] 20 Flesh: Fey (suneater) flesh Blood Egg [Tooltip Not Found] 24
. [Tooltip Not Found]. You can’t be affected or detected by spells of a certain level or lower unless you wish to be. The level of spells affected increases with rarity. [Tooltip Not Found]. Your power of self
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
segmented body remains buried. If detected, it sends electrical shocks through the ground toward pursuers while it retreats. Clockwork Bronze Scout
Medium Construct, Unaligned
Armor Class 13
Hit
its name implies: a metal snake with a poisonous bite. Gnomes load this clockwork with alchemical concoctions that can paralyze creatures and cloud the mind. Clockwork Iron Cobra
Medium Construct
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
spirit magic. His time at Prismari was hardly wasted, however. Combining his artistic skill with his keen spiritual sense, Hofri could visualize a spirit’s mortal appearance and construct a viable
he was sternly told, “History belongs to us all!” So, naturally, he mastered the magical art of duplicative restoration. Not only can he perfectly recreate an ancient object or device from the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
spirit magic. His time at Prismari was hardly wasted, however. Combining his artistic skill with his keen spiritual sense, Hofri could visualize a spirit’s mortal appearance and construct a viable
he was sternly told, “History belongs to us all!” So, naturally, he mastered the magical art of duplicative restoration. Not only can he perfectly recreate an ancient object or device from the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
spirit magic. His time at Prismari was hardly wasted, however. Combining his artistic skill with his keen spiritual sense, Hofri could visualize a spirit’s mortal appearance and construct a viable
he was sternly told, “History belongs to us all!” So, naturally, he mastered the magical art of duplicative restoration. Not only can he perfectly recreate an ancient object or device from the
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
segmented body remains buried. If detected, it sends electrical shocks through the ground toward pursuers while it retreats. Clockwork Bronze Scout
Medium Construct, Unaligned
Armor Class 13
Hit
its name implies: a metal snake with a poisonous bite. Gnomes load this clockwork with alchemical concoctions that can paralyze creatures and cloud the mind. Clockwork Iron Cobra
Medium Construct
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
segmented body remains buried. If detected, it sends electrical shocks through the ground toward pursuers while it retreats. Clockwork Bronze Scout
Medium Construct, Unaligned
Armor Class 13
Hit
its name implies: a metal snake with a poisonous bite. Gnomes load this clockwork with alchemical concoctions that can paralyze creatures and cloud the mind. Clockwork Iron Cobra
Medium Construct
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
damage, depending on their makers’ whims. Clockwork Dragon
Medium construct, neutral
Armor Class 16 (natural armor)
Hit Points 22 (4d8 + 4)
Speed 30 ft., fly 60 ft.
STR
14 (+2
meal for one of these monstrosities is a too-real threat for those who stumble into their deadly lairs.
Though the deep crow most immediately resembles a massive version of its namesake bird, this