Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'bit being drow come replicate'.
Other Suggestions:
bit being down core replicate
bit being down comes replicate
bit being draw come replicate
bit being door cold replica
bit being draw core replicate
Monsters
Mordenkainen Presents: Monsters of the Multiverse
corpse serves to entice other curious folk—explorers from the surface world, drow, duergar, or the choker’s favorite prey, goblins—to come within reach.
When a target presents itself
Balhannoth
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Mordenkainen’s Tome of Foes
well-traveled roads and paths, snatching people who come along. A balhannoth that has been captured and exploited by drow might lair in caves near Underdark passages and guard the ways in and out of a
drow enclave.
Lair Actions
When fighting inside its lair, a balhannoth can use lair actions. On initiative count 20 (losing initiative ties), a balhannoth can take one lair action to cause one of
Monsters
Curse of Strahd
fishing on Lake Zarovich. On the way back to town, a dire wolf attacked Izek and bit off his right arm. His father carried Izek back to town while his uncle distracted the beast. His sister ran and hid in
come between them.
Izek Strazni’s Traits
Ideal. “Fear is a powerful weapon. I use it to get what I want.”
Bond. “I am loyal to my master, Baron Vallakovich, for he brought me
Monsters
Mordenkainen's Fiendish Folio Volume 1
can come in tiny packages. Their tiny, foot-tall forms can barely contain the cruelty and malevolence that courses through them. Deep in the Underdark, the jermlaine lurk among the tunnels, dungeons
odds are in their favor, they strike with a vicious determination that can overwhelm even a heavily armed drow patrol or duergar war party.
Hateful Ambushers. Jermlaine hate and resent all larger
Monsters
Icewind Dale: Rime of the Frostmaiden
their enemies, most notably the magic-devouring, funnel-shaped creatures known as phaerimm. Other creatures targeted by the thaluud include mind flayers, derro, drow, and duergar. Tomb tappers
are in awe of earth elementals, believing that they come directly from this source, and are reluctant to attack them.Cold, FireLightning
Charlatan
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
-colored liquid will surely cure that unseemly rash, this ointment — nothing more than a bit of fat with a sprinkle of silver dust — can restore youth and vigor, and there’s a bridge in the
weapons of choice.
7
I keep multiple holy symbols on me and invoke whatever deity might come in useful at any given moment.
8
I pocket anything I see that might have some value.
d6
races
consciousness and self-replicate through asexual reproduction. When the time is right, an oozekin produces a larval sludge: a juvenile, biomantically-altered ooze not dissimilar to those one might find in a
lengths to disguise their true form, covering themselves head to toe in scraps of clothing, never staying in one place too long. An especially curious and introspective few live to discover the reason for their existence. How come they have no parents?
Ioun Stone
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Basic Rules (2014)
spindle orbits your head.
This other set of Ioun Stones come from the Extra Life Adventure: Lost Laboratory of Kwalish.
Ioun Stone of Supreme Intellect;Supreme Intellect (Rare). You gain a +1 bonus to
are fluent in one additional language while this pulsating bit of red jeweled crystal orbits your head. The DM chooses the language bestowed by the stone.
Ioun Stone of Self-Preservation;Self-Preservation (Rare). You gain a +1 bonus to Intelligence saving throws while this silvery gem orbits your head.
classes
Basic Rules (2014)
of his drow foe, then turns to drive his armored elbow into the gut of another.
These barbarians, different as they might be, are defined by their rage: unbridled, unquenchable, and unthinking fury
by walls and crowds. They thrive in the wilds of their homelands: the tundra, jungle, or grasslands where their tribes live and hunt.
Barbarians come alive in the chaos of combat. They can enter a
Monsters
Fizban's Treasury of Dragons
. There is a magic in the retelling of stories. Each new teller adds a bit of themself to the spell. (Any)
4
Nurture. Rearing a child is our best chance to make sure our own stories are passed on
visits from a drow mage who corrects what the dragon has learned about the history of the elven schism.
5
A young emerald dragon attempts to drive off a clan of cyclops;cyclopes who have taken up
Backgrounds
Baldur’s Gate: Descent into Avernus
more than a bit of fat with a sprinkle of silver dust — can restore youth and vigor, and there’s a bridge in the city that just happens to be for sale. These marvels sound implausible, but
insults are my weapons of choice.
7
I keep multiple holy symbols on me and invoke whatever deity might come in useful at any given moment.
8
I pocket anything I see that might have some
Monsters
Fizban's Treasury of Dragons
to hire adventurers to find the dragon.
2
A clutch of moonstone dragons has discovered a portal to the Material Plane and is wreaking havoc on nearby villages, pilfering every bit of silver the
storage. Occasionally, though, a whimsical moonstone dragon delights in shaking things up, insisting that visitors come to the Border Ethereal for a meeting or sleeping in the middle of a heavily
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Chapter 1: Prisoners of the Drow Deep beneath the surface of the world lies the Underdark, a realm of endless labyrinthine tunnels and caverns where the sun never shines. The Underdark is filled with
races and creatures too numerous to count or list, and foremost among these are the dark elves — the drow. Hated and feared even by their fellow dwellers in darkness, the drow raid other settlements
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Chapter 1: Prisoners of the Drow Deep beneath the surface of the world lies the Underdark, a realm of endless labyrinthine tunnels and caverns where the sun never shines. The Underdark is filled with
races and creatures too numerous to count or list, and foremost among these are the dark elves — the drow. Hated and feared even by their fellow dwellers in darkness, the drow raid other settlements
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
motivates the slaves of drow. If you’re lucky, you’ll only feel normal shackles and the occasional whip or light spell-blast. A bit less luck or more malice, and the serpent-headed whips of the
priestesses come out. If you aren’t a drow in the City of Spiders, you aren’t worth a name. All manner of surface-dwellers — orcs and elves, humans and halflings — are brought here to serve as slaves to the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
motivates the slaves of drow. If you’re lucky, you’ll only feel normal shackles and the occasional whip or light spell-blast. A bit less luck or more malice, and the serpent-headed whips of the
priestesses come out. If you aren’t a drow in the City of Spiders, you aren’t worth a name. All manner of surface-dwellers — orcs and elves, humans and halflings — are brought here to serve as slaves to the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Chapter 1: Prisoners of the Drow Deep beneath the surface of the world lies the Underdark, a realm of endless labyrinthine tunnels and caverns where the sun never shines. The Underdark is filled with
races and creatures too numerous to count or list, and foremost among these are the dark elves — the drow. Hated and feared even by their fellow dwellers in darkness, the drow raid other settlements
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
motivates the slaves of drow. If you’re lucky, you’ll only feel normal shackles and the occasional whip or light spell-blast. A bit less luck or more malice, and the serpent-headed whips of the
priestesses come out. If you aren’t a drow in the City of Spiders, you aren’t worth a name. All manner of surface-dwellers — orcs and elves, humans and halflings — are brought here to serve as slaves to the
Monsters
Fizban's Treasury of Dragons
find the dragon.
2
A clutch of moonstone dragons has discovered a portal to the Material Plane and is wreaking havoc on nearby villages, pilfering every bit of silver the locals own.
3
A
things up, insisting that visitors come to the Border Ethereal for a meeting or sleeping in the middle of a heavily trafficked forest on the Material Plane.
Moonstone dragons navigate their
Monsters
Fizban's Treasury of Dragons
come into conflict with bronze dragons when their coastal territories overlap, and they can nurture an inexplicably intense hatred of these metallic dragons. They can also draw the ire of druids and
sun and have no desire to get wet, beyond enjoying a bit of sea spray in the air. But they love being able to see the water, so they build their lairs on the heights of seaside cliffs or near perfect
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Handbook. Drow characters can come from any background, though most have a history that links to one of the drow city-states of the Underdark. Inherent magical abilities and a preference for dark places
Dark Elves (Drow) The drow are descended from the dark elves who retreated into the Underdark after the Crown Wars. They are infamous for their cruelty, evilness, and drive to dominate. For much of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Handbook. Drow characters can come from any background, though most have a history that links to one of the drow city-states of the Underdark. Inherent magical abilities and a preference for dark places
Dark Elves (Drow) The drow are descended from the dark elves who retreated into the Underdark after the Crown Wars. They are infamous for their cruelty, evilness, and drive to dominate. For much of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Handbook. Drow characters can come from any background, though most have a history that links to one of the drow city-states of the Underdark. Inherent magical abilities and a preference for dark places
Dark Elves (Drow) The drow are descended from the dark elves who retreated into the Underdark after the Crown Wars. They are infamous for their cruelty, evilness, and drive to dominate. For much of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
drow, the worst may be yet to come if the renegade drow archmage Vizeran DeVir won the adventurers’ support for his plan to use a powerful ritual to draw the demon lords and their fiendish servants out
Chapter 15: The City of Spiders The center of the chaos and madness now spreading throughout the Underdark is the great drow city of Menzoberranzan. Few of the city’s drow residents know that the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
drow, the worst may be yet to come if the renegade drow archmage Vizeran DeVir won the adventurers’ support for his plan to use a powerful ritual to draw the demon lords and their fiendish servants out
Chapter 15: The City of Spiders The center of the chaos and madness now spreading throughout the Underdark is the great drow city of Menzoberranzan. Few of the city’s drow residents know that the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
drow, the worst may be yet to come if the renegade drow archmage Vizeran DeVir won the adventurers’ support for his plan to use a powerful ritual to draw the demon lords and their fiendish servants out
Chapter 15: The City of Spiders The center of the chaos and madness now spreading throughout the Underdark is the great drow city of Menzoberranzan. Few of the city’s drow residents know that the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Lolth” sidebar). If they come under attack, the acolytes withdraw to Arach-Tinilith while the priestess stands her ground. Drow Mages The characters encounter 1d3 drow mages out for a walk. There is a
Tier Breche The Great Stair of Tier Breche rises from the floor of Menzoberranzan to the cavern housing the three branches of the Academy: Melee-Magthere, a pyramid-shaped edifice where drow warriors
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Lolth” sidebar). If they come under attack, the acolytes withdraw to Arach-Tinilith while the priestess stands her ground. Drow Mages The characters encounter 1d3 drow mages out for a walk. There is a
Tier Breche The Great Stair of Tier Breche rises from the floor of Menzoberranzan to the cavern housing the three branches of the Academy: Melee-Magthere, a pyramid-shaped edifice where drow warriors
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
archpriest, Noolgaloop, creates an idol of a new god. The archpriest hopes the god will come to life and destroy the aboleth. Noolgaloop is using random items and the body parts of various creatures
to craft the idol. The kuo-toa don’t trust drow and attack them on sight, but they tolerate non-drow adventurers who agree to help bring Noolgaloop’s vile god to life or are willing to face the aboleth in battle.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
archpriest, Noolgaloop, creates an idol of a new god. The archpriest hopes the god will come to life and destroy the aboleth. Noolgaloop is using random items and the body parts of various creatures
to craft the idol. The kuo-toa don’t trust drow and attack them on sight, but they tolerate non-drow adventurers who agree to help bring Noolgaloop’s vile god to life or are willing to face the aboleth in battle.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Lolth” sidebar). If they come under attack, the acolytes withdraw to Arach-Tinilith while the priestess stands her ground. Drow Mages The characters encounter 1d3 drow mages out for a walk. There is a
Tier Breche The Great Stair of Tier Breche rises from the floor of Menzoberranzan to the cavern housing the three branches of the Academy: Melee-Magthere, a pyramid-shaped edifice where drow warriors
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Old Tower: Autumn The characters come to this crumbling tower in the Dock Ward looking for the Stone of Golorr. Members of Bregan D’aerthe follow them invisibly. Superstitious locals think the tower
cauldron that hangs in the fireplace on the upper level (area O3). But it’s not there anymore. Before the characters reach area O3, three drow gunslingers (see appendix B) under the effect of potions of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Old Tower: Autumn The characters come to this crumbling tower in the Dock Ward looking for the Stone of Golorr. Members of Bregan D’aerthe follow them invisibly. Superstitious locals think the tower
cauldron that hangs in the fireplace on the upper level (area O3). But it’s not there anymore. Before the characters reach area O3, three drow gunslingers (see appendix B) under the effect of potions of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
archpriest, Noolgaloop, creates an idol of a new god. The archpriest hopes the god will come to life and destroy the aboleth. Noolgaloop is using random items and the body parts of various creatures
to craft the idol. The kuo-toa don’t trust drow and attack them on sight, but they tolerate non-drow adventurers who agree to help bring Noolgaloop’s vile god to life or are willing to face the aboleth in battle.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
answers arouse suspicion or come across as insolent, the drow attack. Slave Abuse The characters see a drow noble flogging one of a handful of slaves (commoners of any race) while 1d4 bugbear
random encounters in West Wall by succeeding on a DC 13 Dexterity (Stealth) group check. West Wall Encounters d20 Encounter 1–3 Bandersnatches 4–7 Bregan D’aerthe spy 8–14 Drow foot patrol 15–17 Slave