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Returning 35 results for 'blood being drawn current rules'.
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Magic Items
Dungeon Master’s Guide
blood. If the sword doesn’t taste blood on its blade within 1 minute of being drawn from its scabbard, its wielder makes a DC 15 Charisma saving throw. On a successful save, the wielder takes
3d6 Psychic damage. On a failed save, the wielder is dominated by the sword, as if by the Dominate Monster spell, and the sword demands blood. The spell effect ends when the sword’s demand is met
magic-items
Ingredients: fiend (pygmy) brain, blood (any)
This magical meal takes 10 minutes to consume and digest, and is large enough to feed one Large creature or up to four Medium or smaller creatures. The
effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in Heliana’s Guide to Monster Hunting
magic-items
Ingredients: fiend (pygmy) brain, blood (any)
This magical meal takes 10 minutes to consume and digest, and is large enough to feed one Large creature or up to four Medium or smaller creatures. The
effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in Heliana’s Guide to Monster Hunting
magic-items
Ingredients: fiend (pygmy) brain, blood (any)
This magical meal takes 10 minutes to consume and digest, and is large enough to feed one Large creature or up to four Medium or smaller creatures. The
effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in Heliana’s Guide to Monster Hunting
magic-items
Ingredients: fiend (pygmy) brain, blood (any)
This magical meal takes 10 minutes to consume and digest, and is large enough to feed one Large creature or up to four Medium or smaller creatures. The
effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in Heliana’s Guide to Monster Hunting
magic-items
Ingredients: fiend (pygmy) brain, blood (any)
This magical meal takes 10 minutes to consume and digest, and is large enough to feed one Large creature or up to four Medium or smaller creatures. The
effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in Heliana’s Guide to Monster Hunting
magic-items
Ingredients: aberration (ancient suneater owlbear;suneater) flesh, blood (any), egg (any)
This magical meal takes 10 minutes to consume and digest, and is large enough to feed one Large creature or
up to four Medium or smaller creatures. The effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in
magic-items
Ingredients: aberration (ancient suneater owlbear;suneater) flesh, blood (any), egg (any)
This magical meal takes 10 minutes to consume and digest, and is large enough to feed one Large creature or
up to four Medium or smaller creatures. The effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in
magic-items
Ingredients: aberration (ancient suneater owlbear;suneater) flesh, blood (any), egg (any)
This magical meal takes 10 minutes to consume and digest, and is large enough to feed one Large creature or
up to four Medium or smaller creatures. The effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in
magic-items
Ingredients: aberration (ancient suneater owlbear;suneater) flesh, blood (any), egg (any)
This magical meal takes 10 minutes to consume and digest, and is large enough to feed one Large creature or
up to four Medium or smaller creatures. The effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in
magic-items
Ingredients: aberration (ancient suneater owlbear;suneater) flesh, blood (any), egg (any)
This magical meal takes 10 minutes to consume and digest, and is large enough to feed one Large creature or
up to four Medium or smaller creatures. The effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in
Equipment
contract using your blood as ink, you lose all levels in your current classes and have the option of gaining levels equal to your character level in any combination of the illrigger, paladin, and warlock
Magic Items
Van Richten’s Guide to Ravenloft
You gain a +3 bonus to attack and damage rolls made with this magic weapon. When you hit a fiend or an undead with it, that creature takes an extra 2d10 radiant damage.
While you hold the drawn
from the innocent. With each beheading, it hungers for more justice and blood. The sword is corrupt and irredeemable.
Shapechange
Legacy
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Spells
Basic Rules (2014)
rules for the original form, with one exception: if your new form has more hit points than your current one, your hit points remain at their current value.
races
Spelljammer: Adventures in Space
divine beings who created giff have likewise been forgotten. Their titanic petrified bodies drift on the Astral Sea, isolated and unrecognizable in their current forms.
Although they don’t realize
it, giff are drawn to the Astral Plane because, on a deep psychic level, they remain connected to their creator gods, who have just enough divine spark left in them to imbue giff with sparks of their
Spells
Xanathar's Guide to Everything
While speaking an intricate incantation, you cut yourself with a jewel-encrusted dagger, taking 2d4 piercing damage that can’t be reduced in any way. You then drip your blood on the spell&rsquo
Constitution modifier to it. Your hit point maximum is reduced by the total, and the homunculus’s hit point maximum and current hit points are both increased by it. This process can reduce you to no
Sword of Kas
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
grants a +3 bonus to attack and damage rolls made with it. It scores a critical hit on a roll of 19 or 20, and deals an extra 2d10 slashing damage to undead.
If the sword isn’t bathed in blood
within 1 minute of being drawn from its scabbard, its wielder must make a DC 15 Charisma saving throw. On a successful save, the wielder take 3d6 psychic damage. On a failed save, the wielder is
races
Mordenkainen Presents: Monsters of the Multiverse
Shadar-kai are the elves of the Shadowfell, originally drawn to that dread realm by the Raven Queen. Over the centuries, some of them have continued to serve her, while others have ventured into the
race, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one score by 2 and increase a different score
Monsters
Mordenkainen Presents: Monsters of the Multiverse
. Any hollow or crook will do, but often a special cavity is carved out of the trunk. The tree is bathed and watered with the blood of the sacrificed victim, and the body is buried among the tree’s
might die. If it is freed from its specific duties, a wood woad might roam to find another place of natural beauty or fey influence to watch over.
Wood woads are drawn to creatures that have close ties
Monsters
Fizban's Treasury of Dragons
Amphibious. The dragon turtle can breathe air and water
Blessing of the Sea (Recharges after a Short or Long Rest). If the dragon turtle would be reduced to 0 hit points, its current hit point total
table to help select spells for a spellcasting dragon. (Though the Monster Manual doesn’t explicitly include dragon turtles in the variant rules for making a dragon a spellcaster, you can apply
Monsters
Fizban's Treasury of Dragons
explicitly include dragon turtles in the variant rules for making a dragon a spellcaster, you can apply those rules to these aquatic dragons.)
Dragon Turtle Personality Traits
d8
out of arrow range, so they know I am watching.
8
I am fascinated by the politics of surface realms and talk endlessly with sailors and adventurers to stay current on the latest happenings on
magic-items
smaller creatures. The effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in the Cooking chapter of
to make other attacks. Use the tentacle’s Strength modifier (+2) instead of your own when grappling with it.
Beast
Your morphology changes to adapt to the current environment. You have
magic-items
creatures. The effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in Heliana’s Guide to Monster
temporary hit points (determined by rarity) at the start of each minute.
Plant
You are under the effects of the speak with plants spell.
Undead
Your maximum and current hit points increases
Monsters
Fizban's Treasury of Dragons
characters, and use the Dragon Turtle Spellcasting table to help select spells for a spellcasting dragon. (Though the Monster Manual doesn’t explicitly include dragon turtles in the variant rules for
making a dragon a spellcaster, you can apply those rules to these aquatic dragons.)
Dragon Turtle Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
magic-items
smaller creatures. The effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in the Cooking chapter of
to make other attacks. Use the tentacle’s Strength modifier (+0) instead of your own when grappling with it.
Beast
Your morphology changes to adapt to the current environment. You have
magic-items
smaller creatures. The effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in the Cooking chapter of
to make other attacks. Use the tentacle’s Strength modifier (+4) instead of your own when grappling with it.
Beast
Your morphology changes to adapt to the current environment. You have
magic-items
creatures. The effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in Heliana’s Guide to Monster
temporary hit points (determined by rarity) at the start of each minute.
Plant
You are under the effects of the speak with plants spell.
Undead
Your maximum and current hit points increases
races
Mordenkainen Presents: Monsters of the Multiverse
scales. Their hair can resemble seaweed, waving as if in a current, or it can even be like water itself.
Genasi
Tracing their ancestry to the genies of the Elemental Planes, each genasi can tap into
whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When
magic-items
smaller creatures. The effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in Chapter 5 of Heliana's
current environment. You have advantage on saving throws against environmental effects of the GM’s discretion. For example, if you are in a cold biome, you might grow fur and have advantage on
magic-items
creatures. The effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in Heliana’s Guide to Monster
temporary hit points (determined by rarity) at the start of each minute.
Plant
You are under the effects of the speak with plants spell.
Undead
Your maximum and current hit points increases
Monsters
Fizban's Treasury of Dragons
found weeks later roaming the forest. They have no memory of the emerald dragon who charmed them for wandering too close to the dragon’s lair.
5
Giant lizard;Giant lizards drawn to the lair
with the folk of the world.
Emerald Dragon Wyrmling Connections
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Connected Creatures"}
Connected Creatures
1
Blood hawk;Blood
Dhampir
Legacy
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races
restraint. In any case, temptation haunts dhampirs, and circumstances conspire to give them endless reasons to indulge.
While many dhampirs thirst for blood, your character might otherwise gain
sustenance from the living. Roll on or choose an option from the Dhampir Hungers table to determine what tempts your character to feed.
Dhampir Hungers
d6
Hunger
1
Blood
2
Flesh
magic-items
creatures. The effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in Heliana’s Guide to Monster
current hit points increases (determined by rarity).
Random Elemental Cantrip
d6
Cantrip
1
acid splash
2
concussion
3
fire bolt
4
ray of frost
5
shocking grasp
6
water whip
magic-items
smaller creatures. The effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in the Cooking chapter of
make other attacks. Use the tentacle’s Strength modifier (+0) instead of your own when grappling with it.
Beast
Your morphology changes to adapt to the current environment. You have
magic-items
creatures. The effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in Heliana’s Guide to Monster
temporary hit points (determined by rarity) at the start of each minute.
Plant
You are under the effects of the speak with plants spell.
Undead
Your maximum and current hit points increases