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Returning 35 results for 'born bit died construct restraint'.
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Monsters
Curse of Strahd
damage. If the target is a flammable object that isn’t being worn or carried, it catches fire.Izek and his sister were born in Vallaki. One morning, their father and their uncle took them
fishing on Lake Zarovich. On the way back to town, a dire wolf attacked Izek and bit off his right arm. His father carried Izek back to town while his uncle distracted the beast. His sister ran and hid in
Monsters
Mythic Odysseys of Theros
hydra dies.
At the end of its turn, it grows two heads for each of its heads that died since its last turn, unless it has taken fire damage since its last turn. The hydra regains 10 hit points for
, from the bog-dwelling hydras known across the multiverse to massive ironscale hydras that lurk in deep wildernesses. Beyond even these exist serpentine horrors born of the whims of foul gods, like the
Monsters
Van Richten’s Guide to Ravenloft
points and appearing in the place it died or in the nearest unoccupied space.
Spider Climb. The necrichor can climb difficult surfaces, including upside down on ceilings, without needing to make an
":"recharge","rollAction":"Blood Puppeteering"}. The necrichor targets a creature it can see within 5 feet of it that is missing any of its hit points. If the target isn’t a Construct or an Undead, it
Lich
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
haunts the abode it favored in life, such as a lonely tower, a haunted ruin, or an academy of black magic. Alternatively, some liches construct secret tombs filled with powerful guardians and traps
the lich’s lair.
The lich calls forth the spirits of creatures that died in its lair. These apparitions materialize and attack one creature that the lich can see within 60 feet of it. The
Charlatan
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Player’s Handbook (2014)
-colored liquid will surely cure that unseemly rash, this ointment — nothing more than a bit of fat with a sprinkle of silver dust — can restore youth and vigor, and there’s a bridge in the
Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe, and how they see the
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
damage in a single turn, one of its heads dies. If all its heads die, the Goose Mother dies.
At the end of its turn, the Goose Mother grows two heads for each of its heads that died since its last
Goose Mother is real.
Centuries ago, an enterprising witch created a frothy stew composed of hydra’s blood and goose feathers. It is from this noxious slurry that the Goose Mother was born. Within
monsters
conflicting desires and visions.
Denizens of Dolurrh. Melds are born in Dolurrh, and prowl the endless caverns searching for scraps of memory. This hunger can draw them to Eberron through manifest zones
from transitioning to Dolurrh. This prevents the spirit from fading; a character could hear the whispers of a trapped spirit within a meld, and a meld could hold the souls of people who died long ago
races
Death isn’t always the end. The reborn exemplify this, being individuals who have died yet, somehow, still live. Some reborn exhibit the scars of fatal ends, their ashen flesh or bloodless
Domains of Dread (detailed in Van Richten’s Guide to Ravenloft):
Har’Akir. You died and endured the burial rites of this desert realm, yet somehow a soul—yours or another’s&mdash
Backgrounds
Baldur’s Gate: Descent into Avernus
more than a bit of fat with a sprinkle of silver dust — can restore youth and vigor, and there’s a bridge in the city that just happens to be for sale. These marvels sound implausible, but
.
Suggested Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe
Monsters
Mythic Odysseys of Theros
.
Whenever Polukranos takes 40 or more damage in a single turn, one of its heads dies. If all its heads die, Polukranos dies.
At the end of its turn, it grows two heads for each of its heads that died
, from the bog-dwelling hydras known across the multiverse to massive ironscale hydra;ironscale hydras that lurk in deep wildernesses. Beyond even these exist serpentine horrors born of the whims of foul
races
Mordenkainen Presents: Monsters of the Multiverse
existence, most often to the Material Plane. There they seek to bring a bit of their home plane’s splendor to other worlds.
Creating Your Character
At 1st level, you choose whether your character is a
;s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These
Half-Orc
Legacy
This doesn't reflect the latest rules and lore.
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races
Basic Rules (2014)
fierceness, and his wits. Human ancestry was no blemish against a warrior—provided he was every bit as strong, enduring, and bloodthirsty as his full-blooded kin. Half-orcs who were weaker than their
orc comrades didn’t last long among the Bloody Skulls or any other orc tribe for that matter. But it was often true that a bit of human blood gave a warrior just the right mix of cunning
Monsters
Curse of Strahd
academy of black magic. Alternatively, some liches construct secret tombs filled with powerful guardians and traps.
Everything about a lich’s lair reflects its keen mind and wicked cunning, including
creatures that died in its lair. These apparitions materialize and attack one creature that Exethanter can see within 60 feet of it. The target must succeed on a DC 18 Constitution saving throw, taking 52
Valindra Shadowmantle
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Tomb of Annihilation
a lonely tower, a haunted ruin, or an academy of black magic. Alternatively, some liches construct secret tombs filled with powerful guardians and traps.
Everything about a lich’s lair
initiative count 20 on the next round or until the lich or the target is no longer in the lich’s lair.
The lich calls forth the spirits of creatures that died in its lair. These apparitions
Monsters
Waterdeep: Dungeon of the Mad Mage
lich often haunts the abode it favored in life, such as a lonely tower, a haunted ruin, or an academy of black magic. Alternatively, some liches construct secret tombs filled with powerful guardians
creatures that died in its lair. These apparitions materialize and attack one creature that the lich can see within 60 feet of it. The target must succeed on a DC 18 Constitution saving throw, taking
Dhampir
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
restraint. In any case, temptation haunts dhampirs, and circumstances conspire to give them endless reasons to indulge.
While many dhampirs thirst for blood, your character might otherwise gain
your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant
magic-items
Weighing approximately 10 pounds, this 1-foot-cubed turret is bristling with armaments. From its crudely chiselled ’bitey-bit’, to the side-mounted ’kannon-boom’, and the fore
Tiny construct, unaligned
Armour Class 17 (natural armour)
Hit Points 60 (8d4 + 40)
Speed 40 ft., climb 40 ft.
STR
8 (-1)
DEX
18 (+4)
CON
20 (+5)
INT
1 (-5)
WIS
7 (-2
magic-items
Weighing approximately 10 pounds, this 1-foot-cubed turret is bristling with armaments. From its crudely chiselled ’bitey-bit’, to the side-mounted ’kannon-boom’, and the fore
, the turret regains 1 hit point and can be activated as normal.
Rolly Turrit
Tiny construct, unaligned
Armour Class 15 (natural armour)
Hit Points 44 (8d4 + 24)
Speed 35 ft.
STR
8 (-1
races
Mordenkainen Presents: Monsters of the Multiverse
descendants of a genie, while others were born to non-genasi parents who lived near a place suffused by a genie’s magic.
A typical genasi has a life span of 120 years.
Creating Your Character
your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant
races
Mordenkainen Presents: Monsters of the Multiverse
others were born to non-genasi parents who lived near a place suffused by a genie’s magic.
A typical genasi has a life span of 120 years.
Creating Your Character
At 1st level, you choose
type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze
races
Spelljammer: Adventures in Space
live for centuries, typically up to 500 years.
Autognome History
d6
Story
1
Your creator gave you autonomy and urged you to follow your dreams.
2
Your creator died, leaving you
, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of
races
Mordenkainen Presents: Monsters of the Multiverse
others were born to non-genasi parents who lived near a place suffused by a genie’s magic.
A typical genasi has a life span of 120 years.
Creating Your Character
At 1st level, you choose
creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze
races
Mordenkainen Presents: Monsters of the Multiverse
were born to non-genasi parents who lived near a place suffused by a genie’s magic.
A typical genasi has a life span of 120 years.
Creating Your Character
At 1st level, you choose whether
is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dragonmarked Characters Some characters with the Mark of Making: Noble Wizard. Born to one of the most powerful families in House Cannith, you’re a diletante who has so far squandered your arcane
for engaging in forbidden research. They died when you were young. You’ve never learned what they were working on. But you inherited their talent for artifice and you’ve been hiding in the shadows of Sharn. It’s time to pursue your parents’ legacy.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, his fierceness, and his wits. Human ancestry was no blemish against a warrior — provided he was every bit as strong, enduring, and bloodthirsty as his full-blooded kin. Half-orcs who were weaker than
their orc comrades didn’t last long among the Bloody Skulls or any other orc tribe for that matter. But it was often true that a bit of human blood gave a warrior just the right mix of cunning
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, his fierceness, and his wits. Human ancestry was no blemish against a warrior — provided he was every bit as strong, enduring, and bloodthirsty as his full-blooded kin. Half-orcs who were weaker than
their orc comrades didn’t last long among the Bloody Skulls or any other orc tribe for that matter. But it was often true that a bit of human blood gave a warrior just the right mix of cunning
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dragonmarked Characters Some characters with the Mark of Making: Noble Wizard. Born to one of the most powerful families in House Cannith, you’re a diletante who has so far squandered your arcane
for engaging in forbidden research. They died when you were young. You’ve never learned what they were working on. But you inherited their talent for artifice and you’ve been hiding in the shadows of Sharn. It’s time to pursue your parents’ legacy.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dragonmarked Characters Some characters with the Mark of Making: Noble Wizard. Born to one of the most powerful families in House Cannith, you’re a diletante who has so far squandered your arcane
for engaging in forbidden research. They died when you were young. You’ve never learned what they were working on. But you inherited their talent for artifice and you’ve been hiding in the shadows of Sharn. It’s time to pursue your parents’ legacy.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, his fierceness, and his wits. Human ancestry was no blemish against a warrior — provided he was every bit as strong, enduring, and bloodthirsty as his full-blooded kin. Half-orcs who were weaker than
their orc comrades didn’t last long among the Bloody Skulls or any other orc tribe for that matter. But it was often true that a bit of human blood gave a warrior just the right mix of cunning
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
certainty is born of unchecked privilege and vanity. These flashes of clarity frustrate her, leading her to impose cruel edicts and public displays of her superiority, such as city-spanning punishments and
who show their obedience are my true subjects. All others have a chance to prove their loyalty. Is that not mercy?” Flaw. “I will let everything rot in the streets before I give up one bit of what I was given.”
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, his fierceness, and his wits. Human ancestry was no blemish against a warrior — provided he was every bit as strong, enduring, and bloodthirsty as his full-blooded kin. Half-orcs who were weaker than
their orc comrades didn’t last long among the Bloody Skulls or any other orc tribe for that matter. But it was often true that a bit of human blood gave a warrior just the right mix of cunning
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, his fierceness, and his wits. Human ancestry was no blemish against a warrior — provided he was every bit as strong, enduring, and bloodthirsty as his full-blooded kin. Half-orcs who were weaker than
their orc comrades didn’t last long among the Bloody Skulls or any other orc tribe for that matter. But it was often true that a bit of human blood gave a warrior just the right mix of cunning
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, his fierceness, and his wits. Human ancestry was no blemish against a warrior — provided he was every bit as strong, enduring, and bloodthirsty as his full-blooded kin. Half-orcs who were weaker than
their orc comrades didn’t last long among the Bloody Skulls or any other orc tribe for that matter. But it was often true that a bit of human blood gave a warrior just the right mix of cunning
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
deactivated shield guardian that once served as a wizard’s bodyguard. The wizard died from extreme bad luck decades ago — he fell out of a tree during a particularly bad bout of blue mist fever, hit his
finds footprints in the dirt — evidence of nomadic tribes of goblins, grungs, and vegepygmies that revere the construct as a lesser god. They trim back the jungle vines and creepers that would
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
certainty is born of unchecked privilege and vanity. These flashes of clarity frustrate her, leading her to impose cruel edicts and public displays of her superiority, such as city-spanning punishments and
who show their obedience are my true subjects. All others have a chance to prove their loyalty. Is that not mercy?” Flaw. “I will let everything rot in the streets before I give up one bit of what I was given.”