Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'both being dance centered received'.
Other Suggestions:
both being danger centered receive
both being dance centered receive
both being dice centered receive
both being danger centered revived
both being danger centered receives
Monsters
Vecna: Eve of Ruin
, she unleashes arcane energy in a 10-foot-radius sphere centered on herself. All other creatures in that area must make a DC 20 Dexterity saving throw, taking 19 (3d12);{"diceNotation":"3d12
When Zybilna received Alustriel Silverhand’s summons to combat Vecna, the archfey was sorely needed in Prismeer. As a compromise, and to honor Tasha’s friendship with Alustriel, Zybilna
Magic Items
Mythic Odysseys of Theros
stat block), which appear in unoccupied spaces within 30 feet of it and are hostile.
7
Swarming Insects. The vessel casts the insect plague spell, centered on itself and with a radius of
30 feet.
8
Unbridled Revel. The vessel casts the Otto's irresistible dance spell on each creature within 30 feet of it.
Adult Red Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
spinal frill define its silhouette. Its beaked snout vents smoke at all times, and its eyes dance with flame when it is angry.A Red Dragon’s Lair
Red dragons lair in high mountains or hills
cloud in a 20-foot-radius sphere centered on a point the dragon can see within 120 feet of it. The sphere spreads around corners, and its area is lightly obscured. It lasts until initiative count 20 on
Ancient Red Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
horns and spinal frill define its silhouette. Its beaked snout vents smoke at all times, and its eyes dance with flame when it is angry.A Red Dragon’s Lair
Red dragons lair in high mountains or
form a cloud in a 20-foot-radius sphere centered on a point the dragon can see within 120 feet of it. The sphere spreads around corners, and its area is lightly obscured. It lasts until initiative
Monsters
Quests from the Infinite Staircase
melodious chimes dance in the shutterless windows of its vaulted halls. Held aloft by genie magic and the staircases that branch from it, the palace is a pit stop for planar travelers and a haven for
"} lightning damage.
Stardust. Nafas creates a 20-foot-radius sphere of multiversal dust centered on a point anywhere in his lair. The sphere spreads around corners, and its area is heavily obscured. The
Monsters
Storm King's Thunder
beaked snout vents smoke at all times, and its eyes dance with flame when it is angry.
Klauthen Vale is a narrow, winding valley in the mountains west of Mirabar. Thanks to ancient and powerful magic, the
than the dragon on the ground in that area must succeed on a DC 15 Dexterity saving throw or be knocked prone.
Volcanic gases form a cloud in a 20-foot-radius sphere centered on a point the dragon can
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
), which appear in unoccupied spaces within 30 feet of it and are hostile.
7 Swarming Insects. The vessel casts the insect plague spell, centered on itself and with a radius of 30 feet.
8
Unbridled Revel. The vessel casts the Otto’s irresistible dance spell on each creature within 30 feet of it.
Pyxis of Pandemonium
(DAVID PALUMBO)
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
), which appear in unoccupied spaces within 30 feet of it and are hostile.
7 Swarming Insects. The vessel casts the insect plague spell, centered on itself and with a radius of 30 feet.
8
Unbridled Revel. The vessel casts the Otto’s irresistible dance spell on each creature within 30 feet of it.
Pyxis of Pandemonium
(DAVID PALUMBO)
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
” section below. The Sing-Off The sing-off takes place in two phases. Phase 1. During the first phase, the opposing team creates a group performance centered around a song. Depending on the students
involved, at least one NPC sings while the others beatbox, hum harmonies, drum on tables, clap books together, tumble or dance, or perform other accompaniment. The audience is wowed at their smack
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
), which appear in unoccupied spaces within 30 feet of it and are hostile.
7 Swarming Insects. The vessel casts the insect plague spell, centered on itself and with a radius of 30 feet.
8
Unbridled Revel. The vessel casts the Otto’s irresistible dance spell on each creature within 30 feet of it.
Pyxis of Pandemonium
(DAVID PALUMBO)
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
” section below. The Sing-Off The sing-off takes place in two phases. Phase 1. During the first phase, the opposing team creates a group performance centered around a song. Depending on the students
involved, at least one NPC sings while the others beatbox, hum harmonies, drum on tables, clap books together, tumble or dance, or perform other accompaniment. The audience is wowed at their smack
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
” section below. The Sing-Off The sing-off takes place in two phases. Phase 1. During the first phase, the opposing team creates a group performance centered around a song. Depending on the students
involved, at least one NPC sings while the others beatbox, hum harmonies, drum on tables, clap books together, tumble or dance, or perform other accompaniment. The audience is wowed at their smack
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
-student, Nassari famously “turned in” an earthquake, which almost destroyed three campus buildings. The piece received a standing ovation from the mage-student body—and a grumpy thumbs down from the campus
professor of expression) is a newly hired instructor teaching a few courses in choreography and dance ensembles. He recently graduated from Strixhaven himself, and he bubbles with excitement at the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
-student, Nassari famously “turned in” an earthquake, which almost destroyed three campus buildings. The piece received a standing ovation from the mage-student body—and a grumpy thumbs down from the campus
professor of expression) is a newly hired instructor teaching a few courses in choreography and dance ensembles. He recently graduated from Strixhaven himself, and he bubbles with excitement at the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
-student, Nassari famously “turned in” an earthquake, which almost destroyed three campus buildings. The piece received a standing ovation from the mage-student body—and a grumpy thumbs down from the campus
professor of expression) is a newly hired instructor teaching a few courses in choreography and dance ensembles. He recently graduated from Strixhaven himself, and he bubbles with excitement at the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
haunted trap affects a 20-foot-radius sphere centered on an ancient but pristine instrument. When a creature enters the area, the trap’s emanation manifests as the sound of distant, mournful music. A round
succeed on a DC 14 Wisdom saving throw or float 20 feet into the air and be affected by the spell Otto’s irresistible dance. There they are joined by illusory dancers as they dance for the remainder of the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
you cast it again. Kinetic Jaunt 2nd-Level Transmutation Casting Time: 1 bonus action Range: Self Components: S Duration: Concentration, up to 1 minute You magically empower your movement with dance
Time: 1 action Range: 60 feet Components: V, S, M (a withered vine twisted into a loop) Duration: Instantaneous You invoke both death and life upon a 10-foot-radius sphere centered on a point within
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
you cast it again. Kinetic Jaunt 2nd-Level Transmutation Casting Time: 1 bonus action Range: Self Components: S Duration: Concentration, up to 1 minute You magically empower your movement with dance
Time: 1 action Range: 60 feet Components: V, S, M (a withered vine twisted into a loop) Duration: Instantaneous You invoke both death and life upon a 10-foot-radius sphere centered on a point within
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
haunted trap affects a 20-foot-radius sphere centered on an ancient but pristine instrument. When a creature enters the area, the trap’s emanation manifests as the sound of distant, mournful music. A round
succeed on a DC 14 Wisdom saving throw or float 20 feet into the air and be affected by the spell Otto’s irresistible dance. There they are joined by illusory dancers as they dance for the remainder of the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
you cast it again. Kinetic Jaunt 2nd-Level Transmutation Casting Time: 1 bonus action Range: Self Components: S Duration: Concentration, up to 1 minute You magically empower your movement with dance
Time: 1 action Range: 60 feet Components: V, S, M (a withered vine twisted into a loop) Duration: Instantaneous You invoke both death and life upon a 10-foot-radius sphere centered on a point within
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
haunted trap affects a 20-foot-radius sphere centered on an ancient but pristine instrument. When a creature enters the area, the trap’s emanation manifests as the sound of distant, mournful music. A round
succeed on a DC 14 Wisdom saving throw or float 20 feet into the air and be affected by the spell Otto’s irresistible dance. There they are joined by illusory dancers as they dance for the remainder of the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
harmless at first, but Morwen has received reports that they have begun harassing townsfolk and other visitors as they come and go, demanding money and wine, and threatening to put hexes on anyone who
see a dozen men and women gathered around a crackling bonfire. The folk are in good spirits. A few of them sing and dance around the fire while others find happiness in their flasks and wineskins. Three
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
harmless at first, but Morwen has received reports that they have begun harassing townsfolk and other visitors as they come and go, demanding money and wine, and threatening to put hexes on anyone who
see a dozen men and women gathered around a crackling bonfire. The folk are in good spirits. A few of them sing and dance around the fire while others find happiness in their flasks and wineskins. Three
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
harmless at first, but Morwen has received reports that they have begun harassing townsfolk and other visitors as they come and go, demanding money and wine, and threatening to put hexes on anyone who
see a dozen men and women gathered around a crackling bonfire. The folk are in good spirits. A few of them sing and dance around the fire while others find happiness in their flasks and wineskins. Three
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
outside the room. It erupts with magical energy that fills a 20-foot-radius sphere centered on it. Each creature in the area must make a DC 17 Dexterity saving throw, taking 45 (10d8) thunder damage
private sanctum, Otto’s irresistible dance, Tasha’s hideous laughter, telekinesis, Tenser’s floating disk, and true polymorph. 11b. Skrianna’s Room Skrianna has filled her quarters with creature
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
domes, and melodious chimes dance in the shutterless windows of its vaulted halls. Held aloft by genie magic and the staircases that branch from it, the palace is a pit stop for planar travelers and a
10 feet of that point must succeed on a DC 21 Dexterity saving throw or take 16 (3d10) lightning damage. Stardust. Nafas creates a 20-foot-radius sphere of multiversal dust centered on a point
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
domes, and melodious chimes dance in the shutterless windows of its vaulted halls. Held aloft by genie magic and the staircases that branch from it, the palace is a pit stop for planar travelers and a
10 feet of that point must succeed on a DC 21 Dexterity saving throw or take 16 (3d10) lightning damage. Stardust. Nafas creates a 20-foot-radius sphere of multiversal dust centered on a point
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
domes, and melodious chimes dance in the shutterless windows of its vaulted halls. Held aloft by genie magic and the staircases that branch from it, the palace is a pit stop for planar travelers and a
10 feet of that point must succeed on a DC 21 Dexterity saving throw or take 16 (3d10) lightning damage. Stardust. Nafas creates a 20-foot-radius sphere of multiversal dust centered on a point
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
outside the room. It erupts with magical energy that fills a 20-foot-radius sphere centered on it. Each creature in the area must make a DC 17 Dexterity saving throw, taking 45 (10d8) thunder damage
private sanctum, Otto’s irresistible dance, Tasha’s hideous laughter, telekinesis, Tenser’s floating disk, and true polymorph. 11b. Skrianna’s Room Skrianna has filled her quarters with creature
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
outside the room. It erupts with magical energy that fills a 20-foot-radius sphere centered on it. Each creature in the area must make a DC 17 Dexterity saving throw, taking 45 (10d8) thunder damage
private sanctum, Otto’s irresistible dance, Tasha’s hideous laughter, telekinesis, Tenser’s floating disk, and true polymorph. 11b. Skrianna’s Room Skrianna has filled her quarters with creature
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, polymorph
5th level (2 slots): dominate person, greater restoration
6th level (1 slot): Otto’s irresistible dance
Actions
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60
type. The City Watch has received reports of a figure who haunts the rooftops of Waterdeep — a hulking shadow that glares from its perch, rains down death in the form of long black arrows, and slinks
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, polymorph
5th level (2 slots): dominate person, greater restoration
6th level (1 slot): Otto’s irresistible dance
Actions
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60
type. The City Watch has received reports of a figure who haunts the rooftops of Waterdeep — a hulking shadow that glares from its perch, rains down death in the form of long black arrows, and slinks
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, polymorph
5th level (2 slots): dominate person, greater restoration
6th level (1 slot): Otto’s irresistible dance
Actions
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60
type. The City Watch has received reports of a figure who haunts the rooftops of Waterdeep — a hulking shadow that glares from its perch, rains down death in the form of long black arrows, and slinks
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
a point you can see within 120 feet of yourself. Each creature within a 20-foot-radius sphere centered on that point must make a DC 17 Dexterity saving throw. On a failed save, a creature takes 6d6
attack bonus +9, save DC 17). Once this property is used, it can’t be used again until the next dawn. Jester. As an action, you can brandish this card and use it to cast the Otto's Irresistible Dance
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
a point you can see within 120 feet of yourself. Each creature within a 20-foot-radius sphere centered on that point must make a DC 17 Dexterity saving throw. On a failed save, a creature takes 6d6
attack bonus +9, save DC 17). Once this property is used, it can’t be used again until the next dawn. Jester. As an action, you can brandish this card and use it to cast the Otto's Irresistible Dance