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Returning 35 results for 'both being direction constructed reality'.
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Monsters
Monster Manual
damage only. 6: Telekinetic Ray. Strength Saving Throw: DC 16 (the target succeeds automatically if it is Gargantuan). Failure: The beholder moves the target up to 30 feet in any direction. The target has
Wisdom saving throw or gain no benefit from that rest.
Warping Terrain. Minor warps in reality occur near the lair; any creature (excluding the beholder) within 1 mile of the lair that makes a D20 Test
Monsters
Strixhaven: A Curriculum of Chaos
students are extrapolating mathematical patterns in nature or engaging in speculative dives into topological formulas that bend reality, their studies blur the line between abstract numerical theory and
natural reality.
Quandrix Scholars
The scholars of Quandrix College focus on the mathematical principles that govern reality. Through these formulas, they can manipulate properties of matter and
backgrounds
Forgotten Realms: Heroes of Faerûn
, Pouch, Robe, Shovel, String, Waterskin, 16 GP; or (B) 50 GP
Mythals are sources of great magical power that can alter the Weave or even the very nature of reality. Most were constructed in
Beholder
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Monster Manual (2014)
the beholder moves it up to 30 feet in any direction. It is restrained by the ray’s telekinetic grip until the start of the beholder’s next turn or until the beholder is incapacitated.
If
the target is an object weighing 300 pounds or less that isn’t being worn or carried, it is moved up to 30 feet in any direction. The beholder can also exert fine control on objects with this
Monsters
Out of the Abyss
is a creature, it must succeed on a DC 16 Strength saving throw or the beholder moves it up to 30 feet in any direction. It is restrained by the ray's telekinetic grip until the start of the
beholder's next turn or until the beholder is incapacitated.
If the target is an object weighing 300 pounds or less that isn't being worn or carried, it is moved up to 30 feet in any direction. The beholder
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, the Lyktion is immaculately maintained and surrounded by a moat constructed in the fashion of a three-dimensional maze. The palace is a towering structure whose interior is as labyrinthine as the plane
fall in the direction of the new pull of gravity, unless they have some means of remaining aloft. Baphomet can ignore the gravity reversal if he’s in the room, although he likes to use this
Baphomet
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
maintained and surrounded by a moat constructed in the fashion of a three-dimensional maze. The palace itself is a towering structure whose interior is as labyrinthine as the plane on which it resides
reversed within that room. Any creatures or objects in the room when this happens fall in the direction of the new pull of gravity, unless they have some means of remaining aloft. Baphomet can ignore the
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
: Ceilings. The ceilings throughout the catacombs are 10 feet high and made of roughly hewn stone. Eyeball Compass. The activated eyeball continuously points in the direction of the cult hideout’s
entrance (area N11). The eyeball is also needed to unlock the door in area N11. Light. Rusted wall sconces hold lit torches. The area is dimly lit. Walls and Floors. Walls are constructed of stone blocks
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
: Ceilings. The ceilings throughout the catacombs are 10 feet high and made of roughly hewn stone. Eyeball Compass. The activated eyeball continuously points in the direction of the cult hideout’s
entrance (area N11). The eyeball is also needed to unlock the door in area N11. Light. Rusted wall sconces hold lit torches. The area is dimly lit. Walls and Floors. Walls are constructed of stone blocks
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
: Ceilings. The ceilings throughout the catacombs are 10 feet high and made of roughly hewn stone. Eyeball Compass. The activated eyeball continuously points in the direction of the cult hideout’s
entrance (area N11). The eyeball is also needed to unlock the door in area N11. Light. Rusted wall sconces hold lit torches. The area is dimly lit. Walls and Floors. Walls are constructed of stone blocks
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
2N. Library Books and manuscripts line wooden shelves constructed from salvaged lumber. One dragonwing (see appendix D for statistics) and four cultists (initiates) spend most of their time here
, magic, and many theoretical works on alternate reality, time, and dimensional travel. This collection would be a priceless addition to any library or collector in Waterdeep if it could be removed from the castle before the cultists spirit it away or the bullywugs spoil it.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
2N. Library Books and manuscripts line wooden shelves constructed from salvaged lumber. One dragonwing (see appendix D for statistics) and four cultists (initiates) spend most of their time here
, magic, and many theoretical works on alternate reality, time, and dimensional travel. This collection would be a priceless addition to any library or collector in Waterdeep if it could be removed from the castle before the cultists spirit it away or the bullywugs spoil it.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
2N. Library Books and manuscripts line wooden shelves constructed from salvaged lumber. One dragonwing (see appendix D for statistics) and four cultists (initiates) spend most of their time here
, magic, and many theoretical works on alternate reality, time, and dimensional travel. This collection would be a priceless addition to any library or collector in Waterdeep if it could be removed from the castle before the cultists spirit it away or the bullywugs spoil it.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
2N. Library Books and manuscripts line wooden shelves constructed from salvaged lumber. One dragonwing (see appendix D for statistics) and four cultists (initiates) spend most of their time here
, magic, and many theoretical works on alternate reality, time, and dimensional travel. This collection would be a priceless addition to any library or collector in Waterdeep if it could be removed from the castle before the cultists spirit it away or the bullywugs spoil it.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
2N. Library Books and manuscripts line wooden shelves constructed from salvaged lumber. One dragonwing (see appendix D for statistics) and four cultists (initiates) spend most of their time here
, magic, and many theoretical works on alternate reality, time, and dimensional travel. This collection would be a priceless addition to any library or collector in Waterdeep if it could be removed from the castle before the cultists spirit it away or the bullywugs spoil it.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
2N. Library Books and manuscripts line wooden shelves constructed from salvaged lumber. One dragonwing (see appendix D for statistics) and four cultists (initiates) spend most of their time here
, magic, and many theoretical works on alternate reality, time, and dimensional travel. This collection would be a priceless addition to any library or collector in Waterdeep if it could be removed from the castle before the cultists spirit it away or the bullywugs spoil it.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Shattered Reflection, the characters must first destroy these demiplanes, which are the lich-god’s early attempts to remake reality. The demiplanes are harbingers of what’s to come if Vecna isn’t stopped
. Ending Unrealities. Each of Vecna’s three demiplanes is an “unreality” constructed from a specific secret. The secret is represented by a unique item in the unreality called a “manifested secret
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Shattered Reflection, the characters must first destroy these demiplanes, which are the lich-god’s early attempts to remake reality. The demiplanes are harbingers of what’s to come if Vecna isn’t stopped
. Ending Unrealities. Each of Vecna’s three demiplanes is an “unreality” constructed from a specific secret. The secret is represented by a unique item in the unreality called a “manifested secret
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Shattered Reflection, the characters must first destroy these demiplanes, which are the lich-god’s early attempts to remake reality. The demiplanes are harbingers of what’s to come if Vecna isn’t stopped
. Ending Unrealities. Each of Vecna’s three demiplanes is an “unreality” constructed from a specific secret. The secret is represented by a unique item in the unreality called a “manifested secret
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Refugees at the Shore As the survivors of Vogler pull their ships ashore, the reality of their situation sets in, and minor troubles begin confounding the refugees. Roll on the Survivor Camp
using any magic that restores hit points. 3 A couple sits shivering beside an unlit stack of firewood, staring off in the direction of Vogler. Lighting the fire through any means calms the couple and
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Refugees at the Shore As the survivors of Vogler pull their ships ashore, the reality of their situation sets in, and minor troubles begin confounding the refugees. Roll on the Survivor Camp
using any magic that restores hit points. 3 A couple sits shivering beside an unlit stack of firewood, staring off in the direction of Vogler. Lighting the fire through any means calms the couple and
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Refugees at the Shore As the survivors of Vogler pull their ships ashore, the reality of their situation sets in, and minor troubles begin confounding the refugees. Roll on the Survivor Camp
using any magic that restores hit points. 3 A couple sits shivering beside an unlit stack of firewood, staring off in the direction of Vogler. Lighting the fire through any means calms the couple and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
magistrate in her time. The people of the newly constructed Tiger District built a small shrine honoring her in a nearby grove. She was close with the noble Young-Gi. Her career faltered, eclipsed by
spirit at the Park of the Elders at midnight, use Ahn-Jun to nudge them in the right direction. The magistrate has heard rumors of a gwishin that lingers near the statue of Queen Young-Soo in the Park of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
collection in the chaos. To complicate matters, rifflers (see chapter 21) have learned of the heist and are trying to beat the characters to the score. Extraplanar Eviction. The marids who constructed
characters to track down her guest’s identity while she monitors the guest’s recovery. Tie the identity of this guest—and the inevitable complications that arise—to the direction you want to take the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Material Plane Worlds of the Material Plane are infinitely diverse, but it was not always so. Some legends speak of a primordial state, a single reality called the First World, where many of the
) distortions of that original reality. Some myths describe a great tree that grew on the First World at the dawn of time. Planted and tended by the god Corellon, this tree was a seedling of Yggdrasil, the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Material Plane Worlds of the Material Plane are infinitely diverse, but it was not always so. Some legends speak of a primordial state, a single reality called the First World, where many of the
) distortions of that original reality. Some myths describe a great tree that grew on the First World at the dawn of time. Planted and tended by the god Corellon, this tree was a seedling of Yggdrasil, the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
collection in the chaos. To complicate matters, rifflers (see chapter 21) have learned of the heist and are trying to beat the characters to the score. Extraplanar Eviction. The marids who constructed
characters to track down her guest’s identity while she monitors the guest’s recovery. Tie the identity of this guest—and the inevitable complications that arise—to the direction you want to take the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Material Plane Worlds of the Material Plane are infinitely diverse, but it was not always so. Some legends speak of a primordial state, a single reality called the First World, where many of the
) distortions of that original reality. Some myths describe a great tree that grew on the First World at the dawn of time. Planted and tended by the god Corellon, this tree was a seedling of Yggdrasil, the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
magistrate in her time. The people of the newly constructed Tiger District built a small shrine honoring her in a nearby grove. She was close with the noble Young-Gi. Her career faltered, eclipsed by
spirit at the Park of the Elders at midnight, use Ahn-Jun to nudge them in the right direction. The magistrate has heard rumors of a gwishin that lingers near the statue of Queen Young-Soo in the Park of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
collection in the chaos. To complicate matters, rifflers (see chapter 21) have learned of the heist and are trying to beat the characters to the score. Extraplanar Eviction. The marids who constructed
characters to track down her guest’s identity while she monitors the guest’s recovery. Tie the identity of this guest—and the inevitable complications that arise—to the direction you want to take the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
magistrate in her time. The people of the newly constructed Tiger District built a small shrine honoring her in a nearby grove. She was close with the noble Young-Gi. Her career faltered, eclipsed by
spirit at the Park of the Elders at midnight, use Ahn-Jun to nudge them in the right direction. The magistrate has heard rumors of a gwishin that lingers near the statue of Queen Young-Soo in the Park of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
for feasts on holidays and for village gatherings. While in the forest, the characters might encounter Ki’lara, a half-elf hunter and a constructed commoner who knows how to navigate the woods and
direction, they end up on the other side of the forest approaching Wisteria Vale, as if they had walked in a giant loop. Characters who succeed on a DC 13 Intelligence (Arcana) check recognize that this is
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
for feasts on holidays and for village gatherings. While in the forest, the characters might encounter Ki’lara, a half-elf hunter and a constructed commoner who knows how to navigate the woods and
direction, they end up on the other side of the forest approaching Wisteria Vale, as if they had walked in a giant loop. Characters who succeed on a DC 13 Intelligence (Arcana) check recognize that this is
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
for feasts on holidays and for village gatherings. While in the forest, the characters might encounter Ki’lara, a half-elf hunter and a constructed commoner who knows how to navigate the woods and
direction, they end up on the other side of the forest approaching Wisteria Vale, as if they had walked in a giant loop. Characters who succeed on a DC 13 Intelligence (Arcana) check recognize that this is
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
is immaculately maintained and surrounded by a moat constructed in the fashion of a three-dimensional maze. The palace itself is a towering structure whose interior is as labyrinthine as the plane on
. Any creatures or objects in the room when this happens fall in the direction of the new pull of gravity, unless they have some means of remaining aloft. Baphomet can ignore the gravity reversal if