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Returning 35 results for 'both bit down contain relieved'.
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Perhaps the metal of the bottle cap is why they contain latent magic so sought after by potion makers... or perhaps is simply the power of
Supa-Fizz! With a bit of knowledge and some diligent digging, these bottle caps can be found in and around the more habitable areas of Obojima.
Magic Items
Phandelver and Below: The Shattered Obelisk
These gemstones contain a crystallized bit of spellcasting magic. Different types of mind crystals exist, each with a different single-use effect.
When you cast a spell that has a casting time of 1
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Mind Crystal Wondrous Item, Rarity Varies These gemstones contain a crystallized bit of spellcasting magic. Different types of mind crystals exist, each with a different single-use effect. When you
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Mind Crystal Wondrous Item, Rarity Varies These gemstones contain a crystallized bit of spellcasting magic. Different types of mind crystals exist, each with a different single-use effect. When you
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Mind Crystal Wondrous Item, Rarity Varies These gemstones contain a crystallized bit of spellcasting magic. Different types of mind crystals exist, each with a different single-use effect. When you
Orc
Legacy
This doesn't reflect the latest rules and lore.
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races
Volo's Guide to Monsters
relieved of their other roles and taken to the lair’s whelping pens, where they are tended to by Luthic’s followers.
Orcs don’t take mates, and no pair-bonding occurs in a tribe
return from a raid.
The gaze of the One Eye brings madness to many an orc.
— Elminster
Roleplaying an Orc
When you’re roleplaying an orc, the following tables contain possible
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. He can provide ye with a map to Gravenhollow. It’s a legendary place built by the stone giants long ago, said to contain all the knowledge of the depths. If there’s answers to be found for what has
. Such mercenary negotiation lowers Bruenor’s opinion of the adventurers a bit, but he never loses his genial manner. If the characters are agreeable, the king tells them the next step is to bring the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
secrets we keep in trust. Click to see the answer! Euryale
Aimless wanderer, nonsense ponderer—I’ve been called it all. Some think my wit is a bit amiss, but if you ask me, ignorance is bliss! Click to
answer! Ruin
I’ll consume anything but contain nothing. Where there’s emptiness, I am there. If you see me, despair. Click to see the answer! Void
Most are well hidden, though adventurers can
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. He can provide ye with a map to Gravenhollow. It’s a legendary place built by the stone giants long ago, said to contain all the knowledge of the depths. If there’s answers to be found for what has
. Such mercenary negotiation lowers Bruenor’s opinion of the adventurers a bit, but he never loses his genial manner. If the characters are agreeable, the king tells them the next step is to bring the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. He can provide ye with a map to Gravenhollow. It’s a legendary place built by the stone giants long ago, said to contain all the knowledge of the depths. If there’s answers to be found for what has
. Such mercenary negotiation lowers Bruenor’s opinion of the adventurers a bit, but he never loses his genial manner. If the characters are agreeable, the king tells them the next step is to bring the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
secrets we keep in trust. Click to see the answer! Euryale
Aimless wanderer, nonsense ponderer—I’ve been called it all. Some think my wit is a bit amiss, but if you ask me, ignorance is bliss! Click to
answer! Ruin
I’ll consume anything but contain nothing. Where there’s emptiness, I am there. If you see me, despair. Click to see the answer! Void
Most are well hidden, though adventurers can
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
secrets we keep in trust. Click to see the answer! Euryale
Aimless wanderer, nonsense ponderer—I’ve been called it all. Some think my wit is a bit amiss, but if you ask me, ignorance is bliss! Click to
answer! Ruin
I’ll consume anything but contain nothing. Where there’s emptiness, I am there. If you see me, despair. Click to see the answer! Void
Most are well hidden, though adventurers can
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
-long iron key that weighs 25 pounds. This key unlocks the cages in area 8. The cabinets contain all manner of spell components and trinkets accumulated by Sansuri over the years. Characters can find
guards in areas 16, area 17, area 18, and area 24. Relieved guards return here to rest. When an alarm sounds, the sleeping giants awaken, grab their morningstars, and move to area 6. If there are no
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
-long iron key that weighs 25 pounds. This key unlocks the cages in area 8. The cabinets contain all manner of spell components and trinkets accumulated by Sansuri over the years. Characters can find
guards in areas 16, area 17, area 18, and area 24. Relieved guards return here to rest. When an alarm sounds, the sleeping giants awaken, grab their morningstars, and move to area 6. If there are no
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
-long iron key that weighs 25 pounds. This key unlocks the cages in area 8. The cabinets contain all manner of spell components and trinkets accumulated by Sansuri over the years. Characters can find
guards in areas 16, area 17, area 18, and area 24. Relieved guards return here to rest. When an alarm sounds, the sleeping giants awaken, grab their morningstars, and move to area 6. If there are no
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
experiments.” Everything beyond that point is smudged and illegible. 7b. Ghoul Barrels Barrels. Twelve sealed wooden barrels covered in dust rest against the walls. Three are empty, three contain fist
. Notably absent is the half-elf’s skull. (The bones and clothing belonged to Trenzia. Halaster fed her body to the ghasts.) 7e. Copper Vein Copper Vein. An exposed bit of stonework has a thick vein of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
experiments.” Everything beyond that point is smudged and illegible. 7b. Ghoul Barrels Barrels. Twelve sealed wooden barrels covered in dust rest against the walls. Three are empty, three contain fist
. Notably absent is the half-elf’s skull. (The bones and clothing belonged to Trenzia. Halaster fed her body to the ghasts.) 7e. Copper Vein Copper Vein. An exposed bit of stonework has a thick vein of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
experiments.” Everything beyond that point is smudged and illegible. 7b. Ghoul Barrels Barrels. Twelve sealed wooden barrels covered in dust rest against the walls. Three are empty, three contain fist
. Notably absent is the half-elf’s skull. (The bones and clothing belonged to Trenzia. Halaster fed her body to the ghasts.) 7e. Copper Vein Copper Vein. An exposed bit of stonework has a thick vein of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Lake. The other crates in this room contain additional goods stolen from Therno Lake: casks of ale, dishware, fur coats, spears, and carved wooden trinkets. Jane Katsubo The Prophesied Fallen Star D7
magic to help the raiders learn Therno Lake’s defenses. Secretly, many derro feared the lamia, and they were relieved when the cave-in trapped her here. The lamia hasn’t eaten in days. If the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Lake. The other crates in this room contain additional goods stolen from Therno Lake: casks of ale, dishware, fur coats, spears, and carved wooden trinkets. Jane Katsubo The Prophesied Fallen Star D7
magic to help the raiders learn Therno Lake’s defenses. Secretly, many derro feared the lamia, and they were relieved when the cave-in trapped her here. The lamia hasn’t eaten in days. If the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Lake. The other crates in this room contain additional goods stolen from Therno Lake: casks of ale, dishware, fur coats, spears, and carved wooden trinkets. Jane Katsubo The Prophesied Fallen Star D7
magic to help the raiders learn Therno Lake’s defenses. Secretly, many derro feared the lamia, and they were relieved when the cave-in trapped her here. The lamia hasn’t eaten in days. If the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the common room of the inn (area 2), as if they had just walked through the main door. You are standing just inside the front door to the Dran & Courtier. Things are a bit different, however. The
head upstairs (see “Upstairs Bedrooms” below). Entering area 4 reveals a most macabre version of the inn’s kitchen. The transformed kitchen’s shelves contain all manner of ingredients suitable for a
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Places of Interest Most of Vermeillon’s buildings contain nothing but decaying furniture and whatever belongings were left behind when the inhabitants fled, but a few locations hold treasure or hints
back, a few headstones away from the cairns. Her stone stands a bit tilted but stable, and reads: LORNA GROSVENOR
Beloved of Lukas. Forever, My Heart.
If the characters place flowers on the grave
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the common room of the inn (area 2), as if they had just walked through the main door. You are standing just inside the front door to the Dran & Courtier. Things are a bit different, however. The
head upstairs (see “Upstairs Bedrooms” below). Entering area 4 reveals a most macabre version of the inn’s kitchen. The transformed kitchen’s shelves contain all manner of ingredients suitable for a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the common room of the inn (area 2), as if they had just walked through the main door. You are standing just inside the front door to the Dran & Courtier. Things are a bit different, however. The
head upstairs (see “Upstairs Bedrooms” below). Entering area 4 reveals a most macabre version of the inn’s kitchen. The transformed kitchen’s shelves contain all manner of ingredients suitable for a
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Places of Interest Most of Vermeillon’s buildings contain nothing but decaying furniture and whatever belongings were left behind when the inhabitants fled, but a few locations hold treasure or hints
back, a few headstones away from the cairns. Her stone stands a bit tilted but stable, and reads: LORNA GROSVENOR
Beloved of Lukas. Forever, My Heart.
If the characters place flowers on the grave
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Places of Interest Most of Vermeillon’s buildings contain nothing but decaying furniture and whatever belongings were left behind when the inhabitants fled, but a few locations hold treasure or hints
back, a few headstones away from the cairns. Her stone stands a bit tilted but stable, and reads: LORNA GROSVENOR
Beloved of Lukas. Forever, My Heart.
If the characters place flowers on the grave
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
several comfortable black cushions at the center. She orders Lulu to rest on the cushions, which the hollyphant does with a bit of trepidation. Maggie then places two skulls on the circle, noting that she’s
open, her face alight with excitement. She cries out, “The sword, the sword! I know where it is!”
As the dream ends, the characters and Lulu wake up in the ritual space. Lulu can barely contain her
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
several comfortable black cushions at the center. She orders Lulu to rest on the cushions, which the hollyphant does with a bit of trepidation. Maggie then places two skulls on the circle, noting that she’s
open, her face alight with excitement. She cries out, “The sword, the sword! I know where it is!”
As the dream ends, the characters and Lulu wake up in the ritual space. Lulu can barely contain her
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
several comfortable black cushions at the center. She orders Lulu to rest on the cushions, which the hollyphant does with a bit of trepidation. Maggie then places two skulls on the circle, noting that she’s
open, her face alight with excitement. She cries out, “The sword, the sword! I know where it is!”
As the dream ends, the characters and Lulu wake up in the ritual space. Lulu can barely contain her
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. The bottom two chests each contain 250 gp. P14h. This area reeks of dead flesh. Bodies in various states of decay lie strewn about the floor. In the center lies the corpse of a human. A shimmering
knocked on the door before entering, the bandits have their weapons at the ready. Otherwise, they are arguing loudly. Parleying with the Bandits. If the characters don’t attack, the bandits are relieved to
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. The bottom two chests each contain 250 gp. P14h. This area reeks of dead flesh. Bodies in various states of decay lie strewn about the floor. In the center lies the corpse of a human. A shimmering
knocked on the door before entering, the bandits have their weapons at the ready. Otherwise, they are arguing loudly. Parleying with the Bandits. If the characters don’t attack, the bandits are relieved to
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. The bottom two chests each contain 250 gp. P14h. This area reeks of dead flesh. Bodies in various states of decay lie strewn about the floor. In the center lies the corpse of a human. A shimmering
knocked on the door before entering, the bandits have their weapons at the ready. Otherwise, they are arguing loudly. Parleying with the Bandits. If the characters don’t attack, the bandits are relieved to
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
(Perception) check, that contains spell scrolls of two random 7th-level spells of a particular class (DM’s choice). All but one of the copper coffers contain unguents and the like; the third coffer
beyond contain furnishings of various sizes. The smallest of them are a table, a plush chair with a footstool, and a couch. Other items are more or less human-sized, including a long table, two benches
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
(Perception) check, that contains spell scrolls of two random 7th-level spells of a particular class (DM’s choice). All but one of the copper coffers contain unguents and the like; the third coffer
beyond contain furnishings of various sizes. The smallest of them are a table, a plush chair with a footstool, and a couch. Other items are more or less human-sized, including a long table, two benches