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Returning 35 results for 'both bonding detection could return'.
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Spells
Lost Laboratory of Kwalish
is closed, the elemental and the chest disappear, then reappear adjacent to the target creature. If the target creature is on another plane, or if it is proofed against magical detection or location
removed, the elemental and the chest disappear. The elemental also disappears if the target creature orders it to return the items to you. When the elemental disappears, any items not taken from the chest
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Volo's Guide to Monsters
lack of emotional bonding means they have no concept of marriage or permanent family relationships. Their eggs are placed in a common tribal hatchery with no effort to keep track of who each one
room to dig, and ready sources of food. Although lairing in these locations puts kobolds in competition with surface-dwelling humanoids, their ability to avoid detection often means their warrens go
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Volo's Guide to Monsters
relieved of their other roles and taken to the lair’s whelping pens, where they are tended to by Luthic’s followers.
Orcs don’t take mates, and no pair-bonding occurs in a tribe
serve as a battering ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within.
A heavily laden wagon that requires the strongest orcs to return it to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, and ready sources of food. Although lairing in these locations puts kobolds in competition with surface-dwelling humanoids, their ability to avoid detection often means their warrens go unnoticed by
invaders and in return providing services such as excavating new living spaces and disposing of trash. If it’s unlucky, the tribe is enslaved by the other humanoids, and the kobolds serve similar roles but under threat of death.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, and ready sources of food. Although lairing in these locations puts kobolds in competition with surface-dwelling humanoids, their ability to avoid detection often means their warrens go unnoticed by
invaders and in return providing services such as excavating new living spaces and disposing of trash. If it’s unlucky, the tribe is enslaved by the other humanoids, and the kobolds serve similar roles but under threat of death.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, and ready sources of food. Although lairing in these locations puts kobolds in competition with surface-dwelling humanoids, their ability to avoid detection often means their warrens go unnoticed by
invaders and in return providing services such as excavating new living spaces and disposing of trash. If it’s unlucky, the tribe is enslaved by the other humanoids, and the kobolds serve similar roles but under threat of death.
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
detection or location, the contents of the chest reappear on the ground at your feet. The target creature is made aware of the chest’s contents before it chooses whether or not to open it, and knows
been removed, the elemental and the chest disappear. The elemental also disappears if the target creature orders it to return the items to you. When the elemental disappears, any items not taken from
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
detection or location, the contents of the chest reappear on the ground at your feet. The target creature is made aware of the chest’s contents before it chooses whether or not to open it, and knows
been removed, the elemental and the chest disappear. The elemental also disappears if the target creature orders it to return the items to you. When the elemental disappears, any items not taken from
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
detection or location, the contents of the chest reappear on the ground at your feet. The target creature is made aware of the chest’s contents before it chooses whether or not to open it, and knows
been removed, the elemental and the chest disappear. The elemental also disappears if the target creature orders it to return the items to you. When the elemental disappears, any items not taken from
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
zerths include Yrlakka, the group’s leader, and three of his pupils: two female githzerai named Azal and Vond, and a male named Rishindar. Yrlakka’s primary concern is the safe return of his missing
of magic detection hanging from his belt. 24d. Fountain In the west half of the room, a semicircular fountain emerges from the north wall. Fresh water springs from the mouth of a stone trout held in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
zerths include Yrlakka, the group’s leader, and three of his pupils: two female githzerai named Azal and Vond, and a male named Rishindar. Yrlakka’s primary concern is the safe return of his missing
of magic detection hanging from his belt. 24d. Fountain In the west half of the room, a semicircular fountain emerges from the north wall. Fresh water springs from the mouth of a stone trout held in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
zerths include Yrlakka, the group’s leader, and three of his pupils: two female githzerai named Azal and Vond, and a male named Rishindar. Yrlakka’s primary concern is the safe return of his missing
of magic detection hanging from his belt. 24d. Fountain In the west half of the room, a semicircular fountain emerges from the north wall. Fresh water springs from the mouth of a stone trout held in
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
pair-bonding occurs in a tribe other than at the moment when coupling takes place. At other times, males and females are more or less indifferent toward one another. All orcs consider mating to be a
ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within. A heavily laden wagon that requires the strongest orcs to return it to the lair is a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
pair-bonding occurs in a tribe other than at the moment when coupling takes place. At other times, males and females are more or less indifferent toward one another. All orcs consider mating to be a
ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within. A heavily laden wagon that requires the strongest orcs to return it to the lair is a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
pair-bonding occurs in a tribe other than at the moment when coupling takes place. At other times, males and females are more or less indifferent toward one another. All orcs consider mating to be a
ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within. A heavily laden wagon that requires the strongest orcs to return it to the lair is a
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
chapter 2) and offer Nib something in return for his gifts. Nib kindly accepts whatever the character offers but isn’t looking for help to end his curse, because as long as Granny Nightshade remains
in control of Thither, he sees no hope of escape. Gold-spun Gifts d8 Gift 1 Amulet of proof against detection and location 2 Bag of holding 3 Boots of elvenkind 4 Bracers of archery 5 Cloak of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
chapter 2) and offer Nib something in return for his gifts. Nib kindly accepts whatever the character offers but isn’t looking for help to end his curse, because as long as Granny Nightshade remains
in control of Thither, he sees no hope of escape. Gold-spun Gifts d8 Gift 1 Amulet of proof against detection and location 2 Bag of holding 3 Boots of elvenkind 4 Bracers of archery 5 Cloak of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
chapter 2) and offer Nib something in return for his gifts. Nib kindly accepts whatever the character offers but isn’t looking for help to end his curse, because as long as Granny Nightshade remains
in control of Thither, he sees no hope of escape. Gold-spun Gifts d8 Gift 1 Amulet of proof against detection and location 2 Bag of holding 3 Boots of elvenkind 4 Bracers of archery 5 Cloak of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, the guardians return to their original positions. If the guardians are destroyed, they reform at the next dawn. Doors. The words above the door appear written in the preferred language of whoever reads
spell granted in the tomb (see area P12)—they won’t entertain any notion of leaving. If the effect on them is broken, the couple entertains reasonable arguments to return home and speak to their
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, the guardians return to their original positions. If the guardians are destroyed, they reform at the next dawn. Doors. The words above the door appear written in the preferred language of whoever reads
spell granted in the tomb (see area P12)—they won’t entertain any notion of leaving. If the effect on them is broken, the couple entertains reasonable arguments to return home and speak to their
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, the guardians return to their original positions. If the guardians are destroyed, they reform at the next dawn. Doors. The words above the door appear written in the preferred language of whoever reads
spell granted in the tomb (see area P12)—they won’t entertain any notion of leaving. If the effect on them is broken, the couple entertains reasonable arguments to return home and speak to their
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
someone, I expect payment in return.” X33b. Vault of Maverus The amber door to this room is sealed with an arcane lock spell. The password to suppress the spell is “Maverus.” The door is otherwise
dark gift of Vaund the Evasive. Vaund’s gift is the power of evasion. This dark gift grants its beneficiary the benefits of an amulet of proof against detection and location and a ring of evasion
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
bog is a human skeleton wearing an Amulet of Proof against Detection and Location. As a Search action, a character can comb through the bog and make a DC 18 Wisdom (Perception) check. On a success
Friendly toward the characters if the characters destroy the chimera or return the gemstone. Inscription. The text, written in the Gith language, is an ode to “the githyanki, lords of all lords” and
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
someone, I expect payment in return.” X33b. Vault of Maverus The amber door to this room is sealed with an arcane lock spell. The password to suppress the spell is “Maverus.” The door is otherwise
dark gift of Vaund the Evasive. Vaund’s gift is the power of evasion. This dark gift grants its beneficiary the benefits of an amulet of proof against detection and location and a ring of evasion
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
someone, I expect payment in return.” X33b. Vault of Maverus The amber door to this room is sealed with an arcane lock spell. The password to suppress the spell is “Maverus.” The door is otherwise
dark gift of Vaund the Evasive. Vaund’s gift is the power of evasion. This dark gift grants its beneficiary the benefits of an amulet of proof against detection and location and a ring of evasion
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
characters cannot mention a rumor Claugiyliamatar believes or likes, she tells them to go away and return when they have some gossip for her. Once the characters offer the dragon an appropriate rumor
. Treasure. Claugiyliamatar’s treasure hoard contains a +2 war pick, a wand of magic detection, a spell scroll of speak with dead, seven emeralds worth 1,000 gp each, 1,339 pp, and 14,235 gp. If the
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
characters cannot mention a rumor Claugiyliamatar believes or likes, she tells them to go away and return when they have some gossip for her. Once the characters offer the dragon an appropriate rumor
. Treasure. Claugiyliamatar’s treasure hoard contains a +2 war pick, a wand of magic detection, a spell scroll of speak with dead, seven emeralds worth 1,000 gp each, 1,339 pp, and 14,235 gp. If the
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
characters cannot mention a rumor Claugiyliamatar believes or likes, she tells them to go away and return when they have some gossip for her. Once the characters offer the dragon an appropriate rumor
. Treasure. Claugiyliamatar’s treasure hoard contains a +2 war pick, a wand of magic detection, a spell scroll of speak with dead, seven emeralds worth 1,000 gp each, 1,339 pp, and 14,235 gp. If the
compendium
- Sources->Dungeons & Dragons->Faster, Purple Worm! Everybody Dies, Vol. 1
” to melt a wicked witch. Immediately following that he was ripped to shreds by her minions, but his effort helped return peace to an afflicted realm. In his epitaph, which is the moment a player gets to
Lovizio Jr.
Alexander Gambino
John Stevens
“One character hid in a barrel on the ship right before the dragon turtle smashed it in two and almost evaded detection! Unfortunately, the dragon
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the crystals’ magic. Valendar needs to return to his fellow wardens. After he’s spoken to the characters, he departs, sneaking through the vault’s secret escape tunnel to meet Riffel outside
with a successful DC 13 Wisdom (Perception) check. Treasure. The back of the altar is hollow and bears a single shelf, on which sits a Wand of Enemy Detection. V36: Akaazi’s Quarters This room contains
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the crystals’ magic. Valendar needs to return to his fellow wardens. After he’s spoken to the characters, he departs, sneaking through the vault’s secret escape tunnel to meet Riffel outside
with a successful DC 13 Wisdom (Perception) check. Treasure. The back of the altar is hollow and bears a single shelf, on which sits a Wand of Enemy Detection. V36: Akaazi’s Quarters This room contains
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the crystals’ magic. Valendar needs to return to his fellow wardens. After he’s spoken to the characters, he departs, sneaking through the vault’s secret escape tunnel to meet Riffel outside
with a successful DC 13 Wisdom (Perception) check. Treasure. The back of the altar is hollow and bears a single shelf, on which sits a Wand of Enemy Detection. V36: Akaazi’s Quarters This room contains
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
survived, however, as did the magic that binds her here. She can leave this area for only 1 minute at a time before the binding magic compels her to return. Vakketar used to demonstrate the efficacy
, eleven jacinths worth 90 gp each, a wand of magic detection, and a Heward’s handy haversack. If the Characters Fail. If the characters are routed from this room before acquiring the obelisk fragment
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. Auriga wears a bejeweled silver crown worth 100 gp and carries a Wand of Magic Detection. A character who inspects the altar and succeeds on a DC 15 Intelligence (Investigation) check finds a hidden
decision but offers them no charity. Two warriors escort the characters to the revolving passage (area B13). If the characters refuse to leave or later return, the warriors regard them with hostility
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. Auriga wears a bejeweled silver crown worth 100 gp and carries a Wand of Magic Detection. A character who inspects the altar and succeeds on a DC 15 Intelligence (Investigation) check finds a hidden
decision but offers them no charity. Two warriors escort the characters to the revolving passage (area B13). If the characters refuse to leave or later return, the warriors regard them with hostility