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Returning 35 results for 'both book draw construct reasons'.
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Magic Items
Tasha’s Cauldron of Everything
immune to that damage and any further damage of the same type until the start of your next turn.
In addition, you can play the lyre as an action to cast fabricate, move earth, passwall, or summon construct (appears in this book), and that spell can’t be cast from it again until the next dawn.
races
Lorwyn: First Light
temporarily or even permanently for a variety of reasons, often due to trauma suffered during the Phyrexian invasion (see Lorwyn: First Light). Regardless, kithkin typically believe that betraying their own is
Book of Kith and Kin. They also often entertain many superstitions, particularly related to Lorwyn’s incarnations of nature.
In Shadowmoor
Shadowmoor kithkin are more insular and xenophobic
Monsters
Quests from the Infinite Staircase
":"damage", "rollAction":"Fortified Pickaxe", "rollDamageType":"force"} force damage. If the target is a Construct or an object, the attack is automatically a critical hit.
Communal Spellcasting (2/Day
, and they find sunlight nauseating. Their skin displays a spectrum of color and texture as varied as that of clay, earth, and stone.
A single pech can draw on the magic of the Elemental Plane of
Monsters
Strixhaven: A Curriculum of Chaos
":"damage", "rollAction":"Reduce to Memory", "rollDamageType":"thunder"} thunder damage on a failed save, or half as much damage on a successful one. A Construct has disadvantage on the saving throw
Lorehold College draw their magical might from the flow of time and fate and the way those forces shape the course of history. Scholars of this broad mystical study divide between those who see history as
Monsters
Strixhaven: A Curriculum of Chaos
":"thunder"} thunder damage on a failed save, or half as much damage on a successful one. A Construct has disadvantage on the saving throw.
Spellcasting. The apprentice casts one of the following spells
sometimes just bashing things with a glowing scroll.
Lorehold Scholars
The archaeomancers of Lorehold College draw their magical might from the flow of time and fate and the way those forces shape the
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
mischievous manipulators who delight in disguising themselves with magic to vex other creatures. Their reasons for deception vary, ranging from harmless pranks to malicious infiltration. When a high fae
one another.
Most high fae remain secluded deep within the wilds of Eldraine. They draw power from motes of light found throughout the wilds, and they use their innate illusory magic to power and
Magic Items
The Book of Many Things
02
Balance*
03
Beast
04
Book
05
Bridge
06
Campfire
07
Cavern
08
Celestial
09
Comet*
10
Construct
11
Corpse
12
Crossroads
13
this description. Notably, cards from the Deck of Many More Things are more likely to be beneficial, though about a third of them are still dangerous.
Before you draw a card, you must declare how many
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Life Sense. The mist can sense the location of any creature within 60 feet of it, unless that creature’s type is Construct or Undead.
Forbiddance. The mist can’t enter a residence
droplets wherever it goes.
Like sharks in water, vampiric mists can scent blood from up to a mile away. Any injury, no matter how small, might catch their attention and draw them toward their victims
Magic Items
The Book of Many Things
9 ♥️
Leather pouch containing 18 gp
10 ♥️
10 crossbow bolts
3 ♣️
Three book;books, written in Common, about random historical events
4 ♣️
Canvas Tent
each card bears an illustration of a different item or set of items. As an action, you can draw a card of your choice from the deck and throw it to the ground in an unoccupied space within 5 feet of
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of their former selves. Coral encrusts them. Barnacles cling to their cold skin. Lungs that once filled with air can now breathe in water as well.
Tales provide myriad reasons for these strange
turtle;dragon turtles (morkoths appear in this book; the others appear in the Monster Manual)—all of these and more can mark mortals as their own and claim them as minions. Unlucky folk might
Monsters
Spelljammer: Adventures in Space
priests draw their strength from the pantheon of elven gods and oversee religious practices in astral elf society. It’s common for them to serve aboard spelljamming ships, not only as emissaries
their ships and citadels in orbit around stars. Astral elves do this for several reasons. Proximity to a star allows the astral elves to forge pacts with solar dragons and to collect starlight, which the
Dhampir
Legacy
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races
. Their reasons are often deeply personal. Some seek danger, imagining monsters as personifications of their own hungers. Others pursue revenge against whatever turned them into a dhampir. And still
restraint. In any case, temptation haunts dhampirs, and circumstances conspire to give them endless reasons to indulge.
While many dhampirs thirst for blood, your character might otherwise gain
races
Mordenkainen Presents: Monsters of the Multiverse
Air genasi are descended from djinn, the genies of the Elemental Plane of Air. Embodying many of the airy traits of their otherworldly ancestors, air genasi can draw upon their connection to the
your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Drawing the Knight Card This section provides advice for DMs whose characters draw the Knight card from a Deck of Many Things, as well as general advice about including allies who fight alongside the characters. Finally, the knight summoned by the deck is reimagined as a loyal Construct: the deck defender.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Drawing the Knight Card This section provides advice for DMs whose characters draw the Knight card from a Deck of Many Things, as well as general advice about including allies who fight alongside the characters. Finally, the knight summoned by the deck is reimagined as a loyal Construct: the deck defender.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Drawing the Knight Card This section provides advice for DMs whose characters draw the Knight card from a Deck of Many Things, as well as general advice about including allies who fight alongside the characters. Finally, the knight summoned by the deck is reimagined as a loyal Construct: the deck defender.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
further assistance, but we suspect the arcanaloth has reasons of their own to acquire the book, so be on your guard!
“Nebukath is unsure how long Vrakir plans to keep the book in the fortress, meaning
efreeti named Vrakir has the Book of Vile Darkness. We need you to steal this evil artifact so we can destroy it. This quest, should you choose to undertake it, requires you to infiltrate the fortress of
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
further assistance, but we suspect the arcanaloth has reasons of their own to acquire the book, so be on your guard!
“Nebukath is unsure how long Vrakir plans to keep the book in the fortress, meaning
efreeti named Vrakir has the Book of Vile Darkness. We need you to steal this evil artifact so we can destroy it. This quest, should you choose to undertake it, requires you to infiltrate the fortress of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
inhabitants of the planes. This book contains useful data gleaned from Morte’s stories and ramblings. Still, the planes are vast and varied, and what Morte experienced as true might not match all
circumstances. Reader beware. Using a Stat Block This book is a companion to the Monster Manual and uses a similar presentation. If you are unfamiliar with the monster stat block format, read the introduction
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
inhabitants of the planes. This book contains useful data gleaned from Morte’s stories and ramblings. Still, the planes are vast and varied, and what Morte experienced as true might not match all
circumstances. Reader beware. Using a Stat Block This book is a companion to the Monster Manual and uses a similar presentation. If you are unfamiliar with the monster stat block format, read the introduction
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
further assistance, but we suspect the arcanaloth has reasons of their own to acquire the book, so be on your guard!
“Nebukath is unsure how long Vrakir plans to keep the book in the fortress, meaning
efreeti named Vrakir has the Book of Vile Darkness. We need you to steal this evil artifact so we can destroy it. This quest, should you choose to undertake it, requires you to infiltrate the fortress of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
inhabitants of the planes. This book contains useful data gleaned from Morte’s stories and ramblings. Still, the planes are vast and varied, and what Morte experienced as true might not match all
circumstances. Reader beware. Using a Stat Block This book is a companion to the Monster Manual and uses a similar presentation. If you are unfamiliar with the monster stat block format, read the introduction
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
How It Works Construct a deck of about twenty cards that each represent a creature (see the “Constructing Your Deck” section below). When an encounter occurs, shuffle the deck and draw a number of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
How It Works Construct a deck of about twenty cards that each represent a creature (see the “Constructing Your Deck” section below). When an encounter occurs, shuffle the deck and draw a number of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
How It Works Construct a deck of about twenty cards that each represent a creature (see the “Constructing Your Deck” section below). When an encounter occurs, shuffle the deck and draw a number of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Undermountain Secrets Appendix C of this book contains the Secrets Deck — paper cards for you to photocopy and hand out to the players when their characters learn reliable information about Halaster
succeeds, the character learns a secret about Undermountain, and the player can draw a card from the Secrets Deck. Players can hold onto these cards for later reference. When the characters meet an NPC in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Undermountain Secrets Appendix C of this book contains the Secrets Deck — paper cards for you to photocopy and hand out to the players when their characters learn reliable information about Halaster
succeeds, the character learns a secret about Undermountain, and the player can draw a card from the Secrets Deck. Players can hold onto these cards for later reference. When the characters meet an NPC in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Undermountain Secrets Appendix C of this book contains the Secrets Deck — paper cards for you to photocopy and hand out to the players when their characters learn reliable information about Halaster
succeeds, the character learns a secret about Undermountain, and the player can draw a card from the Secrets Deck. Players can hold onto these cards for later reference. When the characters meet an NPC in
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
as an action to cast fabricate, move earth, passwall, or summon construct (appears in this book), and that spell can’t be cast from it again until the next dawn.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
has no proof that Mayastan is in danger, but the implications of her name appearing in The Canopic Being are alarming. A’lai expects that the characters have their own reasons to investigate, having
seen their names in the book. If they need further incentive, she offers the party 5,000 gp or the future services of Candlekeep to undertake the mission. Mages at Candlekeep can set up the characters
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
as an action to cast fabricate, move earth, passwall, or summon construct (appears in this book), and that spell can’t be cast from it again until the next dawn.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
has no proof that Mayastan is in danger, but the implications of her name appearing in The Canopic Being are alarming. A’lai expects that the characters have their own reasons to investigate, having
seen their names in the book. If they need further incentive, she offers the party 5,000 gp or the future services of Candlekeep to undertake the mission. Mages at Candlekeep can set up the characters
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
has no proof that Mayastan is in danger, but the implications of her name appearing in The Canopic Being are alarming. A’lai expects that the characters have their own reasons to investigate, having
seen their names in the book. If they need further incentive, she offers the party 5,000 gp or the future services of Candlekeep to undertake the mission. Mages at Candlekeep can set up the characters
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
as an action to cast fabricate, move earth, passwall, or summon construct (appears in this book), and that spell can’t be cast from it again until the next dawn.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Introducing the Deck This book provides several ways to introduce the Deck of Many Things to your campaign, depending on the interests of your players and the kind of story you want to tell. The
characters see the deck, and if they’re willing to perform a service for Oddlewin, he might let them draw from it. This is a good way to introduce the deck to low-level characters. Heroes of a more