Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'both both deals connected rules'.
Other Suggestions:
both both death connect rules
both both death connected runes
both both death collected rules
both both death conducted rules
both both death contested rules
magic-items
Appearance This wooden and brass staff is topped by a large, spinning brass sphere. This sphere is orbited by several smaller brass spheres that are not physically connected to the staff, yet cannot
be removed from their orbit.
Rules This +2 staff can be used as a spell focus by a Druid, Wizard, or Sorcerer. This staff has two charges. While wielding this staff, at the end of your turn in combat
Monsters
Fizban's Treasury of Dragons
characters, and use the Dragon Turtle Spellcasting table to help select spells for a spellcasting dragon. (Though the Monster Manual doesn’t explicitly include dragon turtles in the variant rules for
making a dragon a spellcaster, you can apply those rules to these aquatic dragons.)
Dragon Turtle Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
magic-items
Appearance This huge axe is crafted from the harvested jaw of a mighty predatory dinosaur.
Rules This weapon deals an additional 1d6 Piercing damage with each successful hit.
magic-items
Appearance This huge axe is crafted from the harvested jaw of a mighty predatory dinosaur.
Rules This weapon deals an additional 1d6 Piercing damage with each successful hit.
magic-items
Appearance This huge axe is crafted from the harvested jaw of a mighty predatory dinosaur.
Rules This weapon deals an additional 1d6 Piercing damage with each successful hit.
Monsters
Fizban's Treasury of Dragons
explicitly include dragon turtles in the variant rules for making a dragon a spellcaster, you can apply those rules to these aquatic dragons.)
Dragon Turtle Personality Traits
d8
out of their tunnels toward the surface.
8
A sea god has sent a dragon turtle to unleash devastation along a populated coast.
Connected Creatures
Dragon turtles are stolid and slow to
Monsters
Fizban's Treasury of Dragons
)
6
Control. Everyone is welcome, as long as they follow my rules. (Lawful)
Crystal Dragon Adventures
The Crystal Dragon Adventure Hooks table offers suggestions for stories and adventures
the Elemental Planes of Air and Water, creating flash glaciation that encroaches upon inhabited lands.
Connected Creatures
Crystal dragons are among the most social and hospitable of dragons
Backgrounds
Spelljammer: Adventures in Space
gravity isn’t present, the following rules apply:
Impeded Melee. When making a melee attack with a weapon, a creature that doesn’t have a flying or swimming speed (either naturally or
provided by magic) has disadvantage on the attack roll unless the weapon deals piercing damage.
Movement. A creature can use an action to push off something heavier than itself and move up to its walking
magic-items
Appearance This huge axe is crafted from the harvested jaw of a mighty predatory dinosaur.
Rules This weapon deals an additional 1d6 Piercing damage with each successful hit.
Monsters
The Wild Beyond the Witchlight
can’t put her to sleep.
Sneak Attack (1/Turn). Raezil deals an extra 7 (2d6);{"diceNotation":"2d6","rollType":"roll","rollAction":"Sneak Attack"} damage when she hits a target with a weapon
on the politics of Prismeer.
Once she is no longer petrified, Raezil is bound by the rule of reciprocity (see “Rules of Conduct” in chapter 2) to help the characters complete any
Deep Dragon Wyrmling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Fizban's Treasury of Dragons
cause of the hostility.
8
A deep dragon wants someone to manufacture a scenario that will get the dragon out of an old commitment to protect a city.
Connected Creatures
Deep dragons
respect as partners—albeit junior ones.
Deep Dragon Wyrmling Connections
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Connected Creatures"}
Connected Creatures
1
Monsters
Waterdeep: Dragon Heist
if he fails.
Sneak Attack. Once per turn, Urstul deals an extra 14 (4d6);{"diceNotation":"4d6","rollType":"roll","rollAction":"Sneak Attack"} damage when he hits a target with a weapon attack and has
takes his orders from Manshoon's current Manshoon's Simulacrum;simulacrum, which comes and goes from House Gralhund by way of a teleportation circle (connected to the circle in Kolat Towers).
Urstul is a
Monsters
Bigby Presents: Glory of the Giants
giant conjures three stone balls connected by lines of magical force and throws them at one creature it can see within 60 feet of itself. The target must make a DC 16 Dexterity saving throw. On a
failed save, the target has the restrained condition until the start of the giant’s next turn, and the stones erupt in a burst of thunderous energy that deals 14 (4d6);{"diceNotation":"4d6
races
Mordenkainen Presents: Monsters of the Multiverse
’t have a unified story of how they were created, but they all have a sense of being mystically connected to the natural world. Carrying their shelter on their backs gives tortles a special
select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one score by 2 and
Monsters
Fizban's Treasury of Dragons
. (Chaotic)
6
Control. Everyone is welcome, as long as they follow my rules. (Lawful)
Crystal Dragon Adventures
The Crystal Dragon Adventure Hooks table offers suggestions for stories
ripped open holes to the Elemental Planes of Air and Water, creating flash glaciation that encroaches upon inhabited lands.
Connected Creatures
Crystal dragons are among the most social and
Monsters
Curse of Strahd
, modestly give money to charity. They take steps to keep magic items out of evil hands by stashing them in secret hiding places.
Characters as Wereravens. The Monster Manual has rules for characters
already higher. Attack and damage rolls for the wereraven’s bite are based on whichever is higher of the character’s Strength and Dexterity. The bite of a wereraven in raven form deals 1
Monsters
Fizban's Treasury of Dragons
table to help select spells for a spellcasting dragon. (Though the Monster Manual doesn’t explicitly include dragon turtles in the variant rules for making a dragon a spellcaster, you can apply
those rules to these aquatic dragons.)
Dragon Turtle Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I speak slowly and deliberately
races
Spelljammer: Adventures in Space
it, giff are drawn to the Astral Plane because, on a deep psychic level, they remain connected to their creator gods, who have just enough divine spark left in them to imbue giff with sparks of their
character is a member of the human race or one of the game’s fantastical races. If you create a character using a race option presented here, follow these additional rules during character creation
magic-items
effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in Heliana’s Guide to Monster Hunting
(Any). The first time each turn that you hit a creature whose type matches the creature type of the blood you consumed, the attack deals 1d4 bonus damage to the target. The damage is of the same type as the attack.
magic-items
Appearance This gnarled sword is covered in sharp teeth embedded into its cutting edge.
Rules A creature hit by an attack with this weapon gains two levels of “Bleed Effect”, as
described below. The +1 bonus conveyed by this weapon does not increase the damage this weapon deals when hitting.
Bleed Effect (cumulative):
A creature with this affect suffers 1 Slashing damage at the
magic-items
Appearance This gnarled sword is covered in sharp teeth embedded into its cutting edge.
Rules A creature hit by an attack with this weapon gains three levels of “Bleed Effect”, as
described below. The +2 bonus conveyed by this weapon does not increase the damage this weapon deals when hitting.
Bleed Effect (cumulative):
A creature with this affect suffers 1 Slashing damage at the
magic-items
Appearance This gnarled sword is covered in sharp teeth embedded into its cutting edge.
Rules A creature hit by an attack with this weapon gains three levels of “Bleed Effect”, as
described below. The +2 bonus conveyed by this weapon does not increase the damage this weapon deals when hitting.
Bleed Effect (cumulative):
A creature with this affect suffers 1 Slashing damage at the
magic-items
effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in Heliana’s Guide to Monster Hunting
increases with rarity.
Fiend Brain. You gain a +1 bonus to Charisma checks.
Blood (Any). The first time each turn that you hit a creature whose type matches the creature type of the blood you consumed, the attack deals 1d4 bonus damage to the target. The damage is of the same type as the attack.
magic-items
effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in Heliana’s Guide to Monster Hunting
Charisma checks.
Blood (Any). The first time each turn that you hit a creature whose type matches the creature type of the blood you consumed, the attack deals 1d8 bonus damage to the target. The damage is of the same type as the attack.
magic-items
Appearance This gnarled sword is covered in sharp teeth embedded into its cutting edge.
Rules A creature hit by an attack with this weapon gains three levels of “Bleed Effect”, as
described below. The +2 bonus conveyed by this weapon does not increase the damage this weapon deals when hitting.
Bleed Effect (cumulative):
A creature with this affect suffers 1 Slashing damage at the
magic-items
Appearance This gnarled sword is covered in sharp teeth embedded into its cutting edge.
Rules A creature hit by an attack with this weapon gains four levels of “Bleed Effect”, as
described below. The +3 bonus conveyed by this weapon does not increase the damage this weapon deals when hitting.
Bleed Effect (cumulative):
A creature with this affect suffers 1 Slashing damage at the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
former allies and enemies alike to destroy them, as its warped soul seeks to erase anything connected to its former life. Minions of Orcus are the one exception to this compulsion; a bodak recognizes
identity.Necrotic, PoisonCold, Fire; Bludgeoning, Piercing, and Slashing from Nonmagical AttacksAura of Annihilation. The bodak activates or deactivates this deathly aura. While active, the aura deals 5 necrotic
magic-items
effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in Heliana’s Guide to Monster Hunting
Charisma checks.
Blood (Any). The first time each turn that you hit a creature whose type matches the creature type of the blood you consumed, the attack deals 1d6 bonus damage to the target. The damage is of the same type as the attack.
magic-items
Appearance This gnarled sword is covered in sharp teeth embedded into its cutting edge.
Rules A creature hit by an attack with this weapon gains two levels of “Bleed Effect”, as
described below. The +1 bonus conveyed by this weapon does not increase the damage this weapon deals when hitting.
Bleed Effect (cumulative):
A creature with this affect suffers 1 Slashing damage at the
magic-items
Appearance This gnarled sword is covered in sharp teeth embedded into its cutting edge.
Rules A creature hit by an attack with this weapon gains three levels of “Bleed Effect”, as
described below. The +2 bonus conveyed by this weapon does not increase the damage this weapon deals when hitting.
Bleed Effect (cumulative):
A creature with this affect suffers 1 Slashing damage at the
magic-items
Appearance This gnarled sword is covered in sharp teeth embedded into its cutting edge.
Rules A creature hit by an attack with this weapon gains three levels of “Bleed Effect”, as
described below. The +2 bonus conveyed by this weapon does not increase the damage this weapon deals when hitting.
Bleed Effect (cumulative):
A creature with this affect suffers 1 Slashing damage at the
magic-items
Appearance This gnarled sword is covered in sharp teeth embedded into its cutting edge.
Rules A creature hit by an attack with this weapon gains four levels of “Bleed Effect”, as
described below. The +3 bonus conveyed by this weapon does not increase the damage this weapon deals when hitting.
Bleed Effect (cumulative):
A creature with this affect suffers 1 Slashing damage at the
magic-items
effects last 8 hours, until dispelled by dispel magic or similar magic, or you consume another magical meal. Rules for cooking magical meals can be found in Heliana’s Guide to Monster Hunting
Charisma checks.
Blood (Any). The first time each turn that you hit a creature whose type matches the creature type of the blood you consumed, the attack deals 1d10 bonus damage to the target. The damage is of the same type as the attack.
magic-items
Appearance This gnarled sword is covered in sharp teeth embedded into its cutting edge.
Rules A creature hit by an attack with this weapon gains four levels of “Bleed Effect”, as
described below. The +3 bonus conveyed by this weapon does not increase the damage this weapon deals when hitting.
Bleed Effect (cumulative):
A creature with this affect suffers 1 Slashing damage at the
magic-items
Appearance This gnarled sword is covered in sharp teeth embedded into its cutting edge.
Rules A creature hit by an attack with this weapon gains four levels of “Bleed Effect”, as
described below. The +3 bonus conveyed by this weapon does not increase the damage this weapon deals when hitting.
Bleed Effect (cumulative):
A creature with this affect suffers 1 Slashing damage at the