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                        Returning 10 results for 'cantrips crafted'.
                    
                
                        
                            
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                                                     Monsters
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     hit with spell attacks). The transmuter has the following wizard spells prepared:
Cantrips (at will): light, mending, prestidigitation, ray of frost
1st level (4 slots): chromatic orb, expeditious
                                                
                                            
                                                
                                                    *
*Transmutation spell of 1st level or higher
Transmuterâs Stone. The transmuter carries a magic stone it crafted that grants its bearer one of the following effects:
Darkvision out to a range
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Lizardfolk Subchief The lizardfolk subchief (seen in Danger at Dunwater) is a devout priest of Semuanya, pursuing the worship of its god in a manner similar to a cleric. It wields a dagger crafted of
                                                
                                            
                                                
                                                    .
 Spellcasting. The subchief is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It has the following cleric spells prepared:
 Cantrips (at
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal
                                                    
                                                
                                            
                                                     spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The transmuter has the following wizard spells prepared:
 Cantrips (at will): light, mending
                                                
                                            
                                                
                                                    , slow*
 4th level (3 slots): polymorph,* stoneskin
 5th level (1 slot): telekinesis*
 *Transmutation spell of 1st level or higher
 Transmuterâs Stone. The transmuter carries a magic stone it crafted
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    School of Illusion You focus your studies on magic that dazzles the senses, befuddles the mind, and tricks even the wisest folk. Your magic is subtle, but the illusions crafted by your keen mind make
                                                
                                            
                                                
                                                     choice. The cantrip doesnât count against your number of cantrips known. When you cast minor illusion, you can create both a sound and an image with a single casting of the spell. Malleable Illusions
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    . Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). It has the following wizard spells prepared:
 Cantrips (at will): acid splash, fire bolt, ray of frost
                                                
                                            
                                                
                                                     functions according to Maglubiyetâs will. Masked Devils. Iron Shadows on a secret mission wear masks crafted to resemble devils, both to conceal their identities and to strike fear into their foes. Their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     Elminster. Fearing that he might be destroyed by his foes, Manshoon magically crafted several clones â but a mishap caused all of them to be awakened at once, whereupon they tried to destroy one another in
                                                
                                            
                                                
                                                     prepared:
 Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp
 1st level (4 slots): detect magic, mage armor, magic missile, shield
 2nd level (3 slots): detect
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     spells prepared:
 Cantrips (at will): dancing lights, friends, mending, prestidigitation
 1st level (4 slots): comprehend languages, detect magic, Tenserâs floating disk
 2nd level (3 slots
                                                
                                            
                                                
                                                     50 gp each, and a plethora of finely crafted metalworks: 2d6 battleaxes 2d6 glaives 2d6 lances 2d6 longswords 2d6 morningstars 2d6 war picks 2d6 warhammers 1d6 suits of half-plate 1d6 suits of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     that he can sway the mighty to pledge their loyalty to him in return for power over others. He finds the hunger for power that exists in every mortal heart and awakens it with carefully crafted
                                                
                                            
                                                
                                                     spells prepared:
 Cantrips (at will): guidance, sacred flame, thaumaturgy
 1st level (4 slots): bane, bless, cure wounds, guiding bolt (see âActionsâ below)
 2nd level (3 slots): blindness/deafness
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                     following sorcerer spells:
 Cantrips (at will): fire bolt, mage hand, poison spray, prestidigitation, ray of frost
 1st level (6 slots): burning hands, shield, sleep
 2nd level (3 slots): invisibility
                                                
                                            
                                                
                                                     the shape of a dragon holding its tail in its mouth, worth 120 gp. Gharin was buried with a finely crafted warhammer inset with a garnet, worth 110 gp. 24. The Glitterhame This great cavern glimmers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                     recesses, and dwarf-crafted traps still work perfectly well despite their age. In addition, a small number of duergar have come here to breathe life into Durgeddinâs old forges and decipher the secrets
                                                
                                            
                                                
                                                     ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). He has the following wizard spells prepared:
 Cantrips (at will): fire bolt, mage hand, minor illusion, shocking grasp
 1st
                                                
                                            
                                        






