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                        Returning 35 results for 'causing course'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    âs curse. If the curse is allowed to run its course, an abyssal spirit invades the personâs body, causing a gruesome transformation. Over a period of hours, the victimâs head takes on
                                                
                                            
                                        
                                                    Yeenoghu
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                     atrocities in his name. Yeenoghu takes pleasure in causing fear before death, and he sows sorrow and despair through destroying beloved things. He doesnât parlay; to meet him is to do battle with him
                                                
                                            
                                                
                                                    , causing them to have advantage on melee weapon attack rolls and causing attack rolls to have advantage against them.
Regional Effects
The region containing Yeenoghuâs lair is warped by his
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     them into flind;flinds. Yeenoghu takes pleasure in causing fear before death, and he sows sorrow and despair through destroying beloved things. He doesnât parlay; to meet him is to do battle with
                                                
                                            
                                                
                                                     count 20, all gnoll;gnolls and hyena;hyenas within the lair are enraged, causing them to have advantage on melee weapon attack rolls and causing attack rolls to have advantage against them.
Iron Spike
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond
                                                
                                            
                                                
                                                     and settle there in large numbers.
If the dragon dies, the population of giant lizard;giant lizards near the lair returns to normal levels over the course of 1d10;{"diceNotation":"1d10", "rollType
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond.
8
An
                                                
                                            
                                                
                                                     over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days. Rocks immediately stop moving of their own accord. The existing abundance of crystals and emeralds remains
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                    . Their song has a strange magical current to it, causing those who hear it to suffer a stomach-churning vertigo that makes it impossible to move at speed or climb cave walls. Spellcasters suffer as their
                                                
                                            
                                                
                                                     old pathways become impassable or a flock sustains heavy losses in a particular area, dire corbies will sometimes chart a new migratory course. Depending on their new route, a mob of these creatures
                                                
                                            
                                        
                                                    Demilich (Variant)
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                     its existence.
Few liches seek to become demiliches, for it means an end to the existence they hoped to preserve by becoming undead. However, time can erode the lichâs reason and memory, causing
                                                
                                            
                                                
                                                     arenât used to leave or enter the tombâs area.
If the demilich is destroyed, these effects fade over the course of 10 days.Necrotic, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical AttacksBludgeoning, Piercing, and Slashing from Magic Weapons
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     the villagers. They swear their innocence to the characters and beg to be exonerated before their scheduled execution. 5 Magic items begin exhibiting strange side effects, causing minor warping of
                                                
                                            
                                                
                                                     gone missing over the course of months. The authorities hire mercenary help after an aberration attacks while wearing the signet ring of a missing caravan master.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     forest. From there, they are set on a course that leads them to investigate a blight that has arisen in the woods. Itâs up to them to find the source of this corruption and expunge it from the world. What is causing this disruption, and what is its purpose?
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Rules of Engagement Ideally, when the characters learn the truth about the lizardfolk and the sahuagin, they have done so before causing irreparable harm to the occupants of the lair and the
                                                
                                            
                                                
                                                     always possible to let roleplaying take its course, particularly if the characters refrain from combat and make a good first impression, things might not play out quite that simply. Here are some guidelines on how to handle this aspect of the adventure.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     condition. Each gnoll or hyena that Yeenoghu can see can use its reaction to move up to its speed. Until the next initiative count 20, all gnolls and hyenas within the lair are enraged, causing them to
                                                
                                            
                                                
                                                     have advantage on melee weapon attack rolls and causing attack rolls to have advantage against them. Regional Effects The region containing Yeenoghuâs lair is warped by his magic, creating one or more
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     condition. Each gnoll or hyena that Yeenoghu can see can use its reaction to move up to its speed. Until the next initiative count 20, all gnolls and hyenas within the lair are enraged, causing them to
                                                
                                            
                                                
                                                     have advantage on melee weapon attack rolls and causing attack rolls to have advantage against them. Regional Effects The region containing Yeenoghuâs lair is warped by his magic, creating one or more
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     lances.
 During the exercise, Shannik asks the characters to disrupt the training by distracting the horses or their riders without causing injury to either. A character can do so by succeeding on one of
                                                
                                            
                                                
                                                     the following ability checks. Consider these examples:
 DC 13 Wisdom (Animal Handling). The character guides a horse off course.
 DC 13 Charisma (Intimidation). The character tries to startle a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     points, it re-forms 24 hours later in a random location within the Obstacle Course and remains there until encountered again. Over a century ago, Fidelio began his campaign to single-handedly rid
                                                
                                            
                                                
                                                     Undermountain of evil, foolishly believing that Tyr would not let him perish. The arrogant paladin fought his way down to the Obstacle Course, only to be disintegrated unceremoniously by Netherskull
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Phenax as Campaign Villain Regardless of whether Phenax begins the campaign as a villain or turns against his champions during the course of play, he presents himself as a confounding, slippery foe
                                                
                                            
                                                
                                                     engages in a shadow war with Erebos, causing pandemonium in the Underworld. As a result, droves of Returned flood the mortal world. 
   2  Phenax undertakes a plot to transform Erebos into one of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     criminal who is causing devastating damage to a city, such as by arson. 
   6  Defeat a champion of an opposed deity, most likely Phenax or Nylea. 
   An Ephara Campaign A campaign centered around
                                                
                                            
                                                
                                                     cities, and a campaign centered on her champions and goals might focus on just one of these aspects over the course of the campaign. A game focused on establishment might see the characters founding a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    , the shipâs crew suffers disadvantage on all quality checks. Enchantment Storms infused with enchantment magic disarm a creatureâs sense of danger, enthralling mariners and causing them to speed into
                                                
                                            
                                                
                                                     navigators know it poses an insidious threat. During the storm, the ship travels in a random direction that isnât its intended course. Necromancy Ghosts howl and whirl in this stormâs wind, while the remains
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     spirits, letting their voices howl through you. If the attacker isnât deafened, add your proficiency bonus to your AC against that attack, potentially causing it to miss. Once this trait causes an attack
                                                
                                            
                                                
                                                     are frightened of. 
   4  Within the next 10 minutes, you can ask your spirits about the results of a specific course of action that you plan to take within the next 30 minutes. You can receive an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     followers to ever-greater atrocities in his name, even imbuing some of their commanders with his powers, which transforms them into flinds (in this book). Yeenoghu takes pleasure in causing fear before
                                                
                                            
                                                
                                                     hyenas within the lair are enraged, causing them to have advantage on melee weapon attack rolls and causing attack rolls to have advantage against them. Iron Spike. Yeenoghu causes an iron spikeâ5
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     terror and subtly manipulating their captives over the course of generations. 3. Domains Imprison Darklords. Ravenloftâs demiplanes range in size from solitary structures to vast regions. These domains
                                                
                                            
                                                
                                                     and falling as the Dark Powers desire. Tales attribute ominous powers to the Mists, from cloaking monsters to causing entire villages to vanish. The Mists are not bound to Ravenloft and slip across
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     into view. As these creatures travel, they hoot, chirp, and howl in maddening cacophony. Their song has a strange magical current to it, causing those who hear it to suffer a stomach-churning vertigo
                                                
                                            
                                                
                                                     course. Depending on their new route, a mob of these creatures might emerge in a dungeon connecting the Underdark and the surface world. Rampaging through such a dungeon, the flock often forces its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     to run its course, an abyssal spirit invades the personâs body, causing a gruesome transformation. Over a period of hours, the victimâs head takes on fiendish aspects, such as fangs, tentacles, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     surge of life energy erupts from the dragon, causing each creature within 120 feet of the body to gain the benefit of finishing a long rest. 
   6  The body is drawn through a portal to the lair of
                                                
                                            
                                                
                                                     alters the region around the dragonâs lair. When the dragon dies, those effects typically end immediately or fade away over the course of several days. But a traumatic death sometimes extends negative
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     Abyss to create new demons from other creatures. Over the course of days, they can create vast numbers of rutterkins to protect their lands and to ensure that the plane teems with destructive monsters
                                                
                                            
                                                
                                                     The targetâs body becomes unusually brittle, causing the target to have vulnerability to bludgeoning, piercing, and slashing damage. 96â00 The target grows another head, causing it to have advantage on saving throws against being charmed, frightened, or stunned.
                                                
                                            
                                        
                                                     Magic Items
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     during the course of play.
Once set, these properties last until the end of the attuned userâs next long rest.
(Our thanks to the D&D community for their suggestions for the properties of the
                                                
                                            
                                                
                                                    , causing those creatures to recall their saddest memories.
08
You have a +1 bonus to Wisdom (Insight checks) involving creatures you can see.
Your body is ghostly and translucent except for your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     vines wrap around the corpse to animate it, causing it to rise and lurch about like a zombie. Invasive Species. When a great battle is fought in a fey woodland, the plants of the wood sometimes take
                                                
                                            
                                                
                                                     replace all other living things, perhaps the Balance would be made all the stronger.
 I, of course, would merely find a new material form to maintain my watch. Such is the burden of the sentinel, to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     his blade. To Mogis, the ideal follower is one who sheds all moral compunctions in the course of bringing suffering to the world. He also cultivates grievances and bitterness in those not ordinarily
                                                
                                            
                                                
                                                     Mogis, you have shown yourself to be a brutal combatant. You can call on Mogisâs favor and cast wrathful smite with this trait. Mogisâs blessing manifest as a blood-red glow around your weapon, causing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sleeping Dragonâs Wake
                                                    
                                                
                                            
                                                     the characters, as well as all the information in the âLocation Overviewâ section, except for the details about the alkilith. She does not know what is causing Lhammaruntoszâs madness, but she does
                                                
                                            
                                                
                                                    .â This is of course, referring to the dragon. A pool at the center of the chamber leads outside the shrine (see âArrivalâ). Stair Trap. A detect magic spell reveals that the stairs radiate an aura of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     stone wall. Most of these routes are blocked on both ends, preventing creatures from easily entering the lair through anywhere but the main entrance. The beholder, of course, can disintegrate these
                                                
                                            
                                                
                                                     be empty, be filled with mud (causing anything trapped in it to eventually drown), or have spikes at the bottom. Door Trap. In a seldom-used cavern with a high ceiling, a beholder might erect a wall
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     the conversation about the kind of game you want to play. If itâs just one player causing the trouble, itâs perfectly appropriate to issue an ultimatum: an out-of-control player who wants to continue
                                                
                                            
                                                
                                                     the rules to be a good DM. Of course itâs helpful to be familiar with the rules, especially the ones in the Playerâs Handbook, but facilitating fun is more important than implementing the rules
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     just one player causing the trouble, itâs perfectly appropriate to issue an ultimatum: an out-of-control player who wants to continue playing with the group must stop being disruptive and play as part of
                                                
                                            
                                                
                                                     player outside the game and ask them to stop. Knowing the Rules
 You donât have to be an expert on the rules to be a good DM. Of course itâs helpful to be familiar with the rules, but facilitating fun is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     course. You decide what this looks like: they might follow the wrong branch of a river, orient themselves to the wrong mountain peak on the horizon, or get turned around in the forest. As a baseline
                                                
                                            
                                                
                                                     appropriate. Exhaustion. The obstacle fatigues the characters, causing them to gain Exhaustion levels. For example, marching through a blizzard instead of taking shelter might cause each character to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Glasya Of course I love my father. Without him, whom would I have to strive against?
  â Glasya
 Malbolge is the prison of the Nine Hells, and on this layer dwells its most infamous criminal
                                                
                                            
                                                
                                                     Malbolgeâs avalanches, causing injuries that are agonizing but never fatal. Some locations on the mountain are shielded from the rockfall by structures that have projections pointing upslope so that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     their speed. Characters can converse with the snakes using a speak with animals spell or similar magic. In the course of any such conversation, a character can try to change the snakesâ attitude from
                                                
                                            
                                                
                                                     Desire (see chapter 5). Note this gift on the Story Tracker. If the characters donât save Sir Talavar, one of the frayed ropes suspending the basket snaps after a few hours, causing it to tip enough that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     is causing trouble, some members help the officers, and thus the crew still contributes a roll to the group check. Roll a d20 for the crew, using its quality score as a modifier to the roll, and
                                                
                                            
                                                
                                                     by half for the day and causing it to move in a random direction.  Infestation Provisioning a sea journey is challenging, particularly when allocating what to pack for the voyage. A rat infestation
                                                
                                            
                                        






