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Returning 35 results for 'come emotion'.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
by feelings of goodwill. In this aspect, they defuse conflicts and alleviate suffering by using their magic to relieve any ailments that afflict the people who come to them for aid. They tolerate no
violence in their presence and move quickly to settle disputes, to ensure that peace continues to reign.
If an autumn eladrin invites you over for dinner, come with an empty stomach. Their goodwill
Monsters
Mordenkainen Presents: Monsters of the Multiverse
dinner, come with an empty stomach. Their goodwill extends to heaping portions.
Note to self: send some of my spring eladrin friends to visit Mordenkainen. That’ll teach him to lighten up.
TASHA
emotion—and due to their magical nature, they undergo physical changes to match their changes in temperament. Eladrin have spent centuries in the Feywild, and most of them have become Fey
Eladrin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Mordenkainen’s Tome of Foes
Eladrin are elves native to the Feywild, a realm of beauty, unpredictable emotion, and boundless magic. An eladrin is associated with one of the four seasons and has coloration reminiscent of that
Everything dies eventually. Why bother building anything that is supposedly meant to last?
2
Nothing matters to you, and you allow others to guide your actions.
3
Your needs come first. In
classes
Basic Rules (2014)
. More than a mere emotion, their anger is the ferocity of a cornered predator, the unrelenting assault of a storm, the churning turmoil of the sea.
For some, their rage springs from a communion with
by walls and crowds. They thrive in the wilds of their homelands: the tundra, jungle, or grasslands where their tribes live and hunt.
Barbarians come alive in the chaos of combat. They can enter a
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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races
Volo's Guide to Monsters
. For example, humans confronted by an angry troll experience fear on a basic level. Their limbs shake, their thinking becomes panicked and jumbled, and they react by instinct. The emotion of fear takes
emotion and empathy. The same label serves as an apt depiction of lizardfolk.
Lacking any internal emotional reactions, lizardfolk behave in a distant manner. They don’t mourn fallen comrades or
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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races
Volo's Guide to Monsters
magical power than a potion, but they all believe that the tribal sorcerer can figure out how to use any such item they come across. When kobolds sense an opportunity to separate a magic item from its
who’ve known each other for over a decade might consider each other friends or enemies, but the strength of this sentiment is much fainter than any comparable human emotion. Since most of their
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Cold and Calculating Most humanoids describe cold-blooded people as lacking in emotion and empathy. The same label serves as an apt depiction of lizardfolk. Lacking any internal emotional reactions
to the past. They assess situations based on their current and future utility and importance. Nowhere does this come through as strongly as when lizardfolk deal with the dead. To a lizardfolk, a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Cold and Calculating Most humanoids describe cold-blooded people as lacking in emotion and empathy. The same label serves as an apt depiction of lizardfolk. Lacking any internal emotional reactions
to the past. They assess situations based on their current and future utility and importance. Nowhere does this come through as strongly as when lizardfolk deal with the dead. To a lizardfolk, a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Cold and Calculating Most humanoids describe cold-blooded people as lacking in emotion and empathy. The same label serves as an apt depiction of lizardfolk. Lacking any internal emotional reactions
to the past. They assess situations based on their current and future utility and importance. Nowhere does this come through as strongly as when lizardfolk deal with the dead. To a lizardfolk, a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Cold and Calculating Most humanoids describe cold-blooded people as lacking in emotion and empathy. The same label serves as an apt depiction of lizardfolk. Lacking any internal emotional reactions
to the past. They assess situations based on their current and future utility and importance. Nowhere does this come through as strongly as when lizardfolk deal with the dead. To a lizardfolk, a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
inhabit. Shadar-kai know that those who come willingly to the Raven Queen’s tower are there to beseech her for something, and thus they try to prepare such visitors for what they will face. The queen’s
servants talk to any inquiring adventurer about the gravity of emotion, how sorrow weighs on the soul as it travels through the Shadowfell, and how best to persevere in the Raven Queen’s test. Follow
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
inhabit. Shadar-kai know that those who come willingly to the Raven Queen’s tower are there to beseech her for something, and thus they try to prepare such visitors for what they will face. The queen’s
servants talk to any inquiring adventurer about the gravity of emotion, how sorrow weighs on the soul as it travels through the Shadowfell, and how best to persevere in the Raven Queen’s test. Follow
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
inhabit. Shadar-kai know that those who come willingly to the Raven Queen’s tower are there to beseech her for something, and thus they try to prepare such visitors for what they will face. The queen’s
servants talk to any inquiring adventurer about the gravity of emotion, how sorrow weighs on the soul as it travels through the Shadowfell, and how best to persevere in the Raven Queen’s test. Follow
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
inhabit. Shadar-kai know that those who come willingly to the Raven Queen’s tower are there to beseech her for something, and thus they try to prepare such visitors for what they will face. The queen’s
servants talk to any inquiring adventurer about the gravity of emotion, how sorrow weighs on the soul as it travels through the Shadowfell, and how best to persevere in the Raven Queen’s test. Follow
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
to leave. They dress in drab, monotonous garments devoid of color or fashion, trudging listlessly down the gate-town’s single, curling avenue like sewage to a drain. Too despondent to muster emotion
of rattling chains. The unfeeling tyrant’s laws change by the day, but her disdain for color and emotion are constant. This joyless executioner compounds the sorrow of her subjects. Some doubt the High
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
to leave. They dress in drab, monotonous garments devoid of color or fashion, trudging listlessly down the gate-town’s single, curling avenue like sewage to a drain. Too despondent to muster emotion
of rattling chains. The unfeeling tyrant’s laws change by the day, but her disdain for color and emotion are constant. This joyless executioner compounds the sorrow of her subjects. Some doubt the High
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
to leave. They dress in drab, monotonous garments devoid of color or fashion, trudging listlessly down the gate-town’s single, curling avenue like sewage to a drain. Too despondent to muster emotion
of rattling chains. The unfeeling tyrant’s laws change by the day, but her disdain for color and emotion are constant. This joyless executioner compounds the sorrow of her subjects. Some doubt the High
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
to leave. They dress in drab, monotonous garments devoid of color or fashion, trudging listlessly down the gate-town’s single, curling avenue like sewage to a drain. Too despondent to muster emotion
of rattling chains. The unfeeling tyrant’s laws change by the day, but her disdain for color and emotion are constant. This joyless executioner compounds the sorrow of her subjects. Some doubt the High
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
grins from ear to ear as he welcomes you into the wagon with a theatrical bow. “Please come in, it’s a delight to meet you all! I am Mister Light, and this is my associate, Mister Witch.”
He
scepter—the Witchlight vane—and explains that it picks up every nuance of emotion in the carnival. If the carnival’s mood is good, Light expresses his gratitude for the cheer that the characters have
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
grins from ear to ear as he welcomes you into the wagon with a theatrical bow. “Please come in, it’s a delight to meet you all! I am Mister Light, and this is my associate, Mister Witch.”
He
scepter—the Witchlight vane—and explains that it picks up every nuance of emotion in the carnival. If the carnival’s mood is good, Light expresses his gratitude for the cheer that the characters have
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
grins from ear to ear as he welcomes you into the wagon with a theatrical bow. “Please come in, it’s a delight to meet you all! I am Mister Light, and this is my associate, Mister Witch.”
He
scepter—the Witchlight vane—and explains that it picks up every nuance of emotion in the carnival. If the carnival’s mood is good, Light expresses his gratitude for the cheer that the characters have
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
grins from ear to ear as he welcomes you into the wagon with a theatrical bow. “Please come in, it’s a delight to meet you all! I am Mister Light, and this is my associate, Mister Witch.”
He
scepter—the Witchlight vane—and explains that it picks up every nuance of emotion in the carnival. If the carnival’s mood is good, Light expresses his gratitude for the cheer that the characters have
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
tried to defend Jhaeros and Regine; the sixth was Regine herself. A character who holds a figurine experiences a flash of emotion like that felt by the victim in their final moments and, in a couple
. After holding a figurine and experiencing the emotion bound within it, a character can make a DC 14 Intelligence (Arcana) check. On a successful check, the character realizes that the psychic power
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
tried to defend Jhaeros and Regine; the sixth was Regine herself. A character who holds a figurine experiences a flash of emotion like that felt by the victim in their final moments and, in a couple
. After holding a figurine and experiencing the emotion bound within it, a character can make a DC 14 Intelligence (Arcana) check. On a successful check, the character realizes that the psychic power
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
tried to defend Jhaeros and Regine; the sixth was Regine herself. A character who holds a figurine experiences a flash of emotion like that felt by the victim in their final moments and, in a couple
. After holding a figurine and experiencing the emotion bound within it, a character can make a DC 14 Intelligence (Arcana) check. On a successful check, the character realizes that the psychic power
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
tried to defend Jhaeros and Regine; the sixth was Regine herself. A character who holds a figurine experiences a flash of emotion like that felt by the victim in their final moments and, in a couple
. After holding a figurine and experiencing the emotion bound within it, a character can make a DC 14 Intelligence (Arcana) check. On a successful check, the character realizes that the psychic power
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
this sentiment is much fainter than any comparable human emotion. Since most of their waking time is spent working, adversarial kobolds rarely have opportunities to exchange insults, let alone come to
tribes will always prefer to expand in different directions if they come into contact, but they do happen. For example, two neighboring tribes that want exclusive claim to a flock of mountain goats might
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Eladrin Eladrin are elves native to the Feywild, a realm of beauty, unpredictable emotion, and boundless magic. An eladrin is associated with one of the four seasons and has coloration reminiscent
needs come first. In winter, all must watch out for themselves. 4 You speak only to point out the flaws in others’ plans. Spring d4 Spring Personality Trait 1 Every day is the greatest day of your
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
when the barons come to you with a specific mission, what sort of work do you usually do? Choose your role or roll on the table below. House Agent Role d8 Role
1 Acquisition
2
Characteristics House agents are a diverse lot. Consider the house you serve and the type of work you do in developing or selecting characteristics. d8 Personality Trait
1 I never let emotion
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Eladrin Eladrin are elves native to the Feywild, a realm of beauty, unpredictable emotion, and boundless magic. An eladrin is associated with one of the four seasons and has coloration reminiscent
needs come first. In winter, all must watch out for themselves. 4 You speak only to point out the flaws in others’ plans. Spring d4 Spring Personality Trait 1 Every day is the greatest day of your
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
. In their own minds, though, they are content to lurk in the shadows only until they fully come into their own and receive the recognition they believe they deserve. They are entitled to some credit
and slender. Many goblins prefer to go unshod to leave their toes exposed for climbing. Unfettered Emotion Creatures of raw impulse, goblins are found among guilds that value that quality
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
this sentiment is much fainter than any comparable human emotion. Since most of their waking time is spent working, adversarial kobolds rarely have opportunities to exchange insults, let alone come to
tribes will always prefer to expand in different directions if they come into contact, but they do happen. For example, two neighboring tribes that want exclusive claim to a flock of mountain goats might
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
this sentiment is much fainter than any comparable human emotion. Since most of their waking time is spent working, adversarial kobolds rarely have opportunities to exchange insults, let alone come to
tribes will always prefer to expand in different directions if they come into contact, but they do happen. For example, two neighboring tribes that want exclusive claim to a flock of mountain goats might
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
mundane messengers such as birds. In most cases, these relationships with her sisters, though devoid of emotion, are the closest a hag comes to having friends. When a hag is attacked or killed, other hags
seek greater power to combat a formidable threat, they suppress their basic nature and come together to do their work. The result is a coven. Being part of a coven gives each individual hag more
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
posit that these enigmatic yugoloths were created by a primal evil power before other yugoloths or that they come from an epoch before the current manifestation of the planes. Baernaloths refuse to say
to painfully reopen. All the while, baernaloths are disturbingly detached, observing their victims’ agony without emotion. Baernaloth Large Fiend (Yugoloth), Typically Neutral Evil
Armor Class 17