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                        Returning 35 results for 'cord of spell'.
                    
                
                        
                            
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                                                     Monsters
                                                    Monster Manual
                                                    
                                                
                                            
                                                     with the Astral Projection spell), the githyanki can cut the silvery cord that tethers the target to its material body instead of dealing damage.
Spellcasting. The githyanki casts one of the following
                                                
                                            
                                                
                                                     spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 13):
At Will: Mage Hand (the hand is Invisible) 2/Day Each: Nondetection (self only), Tongues 1
                                                
                                            
                                        
                                                     Spells
                                                    Player’s Handbook
                                                    
                                                
                                            
                                                    You and up to eight willing creatures within range project your astral bodies into the Astral Plane (the spell ends instantly if you are already on that plane). Each target’s body is left
                                                
                                            
                                                
                                                    , replicating its game statistics and possessions. The principal difference is the addition of a silvery cord that trails from between the shoulder blades of the astral form. The cord fades from view after
                                                
                                            
                                        
                                                     Monsters
                                                    Tomb of Annihilation
                                                    
                                                
                                            
                                                     the atropal is struck by a vorpal sword, the wielder can cut the atropal's umbilical cord instead of dealing damage. If its umbilical cord is cut, the atropal loses this feature.
Turn Resistance Aura
                                                
                                            
                                                
                                                    . Ranged Spell Attack: +12;{"diceNotation":"1d20+12","rollType":"to hit","rollAction":"Ray of Cold"} to hit, range 120 ft., one target. Hit: 21 (6d6);{"diceNotation":"6d6","rollType":"damage
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     a critical hit against a target in an astral body (as with the astral projection spell), the githyanki can cut the silvery cord that tethers the target to its material body, instead of dealing damage
                                                
                                            
                                                
                                                    .
Spellcasting (Psionics). The githyanki casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 16):
At will: mage hand
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     choose to succeed instead.
Sever Silver Cord. If the dreadnought scores a critical hit against a creature traveling by means of the astral projection spell, the dreadnought can cut the target’s
                                                
                                            
                                                
                                                    Antimagic Cone. The dreadnought’s eye creates an area of antimagic, as in the antimagic field spell, in a 150-foot cone. At the start of each of its turns, it decides which way the cone faces
                                                
                                            
                                        
                                                     Magic Items
                                                    Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    A dire wolf tooth dangles from this simple cord necklace. While you wear it, the necklace grants you a +1 bonus to ability checks and saving throws.
Curse. Attuning to Harkon’s Bite curses you
                                                
                                            
                                                
                                                     until either Harkon Lukas removes the necklace from you or you are targeted by a remove curse spell or similar magic. As long as you remain cursed, you cannot remove the necklace.
Upon donning or
                                                
                                            
                                        
                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     draws close, the web springs at the creature and wraps it in sticky, cord-like fibers. The web then drains its victim’s memories, sapping the creature’s life force in the process. A memory web
                                                
                                            
                                                
                                                     drained creature is the target of the Greater Restoration or Heal spell, the memory drained effect ends on it.
On a successful save, the target takes half as much damage only.
                                                
                                            
                                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                     lower. If it has no spent spell slots of that level or lower, nothing happens.
Exethanter targets one creature it can see within 30 feet of it. A crackling cord of negative energy tethers Exethanter
                                                
                                            
                                                
                                                     18th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 20, +12;{"diceNotation":"1d20+12","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks
                                                
                                            
                                        
                                                     Monsters
                                                    Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     slot of that level or lower. If it has no spent spell slots of that level or lower, nothing happens.
The lich targets one creature it can see within 30 feet of it. A crackling cord of negative energy
                                                
                                            
                                                
                                                    -level spellcaster. Its spellcasting ability is Intelligence (spell save DC 20, +12;{"diceNotation":"1d20+12","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). The lich has
                                                
                                            
                                        
                                                    Astral Projection
                                                    
    
        Legacy
    
    
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                                                     Spells
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     enter a new plane or return to the plane you were on when casting this spell, your body and possessions are transported along the silver cord, allowing you to re-enter your body as you enter the new
                                                
                                            
                                                
                                                     ends for that creature. If the spell ends and the silver cord is intact, the cord pulls the creature's astral form back to its body, ending its state of suspended animation.
If you are returned to
                                                
                                            
                                        
                                                    Githyanki Knight
                                                    
    
        Legacy
    
    
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                     target in an astral body (as with the astral projection spell), the githyanki can cut the silvery cord that tethers the target to its material body, instead of dealing damage.
                                                
                                            
                                                
                                                    Innate Spellcasting (Psionics). The githyanki’s innate spellcasting ability is Intelligence (spell save DC 13, +5;{"diceNotation":"1d20+5","rollType":"spell","rollAction":"Innate Spellcasting
                                                
                                            
                                        
                                                    Astral Dreadnought
                                                    
    
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                                                     Monsters
                                                    Mordenkainen’s Tome of Foes
                                                    
                                                
                                            
                                                     critical hit against a creature traveling through the Astral Plane by means of the astral projection spell, the dreadnought can cut the target's silver cord instead of dealing damage.Multiattack. The astral
                                                
                                            
                                                
                                                    Antimagic Cone. The astral dreadnought's opened eye creates an area of antimagic, as in the antimagic field spell, in a 150-foot cone. At the start of each of its turns, the dreadnought decides which
                                                
                                            
                                        
                                                    Githyanki Supreme Commander
                                                    
    
        Legacy
    
    
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                                                     Monsters
                                                    Mordenkainen’s Tome of Foes
                                                    
                                                
                                            
                                                     in an astral body (as with the astral projection spell), the githyanki can cut the silvery cord that tethers the target to its material body, instead of dealing damage.Parry. The githyanki adds 5 to
                                                
                                            
                                                
                                                    Innate Spellcasting (Psionics). The githyanki's innate spellcasting ability is Intelligence (spell save DC 16, +8;{"diceNotation":"1d20+8","rollType":"to hit","rollAction":"Innate Spellcasting"} to
                                                
                                            
                                        
                                                    Lich
                                                    
    
        Legacy
    
    
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                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     spellcaster. Its spellcasting ability is Intelligence (spell save DC 20, +12;{"diceNotation":"1d20+12","rollType":"spell","rollAction":"Spellcasting"} to hit with spell attacks). The lich has the
                                                
                                            
                                                
                                                     kill
Turn Resistance. The lich has advantage on saving throws against any effect that turns undead.Paralyzing Touch. Melee Spell Attack: +12;{"diceNotation":"1d20+12","rollType":"spell","rollAction
                                                
                                            
                                        
                                                    Valindra Shadowmantle
                                                    
    
        Legacy
    
    
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                                                     monsters
                                                    Tomb of Annihilation
                                                    
                                                
                                            
                                                    . Valindra is an 18th-level spellcaster. her spellcasting ability is Intelligence (spell save DC 20, +12;{"diceNotation":"1d20+12","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks
                                                
                                            
                                                
                                                    ). When preparing her spells, Valindra can swap out any spell on her list of prepared spells for another wizard spell of the same level.
Valindra has the following wizard spells prepared:
Cantrips
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     for that creature. If a creature’s original body or its astral form drops to 0 hit points, the spell ends for that creature. If the spell ends and the silver cord is intact, the cord pulls the
                                                
                                            
                                                
                                                    Astral Projection 9th-level necromancy Casting Time: 1 hour Range: 10 feet Components: V, S, M (for each creature you affect with this spell, you must provide one jacinth worth at least 1,000 gp and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     for that creature. If a creature’s original body or its astral form drops to 0 hit points, the spell ends for that creature. If the spell ends and the silver cord is intact, the cord pulls the
                                                
                                            
                                                
                                                    Astral Projection 9th-level necromancy Casting Time: 1 hour Range: 10 feet Components: V, S, M (for each creature you affect with this spell, you must provide one jacinth worth at least 1,000 gp and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     bar worth 100+ GP, all of which the spell consumes)
 Duration: Until dispelled
 You and up to eight willing creatures within range project your astral bodies into the Astral Plane (the spell ends
                                                
                                            
                                                
                                                     astral form resembles its body in almost every way, replicating its game statistics and possessions. The principal difference is the addition of a silvery cord that trails from between the shoulder
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     bar worth 100+ GP, all of which the spell consumes)
 Duration: Until dispelled
 You and up to eight willing creatures within range project your astral bodies into the Astral Plane (the spell ends
                                                
                                            
                                                
                                                     astral form resembles its body in almost every way, replicating its game statistics and possessions. The principal difference is the addition of a silvery cord that trails from between the shoulder
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     than seek out a portal or use a more direct spell. Only a few things can sever a traveler’s silver cord, the most common being a psychic wind (described below). The legendary silver swords of the
                                                
                                            
                                                
                                                     githyanki also have this ability. A character who travels bodily to the Astral Plane (by means of the plane shift spell or one of the rare portals that leads directly there) has no silver cord.
                                                
                                            
                                        
                                                     Magic Items
                                                    Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     armor as a shield guardian that has stored a magic missile spell cast using a 4th-level spell slot. When the armor is reduced to 0 hit points, its defenses are rendered inert and it can be safely
                                                
                                            
                                                
                                                     magic that generates a conduit something like an astral silver cord. While so connected, a willing ally can give up hit points as a reaction to fuel the armor’s abilities.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    . Critical Hit: If the target is in an astral body (as with the Astral Projection spell), the githyanki can cut the silvery cord that tethers the target to its material body instead of dealing damage
                                                
                                            
                                                
                                                    Githyanki Knight Githyanki knights wield silver blades to slay magic-users who use the Astral Projection spell to intrude on githyanki territories on the Astral Plane. These silver blades are sacred
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     walks but always floats, with its atrophied, dead legs hanging useless below it. Negative Energy Connection. The shriveled umbilical cord of an atropal appears to trail off into nothingness, but in fact
                                                
                                            
                                                
                                                    , it attaches to the Negative Plane. This connection gives the atropal power over death and undeath. The cord can be severed by a vorpal sword or other vorpal weapon, and doing so weakens the atropal’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     that level or lower. If it has no spent spell slots of that level or lower, nothing happens. The lich targets one creature it can see within 30 feet of it. A crackling cord of negative energy tethers
                                                
                                            
                                                
                                                     initiative ties), the lich can take a lair action to cause one of the following magical effects; the lich can’t use the same effect two rounds in a row: The lich rolls a d8 and regains a spell slot of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer Academy
                                                    
                                                
                                            
                                                     surface 2 barrels of water 5 flasks of cooking oil 2 chests containing fresh foodstuffs 1/2 cord of precut firewood Sifting through the Ashes Any character who searches the Cargo Deck for clues can make
                                                
                                            
                                                
                                                     enough to cause such a conflagration, nor could it summon the magma mephits. Magical Origin. The fire was likely started by a magic spell—perhaps a spell cast on or near Petty Officer Ryeback’s portable
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    ) slashing damage plus 17 (5d6) psychic damage. On a critical hit against a target in an astral body (as with the astral projection spell), the githyanki can cut the silvery cord that tethers the target to its
                                                
                                            
                                                
                                                    
 Challenge 14 (11,500 XP)
 Innate Spellcasting (Psionics). The githyanki’s innate spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks). It can innately cast the following
                                                
                                            
                                        
                                                     Magic Items
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    , a supply of which can always be produced from the machine’s inner workings. This silver wire shares the same general nature as the silvery cord of an astral projection spell, connecting to the
                                                
                                            
                                                
                                                     cut an astral projection’s silvery cord—the user suffers a sudden burst of feedback from the machine that kills them instantly.
Any effect of the Infernal Machine that requires
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer Academy
                                                    
                                                
                                            
                                                     Gnomish on a little brass plaque bolted to their chest) suffered vocal cord damage as well as other structural damage. The autognome has 6 hit points remaining, can’t speak, and makes occasional
                                                
                                            
                                                
                                                    , latched but not locked, that contains five pearls (100 gp each) and a case that contains a spell scroll of rope trick.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     against a creature traveling by means of the astral projection spell, the dreadnought can cut the target’s silver cord instead of dealing damage.
 Unusual Nature. The dreadnought doesn’t require air
                                                
                                            
                                                
                                                     area of antimagic, as in the antimagic field spell, in a 150-foot cone. At the start of each of its turns, it decides which way the cone faces. The cone doesn’t function while the eye is closed or while
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     Astral Projection spell, the dreadnought can cut the target’s silver cord instead of dealing damage.
 Actions
 Multiattack. The dreadnought makes one Bite attack and two Claw attacks.
 Bite. Melee
                                                
                                            
                                                
                                                     Perception 19
 Languages —
 Challenge 21 (33,000 XP) Proficiency Bonus +7
 Antimagic Cone. The dreadnought’s eye creates an area of antimagic, as in the Antimagic Field spell, in a 150-foot cone. At
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     hangs from a cord around the figure’s neck.
 Two nine-foot-tall stone statues stand atop plinths on either side of the pit. A third plinth against the south wall stands empty. One of the statues
                                                
                                            
                                                
                                                     toward the knight.
 An invisible wall of force (as created by the wall of force spell) covers the top of the pit, shielding the clay golem and the chest below. By manipulating the statues, characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     Astral Plane by means of the astral projection spell, the dreadnought can cut the target’s silver cord instead of dealing damage.
 Actions
 Multiattack. The astral dreadnought makes three attacks: one
                                                
                                            
                                                
                                                     area of antimagic, as in the antimagic field spell, in a 150-foot cone. At the start of each of its turns, the dreadnought decides which way the cone faces. The cone doesn’t function while the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     projection spell), the githyanki can cut the silvery cord that tethers the target to its material body, instead of dealing damage.
 Spellcasting (Psionics). The githyanki casts one of the following
                                                
                                            
                                                
                                                     + 3) slashing damage if used with two hands, plus 22 (5d8) psychic damage.
 Telekinetic Bolt. Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 28 (8d6) force damage.
 Spellcasting
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     in sticky, cord-like fibers. The web then drains its victim’s memories, sapping the creature’s life force in the process. A memory web can continue to feed on a corpse’s memories for days after its
                                                
                                            
                                                
                                                     until the die becomes a d20, at which point the target has the unconscious condition for 1 hour. If a memory drained creature is the target of the Greater Restoration or Heal spell, the memory drained effect ends on it.
 On a successful save, the target takes half as much damage only.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     Con +5, Int +5, Wis +5
 Senses passive Perception 12
 Languages Gith
 Challenge 8 (3,900 XP)
 Innate Spellcasting (Psionics). The githyanki’s innate spellcasting ability is Intelligence (spell
                                                
                                            
                                                
                                                     save DC 13, +5 to hit with spell attacks). It can innately cast the following spells, requiring no components:
 At will: mage hand (the hand is invisible)
 3/day each: jump, misty step, nondetection
                                                
                                            
                                        






