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Returning 35 results for 'days payment'.
Spells
Player’s Handbook
measured in minutes requires a payment worth 100 GP per minute. A task measured in hours requires 1,000 GP per hour. And a task measured in days (up to 10 days) requires 10,000 GP per day. The DM can
exchange for payment, but it isn’t obliged to do so. The requested task could range from simple (fly us across the chasm, or help us fight a battle) to complex (spy on our enemies, or protect us during
Planar Ally
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
rule of thumb, a task that can be measured in minutes requires a payment worth 100 gp per minute. A task measured in hours requires 1,000 gp per hour. And a task measured in days (up to 10 days) requires
service in exchange for payment, but it isn't obliged to do so. The requested task could range from simple (fly us across the chasm, or help us fight a battle) to complex (spy on our enemies, or
Tabaxi
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
We had a tabaxi come through once, a few winters back. She kept the taproom packed each night with her stories and spent most days napping in a chair in front of the fireplace. We thought she was
instruments, tell stories, and offer exotic goods in trade for items that spark their interest. Tabaxi reluctantly accept gold, but they much prefer interesting objects or pieces of lore as payment.
These
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
creature appears, it is under no compulsion to behave in any particular way. You can ask the creature to perform a service in exchange for payment, but it isn’t obliged to do so. The requested task
creature to bargain for its services. Payment can take a variety of forms. A celestial might require a sizable donation of gold or magic items to an allied temple, while a fiend might demand a living
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
creature appears, it is under no compulsion to behave a particular way. You can ask it to perform a service in exchange for payment, but it isn’t obliged to do so. The requested task could range from
bargain for its services. Payment can take a variety of forms. A Celestial might require a sizable donation of gold or magic items to an allied temple, while a Fiend might demand a living sacrifice or a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
creature appears, it is under no compulsion to behave a particular way. You can ask it to perform a service in exchange for payment, but it isn’t obliged to do so. The requested task could range from
bargain for its services. Payment can take a variety of forms. A Celestial might require a sizable donation of gold or magic items to an allied temple, while a Fiend might demand a living sacrifice or a
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
creature appears, it is under no compulsion to behave in any particular way. You can ask the creature to perform a service in exchange for payment, but it isn’t obliged to do so. The requested task
creature to bargain for its services. Payment can take a variety of forms. A celestial might require a sizable donation of gold or magic items to an allied temple, while a fiend might demand a living
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
zombies in her cramped shop. “They’re great for setting off traps!” she says with a chuckle. As payment for each zombie, she demands a tiny vial of the buyer’s blood and three hairs plucked from the
buyer’s head. She owns a pair of rusty iron shears that can be used to draw blood and cut hair. After consuming this payment, Olive gains the innate ability to cast the animate dead spell once per day for
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. A number of days ago (the same day the franchise’s payment was due to Head Office), the townsfolk heard explosions from the manor, with a few people reporting seeing gouts of flame and hearing the
franchise soon got to work on restoring the manor, frequently coming to town for supplies. When not slipping off to adventure for a few days here and there, most of their time was spent at the manor
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
receive a writ exempting them for twelve months, but the writ must be produced every month when the Guard calls, or a new payment is required. If the Guard knocks at a door and receives no answer, a notice
of lien with an estimation of tax is affixed to the door. The debt must be dealt with before the next month ends, with payment to be made to any magister. Those who have no fixed residence can still
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
27. The Poisoned Quill There’s not much need for an expert forger in Skullport these days, but that doesn’t concern the owner of the Poisoned Quill, Tasselgryn Velldarn, who makes money from visitors
teleportation circle spell but demands payment of 50 gp per party member up front. She knows the address of another teleportation circle in Waterdeep (in the attic of an orphanage in the Dock Ward) and sends
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
her this bestiary as payment. When the star falls, only she can tell you where it landed. I implore you, do not return without the star.”
Three days ago, Shalfey tasked his tower hands with seeking out Derwyth. They died along the way.
prophecy.”
Four days ago, Shalfey recounted his findings from the final page of the Books of Prophecy. Memory 3: Shalfey’s Orders Another memory shifts into your mind. The same old man gazes at you
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
down a Beast that has a Challenge Rating of 2 or lower and is known to lair within 50 miles of your Bastion. The adventurers slay or capture the creature (your choice) in 1d6 + 1 days. If the creature
that facility, provided the facility has space to house it. Bakers’ Guild Pastry You assign bakers to create baked goods for a prestigious event that occurs within the next 7 days. You can receive
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
acquainted with the sorts of taverns and inns the characters might be found in. When the characters are brought to Aubreck (a male human noble), they quickly note that he has seen better days. His
good faith, he offers them an advance payment of 200 gp. (Even if they try their best but still fail to recover the box, Aubreck cannot afford to pay them anything more.) He says that the ship was
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Meeting the Captains Within a few days, the two captains arrive via rowboat through the marsh to talk to the party. Their vessels are anchored out at sea, awaiting the party if they are selected as
that the dragonborn is nervous and hiding something. If confronted, he says that he just has a bad feeling about traveling to the Thunder Cliffs, but he is willing to do so for the payment and the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
are so impressed by the dinosaur that they’re happy to pay Kwilgok’s fee of 6 gp per day, with payment for 30 days up front. Although he’s an able and honest guide, Kwilgok won’t stick his neck out
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
hungry elder octopus. This creature first assaulted the ship several days before the characters arrive. Its previous rampage failed to scuttle the ship, though the octopus succeeded in devouring or
receive their payment from Aubreck, they must bring back a heavy box from the cargo hold — potentially forcing them to choose between making a quick escape and accomplishing their mission. PLACING THE
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
and Eliphas Adulare request the pleasure of your company at Paliset Hall to celebrate the arrival of the winter solstice. Come to Loch Wynnis no earlier than three days before the winter solstice
. Zorhanna had it fitted into a necklace, which she wears on special occasions. A few days ago, she removed the necklace from our vault and wore it during a dress fitting. Since then, she has been
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
has forty days left on her lease, and the tiefling is preparing to undertake a big job when the party arrives. JOLLY BOATS
A spelljamming ship can be outfitted with one or more jolly boats, which use
the party’s plight and says that if Krux wants his ship back ahead of time, he’ll have to refund the rest of her lease payment, which amounts to 400 gp. Krux says he is prepared to pay her back. Fel
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
yeti surprised us and killed a member of our group. The rest of us fled as the yeti tore Oobok limb from limb. Now we need someone to go back and get the sled for us. As payment, we offer each of you a
a huff and do not trouble the party again. They spend a couple days searching in vain for others to help them before returning home. Treasure Hruna carries a sealskin pouch that holds six bloodstones
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
residence atop Telemy Hill. The goblin and the hill became fast friends. Three days ago, while searching the swamp for truffles, Jingle Jangle was ambushed and roughed up by brigands. She suffered no
share the following information: Jingle Jangle is friendly. She collects keys and talks about them endlessly. She wears a coat of keys that jingle and jangle when she walks—hence her name. Three days
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
with your DM to flesh out the details. 1d4 Guest 1 The guest is an individual of great renown who stays for 7 days. At the end of their stay, the guest gives you a letter of recommendation (see
“Marks of Prestige” in chapter 3). 2 The guest requests sanctuary while avoiding persecution for their beliefs or crimes. They depart 7 days later, but not before offering you a gift of 1d6 × 100 GP. 3
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
makes her way to Thorn Alley, one of the streets leading into the market square, and disappears into Yartar’s crowds. Background. Haliyra has been skulking about the Wink and Kiss for days, watching
Nareen and the characters. Treasure. Haliyra is carrying the Kraken Society’s payment for the orb — six emeralds worth 250 gp each. She also has a simple sketch map of a nearby graveyard, with an X marked
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Brightguard until the festival ends a few days from now, protecting the people from dramatic displays that turn dangerous. Artavazda goes on to explain the following points: Though the angels who serve
the Brightguard can’t. Artavazda offers each character 800 gp for their aid, plus the potential for additional work. If the characters balk at working with the Brightguard, Artavazda doubles his payment
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
character’s possession, the character relives the first ten years of their life as a vivid dream whenever they finish a long rest. After 8 days, the rose wilts and loses this magical property. 2 “This little
petrified (no saving throw allowed). 5 “Deliver this rascal alive and unharmed. As payment, I offer you the power to bring the dead back to life.” Granny Nightshade gives the character an 11-inch-long bone
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
acquired.
6 A young white dragon has been stalking a herd of mammoths for days, trying to pick off the herd’s newborn calves.
Adult White Dragon Connections d8 Connected Creatures
1
An ancient white dragon guards a lich’s phylactery, keeping it sealed in a tomb of ice. The lich visits periodically, bearing fabulous treasures as payment.
4 A community of orcs believe an
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
frequently, though he hasn’t seen any of them in a few days. He ponders a while on how that’s rather unusual. Zurb can suggest the characters talk to Fryer the bartender to figure out why. (She earned
payment for keeping an eye on the organization’s employees and reporting any lack of loyalty to their management. Although Fryer is tight with Dran Enterprises, she carries a certain amount of guilt over an
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
blessing is permanent if its receiver is a worshiper of Torm; otherwise, the blessing lasts for 10 days. Torm’s blessing is not bestowed on any character who releases one or both mariliths that are trapped
reverts to hostile if the characters threaten it or fail to make payment in a reasonable amount of time. Standing Gate to Level 19. The crystal menhirs are indestructible and form one of Halaster’s magic
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
someone, I expect payment in return.” X33b. Vault of Maverus The amber door to this room is sealed with an arcane lock spell. The password to suppress the spell is “Maverus.” The door is otherwise
true seeing. This dark gift grants its beneficiary the benefits of truesight out to a range of 60 feet. These benefits last for 30 days, after which the dark gift vanishes. The eyes of the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
), Gond (god of craft), or Milil (god of poetry and song). Anyone can freely enter one of the shrines, but access to a private chamber requires a key from the barkeep and a payment of 5 gp. Meeting
a facsimile takes weeks or even months for large tomes, so those who desire such a work must commission it in writing, provide payment in advance, and then return to the front gates to pick up the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Treasure. At the end of the conversation, Gwert gives each character a 100 gp gemstone as payment for delivering Augrek’s message. Development. If the characters aren’t sure where to go next, Gwert
gemstones as payment (see “Treasure”). See the “Xantharl’s Keep” section in chapter 3 for more information on the Weevil and his current whereabouts. Treasure. Sorelisa and Naeremos share a room in
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Six’s attack on the lighthouse actually preceded the attack on Phandalin by a few days, and was similarly headed by archmage Hoobur Gran’Shoop. (As a successful franchise, the Order of the Stout Half
-Pint has some slack with Head Office, so that their last missed franchise payment didn’t draw the same immediate attention as the missed payment from the Phandalin franchise.) As with the timepiece of
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk
about an hour, the coach departs for the village of Ostverk to the south and will return north in four days. Meeting with Burne To the east of the village are the beginnings of a small castle. Most of the
the spy. Payment is made upon completion. A character can take the Influence action to negotiate and make a DC 12 Charisma (Persuasion) check. On a success, he’s willing to pay 25 GP now and the rest
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Secrets of the Free City
smiles and reminds them of the required 10 CP payment. Onella does not haggle over her prices. While they are digging out the coins, a new customer enters. Shaygala Mayuz (Medium, Lawful Neutral Commoner
words, she says she does not think it relates to their current mission. It is a warning for the future. She does not ask for payment for this extra prophecy. Onella’s Palm CN female (she/her) human
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
find, as it indicates Thorgran survived the creation of his tomb to make this excursion. Either of these scholars can arrange a payment of 900 gp for the bookplate and attached pages, given time to
of days but can’t leave: one passage from this room ends at a deep chasm and the other leads to the flying monsters’ lair. They’ve been trying to weave their clothing into a rope to traverse the