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Returning 34 results for 'dealing sworn ranger'.
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Revenant
Legacy
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Monsters
Monster Manual (2014)
","rollType":"damage","rollAction":"Fist","rollDamageType":"bludgeoning"} bludgeoning damage. If the target is a creature against which the revenant has sworn vengeance, the target takes an extra 14 (4d6
);{"diceNotation":"4d6","rollType":"damage","rollAction":"Fist","rollDamageType":"bludgeoning"} bludgeoning damage. Instead of dealing damage, the revenant can grapple the target (escape DC 14) provided the
Monsters
Curse of Strahd
","rollAction":"Fist","rollDamageType":"bludgeoning"} bludgeoning damage. If the target is a creature against which Sir Godfrey Gwilym has sworn vengeance, the target takes an extra 14 (4d6);{"diceNotation":"4d6
","rollType":"damage","rollAction":"Fist","rollDamageType":"bludgeoning"} bludgeoning damage. Instead of dealing damage, Sir Godfrey Gwilym can grapple the target (escape DC 14) provided the target is
Monsters
Infernal Machine Rebuild
Rust Monster Cloak. Any nonmagical weapon made of metal that hits Barbatos corrodes. After dealing damage, the weapon takes a permanent and cumulative −1 penalty to damage rolls. If its penalty drops
to −5, the weapon is destroyed. Nonmagical ammunition made of metal that hits Barbatos is destroyed after dealing damage.
Heart of the Troll. Barbatos regains 10 hit points at the start of his turn
classes
Tasha’s Cauldron of Everything
force in battle, as well as helpful company for the ranger. Some Swarmkeepers are outcasts or hermits, keeping to themselves and their attendant swarms rather than dealing with the discomfort of others
character’s bond with nature spirits. Take the opportunity to describe the swarm and the ranger’s magic in play. For example, when your ranger casts gaseous form, they might appear to melt
Monsters
Curse of Strahd
":"bludgeoning"} bludgeoning damage. If the target is a creature against which Vladimir has sworn vengeance, the target takes an extra 14 (4d6);{"diceNotation":"4d6","rollType":"damage","rollAction":"Fist
","rollDamageType":"bludgeoning"} bludgeoning damage. Instead of dealing damage, Vladimir can grapple the target (escape DC 14) provided the target is Large or smaller.
+2 Greatsword. Melee Weapon Attack
classes
Tasha’s Cauldron of Everything
force in battle, as well as helpful company for the ranger. Some Swarmkeepers are outcasts or hermits, keeping to themselves and their attendant swarms rather than dealing with the discomfort of others
character’s bond with nature spirits. Take the opportunity to describe the swarm and the ranger’s magic in play. For example, when your ranger casts gaseous form, they might appear to melt
Monsters
Fizban's Treasury of Dragons
collecting knowledge and magic dealing with the nature of the planes of existence, cosmic forces, and distant worlds. They prize treasures drawn from different worlds of the Material Plane, especially
never so content as when contemplating the beauty and wonders of the multiverse.
2
I am a sworn protector against the depredations of the Far Realm, and I will root out its corruption wherever it
Monsters
Fizban's Treasury of Dragons
allies can be found in the strangest places.
Hoarded Arcana
In addition to material wealth, amethyst dragons delight in collecting knowledge and magic dealing with the nature of the planes of
multiverse.
2
I am a sworn protector against the depredations of the Far Realm, and I will root out its corruption wherever it may arise.
3
What use is vast knowledge or insight if it is not
Aarakocra
Legacy
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Species
Elemental Evil Player's Companion
survivors. These aarakocra and their descendants have sworn vengeance against the dragon and may be seen scouring the lands of the North and Cormyr for signs of their foe.
Their only remaining settlement
.
Great Purpose
Aarakocra enjoy peace and solitude. Most of them have little interest in dealing with other peoples and less interest in spending time on the ground. For this reason, it takes an
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Gatekeeper NPCs Gatekeepers are sworn to protect the world, and thus are more likely to be encountered as allies than as enemies. It’s always possible, though, for even noble Gatekeepers to fall prey
to madness and corruption, thus becoming the very evils they are sworn to fight. Gatekeeper NPCs d4 NPC 1 The spirit of a long-dead Gatekeeper lives on in the body of an ancient toad. It speaks
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Sworn Enemy Every ranger begins with a favored enemy (or two). The determination of a favored enemy might be tied to a specific event in the character’s early life, or it might be entirely a matter
of choice. What spurred your character to select a particular enemy? Was the choice made because of tradition or curiosity, or do you have a grudge to settle? Sworn Enemies d6 Enemy 1 You seek
Monsters
Fizban's Treasury of Dragons
magic dealing with the nature of the planes of existence, cosmic forces, and distant worlds. They prize treasures drawn from different worlds of the Material Plane, especially magic items and artworks
contemplating the beauty and wonders of the multiverse.
2
I am a sworn protector against the depredations of the Far Realm, and I will root out its corruption wherever it may arise.
3
What
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Deft Explorer 1st-level ranger feature, which replaces the Natural Explorer feature You are an unsurpassed explorer and survivor, both in the wilderness and in dealing with others on your travels
. You gain the Canny benefit below, and you gain an additional benefit below when you reach 6th level and 10th level in this class. A Halfling Ranger explores the wilds Canny (1st Level) Choose one of
Monsters
Fizban's Treasury of Dragons
in collecting knowledge and magic dealing with the nature of the planes of existence, cosmic forces, and distant worlds. They prize treasures drawn from different worlds of the Material Plane
I am never so content as when contemplating the beauty and wonders of the multiverse.
2
I am a sworn protector against the depredations of the Far Realm, and I will root out its corruption
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
civilization that’s deeply rooted in disdain, while others pity the people they have sworn to protect — though on the battlefield, it’s impossible to tell the difference between one ranger and another
Backgrounds
Guildmasters’ Guide to Ravnica
(though it might cause more problems than it solves when you’re dealing with incorrigible lawbreakers). If you abuse this privilege, though, you can get in serious trouble with your superiors and
the same fate.
2
I hope one day to write the laws, not just enforce them.
3
I tried and failed to prevent a murder, and I have sworn to find and arrest the perpetrator.
4
I
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Common
Challenge 6 (2,300 XP)
Rust Monster Cloak. Any nonmagical weapon made of metal that hits Barbatos corrodes. After dealing damage, the weapon takes a permanent and cumulative −1 penalty to
damage rolls. If its penalty drops to −5, the weapon is destroyed. Nonmagical ammunition made of metal that hits Barbatos is destroyed after dealing damage.
Heart of the Troll. Barbatos regains 10 hit
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
well as helpful company for the ranger. Some Swarmkeepers are outcasts or hermits, keeping to themselves and their attendant swarms rather than dealing with the discomfort of others. Other
character’s bond with nature spirits. Take the opportunity to describe the swarm and the ranger’s magic in play. For example, when your ranger casts gaseous form, they might appear to melt into the swarm
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Points. (This is included above.) Ranger Class Features Level 1: Favored Enemy You always have the Hunter’s Mark spell prepared. You can cast it twice without expending a spell slot, and you regain all
cast with this feature. Choose five level 1 Ranger spells. If another Ranger feature gives you spells that you always have prepared, those spells don’t count against the number of spells you can prepare
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Hank Downloadable PDF Spellcasting Spellcasting Ability: Wisdom
Spell DC: 12
Spell Attack Modifier: +4
Level 1 Ranger Spells (Slots: 3) Spell School Special* Cure Wounds Abjuration
a creature, you can try to restrain the target instead of dealing damage to it. If the arrow hits, the target must succeed on a DC 15 Strength saving throw or have the Restrained condition for 1
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Hank Downloadable PDF Spellcasting Spellcasting Ability: Wisdom
Spell DC: 12
Spell Attack Modifier: +4
Level 1 Ranger Spells (Slots: 3) Spell School Special* Cure Wounds Abjuration
a creature, you can try to restrain the target instead of dealing damage to it. If the arrow hits, the target must succeed on a DC 15 Strength saving throw or have the Restrained condition for 1
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
faerie dragon has noticed raiders tracking a defenseless caravan and is eager to warn someone who can help.
2 A faerie dragon seeks revenge on the monsters that killed the dragon’s ranger
A faerie dragon uses magic to aid in the rambling revels of a band of satyrs.
4 A faerie dragon and a quasit are sworn enemies, and their invisible battles and the elaborate traps they lay for
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
creature against which the revenant has sworn vengeance, the target takes an extra 14 (4d6) bludgeoning damage. Instead of dealing damage, the revenant can grapple the target (escape DC 14) provided
the target is Large or smaller.
Vengeful Glare. The revenant targets one creature it can see within 30 feet of it and against which it has sworn vengeance. The target must make a DC 15 Wisdom saving
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. As an action, a revenant attacks twice with its longsword, wielding the weapon with both hands and dealing 15 (2d10 + 4) slashing damage on a hit. One of the revenants, Sir Godfrey Gwilym, is a
meaningful way, however, because of the oaths they have sworn to Vladimir Horngaard. Fortunes of Ravenloft If your card reading reveals that Sir Godfrey is Strahd’s enemy and the characters
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
of Gith.” Under the guidance of Gith, the githyanki stratified into a militaristic society, with a strict caste system, dedicated to the ongoing fight against the victims and sworn enemies of their
, dealing psychic as well as physical damage. A githyanki can’t become a knight until it masters the singular discipline needed to will such a blade into existence. A silver sword is equivalent to a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
see its opponents before 60-foot darkvision sees it. A beholder always has several backup plans ready. When dealing with one, I have three plans of my own: run, hide, and distract. Rival adventurers
example, if a beholder intends to shoot charm, slowing, and sleep rays at a ranger, and the ranger succumbs to the charm, the beholder could use its remaining rays against other targets. Use Legendary
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
through the woods, the characters must succeed on three DC 14 group Dexterity checks to avoid crossing the sunbeams. Each character gains a +2 bonus to their check if a ranger or druid is with the
trees, dealing 2 (1d4) bludgeoning damage. Arboreal fungus releases a cloud of toxic spores in the area. The character must succeed on a DC 12 Constitution saving throw or take 3 (1d6) poison damage
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
scorn me if they knew how fondly I regard my minions. They’re so cute!
6 I am terrified of creatures from the Outer Planes—especially modrons.
7 Another dragon has sworn to find and destroy me
challenge rating. Languages. Most dragons prefer to speak Draconic but learn Common for dealing with allies and minions. But given their high Intelligence and long life span, dragons can easily learn
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
fae kindguards are in direct service to Talion, the Kindly Lord. Nine times nine have these high fae sworn a binding oath to protect the Kindly Lord, each time pricking their hand on a hawthorn branch
30 feet of itself. The invisibility lasts until the end of the high fae’s next turn.
Ridicule. When a creature misses the high fae with an attack roll, the high fae magically mocks the creature, dealing 5 (2d4) psychic damage to the attacker.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
-dealing sort who knows almost nothing of the current mood and troubles in Red Larch, since he’s so rarely away from his forge. His wife Laefra, who orders metals via the merchants she deals with, hears
chapter 6). 13. Ironhead Arms Three years ago, an old sellsword and caravan guard by the name of Feng Ironhead decided to settle in Red Larch and open a shop dealing in arms and armor, both new and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
might strafe them once with her breath weapon or try to snatch up one of them with her claws, grappling the victim instead of dealing damage on a hit, only to drop the poor fool from a perilous height
with coin to spend. Village law is whatever the local Council of Elders says it is. The current head of the council is a retired ranger and active member of the Emerald Enclave named Quinn Nardrosz (NG
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
with fire-hurling catapults aimed toward the Evermoors. Mornbryn was a ranger of some fame in the North centuries ago, and legend has it that his treasure-filled tomb is hidden somewhere close by. The
dealing with the frost giants a bit easier, allowing characters to pick them off one or two at a time. A creature can see out to a range of 60 feet in the fog. The area beyond that is heavily obscured. The
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
lid frozen shut. Dealing 5 damage or more to the lid forces it open. The chest contains 1,500 sp, 450 gp, and 1d3 magic items, determined by rolling on Magic Item Table C in chapter 7 of the Dungeon
and has a +5 bonus to hit with the weapon, which deals 7 (1d8 + 3) piercing damage on a hit, plus an extra 10 (3d6) piercing damage against a sworn enemy. (See chapter 7 of the Dungeon Master’s Guide
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
a needle trap. The needle extends 3 inches out of the opening, dealing 1 piercing damage to whoever pulled the lever. Someone who carefully and slowly pulls the lever open can easily see the needle
, a kobold, and one human male—a member of the lost adventuring party (Karakas the ranger). Creatures. Three giant rats occupy the area, along with a monstrously swollen female diseased giant rat