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Returning 35 results for 'death guide of sykane the some handed'.
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Magic Items
Dungeon Master’s Guide
(see the Dungeon Master’s Guide):
2 minor beneficial properties
1 minor detrimental property
1 major detrimental property
Spells. The orb has 7 charges and regains 1d4 + 3 expended
Cost
Cure Wounds (level 9 version)
4
Daylight
1
Death Ward
2
Detect Magic
0
Scrying (save DC 18)
3
Call Dragons. While you control the orb, you can take a Magic
Magic Items
Dungeon Master’s Guide
combat, you have Advantage on Death Saving Throws for 1 year. If someone else reduces your chosen foe to 0 Hit Points or you don’t choose a foe, this card has no effect.
Donjon. You disappear
yourself. The knight has the same alignment as you and serves you loyally until death, believing the two of you have been drawn together by fate. Work with your DM to create a name and backstory for this NPC
Monsters
Ravenloft: The Horrors Within
spellcasting ability (spell save DC 19):
At Will: Dispel Magic, Divination, Mage Hand (hand is Invisible), Power Word Stun
1/Day Each: Animate Dead, Sunburst
Touch of Death (Recharge 6
);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Touch of Death"}. Ankhtepot touches one creature within 5 feet. If the creature has 80 Hit Points or fewer, it dies. Otherwise, it takes 52 (8d12
Monsters
Dungeon Masters: Ravenloft Play-Along Pack
", "rollDamageType":"Necrotic"} Necrotic damage. Success: Half damage.
Face of Death (1/Day). Charisma Saving Throw: DC 19, each creature in a 60-foot Emanation originating from Lord Soth. Failure: 22 (4d10
);{"diceNotation":"4d10", "rollType":"damage", "rollAction":"Face of Death", "rollDamageType":"Psychic"} Psychic damage, and the creature has the Frightened condition. Success: Half damage only
Monsters
Spelljammer: Adventures in Space
target. Hit: 5 (1d8 + 1);{"diceNotation":"1d8+1","rollType":"damage","rollAction":"Longsword (one-handed)","rollDamageType":"slashing"} slashing damage, or 6 (1d10 + 1);{"diceNotation":"1d10+1","rollType
":"damage","rollAction":"Longsword (two-handed)","rollDamageType":"slashing"} slashing damage when used with two hands, plus 10 (3d6);{"diceNotation":"3d6","rollType":"damage","rollAction":"Longsword
Monsters
Spelljammer: Adventures in Space
"} to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2);{"diceNotation":"2d8+2","rollType":"damage","rollAction":"Longsword (one-handed)","rollDamageType":"slashing"} slashing damage, or 13 (2d10 + 2
);{"diceNotation":"2d10+2","rollType":"damage","rollAction":"Longsword (two-handed)","rollDamageType":"slashing"} slashing damage when used with two hands, plus 10 (3d6);{"diceNotation":"3d6
classes
Van Richten’s Guide to Ravenloft
You’ve made a pact with a deathless being, a creature that defies the cycle and life and death, forsaking its mortal shell so it might eternally pursue its unfathomable ambitions. For such
firsthand the paths of ambition and the routes past the doors of death. They eagerly share this profane knowledge, along with other secrets, with those who work their will among the living.
Beings of this
Monsters
Spelljammer: Adventures in Space
hit, reach 5 ft., one target. Hit: 5 (1d8 + 1);{"diceNotation":"1d8+1","rollType":"damage","rollAction":"Longsword (one-handed)","rollDamageType":"slashing"} slashing damage, or 6 (1d10 + 1
);{"diceNotation":"1d10+1","rollType":"damage","rollAction":"Longsword (two-handed)","rollDamageType":"slashing"} slashing damage when used with two hands, plus 14 (4d6);{"diceNotation":"4d6","rollType
Monsters
Mordenkainen's Fiendish Folio Volume 1
;symbol (death only), weird* Spell from Xanathar’s Guide to EverythingMultiattack. Ygorl makes three attacks: two with its scythe, and one with its Entropic Touch.
Scythe. Melee Weapon Attack: +14
each: circle of death, enervation,* phantasmal killer,symbol;symbol (discord only)2/day each: finger of death, harm, mental prison,*power word pain*1/day each: power word kill, power word stun, symbol
Classes
Sword Coast Adventurer's Guide
Monks of the Way of the Long Death are obsessed with the meaning and mechanics of dying. They capture creatures and prepare elaborate experiments to capture, record, and understand the moments of
their demise. They then use this knowledge to guide their understanding of martial arts, yielding a deadly fighting style.
classes
Sword Coast Adventurer's Guide
Monks of the Way of the Long Death are obsessed with the meaning and mechanics of dying. They capture creatures and prepare elaborate experiments to capture, record, and understand the moments of
their demise. They then use this knowledge to guide their understanding of martial arts, yielding a deadly fighting style.
classes
Van Richten’s Guide to Ravenloft
You’ve made a pact with a deathless being, a creature that defies the cycle and life and death, forsaking its mortal shell so it might eternally pursue its unfathomable ambitions. For such
firsthand the paths of ambition and the routes past the doors of death. They eagerly share this profane knowledge, along with other secrets, with those who work their will among the living.
Beings of this
Monsters
Spelljammer: Adventures in Space
.
Spelljamming. The esthetic has the properties of a spelljamming helm (see the Astral Adventurer’s Guide), but only its reigar creator can attune to it.
Unusual Nature. The esthetic doesn’t
which can grapple one target.An esthetic is a biological, symbiotic creation of a reigar. It is essentially an organic ship with only the barest hint of awareness. Without its reigar to guide it, an
classes
Sword Coast Adventurer's Guide
Your innate magic comes from the power of elemental air. Many with this power can trace their magic back to a near-death experience caused by the Great Rain, but perhaps you were born during a
attacks by sahuagin, pirates, and other waterborne threats.
Storm Sorcery Features
Sorcerer Level
Feature
3rd
Wind Speaker, Tempestuous Magic
6th
Heart of the Storm, Storm Guide
14th
Storm’s Fury
18th
Wind Soul
Monsters
Strixhaven: A Curriculum of Chaos
, Murgaxor was expelled for using life-draining magic when it resulted in another student’s death. Murgaxor fled before he could be handed over to authorities.
For a few years after his expulsion
commands, take their turns on initiative count 15 (losing initiative ties), and fight until destroyed.
Regional Effects
Murgaxor’s ritual wreaks havoc on the equilibrium of life and death
Orcus
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
with dead. Alternatively, he can expend 1 or more of the wand’s charges to cast one of the following spells from it: circle of death (1 charge), finger of death (1 charge), or power word kill (2
.
A Taste of Undeath. Orcus casts chill touch (17th level).
Creeping Death (Costs 2 Actions). Orcus chooses a point on the ground that he can see within 100 feet of him. A cylinder of swirling
classes
Sword Coast Adventurer's Guide
Your innate magic comes from the power of elemental air. Many with this power can trace their magic back to a near-death experience caused by the Great Rain, but perhaps you were born during a
attacks by sahuagin, pirates, and other waterborne threats.
Storm Sorcery Features
Sorcerer Level
Feature
1st
Wind Speaker, Tempestuous Magic
6th
Heart of the Storm, Storm Guide
14th
Storm’s Fury
18th
Wind Soul
Monsters
Tomb of Annihilation
Guide to determine the hit points of an inanimate object if they become necessary.
A former member of the Harpers, Artus Cimber is the keeper of the Ring of Winter. He found the ring in the jungles of
ancient guardian naga, can help him. As such, his search has been focused on locating the ruins of Orolunga, where the naga is said to dwell. Fate has handed Artus a saurial traveling companion named
Yeenoghu
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
atrocities in his name. Yeenoghu takes pleasure in causing fear before death, and he sows sorrow and despair through destroying beloved things. He doesn’t parlay; to meet him is to do battle with him
hands before ripping out its throat with his teeth.Yeenoghu’s Lair
Yeenoghu’s lair in the Abyss is called the Death Dells, its barren hills and ravines serving as one great hunting ground
Magic Items
Mythic Odysseys of Theros
chapter 7 of the Dungeon Master’s Guide for details on randomly determined properties.
Erebos’s Claim. While carrying the whip, you can use an action to cast either circle of
death or dominate monster (targeting only undead) from the whip. The save DC for these spells is 18. Once you use the whip to cast a spell, that spell can’t be cast from it again until the next
Reborn
Legacy
This doesn't reflect the latest rules and lore.
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Species
Van Richten’s Guide to Ravenloft
Death isn’t always the end. The reborn exemplify this, being individuals who have died yet, somehow, still live. Some reborn exhibit the scars of fatal ends, their ashen flesh or bloodless
veins making it clear that they’ve been touched by death. Other reborn are marvels of magic or science, being stitched together from disparate beings or bearing mysterious minds in manufactured
Monsters
Mordenkainen's Fiendish Folio Volume 1
might present itself as a friendly, agreeable guide that helps travelers survive the Nine Hells. Another is a howling beast that attempts to destroy all in its path. One will show mercy and empathy
its nature. That aspect might drive it to drink itself nearly to death, or to throw itself into caring for others with such relentless energy that it eventually collapses from exhaustion
Sword of Kas
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
When Vecna grew in power, he appointed an evil and ruthless lieutenant, Kas the Bloody Handed, to act as his bodyguard and right hand. This despicable villain served as advisor, warlord, and assassin
) from it: call lightning, divine word, or finger of death. Once you use the sword to cast a spell, you can’t cast that spell again from it until the next dawn.
Sentience. The Sword of Kas is a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
ability to wield it effectively can mean the difference between life and death while adventuring. The Weapons table shows the most common weapons used in the worlds of D&D, their price and weight, the
Dagger
2 gp
1d4 piercing
1 lb.
Finesse, light, thrown (range 20/60)
Greatclub
2 sp
1d8 bludgeoning
10 lb.
Two-handed
Handaxe
5 gp
1d6 slashing
2 lb.
Light, thrown (range 20
Magic Items
Tasha’s Cauldron of Everything
determine by rolling on the tables in the “Artifacts” section of the Dungeon Master’s Guide:
2 minor detrimental properties
2 minor beneficial properties
Spells. While holding the
Beast
Wraith
3
Broken One
Banshee
4
Darklord
Vampire
5
Donjon
Mummy
6
Executioner
Death knight
7
Ghost
Ghost
8
Horseman
Mummy lord
9
Innocent
Ghost
Monsters
Icewind Dale: Rime of the Frostmaiden
her to explode and die. A mephit that dies in this way does not use its Death Burst. Instead, each creature within 10 feet of the exploding mephit must succeed on a DC 21 Dexterity saving throw, taking
;s Guide.) Auril’s beloved ice grasps all things in her clutches, preserving them against the ravages of time. She hoards beauty in all forms, from art objects and flowers to skilled
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Tovag Darklord: Kas the Bloody Handed Hallmarks: Undead military dictatorship Notorious across the planes, the vampire Kas was once the champion of the lich Vecna. Wielding the artifact that bears
vampire to rage, rebuild his forces, and continue his search for the Sword of Kas (detailed in the Dungeon Master’s Guide), which he considers his key to victory.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
the stones presented in the Dungeon Master’s Guide, the following new Ioun stone can play a part in this adventure. Vitality (Very Rare). You gain a +1 bonus to death saving throws while this luminous green-and-blue marbled sphere orbits your head.
Ioun Stone Wondrous Item, rarity varies (requires attunement) Ioun stones (detailed in chapter 7 of the Dungeon Master’s Guide) are named after Ioun, a god of knowledge and prophecy. In addition to
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Tovag Darklord: Kas the Bloody Handed
Hallmarks: Undead military dictatorship
Notorious across the planes, the vampire Kas was once the champion of the lich Vecna. Wielding the mighty sword that
, leaving the vampire to rage, rebuild his forces, and continue his search for the Sword of Kas (detailed in the Dungeon Master’s Guide), which he considers his key to victory. At least once, the Dark Powers
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
year, Murgaxor was expelled for using life-draining magic when it resulted in another student’s death. Murgaxor fled before he could be handed over to authorities. For a few years after his expulsion
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Athreos The River Guide straddles the line between life and death, maintaining the cosmological balance with no regard for the morals and emotions of mortals. Athreos’s champions seek to further his goals, and rarely do so with greater sympathy than their grim patron.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
death, either by overstepping their bounds or by trying to draw the dead back into life, the River Guide has little to do with them. More than once, this isolation has put Athreos in silent conflict with
transports is payment: a single coin of any minting or value. The River Guide has an expansive definition of what constitutes a coin, from actual stamped currency and jewelry to shiny beads or opalescent
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Bedine guide knows the tale of the city of Azumar, which was plunged into ruin by a terrible dragon. The Bedine also know of the eternally seething sandstorm there and believe that nothing but death and misfortune lie within the cursed city.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
visual spectrum. One is Shargaas, the Night Lord, god of darkness, night, and stealth. The other is Yurtrus the White-Handed, Lord of Maggots, the fearsome deity of plagues and death.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
brother Osiris. And Nephthys is a chaotic good goddess of mourning. Thus, although most clerics of the Death domain (found in the Dungeon Master’s Guide) are villainous characters, clerics who serve Anubis or Nephthys need not be.
the Death domain of different alignments. Anubis is the lawful neutral god of the afterlife, who judges the souls of the dead. Set is a chaotic evil god of murder, perhaps best known for killing his