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Returning 17 results for 'decades setting'.
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decade setting
Tortle
Legacy
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Species
The Tortle Package
related to a god and choose to worship that deity. In the Forgotten Realms, tortles are especially fond of Eldath, Gond, Lathander, Savras, Selûne, and Tymora. In the Greyhawk setting, they
discover new customs and new ways of doing things. The urge to procreate doesn’t kick in until the end of a tortle’s life, and a tortle can spend decades away from its native land without
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ghost Story Adventure Sites Ghost stories are intensely personal, and adventures within the genre take place in a setting dripping with tragic history. Ghost Story Adventure Sites d6 Adventure
of remarkable animals lost their lives in a fire
4 An attic in which a hateful spirit has been sealed for decades
5 A theater in which, decades ago, an actor systematically poisoned their
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Preface Hail and well met, traveler! Welcome to a world of magic and adventure. Originally created by Ed Greenwood, the Forgotten Realms setting has been home to Dungeons & Dragons stories and games
for decades. Built for tales of swords and sorcery, the Realms initially grew and flourished in Ed’s D&D campaign, which featured heroes like the Knights of Myth Drannor in the Dalelands. Ed also
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Chapter 1: Fool Harry Conway Welcome to The Book of Many Things, whose twenty-two chapters give you character options, magic items, spells, monsters, ready-to-play adventures, DM advice, and setting
elements designed to be dropped into your own campaign. And tying those chapters together is a legendary magic item that every player both dreads and longs for: the Deck of Many Things. For decades
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
undead life force of Acererak began to wane, so for the next eight decades, the lich’s servants labored to create the Tomb of Horrors. Then Acererak destroyed all his servitors, magically hid the
place. PLACING THE ADVENTURE
In the original Tomb of Horrors, Gary Gygax suggested six possible, far-flung locations for the adventure in the Greyhawk setting—proof in itself that the tomb is liable
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
in it, swiftly disposing of anyone who fails to meet those standards.
2 An adult blue dragon and an efreeti have formed a friendship over the decades. They now share a territory and assist one
another in protecting it.
3 Feeling unappreciated and disrespected in one family, an adult blue dragon offers allegiance to a rival dragon family, setting off a blood feud.
4 A pair of
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
a ghost who can say only three words. 6 A ship—with the same name as a vessel lost at sea decades prior—arrives at port. 7 Rumors abound of a ritual allowing a living individual to trade places with
rise to seek vengeance for a mass crime. Adventure Settings Ghost stories are intensely personal, and adventures within this genre take place in a setting dripping with tragic history. Choose from or
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
High Forest Anyone with even a hint of elven blood can’t help but feel it stir upon setting foot in the High Forest. The sheer age and the power of the trees, the depth of their roots, and the wind
the centaurs who make the High Forest their home, claiming the plateaus near the head of the Unicorn Run. For decades, the centaurs have been growing in number, enough so that they may soon divide
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
mobile tactics combining psionics and magic to devastate their foes. They hit hard, setting buildings aflame and killing all in their path, to foster a panic among their victims that cripples any hope
leaving behind enough survivors to rebuild the ruined community — so that the githyanki might visit the place years or decades later and lay it low all over again. THE GITH ALPHABET
The gith use a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
types of blights to spread prodigiously and upset nature’s balance.
4 A black dragon wyrmling is setting cunning traps along local roadways, hoping to injure horses and draft animals for easy
to become an elder brain dragon (described in chapter 6), so the elder brain can wreak ruin upon its rivals.
3 The decades-long machinations of an ancient black dragon and an evil archmage are
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
The Xanathar Guild The Xanathar Guild is a thieves’ and slavers’ guild operating underneath the city of Waterdeep in the Forgotten Realms setting. The guildmaster is a beholder — the latest in a
, with a different beholder taking over every few decades. Paranoid Megalomania The Xanathar, like its forerunners, is an eye tyrant — a type of beholder that chooses to live among other creatures in a
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Rift of the Frost Giant Jarl, and Hall of the Fire Giant King. (They were originally published in 1978, compiled together as Against the Giants in 1981, and reprinted multiple times in the decades since
the Magic: The Gathering setting of Kaldheim, all moving among the branches of a vast World Tree. Wintry Surtland is a realm of constant turmoil. Volcanoes burst through snow and ice to form new
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Knowledge, Trickery Rainbow sphere
Labelas Enoreth CG Time, history, memory Arcana,** Knowledge, Life Setting sun
Melira Taralen CG Poetry, songs Knowledge, Life, Trickery Lute
physical signs of aging until they become very old. By the time an elf’s hair turns to silver and wrinkles appear around the eyes, the elf has lived for centuries and probably has only a few decades
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
brigands and necromancy-obsessed followers of Myrkul only increases the chaos, as bodies get exhumed and reburied wherever it’s convenient. Most significantly, a major landslide decades ago dropped a large
of transportation, cutting down on the need of city dwellers to own their own horses. Yet the true gem setting Garynmor Stables apart is its menagerie. A former world traveler, Ubis Garynmor (chaotic
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
suggests his soul was itself the price of his bargain. Whatever the truth, Ramazith’s tower stood empty for decades before it was acquired a few years ago by Lorroakan, a young and short-tempered mage
in the Wide, the city’s most prominent civic space and public market. Every morning sees an influx of vendors setting up their stalls and taking deliveries from a small army of porters. Every sunset
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the price of his bargain. Whatever the truth, Ramazith’s tower stood empty for decades before it was acquired a few years ago by Lorroakan, a young and short-tempered mage known for having expensive
conducted in the Wide, the city’s most prominent civic space and public market. Every morning sees an influx of vendors setting up their stalls and taking deliveries from a small army of porters. Every
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
increases the chaos, as bodies get exhumed and reburied wherever it’s convenient. Most significantly, a major landslide decades ago dropped a large portion of the cemetery’s cliff into the river below
to own their own horses. Yet the true gem setting Garynmor Stables apart is its menagerie. A former world traveler, Ubis Garynmor (chaotic good male human commoner) has long had a fascination with