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Returning 14 results for 'decisive cast'.
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Monsters
Planescape: Adventures in the Multiverse
’s next turn.
Plane Shift (3/Day). The kolyarut casts plane shift, requiring no material components and using Intelligence as the spellcasting ability. The kolyarut can cast the spell normally
, or it can cast the spell on an unwilling creature it can see within 60 feet of itself. If it uses the latter option, the targeted creature must succeed on a DC 18 Charisma saving throw or be sent to a
Monsters
Waterdeep: Dungeon of the Mad Mage
attunement). It can be used as an arcane focus. Whoever is attuned to the blast scepter gains resistance to fire and lightning damage and can, as an action, use it to cast thunderwave as a 4th-level spell
with spell attacks). He can cast disguise self and invisibility at will. He can cast fly and lightning bolt once each without expending a spell slot, but can’t do so again until he finishes a
Yuan-ti Malison (Type 3)
Legacy
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Monsters
Monster Manual (2014)
innately cast the following spells, requiring no material components:
At will: animal friendship (snakes only)
3/day: suggestion
Magic Resistance. The yuan-ti has advantage on saving throws against
are cunning and ruthless tacticians who readily sacrifice lesser yuan-ti if potential victory justifies such losses. They have no sense of honorable combat and strike first in decisive ambush if they
Monsters
Fizban's Treasury of Dragons
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Shift Perception (1/Day). The dragon can cast hallucinatory terrain, requiring no spell components
often work together, with emerald dragons tracking the source of an incursion while sapphire dragons plan and execute a decisive purge—or recruit agents to do it for them.
Emerald dragons&rsquo
Monsters
Fizban's Treasury of Dragons
-foot-diameter tunnel in its wake.
Warp Perception (1/Day). The dragon can cast mirage arcane, requiring no spell components and using Intelligence as the spellcasting ability.Multiattack. The dragon
together, with emerald dragons tracking the source of an incursion while sapphire dragons plan and execute a decisive purge—or recruit agents to do it for them.
Emerald dragons’ preference for
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Multiverse) and punished in brutally decisive fashion. In cases where the terms of a contract or a foundational truth of an agreement come into question, the Kolyarut sends a component part of itself
components and using Intelligence as the spellcasting ability. The kolyarut can cast the spell normally, or it can cast the spell on an unwilling creature it can see within 60 feet of itself. If it uses the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
decisive control of just a small section of Undermountain’s halls, Halaster constantly alters the dungeon’s perils to thwart them. Halaster’s true form is that of a tall, gaunt, male human, but he
. Whoever is attuned to the blast scepter gains resistance to fire and lightning damage and can, as an action, use it to cast thunderwave as a 4th-level spell (save DC 16) without expending a spell slot
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
potential and hope where others expect disaster. Key An inflexible person with power over you threatened to bring about disaster, but your decisive action prevailed. Knight The defenders of a religious
revealed themself to be false, a disciple of a power opposed to your beliefs. Ruin You were once a favored adherent of a religious order, but you’ve been cast out in disgrace. Sage An otherworldly being
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
influence in the world in a concrete way through acts such as these: Fighting against those who would rule over others Taking decisive action on impulse Destroying something that has outlived its usefulness
trait As a devotee of Purphoros, you have drawn the notice of the forge god with your skill. You can cast shield of faith with this trait, requiring no material components, a number of times equal to
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Secrets of the Free City
Strength (Athletics) check, freeing itself or another creature within its reach from the binding thread on a successful check. 3 Glyph of Reflection The first spell cast within 10 feet of this glyph targets
papercuts. Ending the Fight If it looks like Chase and Caset are in danger of being seriously injured or killed, Abra teleports into the fight and brings it to a decisive, bloodless end. Otherwise, Abra appears once the two thieves have been subdued.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Decisionist I’m not saying there aren’t other perspectives. Just that my perspective is the only one that’s on-brand. — Decisionist sales pitch A decisionist brings decisive leadership to an
your coin of decisionry and cast two votes. Absentee Ballot Starting at rank 2, if a member of your franchise party is absent, you gain their vote and can decide quite confidently how they would have
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
crew:
Using a spelljamming helm requires a keen mind, focus, and magical talent. A character with the ability to cast spells is essential for the Spelljammer role.
A crew relies on their captain
to be intuitive, sensible, fair-minded, and decisive, making the Captain role a good fit for someone with a high Wisdom or Charisma score. The Assignment After roles are assigned, Saerthe provides
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
humanity to become like the serpent gods in form, as well as in thought and emotion. “The yuan-ti cast off their humanity long ago, and with it, their sanity.”
— From MASTERS OF THE FORBIDDEN CITY by
victory justifies such losses. They have no sense of honorable combat and strike first in decisive ambush if they can. False Worship. Yuan-ti life revolves around their temples, yet yuan-ti don’t love
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
characters can find the Runestone and cast-off fragments of it on level 20 of Undermountain. Save the Dragon Prerequisite: Complete the “Throne of the Coronal” or the “Eye of the Spider” quest Word
of the telepathic contact, learn its intentions, and put a quick and decisive end to it if those intentions are hostile. (The ulitharid awaits them on level 17.) If the party deals with the threat, Durnan promises to make sure the deed is never forgotten but offers no tangible reward.