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Returning 35 results for 'dedicate share remaining'.
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Aarakocra
Legacy
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Species
Elemental Evil Player's Companion
their own plane and establish nests in high mountains or in the canopies of old forests.
Once tribes of aarakocra settle in an area, they share a hunting territory that extends across an area up to 100
survivors. These aarakocra and their descendants have sworn vengeance against the dragon and may be seen scouring the lands of the North and Cormyr for signs of their foe.
Their only remaining settlement
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
—formed the heart of the kingdom. Although each has a unique cultural identity, they share this unified foundation. Families are spread across the Five Nations; the rulers of the Five Nations descend from
remain divided today, sharing Khorvaire with the new nations established by the Treaty of Thronehold. The remaining Five Nations remain the largest and most powerful countries in Khorvaire. The Treaty of
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
reveal the lost Axebreaker treasure (he won’t allow the characters to be present for the vault opening). While much of the clan’s stolen wealth has been spent, there’s still a great fortune remaining
share to the characters as promised. The reward includes the following coins and gems (use the amounts in brackets if the characters negotiated a 3 percent fee): 2,100 cp (3,150 cp) 1,100 sp (1,650 sp
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
reveal the lost Axebreaker treasure (he won’t allow the characters to be present for the vault opening). While much of the clan’s stolen wealth has been spent, there’s still a great fortune remaining
share to the characters as promised. The reward includes the following coins and gems (use the amounts in brackets if the characters negotiated a 3 percent fee): 2,100 cp (3,150 cp) 1,100 sp (1,650 sp
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Worshiping Kruphix Many pray to Kruphix when they need to find something lost, but few dedicate themselves to his worship. Cults devoted to Kruphix fiercely guard their secrets, and their initiates
seldom share these tales with others.
The First Nyxborn. According to one tale, it was Kruphix, not Purphoros, who was the first to fashion living Nyxborn creatures from the fabric of Nyx. Kruphix
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
became semi-independent while remaining loyal to the crown, and the diverse peoples of this region coexist in relative peace once again. With this big picture in mind, you can think of the Flanaess
techniques to share lore with your players:
Echoes of the Past. Features like a crater in the side of a mountain, a defaced statue in the town square, or a holiday celebrating a local hero provide concrete
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Oath of Redemption The Oath of Redemption sets a paladin on a difficult path, one that requires a holy warrior to use violence only as a last resort. Paladins who dedicate themselves to this oath
your hit points remaining and you aren’t incapacitated. Emissary of Redemption At 20th level, you become an avatar of peace, which gives you two benefits: You have resistance to all damage dealt by
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
claim to have little in common with one another. However, that’s an exaggeration; the people of Shankhabhumi share unifying traits and experiences. Clothing and Accoutrements The folk of Shankhabhumi
Ashwadhatu rarely engage in major conflicts—living in a land that constantly changes with the caprices of the riverines is precarious enough. The shadow of the lost city of Manivarsha hangs over the remaining
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Eyewitnesses Many other people witnessed the fireball without being caught in the blast. Three of them have important information to share. Any character who spends at least 1 minute talking to one
: “Right after the explosion, I ducked behind a rain barrel. Then I heard a ‘plop’ and found this in the barrel.” Martem produces a necklace of fireballs with two beads remaining and a broken clasp. As
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
a wizard’s tower. When it chooses to, the galeb duhr can make itself look like an ordinary boulder, remaining perfectly still for years at a time. A galeb duhr is permanently bound to the Material
Plane, so that when it dies, it doesn’t return to the Plane of Earth. It has an excellent memory and is more than happy to share information regarding its environment with creatures it doesn’t regard as
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Echoes spill from the misty cavern beyond, a cacophony of wheezing voices that wrap together like some kind of discordant music. The remaining heads planted in the Garden of Welcome begin to croak and
level of madness (see “Madness” in chapter 2). If the characters share their experience with Basidia, the sovereign leads the two circles loyal to it out of Neverlight Grove before it is too late
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. Swapping Stories. The camp’s inhabitants are starved for stories of the outside world. After the attack, several ask the characters to share a meal and tell them of their travels. If the characters
hatred.” No one in the camp knows more than this, as the scouts left the island weeks ago. However, the remaining troops can direct the characters to Sorrow’s Zenith if the characters wish to investigate further.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
alone, the kobolds grab their share of the half-cooked lunch and move about fifty yards away to eat, while the humans continue squabbling over how to cook a hen and the uselessness of kobolds as
. As soon as the humans are all defeated, the remaining kobolds slink away into the hills and aren’t seen again. Rewards Award standard XP for defeated foes, including kobolds that ran away. If any
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Wood Elves Also called copper elves, or Sy’Tel’Quessir, wood elves are the most common elves remaining in Faerûn. Their ancestors left behind the strife of the Crown Wars millennia ago to found
, wildlife, and forestry. Wood elves are more than capable in warfare, particularly archery. They are less magically inclined than their cousins, but have their fair share of practitioners of the Art, as well as clerics and many druids.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
alone, the kobolds grab their share of the half-cooked lunch and move about fifty yards away to eat, while the humans continue squabbling over how to cook a hen and the uselessness of kobolds as
. As soon as the humans are all defeated, the remaining kobolds slink away into the hills and aren’t seen again. Rewards Award standard XP for defeated foes, including kobolds that ran away. If any
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
walks somberly in the direction of his pyramid. Amun Sa doesn’t speak to the characters any further—his curse allows him to share only the tale above. If the characters attempt to harm Amun Sa, he steps
journey, Amun Sa recites his sad speech again, exactly as he did before. In the company of the pharaoh, the remaining trek is safe and uneventful, unless you’d like to add more desert encounters (see the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
githzerai zerth with 32 hit points remaining, is imprisoned here. He lost his left eye years ago in a brawl with a blue slaad. An eye patch covers the loss but does little to hide the nasty scar across his
share this information with the characters, either — at least not until they earn his trust by seeing him safely back to his friends on level 15. If the characters profess to be enemies of the mind
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
creature has fewer than half its hit points remaining, you can describe it as being badly wounded or on the ropes. Such information gives the players a sense of accomplishment and might spur them to press
to share such information with them as it becomes apparent. For example, you can describe a creature’s wounds closing up when it regenerates. Characters don’t need to fight a creature to know certain
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
) prevents the korreds from harming the characters. Appendix D has additional roleplaying notes for Argantle. As an action, Argantle can call forth the remaining six leaders of the korred clans of Yon
has instructed her fellow korreds to ensconce themselves in stone, thus remaining in relative safety for the foreseeable future. Bitter End used iron shears to cut off locks of Argantle’s hair. The
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
strongholds. Anyone not of the clan, even another dwarf, is considered an outsider.
Relations between neighboring clans are cordial, if not warm. They might exchange messengers to share lore and news
clan intact. They recreate what they can of their former lifestyle, living underground when possible and remaining isolated from their neighbors.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
, and he promises to help them fight the ghast and any remaining cultists. Nezzarum hasn’t searched the temple thoroughly enough to locate any other secret doors (besides the one in the base of the
statue). He has no objection to the characters searching the temple for treasure if they agree to give him an equal share. Secret Doors. This hall contains seven secret doors (see “ Temple Features
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
floor.
Equipment. Mine carts about the room contain glittering heaps of copper ore.
Battle. A wounded warrior named Rex the Hammer (LE male Illuskan human champion with 22 hit points remaining
join the party for an equal share of any loot found. Once he’s back at full health (or close to it), though, Rex sheds his civil veneer and tries to bully the characters into following his orders
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
the “Loyalty to Xedalli or Xeleth?” sidebar. LOYALTY TO XEDALLI OR XELETH?
The crew of the Xaryxia is loyal to Prince Xeleth, but not all ships in the Xaryxian armada share that loyalty. To
hungry serpents. Two of them break off from the others and head toward your ship.
Two of the seven solar dragons fly toward the party’s vessel while the remaining dragons harry other ships in the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
escapes, Spirreth tries to hide and rest in area 13. The hezrou has 72 hit points remaining at the end of the fight, and Shindreer has cast none of her spells. She uses her healing magic to return the
Shindreer has proven harder to kill than Vlonwelv anticipated. If the characters killed Vlonwelv on level 10 and they share this information with Shindreer, she becomes enraged that they deprived her of that
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
squishier members of your party come to rely on your presence and protection. Things Best Left Unsaid Every character has a few private matters they’d rather not share, but the truth-and-honesty stakes
through no fault of your own — you fix those problems as only you can. You excel at remaining calm and attacking each challenge logically and deliberately. Especially comforting to your teammates is
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Secretary Wei fails, as she ignores the characters. Zhong Yin. Zhong Yin is shocked at Secretary Wei’s betrayal. From this point on, the spy is willing to aid the characters and will share any information in
points remaining. Magic shackles on his legs prevent him from using any of his actions. The dragon is hostile to his captors but friendly toward anyone who removes his shackles. The shackles can be
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
uncle’s possessions in return for an equal share of the wealth they might earn as a result of information found in his old notes. Characters who want to take a stealthier approach to gaining
or Persuasion) check, Taresson can be convinced to grant the characters access to Machil’s possessions. Machil’s Remaining Possessions The office that Machil once kept in the east wing of Rillyn House
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
her sisters are kindred souls, like the members of a dark sorority or sisterhood. Even though hags don’t like each other, they share knowledge and trade secrets, helping them to keep abreast of worldly
remaining coven members. Adventurers who slay only one member of a coven might deal a blow to it in the short term, but later on the surrounding region is wracked with plagues, curses, and other disasters
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
dungeon that are undergoing construction or reconstruction until such time as they’re ready for exploration. The DMs’ Guild (dmsguild.com) is an excellent resource you can use to find and share expansions
characters negotiate for more than Jalester’s goodwill, they’re also promised a luck blade with no wishes remaining. Jalester neglects to mention, however, that this weapon belongs to Mirt the Moneylender
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
laws and even stricter social mores. These same values persist in many of the lands resisting the overking’s reign. Nyrond and Almor, in particular, share the stratified social structure of the Great
Kingdom, with their king and prelate remaining distant from the common people they rule. The independent states of the Iron League are more egalitarian, sharing that trait with the peoples of the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
characters’ stories and share anecdotes. When you decide it’s time, read the following: The doors to the great hall fly open and a sentry from the pinnacle shouts, “Manticore! It’s on the move!”
At this
. Remaining groups can try to search for it again. The manticore has twenty-four tail spikes. When it runs out of spikes, it does nothing other than fly away from its pursuers on its turn. At the end
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
footsteps in order to share the god’s ultimate fate. In the case of dying and rising gods, the symbolic death of the initiate represents the idea of death to the old life and rebirth into a transformed
existence. Initiates are born into a new life, remaining in the world of mortal affairs but feeling elevated to a higher sphere. The initiate is promised a place in the god’s realm after death, but also
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
remaining aloof from a bitter war against dragons, spurring her to prove herself a valiant warrior as well as a champion of peaceful giants. Priests and Rites. Giants of all kinds offer prayers to
keeper of secrets. Priests and Rites. Giants invoke Skoraeus’s name when they begin any work of art or craft, particularly stonework, and they often dedicate the final product to his glory. Stone giants
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
the characters to protect them from Ylagan’s wrath. Although they don’t know the dragon’s current location, the modrons share the following information: Starglass Waypoint Lore. Starglass Waypoint was
treasure and destroyed several of them in a rage. He then used rubble to seal off the tunnel leading to his hoard and began hunting down the remaining modrons. These tridrones tried and failed to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
command word for the mirror of life trapping, “lanhua,” and offers to share it immediately if the characters promise to escort her to whatever remains of the palace gardens (area Y6). If asked about
Dragon’s Blessing, Lio Gong knows about it from her life alongside the Mountain Cloud Empress. She can share the information from the “Dragon’s Blessing” section at the start of the adventure. Y5