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Returning 35 results for 'defeat share'.
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deflect share
Monsters
Mordenkainen's Fiendish Folio Volume 1
, chaotic, and temperamental nature they all share. When its diabolical aspect shines through, a forlarren is a cunning, calculating, and brutal enemy. It might use its natural charm to worm its way
. Unfortunately, when it reaches that breaking point, its diabolical nature asserts itself, and it remains in this scheming, dominating mindset until its plans are foiled and it faces defeat. Then, overwhelmed
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
aggression toward creatures that they could defeat in a fight and that canât be dealt with in some other manner. They are aggressive toward prey they want to eat, creatures that want to harm them, and
lizardfolk doesnât share those feelings, but instead assesses them in the same clinical manner. Yes, the fallen dwarf might be most useful as a meal, but hacking the body into steaks provokes aggression
Backgrounds
Sword Coast Adventurer's Guide
As a sell-sword who fought battles for coin, youâre well acquainted with risking life and limb for a chance at a share of treasure. Now, you look forward to fighting foes and reaping even
never leave a friend behind.
3
My honor is my life.
4
Iâll never forget the crushing defeat my company suffered or the enemies who dealt it.
5
Those who fight beside me are those
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
their own plane and establish nests in high mountains or in the canopies of old forests.
Once tribes of aarakocra settle in an area, they share a hunting territory that extends across an area up to 100
the Wind Dukes long ago to defeat the Queen of Chaosâs monstrous champion, Miska the Wolf-Spider.
When plunged into Miskaâs body, the chaos in his blood sundered the rod and scattered its
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Gnomes âFive words can defeat a thousand swords.â
âZil proverb
Gnomes possess a love of knowledge that many would describe as lust. Most gnomes hate physical violence and prefer to solve their
problems with wordsâwhether thatâs a wizardâs word of power or a rogueâs careful threat. The common view of the gnome is that of a friendly busybody, always ready to lend a hand or share a story. But in fact, that cheerful gnome is often gathering information that could one day be useful.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Gnomes Five words can defeat a thousand swords.
â Zil proverb
The average gnome has a love of knowledge that borders on obsession, a curiosity that admits no limits, and a vast collection of
words of power, or a rogueâs careful threat. They give an initial impression as friendly busybodies, always ready to lend a hand or share a story, while asking questions that tend toward the slightly
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Samira has her guards move him somewhere safer. If the characters defeat Kala and the biza, they can reveal what theyâve learned to Samira. Exposing the bargain the Kings of Coins made and Proud Edunâs
murder will bring turmoil to Zinda. Samira asks the characters not to share what theyâve learned until she determines how to respond. If Kala survived, Samira is determined to bring her to justice but
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
widely and exceptions occur, Darklords share a number of qualities: Darklords Are Evil. Each Darklord is the ultimate villain of a domain and the root of the suffering and terror that unfold there
concept of how long theyâve lived, how many times theyâve died, or why they returned to life. Should a Darklord fall, the temporary defeat lasts until theyâre restored by the Dark Powers. In their
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
,
Perfectly imperfect and unformed.
You cannot perfect potential.â
Laughter filled Annamâs hall, loud as thunder,
Shaking floor and firmament.
The All-Father acquiesced, admitting defeat,
And
they too
Share your clever capacity
To see perfection in potential.â
A crown he then made, from chaos he shaped it,
And to her he gratefully gave it.
Divine Diancastra departed his sanctum,
With stirrings of hope for her harried kin,
The All-Fatherâs favor foreseen.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
and Lord Bakaris tries to flee from the city. If the characters prevent the portcullis from opening, the Dragon Army troops flee. Bakarisâs Defeat. Lord Bakaris panics if his escape plan falls apart
the way, and theyâll bring you to me. Iâve found a place here and have been promised a share of the glories to come. You can have the same if you embrace the Dragon Queenâs will.
The letter is simply
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
A Titanic Problem Among the endless celebrations ongoing throughout the gate-town, the scion of a god is nursing a crushing defeat and is on the verge of making it everyoneâs problem. As the
defeat by her bitterest rival, her sister Alethira. The two are always trying to outdo each other as they vie for their parentsâ approval. They are usually well matched, but this time Alethira humiliated
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
is stolen (see âStolen Goodsâ below). Roleplaying Nezzarum. Nezzarum has been waiting here in the hope that adventurers would come and defeat Xia and her cult, knowing that he isnât strong enough to
defeat them on his own. If combat breaks out in T12 and Nezzarum is aware of it (either because Xia comes and implores the statue of Orcus for aid or because he notices the battle unfolding from his
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
creature is an eldritch horror from the Far Realm, using the stat block of an otyugh. The âCâ Team Restored If the characters defeat the eldritch horror, a pulse of magic radiates outward as the maw
collapses and vanishes. The members of the âCâ Team wake up, freed from the magic that had vanquished them in this version of the Test Market. The characters have a chance to share their story with the NPCs
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
goal of the adventure is to defeat that monster. A dreaming character is incapable of waking communication â they might be comatose or possessed. The goal of the adventure is to communicate with the
dreamerâs mind. Some exotic magic â a kalashtar ritual or an eldritch machine, perhaps â allows the characters to share a dream or to enter someone elseâs dream. This magic could also allow a character
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
gods, whether by mediating, forcing a truce, or siding with the weaker group to defeat the stronger one.
A Kruphix Campaign A campaign structured around champions of Kruphix can embrace moral
they share and avert dangers that only they are aware of. Champions of Kruphix approach their work with an impartiality that others donât always respect, and they could find themselves the targets of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
poisoning the creatures in it. The leader of the hunters, an older gray-haired man named Jendren Uruth, tries to recruit the characters, offering each of them an equal share of âthe take.â Jendren is
breaks the morale of the other hunters, who head back to Bremen in defeat. Angajuk takes adventurers on an undersea tour
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
burn victims close in on the characters and attack. What the Soldiers Know If the characters defeat the wraiths, the campâs commander, Captain Atoy, thanks the characters and welcomes them to rest
. Swapping Stories. The campâs inhabitants are starved for stories of the outside world. After the attack, several ask the characters to share a meal and tell them of their travels. If the characters
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, they encounter the Wandering Emporium just as the night hag predicted. Although Red Ruth knows that the owner of Infernal Rapture is a rakshasa, she doesnât share this information with the characters
block) and a walking, undead tree (use the treant stat block, except the tree is undead and has resistance to necrotic damage). If the characters defeat the undead, Red Ruth fulfills her end of the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
captured, the monks remain tight-lipped and wonât divulge information willingly. A suggestion spell or similar magic, however, can force them to share information about the templeâs location
arrive at area L1. Friendly Dryads If the characters slay the black puddings as well as defeat the monks, five dryads appear, using their Tree Stride ability. The ominous sounds of the forest fade as
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
common foes.
4 An adult shadow dragon and a beholder share a precarious bond, allied against an ancient sapphire dragon neither can defeat alone.
5 An adult shadow dragon is gathering a
wyrmlings. They believe (wrongly) that they can raise these wyrmlings to serve them.
3 A shadow dragon wyrmling is training a colony of darkmantles to guard the lair the creatures all share
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Bedtime Rhyme. Though sheâs reluctant to share the truth, Gailby admits that she knocked Crinkle unconscious with the book. Either she or Crinkle was possessed when it happened, but Gailbyâs not certain
the Book Destroying the book does nothing to defeat or otherwise impede Shemshime. Shemshimeâs Bedtime Rhyme is a Tiny object with AC 14, 15 hit points, a damage threshold of 15 (see âDamage Threshold
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
charactersâ stories and share anecdotes. When you decide itâs time, read the following: The doors to the great hall fly open and a sentry from the pinnacle shouts, âManticore! Itâs on the move!â
At this
the spire (area S11). The aarakocra in area V8 come to the charactersâ aid in that event. If the characters defeat their attackers, surviving knights flee on hippogriffs and giant vultures. They lead
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Cloud Giant Wealth d6 Adventure Hook 1 A cloud giant seeks to gain wealth by investing in an adventuring party (perhaps giving the characters magic items or other valuables) in exchange for a share
looking for the sword. 4 When the charactersâ enemies take refuge in a giant-built ruin, an ambitious fire giant offers to help the characters get inside in return for a share of the treasure. 5 A fire
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
event that the goblins defeat the adventurers, they leave them unconscious, loot them and the wagon, then head back to the Cragmaw hideout. The characters can continue on to Phandalin, buy new gear at
can be convinced to share what it knows (see the âWhat the Goblins Knowâ sidebar below). A goblin can also be persuaded to lead the party to the Cragmaw hideout while avoiding traps along the way (see
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
that would summon Tiamat from the Nine Hells. Rath Modar dreamed of an army that could confront and defeat Szass Tam. Out of mutual need, their alliance was born. The secret cornerstone of this union
donât share the cultistsâ fanaticism for Tiamat. For them, bringing the Dragon Queen into the world is just one stage of what they call the Thayan Resurrectionâthe larger plan to destroy Szass Tam and
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
that would summon Tiamat from the Nine Hells. Rath Modar dreamed of an army that could confront and defeat Szass Tam. Out of mutual need, their alliance was born. The secret cornerstone of this union
donât share the cultistsâ fanaticism for Tiamat. For them, bringing the Dragon Queen into the world is just one stage of what they call the Thayan Resurrectionâthe larger plan to destroy Szass Tam and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
protected in the shrines. The druids might be willing to share knowledge and forest secrets with those who gain their trust. The Forest Shrine Adventures table offers ideas for adventures that could occur
.
8 Recruit the help of the shrineâs druids to defeat a group of poachers.
9 Acquire a beast companion from the shrine.
10 Defend the shrine from a group of harpies.
Forest Shrine
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Astral Blights When you are ready to begin play, read: Your adventures have taken you to a coastal community, where local fishing boats share the harbor with trade vessels from far and wide. Lately
characters defeat a group of blights, a new wave appears; repeat the die roll to see how many more blights arrive. With the appearance of each new wave, it should become increasingly obvious to the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the ritual that would summon Tiamat from the Nine Hells. Rath Modar dreamed of an army that could confront and defeat Szass Tam. Out of mutual need, their alliance was born. The secret cornerstone of
Wizards donât share the cultistsâ fanaticism for Tiamat. For them, bringing the Dragon Queen into the world is just one stage of what they call the Thayan Resurrectionâthe larger plan to destroy Szass
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
proves more difficult to defeat. Every clan is aware that there are plenty of unprincipled creatures in the world that would love to steal its cherished works or even obliterate the dwarves and take
strongholds. Anyone not of the clan, even another dwarf, is considered an outsider.
Relations between neighboring clans are cordial, if not warm. They might exchange messengers to share lore and news
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Villains d6 Villain
1 A bitter oracle (see chapter 6) who has foreseen her imminent death gives false predictions to worshipers so they will share her misery.
2 A storm giant
oracles hostage, demanding they alter the future after predicting his defeat in an upcoming match.
6 An oracle (see chapter 6) makes false predictions to convince nobles to give him money and lavish gifts.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
mirthful sybarite with an unfettered love of food, drink, and romance. When dealing with the forlarren, the only constant is the malleable, chaotic, and temperamental nature they all share. When its
asserts itself, and it remains in this scheming, dominating mindset until its plans are foiled and it faces defeat. Then, overwhelmed with fear and shame, the forlarrenâs diabolical nature fades and its
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
through them. When the pages are held up to the light of the moon, instructions for creating the gloves of soul catching are revealed. Bak Mei knows this fact but wonât share it with anyone, not even
positions around the chamber.
âDo you really think that you can defeat my Immortal Lotus style? You are mere worms slithering through the mud on a rainy day. I am the bird, here to feast!â
Bak Mei
Magic Items
Infernal Machine Rebuild
Machine of Lum the Mad. Yet with Lumâs eventual defeat, his great machine was destroyed.
The Infernal Machine is a delicate, intricate, bulky, and heavy device, weighing some 5,500 pounds. It can
learn your alignment by magical means, and you have advantage on Charisma checks involving creatures that also share your alignment.
You have disadvantage on Charisma checks involving creatures that
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
experts share contacts, exchange resources such as materials or tools, and leverage their collective influence to affect politics for their benefit. Alternatively, merchants and other business owners
might also organize into guilds. Merchant barons who effectively rule a city or nation through iron-clad control of the economy or a network of innkeepers who share news and supply routes could both






