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Returning 35 results for 'defense share'.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Psychic Defense. While the githzerai is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.Multiattack. The githzerai makes three Unarmed Strike attacks.
Unarmed Strike
.
Githzerai
Githzerai are otherworldly folk with psionic powers who share an ancestral link to githyanki. The githzerai followers of the great leader Zaerith Menyar-Ag-Gith are an ascetic people who
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Legendary Resistance (3/Day). If the githzerai fails a saving throw, it can choose to succeed instead.
Psychic Defense. While the githzerai is wearing no armor and wielding no shield, its AC
unformed substance of their adopted plane with a thought.
Githzerai
Githzerai are otherworldly folk with psionic powers who share an ancestral link to githyanki. The githzerai followers of the great
Backgrounds
Guildmastersâ Guide to Ravnica
;Selesnya. As a member of the Selesnya Conclave, you are surrounded by people and other creatures who share your worldview and your longing for deeper spiritual communion with the world, and you have a
fervent desire to share the joy you have experienced with Ravnica. Along with the rest of the conclave, you are committed to resisting the ambitions of the other guilds â with military force if
Backgrounds
Sword Coast Adventurer's Guide
As a sell-sword who fought battles for coin, youâre well acquainted with risking life and limb for a chance at a share of treasure. Now, you look forward to fighting foes and reaping even
defense of others. (Good)
2
Responsibility. I do what I must and obey just authority. (Lawful)
3
Independence. When people follow orders blindly, they embrace a kind of tyranny. (Chaotic
Aarakocra
Legacy
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Species
Elemental Evil Player's Companion
their own plane and establish nests in high mountains or in the canopies of old forests.
Once tribes of aarakocra settle in an area, they share a hunting territory that extends across an area up to 100
pieces across the multiverse. Recovering the pieces means gaining honor and esteem in the eyes of the vaati who forged it and could possibly restore a powerful weapon for defense against the agents of
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Rewards Corlie ensures that the city sponsoring the characters makes a 1,000 GP hazard payment to each of them. If Corlie previously agreed to contribute her share to the characters, she adds this to
their reward. Corlie must return to the Sword Coast, but she insists Ironspine Keep needs leaders who can guarantee its defense. The fortress makes an excellent base of operations for future
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
order alongside its more humanlike members. Elementals Elementals rise to the guildâs defense when the Selesnya Conclave is drawn into conflict. Most of these elementals are made from the roots and
filled with acid. Others are covered with sticky glue that immobilizes and slowly digests the hapless victim. Pegasi Most often found carrying equenauts in battle, pegasi are ready allies who share the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
as a people. Gnomes are regularly underestimated, and they use that lack of esteem as both a defense and an offense, when need be. Like dwarves, gnomes have long battled for territory with kobolds
, goblinoids, and orcs, but gnomes and kobolds share a special hatred for each other. Both races believe in a legend that, long ago, the deity Garl Glittergold tricked the kobold god Kurtulmak, collapsing the earth and trapping him in an endless underground maze and earning his everlasting enmity.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
4. Flumph Cloister Flumphs. Stalactites cling to the roof of this 20-foot-high cavern. Lurking among them are nine flumphs. The flumphs are passive creatures that fight only in self-defense.
Secret
Door. A secret door in the south wall is carved to resemble natural stone.
The flumphs telepathically share the following information with friendly visitors: Mind flayers have established a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Mantol-Derith Population: Approximately 140 (drow, duergar, humans, and svirfneblin)
Government: Informal council comprised of four chief negotiators (one per enclave), recently dissolved
Defense
power merchants gain from access to it isnât something they want to share. Normally, life in Mantol-Derith is regulated by three simple covenants: no stealing of goods from fellow merchants, no
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
to see the characters and have the following information to share: Not long after parting ways with the characters, Clystran found this wasteland dragonnel. It was friendly and allowed Clystran to
within sight. Planning the Counterattack Allow the characters to use the details Clystran and Darrett share to concoct a plan for infiltrating the flying citadel. If they miss particulars or need
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Getting Started The Keep on the Borderlands Map displays all the locations characters can visit in the keep. Share this map with your players. To begin, read the following boxed text aloud: You
this guildhall. 11: Temple Priests offer guidance and healing in this house of worship. 12: Inner Gatehouse This fortification is the keepâs last line of defense. 13: Inner Bailey The keepâs guards
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
approaching, Iarno the evil mage grabs his staff of defense (see appendix A) and the scrolls in his chest (see the âTreasureâ section), and flees through the secret door in the northeast corner of the room
ruffians to secure his own position in town. Iarno knew of the Black Spider through his contacts in the Lordsâ Alliance and brokered a meeting. The drow promised to share the secrets and wealth of the
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Githzerai Githzerai are otherworldly folk with psionic powers who share an ancestral link to githyanki (also in this book). The githzerai followers of the great leader Zaerith Menyar-Ag-Gith are an
with a thought. Githzerai Anarch
Medium Humanoid (Gith), Any Alignment
Armor Class 20 (Psychic Defense)
Hit Points 144 (17d8 + 68)
Speed 30 ft., fly 40 ft. (hover)
STR
16 (+3)
DEX
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
ancestors that the monster will die by my hand.â
Paolo is the groupâs leader, and he travels with four of his cousins: Dolores, Raqua, Senedicto, and Yomas. They were raised together and share Paoloâs
Paolo and his group listen intently to anything the characters share and ask them about the bakunawa, what it looked like, and how it behaved. A character who succeeds on a DC 12 Wisdom (Insight) check
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
gladly aid in its defense. Presently, Wiglof is using a magic cauldron (see âTreasureâ) to perform an augury ritual and hopes to ascertain the most likely outcome of Blagothkusâs alliance with the
other liquid, the cauldron substitutes for the normal material components needed to cast the augury spell. The cauldron is worth 25 gp. Developments The stone giants are reluctant to share any information, but if defeated and either threatened or bribed, they might cooperate.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
through them. When the pages are held up to the light of the moon, instructions for creating the gloves of soul catching are revealed. Bak Mei knows this fact but wonât share it with anyone, not even
Medium humanoid (human)
Armor Class 17 (Unarmored Defense)
Hit Points 102 (12d8 + 48)
Speed 40 ft.
STR
10 (+0)
DEX
18 (+4)
CON
18 (+4)
INT
13 (+1
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
and the fire beetles share this delicate ecosystem with the myconids, serving to help control the growth of fungi in the caverns. The light from the fire beetlesâ carapaces is the caveâs only
illumination. These creatures are not under the myconidsâ control and fight only in self-defense. The myconid sprouts form an inner ring 6 feet in diameter, and the adults are in a protective ring 10 feet in
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
incorporeal Undead attacking the campâs south gate and soldiers making an organized defense. A moment later, whether the characters are near the gate or elsewhere, three wraiths that look like the spirits of
. Swapping Stories. The campâs inhabitants are starved for stories of the outside world. After the attack, several ask the characters to share a meal and tell them of their travels. If the characters
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
and gladly aid in its defense. Presently, Wiglof is using a magic cauldron (see âTreasureâ below) to perform an augury ritual and hopes to ascertain the most likely outcome of Blagothkusâs alliance
some other liquid, the cauldron substitutes for the normal material components needed to cast the augury spell. The cauldron is worth 25 gp. Developments The stone giants are reluctant to share any information, but if defeated and either threatened or bribed, they might cooperate.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
befriend Landro, or if two or more of the characters agree to share a secret with it, the entity warns the party of the engine roomâs defense sentinels and explains how the colossusâs shutdown sequence
the thoughts and memories of living beings. During conversation, the entity asks the characters to share a secret with it. âI already know a great deal,â Landro says. âThe knowledge I now seek is of
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
arenât wearing armor or wielding a Shield, you gain the following benefits. Dance Virtuoso. You have Advantage on any Charisma (Performance) check you make that involves you dancing. Unarmored Defense
, you can share this benefit with them for that save. You canât use this feature if you have the Incapacitated condition. College of Glamour Weave Beguiling Fey Magic The College of Glamour traces its
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
wings into their helmets or coats of arms.
These paladins share the following tenets:
Let your word be your promise. Protect the weak and never fear to act. Let your honorable deeds be an example
glory through deeds of heroism. They train diligently and encourage their companions, so theyâre all ready when destiny calls. POLAR ENGINE Oath of Glory Subclass
These paladins share the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
guarantee getting its share of the treasure. Regardless of the arrangement it makes with the characters, âits shareâ equates to all the treasure. In other words, Xanathar turns on the party once the
done searching the wreck for treasure.) He inflicts harm only in self-defense. A successful DC 15 Charisma (Persuasion) check or an offer of treasure worth at least 1,000 gp convinces the dragon to
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the boss might recruit adventurers to share in the profits of a morally and legally questionable enterprise. The archetypal giant boss is a hill giant, perhaps cleverer than most, who enjoys
demand. The adventurers might share the giantâs faith in whatever higher power is sending the visions, or they might be skeptical of the visions but enjoy the benefits of the giantâs patronage. The
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Koletras are said to bring good luck to a band, but are also usually fated to die in defense of their family. Not every guros has a koletra of its own, and guri share their best warriors among each other
lands. Not ones to settle in permanent homes, though, centaurs might be found wherever there are wonders to be witnessed and adventures to be had. Markings of the Herd Though centaurs share the same
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
thoughtful leader of his people, devoted to the vision that he and his wife share of a Blingdenstone rebuilt and reborn. Quartermaster Senni takes the count and measure of everything, ensuring her
oversees all of Blingdenstoneâs mines, as well as the mining, cutting, and enchanting of spell gems (see appendix B), both for the settlementâs defense and for trade export. Stoneheart Enclave This group
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
perspective, all other living creatures are nothing more than sheep ripe for slaughter, and demonic cultists share this view. These fanatics donât hesitate to slay other mortals if given the chance â and if
devils extended a tenacious defense out to the planes beyond Avernus, they could keep the demons away from Hellâs doorstep, but such a strategy would place a great strain on supplies, reinforcements, and
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Valenta (elf) Independent fiefdom; member of the Iron League Tenh, the Duchy of Duchess Ehliyah Raynar III (human) Independent fiefdom allied with Nyrond for defense against Iuz Urnst, the County of
laws and even stricter social mores. These same values persist in many of the lands resisting the overkingâs reign. Nyrond and Almor, in particular, share the stratified social structure of the Great
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Cragmaw Castle, but again, they wonât share this information willingly. The bugbears avoid the human members of the Redbrands. If the characters are wearing scarlet cloaks, the bugbears assume they serve
adventurer named Urmon, it describes the history of the lost mine of Phandelver and the Forge of Spells. (Share the information in the first and second paragraph of the beginning of chapter 1 if you
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Hunterâs Mark spell, the beast deals extra Force damage equal to the bonus damage of that spell. Level 15: Share Spells When you cast a spell targeting yourself, you can also affect your Primal Companion
. Whenever you finish a Short or Long Rest, you can replace the chosen option with the other one. Escape the Horde. Opportunity Attacks have Disadvantage against you. Multiattack Defense. When a creature hits
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, their wings wrapped tightly around their bodies. If the characters try to climb the tower, the bats attack. The bats otherwise fight only in self-defense or at Wyllowâs command. At the base of the tower
), Wyllow will share this information with them. Treasure. The gold key in Wyllowâs possession unlocks the chest in area 6g. The key is worth 25 gp. 6b. Hidden Armory Frescoes. The walls bear frescoes
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
DC 16 Intelligence (Investigation) check, cast serious doubt on the mapâs accuracy. Cabin C. Meldar and Ignatius share this cabin, which contains nothing incriminating. Its occupants travel light
speak in its own defense. JâAccuse! If the characters accuse Ethlynn or Meldar of murdering Quintus, Ignatius telepathically warns the characters that their investigation has gone âoff the rails.â He then
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
hill is strewn with bones and holds the sleeping forms of several harmless animals (foxes, hares, goats, owls, wolf pups, and young bears) that share the space peacefully. The white moose makes its
breath to say, âMy beasts will avenge us!â Awakened Shrub. The awakened shrub is terrified of Ravisin and doubly frightened of fire. It fights only in self-defense. Growing on its branches are 2d20
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
counter any false notions the dryad might have about the partyâs intentions and allegiances. If the characters make a sound argument in their defense, or if four or more shrubs are killed in the ensuing
invisible when the characters first arrive. The pixies share their twig houses with three families of squirrels. Less than an hour ago, three redcaps emerged from the woods and started throwing rocks






