Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'defined customization table'.
Other Suggestions:
designed customization table
defend customization table
Juiblex
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
creature must succeed on a DC 18 Wisdom saving throw or descend into a madness determined by the Madness of Juiblex table. A creature that succeeds on this saving throw can’t be affected by this
’s lair or within line of sight of the demon lord, roll on the Madness of Juiblex table to determine the nature of the madness, which is a character flaw that lasts until cured. See the Dungeon
backgrounds
Curse of Strahd: Character Options
mirror, a oil (flask);flask of oil, a tinderbox, and 3 torch; torches), one trinket of special significance (choose one or roll on the Horror Trinkets table after this background), a clothes
, common;set of common clothes, and 1 sp.
Harrowing Event
Prior to becoming an adventurer, your path in life was defined by one dark moment, one fateful decision, or one tragedy. Now you feel a darkness
Sage
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
choose from the options in the table below.
d8
Specialty
1
Alchemist
2
Astronomer
3
Discredited academic
4
Librarian
5
Professor
6
Researcher
7
Characteristics
Sages are defined by their extensive studies, and their characteristics reflect this life of study. Devoted to scholarly pursuits, a sage values knowledge highly—sometimes in its own right
Warforged
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
.
Warforged Personality
The warforged were built to serve and to fight. For most of their existence, warforged had a clearly defined function and were encouraged to focus purely on that role. The Treaty
how new they are to the world. The Warforged Quirks table contains example quirks.
Warforged Quirks
d8
Quirk
1
You analyze — out loud — the potential threat posed by
Backgrounds
Baldur’s Gate: Descent into Avernus
answer, a set of common clothes, and a pouch containing 10 gp
Specialty
To determine the nature of your scholarly training, roll a d8 or choose from the options in the table below.
d8
involved, have a strong chance of knowing who is.
Suggested Characteristics
Sages are defined by their extensive studies, and their characteristics reflect this life of study. Devoted to
classes
Player’s Handbook
;Arcane Focus (Quarterstaff), Robe, Spellbook, Scholar's Pack, and 5 GP; or (B) 55 GP
Wizards are defined by their exhaustive study of magic’s inner workings. They cast spells of
magic available in the present age.
Becoming a Wizard...
As a Level 1 Character
Gain all the traits in the Core Wizard Traits table.
Gain the Wizard’s level 1 features, which are listed
classes
Basic Rules (2014)
of his drow foe, then turns to drive his armored elbow into the gut of another.
These barbarians, different as they might be, are defined by their rage: unbridled, unquenchable, and unthinking fury
, followed by Constitution. Second, choose the outlander background.
The Barbarian Table
Level
ProficiencyBonus
Features
Rages
RageDamage
1st
+2
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
chapter 6, “Customization Options,” of the Player’s Handbook. The DM decides whether they’re used and may also decide that some feats are available in a campaign and others aren’t. This section introduces
a collection of special feats that allow you to explore your character’s race further. These feats are each associated with a race from the Player’s Handbook, as summarized in the Racial Feats table
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Challenge Rating Challenge Rating is defined in the Player’s Handbook, while guidance on using CR to plan potential combat encounters is in the Dungeon Master’s Guide. Lists of monsters organized by
Challenge Rating appear in appendix B. Experience Points The number of Experience Points (XP) a monster is worth is based on its CR, as detailed in the Experience Points by Challenge Rating table. XP
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Challenge Rating Challenge Rating is defined in the “Rules Glossary”, while guidance on using CR to plan potential combat encounters is in the DM’s Toolbox. Experience Points The number of Experience
Points (XP) a monster is worth is based on its CR, as detailed in the Experience Points by Challenge Rating table. XP is awarded for defeating the monster in combat or otherwise neutralizing it
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, Scholar’s Pack, and 5 GP; or (B) 55 GP Wizards are defined by their exhaustive study of magic’s inner workings. They cast spells of explosive fire, arcing lightning, subtle deception, and spectacular
Level 1 Character Gain all the traits in the Core Wizard Traits table. Gain the Wizard’s level 1 features, which are listed in the Wizard Features table. As a Multiclass Character Gain the Hit Point
classes
Basic Rules (2014)
, defined and united as a class by the spells they cast. Drawing on the subtle weave of magic that permeates the cosmos, wizards cast spells of explosive fire, arcing lightning, subtle deception, and brute
missile, and sleep.
The Wizard Table
Level
ProficiencyBonus
Features
CantripsKnown
—Spell Slots per Spell Level—
1st
2nd
3rd
4th
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Weapons The Weapons table in this section shows the game’s main weapons. The table lists the cost and weight of each weapon, as well as the following details: Category. Every weapon falls into a
either Melee or Ranged. A Melee weapon is used to attack a target within 5 feet, whereas a Ranged weapon is used to attack at a greater distance. Damage. The table lists the amount of damage a weapon deals
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Crime Syndicate Contacts Everyone has a well-defined place in the Boromar Clan hierarchy. You report to a contact who oversees your work, giving you assignments, and collecting the syndicate’s cut
. This person might be a criminal mastermind who plans all your exploits, or they could leave the planning to your group. In any case, the Syndicate Contact table can help you define the personality of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Daggers, Arcane Focus (Quarterstaff), Robe, Spellbook, Scholar’s Pack, and 5 GP; or (B) 55 GP Wizards are defined by their exhaustive study of magic’s inner workings. They cast spells of explosive
available in the present age. Becoming a Wizard... As a Level 1 Character Gain all the traits in the Core Wizard Traits table. Gain the Wizard’s level 1 features, which are listed in the Wizard
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Harrowing Event Prior to becoming an adventurer, your path in life was defined by one dark moment, one fateful decision, or one tragedy. Now you feel a darkness threatening to consume you, and you
fear there may be no hope of escape. Choose a harrowing event that haunts you, or roll one on the Harrowing Events table. Harrowing Event d10 Event
1 A monster that slaughtered dozens of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Actions When you do something other than moving or communicating, you typically take an action. The Action table lists the game’s main actions, which are defined in more detail in the rules glossary
classes
Basic Rules (2014)
, hags, and alien entities of the Far Realm, warlocks piece together arcane secrets to bolster their own power.
Sworn and Beholden
A warlock is defined by a pact with an otherworldly being. Sometimes the
Warlock Table
Level
ProficiencyBonus
Features
CantripsKnown
SpellsKnown
SpellSlots
SlotLevel
InvocationsKnown
1st
+2
Otherworldly
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Actions When you do something other than moving or communicating, you typically take an action. The Action table lists the game’s main actions, which are defined in more detail in the Rules Glossary
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Harrowing Event Prior to becoming an adventurer, your path in life was defined by one dark moment, one fateful decision, or one tragedy. Now you feel a darkness threatening to consume you, and you
fear there may be no hope of escape. Choose a harrowing event that haunts you, or roll one on the Harrowing Events table. Harrowing Event d10 Event 1 A monster that slaughtered dozens of innocent
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
, which is affected by the monster’s attitude: Indifferent, Friendly, or Hostile, each of which is defined in this glossary. The Influence Checks table suggests which ability check to make based on how
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, which is affected by the monster’s attitude: Indifferent, Friendly, or Hostile, each of which is defined in this glossary. The Influence Checks table suggests which ability check to make based on how
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
, which is affected by the monster’s attitude: Indifferent, Friendly, or Hostile, each of which is defined in this glossary. The Influence Checks table suggests which ability check to make based on how
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
example, or arrange miniatures to show it.
Travel Pace While traveling outside combat, a group can move at a Fast, Normal, or Slow pace, as shown on the Travel Pace table. The table states how far
Distance Traveled Per... Pace Minute Hour Day Fast 400 feet 4 miles 30 miles Normal 300 feet 3 miles 24 miles Slow 200 feet 2 miles 18 miles Each travel pace has a game effect, as defined below. Fast
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
example, or arrange miniatures to show it.
Travel Pace While traveling outside combat, a group can move at a Fast, Normal, or Slow pace, as shown on the Travel Pace table. The table states how far
Traveled Per... Pace Minute Hour Day Fast 400 feet 4 miles 30 miles Normal 300 feet 3 miles 24 miles Slow 200 feet 2 miles 18 miles Each travel pace has a game effect, as defined below. Fast. Traveling
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
different spell, choose a damage-dealing evocation or conjuration spell from the wizard spell list of up to 5th level. Then consult the Living Spell Customization table to see which stat block to customize
, based on the chosen spell’s level. Living Spell Customization Spell Level Stat Block to Customize 1–2 Living burning hands 3–4 Living lightning bolt 5 Living cloudkill Now make the following
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Weapons The Weapons table in this section shows the game’s main weapons. The table lists the cost and weight of each weapon, as well as the following details: Category. Every weapon falls into a
either Melee or Ranged. A Melee weapon is used to attack a target within 5 feet, whereas a Ranged weapon is used to attack at a greater distance. Damage. The table lists the amount of damage a weapon deals
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Dwarves of the Mror Holds The dwarves of the Mror Holds are defined in part by their relationship to the ancient Realm Below. In a desperate effort to rediscover and reclaim the holdings of their old
character is why you have left the Holds. The Leaving the Mror Holds table offers some suggestions that might spark further ideas. Leaving the Mror Holds d8 Reason for Leaving 1 A feud with a rival clan
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
; or a pit fiend, balor, yugoloth, or night hag that is especially mighty. That patron’s aims are evil—the corruption or destruction of all things, ultimately including you—and your path is defined by
you always have certain spells ready; when you reach a Warlock level specified in the Fiend Spells table, you thereafter always have the listed spells prepared. Fiend Spells Warlock Level Spells 3
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
in the table below. d8 Specialty
1 Alchemist
2 Astronomer
3 Discredited academic
4 Librarian
5 Professor
6 Researcher
7 Wizard’s apprentice
8
it simply cannot be found. Unearthing the deepest secrets of the multiverse can require an adventure or even a whole campaign. Suggested Characteristics Sages are defined by their extensive studies
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
in the table below. d8 Specialty 1 Alchemist 2 Astronomer 3 Discredited academic 4 Librarian 5 Professor 6 Researcher 7 Wizard’s apprentice 8 Scribe Feature: Researcher When you attempt to learn
of the multiverse can require an adventure or even a whole campaign. Suggested Characteristics Sages are defined by their extensive studies, and their characteristics reflect this life of study
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
is hope and the fragile promise of peace. Types of Sovereigns Broadly defined, a sovereign ranges from the head of a government to the leader of a powerful, private institution. Queens, chieftains
and its people. Roll or pick from the Sovereign Types table to determine what sort of liege you serve. Sovereign Types d6 Sovereign 1 Village Elder. The wizened leader of a community offers both
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Madness of Juiblex If a creature goes mad in Juiblex’s lair or within line of sight of the demon lord, roll on the Madness of Juiblex table to determine the nature of the madness, which is a
is irrelevant. I am defined by what I consume.” Juiblex
Huge fiend (demon), chaotic evil
Armor Class 18 (natural armor)
Hit Points 350 (28d12 + 168)
Speed 30 ft.
STR
24(+7)
DEX
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
to its patron might be a clearly defined exchange, or it could be uncertain or forceful. Whatever the nature of the being, as long as your group fulfills its role, the being offers rewards. Roll or
pick from the Ancient Being table to determine the being your group serves. Ancient Being d6 Ancient Being 1 Elder Dragon. An ancient dragon seeks knowledge or power. It wishes to gather greater
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Madness of Juiblex If a creature goes mad in Juiblex’s lair or within line of sight of the demon lord, roll on the Madness of Juiblex table to determine the nature of the madness, which is a
defined by what I consume.” Juiblex
Huge fiend (demon), chaotic evil
Armor Class 18 (natural armor)
Hit Points 350 (28d12 + 168)
Speed 30 ft.
STR
24(+7)
DEX
10(+0)
CON