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Returning 35 results for 'delicate senses ranges'.
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, and their adoration gradually soothes the violent, magical outbursts that follow her failures.
Lorinda’s walking tower of bones, the Gurgyl, ranges across Tepest. Those who seek her here find a
Mother can take a Magic action and pray to her. When they do so, Lorinda can perceive through the creature’s senses as well as her own until the end of the creature’s next turn. When
Species
Mordenkainen Presents: Monsters of the Multiverse
exuberance with them and learning new languages as they went.
Harengons are bipedal, with the characteristic long feet of the rabbits they resemble and fur in a variety of colors. They share the keen senses
for centuries. Fairies and harengons, however, have a life span of about a century.
Height and Weight
Player characters, regardless of race, typically fall into the same ranges of height and weight
Shifter
Legacy
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Species
Eberron: Rising from the Last War
heightened senses. Geth’s gift from his lycanthrope ancestors was sheer toughness. Strength seeped into his bones and flooded his flesh. His skin hardened, and his hair became coarse like an
hair on nearly every part of their bodies.
The traits of the beast within affect a shifter’s appearance as well. A swiftstride shifter may have catlike eyes and delicate build, while a beasthide
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Nightgaunt Faceless Fearmonger from the Far Realm Habitat: Mountain, Underdark; Treasure: Implements, Individual Inscrutable, gargoyle-like fiends, nightgaunts soar over subterranean mountain ranges
Senses Blindsight 60 ft.; Passive Perception 13
Languages Understands Deep Speech but can’t speak
CR 8 (XP 3,900; PB +3)
Traits
Flyby. The nightgaunt doesn’t provoke an Opportunity Attack when it
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
-oriented clockworks — and at shorter ranges, burst with explosive force. Oaken Bolter
Medium construct, unaligned
Armor Class 16 (natural armor)
Hit Points 58 (9d8 + 18)
Speed 30 ft.
STR
12
adamantine
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 10
Languages understands one language of its creator
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
ceiling of which is uneven and ranges in height from 15 to 30 feet. The cave’s other features are as follows: Moss. Thick moss grows on the walls and the ceiling.
Fungi. The earthen floor gives rise to a
and the fire beetles share this delicate ecosystem with the myconids, serving to help control the growth of fungi in the caverns. The light from the fire beetles’ carapaces is the cave’s only
Compendium
- Sources->Dungeons & Dragons->Monster Manual
devices, and other delicate or lovingly made things. Occasionally they kidnap victims to eat later or, more rarely, performers who catch their interest.
Ogres trace their origins to wrathful deities
19 +4 +4
Dex 8 −1 −1
Con 16 +3 +3
Ability Score Mod Save
Int 5 −3 −3
Wis 7 −2 −2
Cha 7 −2 −2
Gear Greatclub, Javelins (3)
Senses Darkvision
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Black Rose Bearer A black rose bearer is a rotting corpse animated by necromancers on Krynn to serve as a guardian. Its name derives from the preserved black rose the bearer carries inside a delicate
, exhaustion, frightened, poisoned
Senses darkvision 60 ft., passive Perception 10
Languages understands the languages it knew in life but can’t speak
Challenge 6 (2,300 XP) Proficiency Bonus +3
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
that might be called majestic. They create delicate web globes, which they fill with their venom and hurl at foes. Raklupises are keen strategists, and most of them command legions of lesser spyder
Condition Immunities poisoned
Senses truesight 120 ft., passive Perception 19
Languages Abyssal, Common, telepathy 120 ft.
Challenge 19 (22,000 XP) Proficiency Bonus +6
Magic Resistance. The raklupis
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Mod Save
Int 14 +2 +5
Wis 11 +0 +3
Cha 15 +2 +5
Gear Javelins (9), Longsword, Plate Armor, Shield
Senses Darkvision 60 ft.; Passive Perception 10
Languages Common
Homunculus Has Features That Are...
1 Bat-like with tattered wings.
2 Made of soft metal and delicate gears.
3 Marked with its creator’s symbol.
4 Similar to those of a winged
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Wandering Monster. A bulette ranges across temperate lands, feeding on any animals and humanoids it comes across. These creatures dislike dwarf and elf flesh, although they often kill them before realizing
)
WIS
10 (+0)
CHA
5 (−3)
Skills Perception +6
Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 16
Languages —
Challenge 5 (1,800 XP)
Standing Leap. The
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
hair. Two of its arms are huge and muscular, tipped with sharp claws; the other two are the size and shape of drow arms, capable of delicate movements. Although the creature is heavily muscled, it is
poisoned
Senses darkvision 120 ft., passive Perception 13
Languages Abyssal, Elvish, Undercommon
Challenge 7 (2,900 XP)
Fey Ancestry. The draegloth has advantage on saving throws against being
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
claws; the other two are the size and shape of an elf’s arms, capable of delicate movements. Although the creature is heavily muscled, it is graceful like an elf. Its bestial face features glowing
Resistances cold, fire, lightning
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 13
Languages Abyssal, Elvish, Undercommon
Challenge 7 (2,900 XP
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
Dragon Queen live in hidden communities across Krynn, avoiding the eyes of their creator and her minions. Distantly related to oni, ogres, and other giant folk, irda have shimmering skin that ranges
)
Saving Throws Dex +4, Cha +5
Skills Insight +6, Perception +6, Stealth +4
Senses darkvision 60 ft., truesight 5 ft., passive Perception 16
Languages Common, Giant, Sylvan
Challenge 1 (200 XP
Compendium
- Sources->Dungeons & Dragons->Monster Manual
use subterranean heat and riches to craft wonders, from titanic weapons of war to delicate works of art. Fire giants have broad frames, skin tones in a variety of rocklike shades, and hair like flame
Cha 13 +1 +5
Skills Athletics +11, Perception +6
Immunities Fire
Senses Passive Perception 16
Languages Giant
CR 9 (XP 5,000; PB +4)
Actions
Multiattack. The giant makes two
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
tunnels their roads, and underground streams their waterways. Isolated mountain ranges are their continents, with the vast spans of land between seen as oceans that the stone giants only rarely cross
, Perception +4
Senses darkvision 60 ft., passive Perception 14
Languages Giant
Challenge 7 (2,900 XP)
Stone Camouflage. The giant has advantage on Dexterity (Stealth) checks made to hide in rocky
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
(+1)
CON
15(+2)
INT
21(+5)
WIS
19(+4)
CHA
21(+5)
Saving Throws Int +9, Wis +8, Cha +9
Skills Arcana +9, Insight +8, Perception +8, Stealth +5
Senses darkvision
Creature Sense. Any such link ends if the creature falls outside the telepathy ranges of both the ulitharid and the elder brain. The ulitharid can maintain its psychic link with the elder brain regardless
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
violent, magical outbursts that follow her failures. Lorinda’s walking tower of bones, the Gurgyl, ranges across Tepest. Those who seek her here find a distracted but deceptively cunning hag clinging
Arcana +7, Deception +5, Perception +6, Stealth +4
Senses Darkvision 60 ft.; Passive Perception 16
Languages Common, Elvish, Sylvan
Challenge 8 (XP 3,900, or 5,000 in domain; PB +3)
Traits
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
, Stealth +7
Damage Immunities poison
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 16
Languages understands one
)
Skills Stealth +7
Damage Immunities poison
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 10
Languages
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
eaten alive. A behir’s monstrous form resembles a combination of centipede and crocodile. Its scaled hide ranges from ultramarine to deep blue in color, fading to pale blue on its underside. Cavern
)
DEX
16 (+3)
CON
18 (+4)
INT
7 (−2)
WIS
14 (+2)
CHA
12 (+1)
Skills Perception +6, Stealth +7
Damage Immunities lightning
Senses darkvision 90 ft., passive
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
clearing, two giant elk burst out of the foliage. The giant elk are angry and confused, and they attack. If an elk is reduced to 20 hit points or fewer, it regains its senses and tries to flee. Mascot. Once
plants fill the area. It’s a lovely, unexpected landscape within the marsh, as the delicate floral scents mix with those of peat and earth to perfume the air.
This area is devoid of any creatures
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Krr’ook senses anything out of kilter, or if the ritual goes awry, she scapegoats the adventurers and delivers them straight into the king’s infantile wrath.
Roark (orange grung elite warrior) is a
one large, hollow room. Just inside the entrance is a clear pool of water that ranges in depth from 2 to 5 feet. Phosphorescent fungi illuminate the pool with soft, dreamy hues. Short, frog-like
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
stone rivals that of the greatest dwarf artisans, yet their structures retain a decidedly elven aesthetic. Though appearing delicate, drow settlements are structurally sound and remarkably resilient
, Stealth +4
Senses darkvision 120 ft., passive Perception 12
Languages Elvish, Undercommon
Challenge 1/4 (50 XP)
Fey Ancestry. The drow has advantage on saving throws against being charmed, and
Magic Items
Infernal Machine Rebuild
Machine of Lum the Mad. Yet with Lum’s eventual defeat, his great machine was destroyed.
The Infernal Machine is a delicate, intricate, bulky, and heavy device, weighing some 5,500 pounds. It can
this property once.
Your senses diminish as if the world were faded around you, imposing disadvantage on Wisdom (Perception) checks.
54
While you take a short rest, the area within 50 feet of
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
)
CHA
8 (−1)
Skills Perception +4, Stealth +6, Survival +2
Condition Immunities frightened
Senses darkvision 120 ft., passive Perception 14
Languages telepathy 120 ft.
Challenge Rating 2
, necrotic
Damage Immunities poison; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities charmed, exhaustion, frightened, paralyzed, poisoned
Senses truesight 120 ft
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
narrow tunnel leading east toward areas H16 and H22. A cave to the southwest has an uneven ceiling that ranges in height from 15 to 30 feet. A wraith named Drakareth haunts this cave, northwest of
appendix C) dwell here. Add a sixth if the one from area H4 escaped and made it all the way here. These creatures have sharp senses and know when living creatures are nearby. They use their Spider Climb
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
, two chairs, and a low table. Delicate candy teacups rest on white sugar doilies along the table’s edge. A candy teakettle hangs in the hearth over a crackling fire, whistling gently.
Uncle
. The rolling pin stops at the south end of the hall. C7: Candied Apple Orchard Nestled in this courtyard are four trees with peppermint bark. Candied apples dangle from their delicate white branches
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
treats writing as a delicate, beautiful art. Calligraphers produce text that is pleasing to the eye, using a style that is difficult to forge. Their supplies also give them some ability to examine
yourself and those who come after you. These maps can range from large-scale depictions of mountain ranges to diagrams that show the layout of a dungeon level. Components. Cartographer’s tools consist of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
) psychic damage. Thunderwing is immune to these visions. L4. Moldy Bedroom An unlocked wooden door seals off this cave. This cave reeks of mold and mildew. Delicate white vines with brilliant purple flowers
.
Xanthoria, a lichen lich (see her stat block at the end of the adventure), senses the characters and shoots them a crooked smile. As she does so, the boy’s form abruptly stiffens and his body withers
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
pixie, dangling on the end of a delicate silver chain (75 gp) An untuned lyre of exquisite quality (250 gp) A quiver of Ehlonna Evil Kite Feenia, an unhappy goblin child (neutral) in overalls, flies a
doesn’t know what else to do can use an action to make a DC 13 Wisdom (Insight) check. On a successful check, the character senses a correlation between Feenia’s foul mood and the strength of the wind
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
ornament their bodies with delicate, metalwork embellishments. Role in Sigil. In the Great Foundry, the Mind’s Eye oversees the creation of tools and parts that most take for granted. The Athar and the
that ever mattered, drinking it in to know another sliver of reality. Many Sensates, particularly new members, focus only on experiences that delight the senses, but as Sensates grow, they aim to
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
bronze breastplate studded with quartz, worth 500 gp A gold-tipped javelin of lightning A set of delicate silver bracers of archery Z8: Kitchen Strips of unidentifiable dried meat and herbs dangle
(area Z19). Mine Carts. The mine carts run along tracks atop the upper tier of scaffolding. Z16: Cesspit The acrid scent of sewage bombards your senses. The tunnel opens to reveal a cavern flooded
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the secret door causes water to submerge the bottom 2 feet of the stairway. G17: Drow Delegation Room Two feet of water pools in this room. Rusted metal chair frames jut from the water, and delicate
)
DEX
14 (+2)
CON
17 (+3)
INT
19 (+4)
WIS
15 (+2)
CHA
19 (+4)
Saving Throws Int +8, Wis +6, Cha +8
Skills Arcana +8, Insight +6, Perception +6, Stealth +6
Senses darkvision
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
stored here. The spectator was slated to serve for 101 years. When the mine was sacked, the bandits disturbed the delicate magic in the area, eroding the spectator’s grip on reality. It believes the mine
, Perception +4, Stealth +3
Senses darkvision 120 ft., passive Perception 14
Languages Common, Elvish, Undercommon
Challenge 2 (450 XP) Proficiency Bonus +2
Special Equipment. Nezznar has a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, Intimidation +5
Senses passive Perception 11
Languages Common
Challenge 3 (700 XP)
Indomitable (2/Day). Mortlock can reroll a saving throw that he fails. He must use the new roll.
Actions
contains a delicate porcelain dragon mask (25 gp) resting on a bed of 2,400 cp and 500 sp. With the coins inside, the chest weighs 55 pounds. The mask weighs 1 pound. Chest 4 contains a bronze crown with