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Returning 35 results for 'delicate speak'.
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duplicate speak
delicate spell
dedicate speak
Magic Items
Waterdeep: Dragon Heist
out to a range of 120 feet.
The weapon communicates telepathically with its wielder and can speak, read, and understand Common. It has a calm, delicate voice. The weapon can sense the presence of non
Shifter
Legacy
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Species
Eberron: Rising from the Last War
body and mind. Some shifters believe that these spirits are independent entities, and they may speak of Bear or Wolf as ancestors or guides. Most just see the beast within as a formidable expression
hair on nearly every part of their bodies.
The traits of the beast within affect a shifter’s appearance as well. A swiftstride shifter may have catlike eyes and delicate build, while a beasthide
Magic Items
Infernal Machine Rebuild
Machine of Lum the Mad. Yet with Lum’s eventual defeat, his great machine was destroyed.
The Infernal Machine is a delicate, intricate, bulky, and heavy device, weighing some 5,500 pounds. It can
150 feet but lose all other movement.
You are blinded.
02
You can cast the speak with animals spell at will, but can use it to speak with only one animal of your choice.
All animals despise
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Black Rose Bearer A black rose bearer is a rotting corpse animated by necromancers on Krynn to serve as a guardian. Its name derives from the preserved black rose the bearer carries inside a delicate
, exhaustion, frightened, poisoned
Senses darkvision 60 ft., passive Perception 10
Languages understands the languages it knew in life but can’t speak
Challenge 6 (2,300 XP) Proficiency Bonus +3
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
a Charisma of 15. It has hearing and darkvision out to a range of 120 feet. The weapon communicates telepathically with its wielder and can speak, read, and understand Common. It has a calm, delicate
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
speak that language, it switches to Elvish, and if no one responds again, it tries heavily accented, pidgin Common. It assures them that they are on the right track, and they must continue following the
with bright golden skin. The young male either is wearing an antlered headpiece or has delicate antlers growing from his head. He drops to his knees and beseeches the characters in a dialect of Elvish
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
speak that language, it switches to Elvish, and if no one responds again, it tries heavily accented, pidgin Common. It assures them that they are on the right track, and they must continue following the
with bright golden skin. The young male either is wearing an antlered headpiece or has delicate antlers growing from his head. He drops to his knees and beseeches the characters in a dialect of
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Homunculus Has Features That Are...
1 Bat-like with tattered wings.
2 Made of soft metal and delicate gears.
3 Marked with its creator’s symbol.
4 Similar to those of a winged
; Charmed, Poisoned
Senses Darkvision 60 ft.; Passive Perception 10
Languages Understands Common plus one other language but can’t speak
CR 0 (XP 10; PB +2)
Traits
Telepathic Bond. While the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. These delicate flowers were Ahghairon’s favorite, and they are planted about the temple in memory of him. Two other temples in the ward are as impressive, but in different ways. The beauteous House of the
the Sea Ward without windows or doors. You can’t see it from the street, and those who live near it will not speak of it to others. You’ll know you are near it when you see blue tiles on the streets and
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
fountain, they see that Javenesh is speaking with a water weird submerged inside it. Unlike most water weirds, this creature, named Lothannep, can speak and understand Common. Lothannep lives in the
plants fill the area. It’s a lovely, unexpected landscape within the marsh, as the delicate floral scents mix with those of peat and earth to perfume the air.
This area is devoid of any creatures
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Among the displays are several that stand out: A 4-foot-tall working model of a clock tower rings at the top of every hour. It is made of wood, iron, bronze, and glass, with brass bells and delicate
speak to Nim through the door. A character can persuade Nim to unlock the door with a successful DC 17 Charisma (Persuasion) check. Valetta grants advantage on the roll by strongly urging Nim to
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
domed canopy now sits askew.
Short steps ring the gazebo, leading to a raised floor where bullywugs dressed in shabby clothing lounge on pillows. Among them, a harpist sends forth delicate notes
of the Soggy Court are allowed to speak with Bavlorna (a falsehood he knows to be untrue), and he invites the characters to join the group. If they accept, he instructs them to proceed to the palace
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
sins entered the court record. Even Primus’s patience has its limits, and in time, the remaining angels who were eager to testify were told that only a few more would be allowed to speak. A brawl
who, if left to their own devices, will turn the cosmos into a demon-infested maelstrom. The powers of good are sentimental fools, too delicate and soft to do what must be done. In his mind, Asmodeus
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Secrets of the Free City
them. The victim was killed by Disintegrate. That’s powerful magic. Speak with Dead won’t work, and they can only be revived with a high-level spell like True Resurrection or Wish. The toppled chair
fell away from the bedroom door, suggesting a struggle, or at least that the victim was surprised. A dagger lies beneath the table. At first glance, it appears delicate, but it is sturdy and well
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. They also can’t trust the moronic squidlings to accomplish such a delicate task. For these reasons, the gnome ceremorphs need help. They have built a device that can detect the presence of psi
to communicate using telepathy, Vorryn and Dredavex prefer to speak aloud in Gnomish or Undercommon, with an accent best described as “gooey.” Vorryn is persnickety and exasperated most of the time
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
badger minstrels plays delicate chamber music.
The guests gathered here are denizens of the Material Plane who regard Zybilna as a fairy godmother-like figure. After using various fey crossings to enter
the guests sometimes do when seeking attention). If questioned, the guests reveal that they arrived at the palace separately and each of them is waiting to speak to one or more of Zybilna’s
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Secrets of the Free City
on the far wall is the following: “Fear not your future, for now you must sleep, in Zuggtmoy’s Cradle your body shall steep. Your flesh is a fine banquet of delicate food, your gift to the Lady shall
Intelligence (Nature) check realizes these lichens, molds, and mushrooms wouldn’t normally grow together in the wild. If anyone attempts to cast Speak with Plants, the only response is gibbering nonsense. There
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
blindness. She wears a delicate white veil across her eyes and speaks in a singsong voice, giggling often. She keeps her guard dog, Morty, with her at all times. This disguised hell hound appears as a mastiff
took over. The scarecrows are disguised as attractive humanoids. They don’t speak in their roles as bathhouse staff, but they nod and smile if spoken to. Two gargoyles act as the guardians for the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cream-colored frock coat with a pale green cravat at her throat. Her dark hair is pulled up in an intricate twist, and she wears delicate platinum and diamond earrings. Her hands are folded in her lap
Tifra and their two children, Tavin and Nia, evacuated to Maerin. The last few pages speak of the mayor’s nightmares, of her creeping fear and waking in the night, soaked in sweat, with lingering
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
it the ability to speak Elvish. These goats have silvery-gray fur, wizened faces, and golden, hourglass-shaped pupils that observe the characters closely. The goats have the ability to hear prophecies
ground beneath them. This Elemental can’t speak and is a manifestation of the Feywild’s anger toward the characters. It attacks the party and fights until destroyed. There are plenty of boulders in the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
information on grung castes, see appendix D. The grungs speak no language other than their own, which complicates any dealings with them. How they treat adventurers depends on how strong they appear: If
delicate perfumes. Removing the fungi from the pool is forbidden, by order of King Groak. The elevated pool at the back of the shrine is fed by an underground spring. King Groak (a gold-skinned grung
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
neutral alignment. Each child has a Strength score of 14 (+2). They speak Giant, though their vocabulary is limited. They wield wooden toys as clubs, gaining a +4 bonus to hit on their melee weapon
otherwise remains still, unless Sansuri or Thullen commands it to move to a new position on the board. 28. Greenhouse The door to Lyn Armaal’s dome-shaped greenhouse has a delicate mithral frame set with
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
ceiling on delicate chains, and a young human man and woman relax on it as it gently sways. Slender golden perches dot the walls, and songbirds flit between them as they sing.
This bedroom once
spell granted in the tomb (see area P12)—they won’t entertain any notion of leaving. If the effect on them is broken, the couple entertains reasonable arguments to return home and speak to their
Equipment
slowly and painfully over the next 3d6 hours.
47–48
The sound of shattering glass is heard as the delicate webs of 1d4 Eldritch Crawler;Eldritch Crawlers appear. Each spider appears with
creature screams uncontrollably in horror for the next minute. Afterwards, it must make a successful DC 15 Wisdom saving throw or be unable to speak for the next 1d4 hours.
69–70
All
Equipment
hair regrow slowly and painfully over the next 3d6 hours.
47–48
The sound of shattering glass is heard as the delicate webs of 1d4 Eldritch Crawler;Eldritch Crawlers appear. Each spider
triggering creature screams uncontrollably in horror for the next minute. Afterwards, it must make a successful DC 15 Wisdom saving throw or be unable to speak for the next 1d4 hours.
69–70
Equipment
slowly and painfully over the next 3d6 hours.
47–48
The sound of shattering glass is heard as the delicate webs of 1d4 Eldritch Crawler;Eldritch Crawlers appear. Each spider appears with
creature screams uncontrollably in horror for the next minute. Afterwards, it must make a successful DC 15 Wisdom saving throw or be unable to speak for the next 1d4 hours.
69–70
All creatures
Equipment
regrow slowly and painfully over the next 3d6 hours.
47–48
The sound of shattering glass is heard as the delicate webs of 1d4 Eldritch Crawler;Eldritch Crawlers appear. Each spider appears
creature screams uncontrollably in horror for the next minute. Afterwards, it must make a successful DC 15 Wisdom saving throw or be unable to speak for the next 1d4 hours.
69–70
All
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
of semiprecious stone, and millennia of sculpting and erosion by water have created sheets of fluted flowstone, delicate stalactites, and majestic stalagmites. Water streams down through the caverns
a troglodyte with the following changes, which increase his challenge rating to 2 (450 XP): His AC is 13 (natural armor). He has 39 (6d8 + 12) hit points. His Charisma is 15 (+2). He can speak
Equipment
regrow slowly and painfully over the next 3d6 hours.
47–48
The sound of shattering glass is heard as the delicate webs of 1d4 Eldritch Crawler;Eldritch Crawlers appear. Each spider appears with
creature screams uncontrollably in horror for the next minute. Afterwards, it must make a successful DC 15 Wisdom saving throw or be unable to speak for the next 1d4 hours.
69–70
All
Equipment
slowly and painfully over the next 3d6 hours.
47–48
The sound of shattering glass is heard as the delicate webs of 1d4 Eldritch Crawler;Eldritch Crawlers appear. Each spider appears with
creature screams uncontrollably in horror for the next minute. Afterwards, it must make a successful DC 15 Wisdom saving throw or be unable to speak for the next 1d4 hours.
69–70
All creatures
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
, two chairs, and a low table. Delicate candy teacups rest on white sugar doilies along the table’s edge. A candy teakettle hangs in the hearth over a crackling fire, whistling gently.
Uncle
. The rolling pin stops at the south end of the hall. C7: Candied Apple Orchard Nestled in this courtyard are four trees with peppermint bark. Candied apples dangle from their delicate white branches
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
delicate balance. If the characters ask Reidoth about Wave Echo Cave, he will not divulge its location but will offer to guide the party there in exchange for a favor: he wants them to chase off the
cultists wear black cloaks cut to resemble dragon wings, and black leather masks with stylized dragon horns. In addition to the Common tongue, these cultists speak Draconic.
The interior of the house is
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
. Inside, the quiet artist lets his handiwork speak for itself. Fell nods and smiles at his clients, producing wispy images that hang in the air and adjusting the shapes to their liking. The dabus applies
by their bright-pink skullcaps. Sigil is a delicate ecosystem, and cranium rats play an important role in it. But while individual cranium rats are mostly harmless, swarms can rapidly become local
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
the skulls in his collection and draw on their shared knowledge. For a fee, Lothar can cast the speak with dead spell on any of his skulls, asking questions on the clients’ behalf. He also trades and
foundry’s most talented smiths are magical sculptors who require neither coal nor flame. They fashion strong yet delicate objects from minimal materials, shaping an ounce of ore into a lightweight yet
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
bronze breastplate studded with quartz, worth 500 gp A gold-tipped javelin of lightning A set of delicate silver bracers of archery Z8: Kitchen Strips of unidentifiable dried meat and herbs dangle
the jar and can still speak, though his voice comes out no louder than a whisper. Upon seeing the characters enter the room, he attempts to grab their attention (he has been attempting to get