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Returning 22 results for 'depend way'.
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Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
journey and the trials along the way depend in part on the means of travel, such as magical portals or spells.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
that journey and the trials along the way depend in part on the means of travel, and whether the adventurers find a magic portal or use a spell to carry them.
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
hidden that the surface-dwelling citizens in the area often don’t know what lies beneath them.
Because the kobolds make sure they stay out of the way of anyone more dangerous than themselves, grow
abandon this careful approach. First, because of their hatred of gnomes, city kobolds often go out of their way to target gnomes’ houses and shops. Even in such cases, the kobolds’ fear of
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
their human emotions. Now they view the world from a pragmatic and dispassionate perspective. They understand emotional connections in a detached, intellectual way, and recognize that these feelings in
the gods or as food.
Depend on Deceit
Yuan-ti have no sense of honorable combat. They are naturally stealthy, and if they can sneak up on enemies, either in an ambush or to murder them in their sleep
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Hc2), werewolves (camp Hc3), and worgs (camp Hc7) all have keen senses that don’t depend on sight. The denizens of a camp cry out an alarm only if they’re clearly losing a fight. Absent extenuating
hope that whatever is attacking the other camps doesn’t come their way. Characters can avoid the camps entirely by circling the hill and climbing its north side. The north side of the hill is steep but
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
hints should not be given on demand, and the major might not have advice on every subject. The major’s suggestions concerning the tactical situation on the island depend on how much information the party
has no way of knowing about the tunnels under the abbey. The party must first describe the tunnels (see “The Winding Way”) and the situation there before the major can help them.
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
control if the companion and caregiver are separated, or if the caregiver mistreats the companion in some way. In combat, a companion shares a turn with their caregiver and acts during the
characters wishing to share a companion, the companion accepts a new caregiver at the end of a short or long rest. Because a companion’s proficiency bonus and hit points depend on their caregiver’s
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Adventure in Red Larch Red Larch serves as the starting point for two different adventure narratives in this book. The clues and rumors provided by the NPCs in Red Larch depend on which phase of the
is the secret guarded by the Believers, although it has also attracted the attention of the Cult of the Black Earth. The Sinkhole. If the adventurers find their way to the Tomb of Moving Stones on
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
centuries, but the same inflexibility can bring problems when applied to the unpredictable dangers of the world. A clan might continue to depend on the same plan for defending its stronghold that has
been used for centuries, without considering the possibility that its enemies have discovered how to overcome those defenses. The dwarves’ way of thinking leads to difficulties in their relationships
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
leeway in how you choose to go about that, and the law isn’t an obstacle. Committing serious crimes—especially if they are unrelated or unnecessary for the assigned work—is a sure way to fall out of your
Confidant. The sovereign’s friend or lover seeks to aid their companion in any way possible. 2 Spymaster. An intelligence operative attends to the nation’s dirty work so the sovereign keeps their
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
dragonmark, and that Captain Rallanith deduced another way to do so. The ship is currently tilted steeply enough that the airship’s vertical surfaces are horizontal to the ground. The characters
’ options now depend on where they were when Captain Rallanith entered the dive. Give the players a few minutes to describe their characters and what they were doing prior to their being attacked by pirates
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
understand emotional connections in a detached, intellectual way, and recognize that these feelings in others can be exploited through bribes, favors, or threats. As creatures devoid of emotion, yuan-ti
uses, either as sacrifices to the gods or as food. Depend on Deceit Yuan-ti have no sense of honorable combat. They are naturally stealthy, and if they can sneak up on enemies, either in an ambush or
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
and congratulates them. His next actions depend on his current goal (see “Halaster’s Goals”): If the characters took any actions to further Halaster’s current goal, he greets them warmly, thanks them
for their help, returns any magic items they sacrificed to reach this level (see area 35 on level 22), and allows them to leave his tower by way of the standing gate in area 36 (which he activates for
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
assumption is that this apotheosis could take months or years. Replacement Characters The death curse means that, for the most part, dead characters stay dead. If a character dies and there’s no reasonable way
characters are under pressure to find and destroy the Soulmonger quickly, since many lives depend on it. Time pressure aside, Chult is a land ripe with adventure possibilities, and characters might be
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
influential citizen is or isn’t a lord of the city, and some are willing to make their beliefs public, but few who are confronted in such a way have ever claimed to be a lord, and none of those have also
the noble houses see the same way is that their status should not be tainted by newcomers, and certainly not by anyone so brightcoin as to purchase one’s way to a noble title. When during Lord
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Baldur’s Gate On the Coast Way, some forty miles upstream along the River Chionthar from the Sword Coast, lies the bustling city of Baldur’s Gate. Home to tens of thousands, the harbor city has poor
in any meaningful way — at least not publicly — but try (at least nominally) to curb its influence where and how they can. I lost count of how many gangs claim territory in the Lower and Outer City
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
monstrous, suggesting a hulking beast with a crown of horns. With your bloody glaive, you carve a swath through a forest of towering zurkhwood mushrooms that stands in your way. The tunnels beyond
Visions The other visions the characters might look for depend on what they experienced during their escape from the Underdark, and what you want the adventure to focus on (including the activities of other demon lords).
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
make my way among the lesser creatures of the world. 6 Humans have proven their worth in the world and earned a measure of respect from giantkind. Giant Flaws d6 Flaw 1 The ordning is too restrictive
them well, even though it’s not entirely deserved. Ordning of Extravagance A cloud giant’s position within the ordning doesn’t depend on talent or skill. It depends on wealth. The more treasure a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Nalaskur Thaelond of Bargewright Inn has entrusted the shepherd Shalvus with an important assignment: to figure out the best way by which Goldenfields can be brought under the Black Network’s control
-farm during her off-duty hours.
Ideal: “If we faithfully tend to our gardens and our fields, Chauntea will smile upon us.”
Bond: “Goldenfields is the breadbasket of the North. People depend on its
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
eventually make his way to Daoine Gloine. But instead of being welcomed and allowed to work in peace, Kwalish found the city’s evil high priest threatening to transform him into Daoine Gloine’s latest
more ooze-folk in turn. A total of twenty-five ooze-folk can activate in this way before their numbers are depleted. O4. Tomb of the Medusa The tallest tower in the city, this former temple once housed
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
soldiers of the Boros Legion depend on skilled healers to keep them on their feet. Frontline medics use a mix of magical healing and mundane medicine to keep their compatriots alive.
Frontline
are slain, or no member of the group is within 60 feet of the effect. A creature restrained in this way can use an action to make a DC 15 Strength check, ending the restrained effect on itself with a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
stronghold until that villain was finally dispatched. Most recently, an attempt to rebuild Llorkh had just gotten under way when the stone giants of Deadstone Cleft attacked. The residents were driven out
Mirabar and continues for hundreds of miles southward through the Dessarin Valley, meeting the High Road just north of Waterdeep. Many towns and villages lie along the route and depend on the relative