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                        Returning 35 results for 'destroy skill'.
                    
                
                        
                            
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                                        destroy spell
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     for 24 hours.
Spellcasting. The fensir casts one of the following spells, using Intelligence as the spellcasting ability:
1/day each: create or destroy water, detect magic, pass without traceFensir
                                                
                                            
                                                
                                                     skirmishers boast great skill in battle, honed over centuries of endless conflict on the battlefields of Ysgard. They also wield elemental magic of earth and stone. True to their giant heritage, they
                                                
                                            
                                        
                                                    Acolyte
                                                    
    
        Legacy
    
    
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                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    .
 
Skill Proficiencies: Insight, Religion
Languages: Two of your choice
Equipment: A holy symbol (a gift to you when you entered the priesthood), a prayer book or prayer wheel, 5 sticks of
                                                
                                            
                                                
                                                     is for the common people.
5
I will do anything to protect the temple where I served.
6
I seek to preserve a sacred text that my enemies consider heretical and seek to destroy.
 
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     remains of Habbakuk, a god on the world of Krynn and one of the many gods Vecna intends to destroy as part of his ritual. Any character with proficiency in the Religion skill recognizes the feather
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                    . You infiltrate your secondary guild to learn its secrets, keep tabs on its activities, or perhaps undermine it from within.
Skill Proficiencies: Deception, Stealth
Tool Proficiencies: 
                                                
                                            
                                                
                                                     guild.
5
I was a member of this guild before the Dimir recruited me.
6
I don’t like what this guild stands for and want to destroy it from within.
7
I secretly wish I could
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldur’s Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    , or even an occult group that served a fiendish master that you now deny. 
 
Skill Proficiencies: Insight, Religion
Languages: Two of your choice
Equipment: A holy symbol (a gift
                                                
                                            
                                                
                                                     temple where I served.
6
I seek to preserve a sacred text that my enemies consider heretical and seek to destroy.
d6
Flaw
1
I judge others harshly, and myself even more
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     in your faction (though you can choose to do so), and it might enhance your status in the faction.
 
Skill Proficiencies: Insight and one Intelligence, Wisdom, or Charisma skill of your
                                                
                                            
                                                
                                                     and seek to destroy.
d6
Flaw
1
I judge others harshly, and myself even more severely.
2
I put too much trust in those who wield power within my temple’s hierarchy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     figures. A character who has proficiency in the Nature skill recognizes that these vines and the blister are unnatural. With a successful DC 18 Intelligence (Arcana or Religion) check made to examine
                                                
                                            
                                                
                                                    , the blister bursts with a chorus of distant sighs. A moment later, a spectral figure appears. Memory of Peace If the characters destroy the spirit blister, the spirit of a ninuno appears and thanks
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                     laboratories. The Izzet are obsessive, brilliant, inspired, and an unpredictable force of chaos in Ravnica, and you epitomize all of those qualities.
Skill Proficiencies: Arcana, Investigation
                                                
                                            
                                                
                                                    
Spells
Cantrip
produce flame, shocking grasp
1st
chaos bolt, create or destroy water, unseen servant
2nd
heat metal, rope trick
3rd
call lightning, 
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     spreading among their people and knew it would destroy their civilization. They led their forces into deep subterranean chambers and severed all contact with the outside world. In recent years these
                                                
                                            
                                                
                                                     other force that had the skill and resources of the resurgent Dhakaani. But there is one obstacle to their rise: the Heirs of Dhakaan have no emperor. The goblinoids are divided into clans, and each
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     tunnels (areas E2a–E2c) and destroy the demiplanes connected to them. E2: Unreality Tunnels Each of the three tunnels in Vecna’s Grasp connects to a different demiplanar unreality. A tunnel’s walls
                                                
                                            
                                                
                                                     character proficient in the Religion skill recognizes these deities. Characters who cross the threshold appear in the unreality described in the “Dead Gods” section.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     to a deity of death? Whispers of the Dead  Tiefling Phantom 3rd-level Phantom feature Echoes of those who have died cling to you. Whenever you finish a short or long rest, you can choose one skill or
                                                
                                            
                                                
                                                     throws, for your vitality is enhanced by the life essence within the object. When you deal Sneak Attack damage on your turn, you can destroy one of your soul trinkets that’s on your person and then
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                      I am devoted to Bahamut or Tiamat and put their interests ahead of my own. 
   6  I’m determined to destroy the adventurers who slew my parent—and everyone connected to them. 
   7  I’m obsessed
                                                
                                            
                                                
                                                     scorn me if they knew how fondly I regard my minions. They’re so cute! 
   6  I am terrified of creatures from the Outer Planes—especially modrons. 
   7  Another dragon has sworn to find and destroy me
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     arachnoid hunter form and pursues its targets with vicious skill. Mage Hunter
 Large Monstrosity, Typically Lawful Evil
 Armor Class 15 (natural armor)
 Hit Points 85 (10d10 + 30)
 Speed 40 ft
                                                
                                            
                                                
                                                    
 Consume and Destroy. When the hunter takes damage from a spell, it takes only half the triggering damage (rounded down). If the creature that cast the spell is within 60 feet of the hunter, that creature must succeed on a DC 14 Dexterity saving throw or take the other half of the damage.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     thrives on creating despair and tragedy in the lives of her victims, using her skill with illusion magic to help in this goal. Destroying the hopes of others brings her unbridled joy. Night hags have
                                                
                                            
                                                
                                                     sorrow, than to destroy it outright. HAG METAMORPHOSIS
 It’s commonly believed that five kinds of hags exist in the world (and beyond it). What’s not so widely known is that some hags can change from one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     can be a crucial skill, which many characters in this role combine with magical means of scrying to learn about their enemies and objectives. Bards and wizards make natural Investigators, especially
                                                
                                            
                                                
                                                     help make the Operator a strong leader, especially in conjunction with skill proficiencies such as Persuasion and Investigation. The wide array of skills used by other agents are also valuable to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    Adventures in Valachan Valachan forces adventurers to survive in a wilderness that’s not merely hostile, but is actively trying to destroy them. Other terrors in the Domains of Dread take the form of
                                                
                                            
                                                
                                                     threats of nature. The Survival skill proves invaluable in navigating the rain forest, determining what kind of creature mauled a corpse, and understanding how different venoms afflict a jungle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                    , and strife. Yet with the passing of time, he became bored with his position. Then one day three mortals, each a powerful adventurer, met Jergal in the lands of the dead, determined to destroy him
                                                
                                            
                                                
                                                     — the Bone Throne.
 “I claim this throne of evil,” Bane the tyrant shouted to Jergal.
 “I’ll destroy you before you can raise a finger,” threatened Bhaal the assassin.
 “And I shall imprison your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Giants of the Star Forge
                                                    
                                                
                                            
                                                     using either mason’s tools or the Sleight of Hand skill. Failing the check causes the runestone to break. Alternatively, any character can remove the cracked runestone and replace it with the stone
                                                
                                            
                                                
                                                     shackle around his left ankle. A character can pick the lock with a successful DC 20 Dexterity check using thieves’ tools or the Sleight of Hand skill. Brimskarda carries the manacle’s key in a pouch
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     quiet, solitude, and perhaps some of the answers you were looking for. Skill Proficiencies: Medicine, Religion Tool Proficiencies: Herbalism kit Languages: One of your choice Equipment: A scroll case
                                                
                                            
                                                
                                                     I could not have. 5 Should my discovery come to light, it could bring ruin to the world. 6 My isolation gave me great insight into a great evil that only I can destroy.   d6 Flaw   1 Now that I’ve
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     different way? Perhaps you were the leader of a small cult outside of any established temple structure, or even an occult group that served a fiendish master that you now deny. Skill Proficiencies: Insight
                                                
                                            
                                                
                                                     the temple where I served. 6 I seek to preserve a sacred text that my enemies consider heretical and seek to destroy.   d6 Flaw   1 I judge others harshly, and myself even more severely. 2 I put too
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     different way? Perhaps you were the leader of a small cult outside of any established temple structure, or even an occult group that served a fiendish master that you now deny. Skill Proficiencies
                                                
                                            
                                                
                                                     protect the temple where I served. 6 I seek to preserve a sacred text that my enemies consider heretical and seek to destroy.   d6 Flaw   1 I judge others harshly, and myself even more severely. 2 I put too
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    , Intimidation, Insight, Investigation, Nature, Religion, Perception, or Persuasion. You gain proficiency in that skill if you don’t already have it, representing the symbiote’s counsel and guidance. If you
                                                
                                            
                                                
                                                     symbiote’s goal, working with your DM to detail the specifics or create another agenda. Symbiotic Agenda    d6 Agenda 
     1  The symbiote seeks to destroy a specific type of being, such as fiends
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     darkness, he has resistance to all damage that isn’t force, psychic, or radiant, and he can take the Hide action as a bonus action. His Stealth skill modifier is +10. While in sunlight, he has
                                                
                                            
                                                
                                                     shadows under his command try to destroy intruders as quickly as possible, enabling the shadow dragon to revel in their misery rather than his own. Umbraxakar’s Despair. The dragon has spent more than
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     await any who oppose him. Rath Modar’s Ambition One such Red Wizard exile is Rath Modar, an illusionist of great skill who long ago made the Sword Coast his home. Having a natural interest in dragons
                                                
                                            
                                                
                                                     Wizards don’t share the cultists’ fanaticism for Tiamat. For them, bringing the Dragon Queen into the world is just one stage of what they call the Thayan Resurrection—the larger plan to destroy Szass
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Cult of the Black Earth  The earth cult worships the implacable strength and unyielding resistance of elemental earth. Cultists seek the power to destroy the works of civilization with landslides
                                                
                                            
                                                
                                                     overpower foes with direct assaults, although if they have the opportunity to undermine defenses or attack from below, they unhesitatingly put their skill at tunneling and mastery of burrowing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     who oppose him. Rath Modar’s Ambition One such Red Wizard exile is Rath Modar, an illusionist of great skill who long ago made the Sword Coast his home. Having a natural interest in dragons, it wasn’t
                                                
                                            
                                                
                                                     don’t share the cultists’ fanaticism for Tiamat. For them, bringing the Dragon Queen into the world is just one stage of what they call the Thayan Resurrection—the larger plan to destroy Szass Tam and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     who oppose him. Rath Modar’s Ambition One such Red Wizard exile is Rath Modar, an illusionist of great skill who long ago made the Sword Coast his home. Having a natural interest in dragons, it wasn’t
                                                
                                            
                                                
                                                     don’t share the cultists’ fanaticism for Tiamat. For them, bringing the Dragon Queen into the world is just one stage of what they call the Thayan Resurrection—the larger plan to destroy Szass Tam and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     proficiency in the Religion skill, if the character doesn’t already have it. Religious Order Contact Your established order enjoys a robust following. It might be a cloister of priestly scholars who use
                                                
                                            
                                                
                                                    , foes whose rivalry with your order emulates the conflict between your respective gods. Some religious orders also hunt and destroy fiends, undead, or other beings they consider abominations, seeking to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     throws the boulder, roll a d6; on a roll of 4 or lower, the fensir has no more boulders to throw.
 Fensir Skirmisher Fensir skirmishers boast great skill in battle, honed over centuries of endless
                                                
                                            
                                                
                                                     has the petrified condition for 24 hours.
 Spellcasting. The fensir casts one of the following spells, using Intelligence as the spellcasting ability:
 1/day each: create or destroy water, detect magic, pass without trace
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     proficiency in the Arcana skill recognizes that the indentations have the shape of arcane glyphs. Any inspection of the indentations suggests that each is meant to have an object of the same shape pressed into
                                                
                                            
                                                
                                                     destroy that kingdom and was bound into The Scrivener’s Tale by a powerful ritual created by Zyrian. The ghost can’t open the sealed door into the great library (area H8), but Zyrian can explain how the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     Tashlutans claim to have some amount of skill with personal prognostication. One of the most notable sights in Tashluta, the House of the All-Seeing Orb is an immense compound dedicated to the study of
                                                
                                            
                                                
                                                     cause them to come to her, so she can end their threat before it begins. In the course of their fight to expose and destroy Valin, the characters might gain glimpses of the future or hear coded threats
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     relevant skill. In the example, Phillip gets a 20 without proficiency. The d20 brings many surprises to the game—surprises that the DM then interprets.
Phillip: So maybe an ancestor of Ireena’s
                                                
                                            
                                                
                                                     pile of coins heaped near a chest.
  5 Amy: Anybody have a quick way to put out a fire?
 Phillip: And you laughed at me for preparing Create or Destroy Water! I clutch my Holy Symbol and cast the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     rulebooks. Heroic Fantasy Conflicts. Heroic fantasy campaigns often revolve around delving into ancient dungeons in search of treasure or to destroy monsters or villains. Consider conflicts like these
                                                
                                            
                                                
                                                     campaign. In this kind of game, the characters might care more about skill proficiencies and making friends in high places than about attack spells and magic weapons. Social interaction takes on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     an independent chitine colony and want to infiltrate it. If the creation process yields a choldrith, though, the drow destroy the creature immediately. Lolth’s Chosen. Choldriths are born with a
                                                
                                            
                                                
                                                     fanatical devotion to Lolth, which leads them to develop some skill in divine magic. They preach that chitines are Lolth’s favored people, and that choldriths are the Spider Queen’s rightful worldly
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     sheer cliffs can be scaled, but only with a climbing kit, proficiency in the Athletics skill, and at least 300 feet of rope. The path is a much easier route to the top. It begins on the north side of
                                                
                                            
                                                
                                                     needs several moments to recall that the villagers called her Nanny Pu’pu. The hag wants two things from the adventurers: for them to destroy the nest of pterafolk on the south side of the plateau
                                                
                                            
                                        






